degasus
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e259343275
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fix efb copy shaders
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2013-02-15 13:13:45 +01:00 |
Jordan Woyak
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ef90b15f3e
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Provide an option to not send speaker data. It can cause rumble lag even when the speaker is muted.
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2013-02-15 03:00:31 -06:00 |
Jordan Woyak
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1f20a24a04
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Minor changes.
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2013-02-14 21:02:41 -06:00 |
Jordan Woyak
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891de52769
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Don't need to hang dolphin when searching for wiimote with the refresh button.
This code is getting pretty ugly. :/
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2013-02-14 19:04:34 -06:00 |
Jordan Woyak
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cda88a8c1e
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Random improvements.
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2013-02-14 18:43:11 -06:00 |
Jordan Woyak
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306e6b1d80
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Turn off continuous scanning by default.
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2013-02-14 18:43:11 -06:00 |
degasus
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9f4a616f2e
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build fix
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2013-02-14 19:04:52 +01:00 |
degasus
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a0ef58418b
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workaround for buggy intel windows driver. revert this as soon as there are newer driver
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2013-02-14 18:59:45 +01:00 |
degasus
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0325e37bfb
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merge glsl headers into one place
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2013-02-13 21:34:48 +01:00 |
Jordan Woyak
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e57ff06130
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Futile attempts at fixing Windows.
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2013-02-13 14:00:15 -06:00 |
degasus
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3392562501
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rewrite efb copy shader, copied from dx11
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2013-02-13 18:01:06 +01:00 |
degasus
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21b83b436c
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create shader cache directoy
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2013-02-13 16:50:56 +01:00 |
degasus
|
b3675d15dc
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enable shader cache again
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2013-02-13 16:30:15 +01:00 |
degasus
|
398b37f371
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fix ValidateShaderIDs
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2013-02-13 15:16:32 +01:00 |
degasus
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bbc292c210
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merge Vertex and PixelShaderCache into ProgramShaderCache
this is the first step, uniform handling is still missing
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2013-02-13 13:12:19 +01:00 |
Jordan Woyak
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77381a1af2
|
Futile attempts at fixing OS X.
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2013-02-12 21:37:47 -06:00 |
Jordan Woyak
|
7f305ba822
|
Fix sloppy connection logic.
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2013-02-12 18:59:45 -06:00 |
Jordan Woyak
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12674b3164
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Possibly improve real wiimotes on Windows.
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2013-02-12 17:01:51 -06:00 |
Ryan Houdek
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818a376bd4
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Fix header guard and definitions not being set to 1
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2013-02-12 14:11:29 -06:00 |
Ryan Houdek
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e53d88da2d
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Add the option to turn on only the EGL interface to use desktop OpenGL with it.
Conflicts:
CMakeLists.txt
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2013-02-12 14:09:49 -06:00 |
Jordan Woyak
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1e64c38998
|
Clean up SDL includes a bit. Maybe fix an SDL2 problem.
Conflicts:
Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.cpp
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2013-02-12 14:02:43 -06:00 |
Jordan Woyak
|
46f94203b7
|
Fix compilation with SDL2. (based on a patch from matthewharveys)
Fixes issue 5971.
Conflicts:
Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.cpp
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2013-02-12 14:00:51 -06:00 |
Jordan Woyak
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e556f47db0
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"Fix" using SDL from externals.
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2013-02-12 13:59:41 -06:00 |
Jordan Woyak
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da53ca8ee3
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"Wait for the wiimote to connect"? I think that's a horrible idea.
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2013-02-12 00:19:27 -06:00 |
Jordan Woyak
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a6461ca186
|
Improve wiimote reconnection on changing wiimote sources.
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2013-02-11 23:39:04 -06:00 |
Jordan Woyak
|
fa10335c55
|
Make continuous scanning optional.
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2013-02-11 17:58:56 -06:00 |
Jordan Woyak
|
f3d25f2cb0
|
OSX buildfix!
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2013-02-11 16:07:01 -06:00 |
Jordan Woyak
|
0fb7f65e04
|
Problems on Windows? Just SLEEP twice as long!
|
2013-02-11 15:58:23 -06:00 |
Jordan Woyak
|
c2d2fb8c7c
|
Try to improve real wiimotes on Windows.
|
2013-02-11 15:21:58 -06:00 |
Ryan Houdek
|
8923f0e13b
|
Fix header guard and definitions not being set to 1
|
2013-02-11 15:06:40 -06:00 |
Ryan Houdek
|
0955135290
|
Add the option to turn on only the EGL interface to use desktop OpenGL with it.
|
2013-02-11 13:08:41 -06:00 |
Jordan Woyak
|
b8fd5c0c30
|
Fix Windows for real!
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2013-02-11 05:57:55 -06:00 |
Jordan Woyak
|
c267be2682
|
Hopefully fix windows!
|
2013-02-11 05:30:51 -06:00 |
Jordan Woyak
|
7a053d0f07
|
buildfix!
|
2013-02-11 03:50:54 -06:00 |
Jordan Woyak
|
05ec90488b
|
Make real wiimotes not so crappy on Windows hopefully.
|
2013-02-11 03:39:09 -06:00 |
skidau
|
f26650e55b
|
Removed the updating of PC in the Cleanup function. This was causing Metroid Prime to hang.
|
2013-02-11 08:42:16 +11:00 |
skidau
|
17c4fcfd90
|
Removed the updating of PC in GenQuantizedStores() as the generated code is static.
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2013-02-10 18:40:50 +11:00 |
skidau
|
0cafc33eda
|
Moved the token update to the CPU thread.
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2013-02-10 18:24:30 +11:00 |
skidau
|
056930cac8
|
Updated PC on a few memory writes that were missed in the FifoBusy branch. Thanks to hk.konpie for the tip.
Fixes issue 5993.
|
2013-02-10 13:33:56 +11:00 |
Jordan Woyak
|
1c64b1993d
|
Change the ugly "no banner" banner to the sexy "X" from the website.
|
2013-02-09 17:04:41 -06:00 |
NeoBrainX
|
6645bd6fc6
|
Fix a crash in the FifoPlayer dialog.
|
2013-02-09 12:39:19 +01:00 |
skidau
|
5f672baca3
|
Used Atomic functions to update variables shared between the CPU and GPU threads.
Changed the variables from bool to u32 to match the atomic functions.
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2013-02-09 17:46:48 +11:00 |
Jordan Woyak
|
50c83d614c
|
More attempts at fixing Windows and OS X.
|
2013-02-08 21:20:54 -06:00 |
Jordan Woyak
|
9bb9286cd3
|
OSX buildfix!
|
2013-02-08 16:59:59 -06:00 |
Jordan Woyak
|
1f1b4a6992
|
Hopefully make real wiimotes on OSX less crashy.
|
2013-02-08 16:54:48 -06:00 |
Jordan Woyak
|
a11827cdf0
|
Use different reply delays for various DI commands.
Fixes issue 5983.
|
2013-02-08 16:27:14 -06:00 |
Jordan Woyak
|
1998da867b
|
OSX fix maybe. (based on jchadwick's patch)
|
2013-02-08 12:33:45 -06:00 |
Jordan Woyak
|
8ce58759e3
|
Remove some old nonsense.
|
2013-02-07 23:52:50 -06:00 |
Jordan Woyak
|
87bbdbf542
|
Remove settings stuff that was not actually used anywhere.
|
2013-02-07 23:23:32 -06:00 |
Jordan Woyak
|
026793fa4a
|
Fixup real wiimote GUI.
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2013-02-07 23:17:51 -06:00 |