Commit Graph

7 Commits

Author SHA1 Message Date
kostamarino@hotmail.com 6e420d708d Clean up of the unneeded Safe Texture Cache lines of the database. All credit goes to Ryan Collins. 2011-07-14 20:22:49 +00:00
kostamarino@hotmail.com d8fe4f2da1 Clean up.
[Video_Enhancements]
PostProcessingShader =

is removed since it can create an issue and is not needed.
2011-04-17 00:59:49 +00:00
kostamarino@hotmail.com f60e71395f Compatibility update. Please check if everything works fine. 2011-03-24 13:16:32 +00:00
MofoMan2000 75d6a52175 Pokémon games DO need Accurate Texture Cache set to safe (my bad).
StarFox Assault needs EFB to be an integer multiple, otherwise weird video issues occur (reproducible on mission 2: Katina).
2011-02-22 19:19:53 +00:00
MofoMan2000 73b1c3e7ea Add/update some random disks I have dumped. Of particular note is Pokémon Colosseum, finally figured out how to get rid of the black ground glitches. 2011-02-17 19:54:11 +00:00
Soren Jorvang 0d9b42caa9 Set svn:eol-style native and clean inconsistent newlines. 2011-01-31 00:14:02 +00:00
omegadox 4b47d19701 hmm 2009-01-09 10:38:28 +00:00