XTra.KrazzY
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c86d2e5129
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-07-28 21:32:10 +00:00 |
Shawn Hoffman
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f8ed0b5c4c
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chop the "testing" moniker off of dsp lle
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2934 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-04-08 20:02:22 +00:00 |
nakeee
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65daec3554
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Removing old LLE plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2927 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-04-08 13:42:30 +00:00 |
Shawn Hoffman
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2301d072a6
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nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2675 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-03-18 17:17:58 +00:00 |
omegadox
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fb3e523401
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some more warning cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1999 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-01-24 01:50:23 +00:00 |
John Peterson
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ae9cfbd8e3
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Common: Moved Windows console functions to common
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1887 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-01-17 14:28:09 +00:00 |
LPFaint99
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7afc53c3a1
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Revert r1861
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1879 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-01-16 02:58:34 +00:00 |
LPFaint99
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f1a3bc1397
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Move #include <window.h> from all files that include it and common.h to common.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1861 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-01-13 04:23:26 +00:00 |
bushing
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901fe7c00f
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set svn:eol-style=native for Plugins/**.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1441 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-12-08 05:25:12 +00:00 |
John Peterson
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4001e11116
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Notice: This version is for testing only. It may cause unwanted side effects for the sound in many games. It adds preliminary support for volume control. I think high delta values (often close to 0x10000) mean that volume should be lowered, and vice versa. But I'm unsure how big the volume steps should be, and where the volume should go to. The current guess is that pb.mixer_control also tell us what the new volume level should be, but I'm not sure about that. The current settings seems to work okay in games like Paper Mario and Fire Emblem when sounds are faded in to begin or faded out to stop. But it worked less well for the sequenced music in Skies of Arcadia where some blocks would get a to high volume.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@806 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-09 04:00:47 +00:00 |
John Peterson
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2c78946797
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Added a console window to the DSP HLE plugin to more easily see the current parameter block status. TODO: add more presets to show different parameters and add more file logging options.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@755 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-03 10:59:56 +00:00 |
John Peterson
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cf5251331e
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Added a console window to the LLE plugin to show the current AX status. TODO: Make it automatically get AXLIST_PBADDR.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@750 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-02 22:00:20 +00:00 |