kostamarino@hotmail.com
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6e420d708d
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Clean up of the unneeded Safe Texture Cache lines of the database. All credit goes to Ryan Collins.
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2011-07-14 20:22:49 +00:00 |
kostamarino@hotmail.com
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d8fe4f2da1
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Clean up.
[Video_Enhancements]
PostProcessingShader =
is removed since it can create an issue and is not needed.
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2011-04-17 00:59:49 +00:00 |
kostamarino@hotmail.com
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f60e71395f
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Compatibility update. Please check if everything works fine.
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2011-03-24 13:16:32 +00:00 |
MofoMan2000
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75d6a52175
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Pokémon games DO need Accurate Texture Cache set to safe (my bad).
StarFox Assault needs EFB to be an integer multiple, otherwise weird video issues occur (reproducible on mission 2: Katina).
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2011-02-22 19:19:53 +00:00 |
MofoMan2000
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73b1c3e7ea
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Add/update some random disks I have dumped. Of particular note is Pokémon Colosseum, finally figured out how to get rid of the black ground glitches.
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2011-02-17 19:54:11 +00:00 |
Soren Jorvang
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0d9b42caa9
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Set svn:eol-style native and clean inconsistent newlines.
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2011-01-31 00:14:02 +00:00 |
omegadox
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4b47d19701
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hmm
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2009-01-09 10:38:28 +00:00 |