MerryMage
448fc89e4c
JitRegCache: Count locks/unlocks
2018-10-28 17:57:43 +00:00
MerryMage
2dce7e6e21
Common: Add variant utilities
2018-10-28 17:57:43 +00:00
Tilka
cb576bf382
Merge pull request #7503 from MerryMage/signed_comparison
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BTReal: Correct comparison of integers of different signs
2018-10-15 19:36:45 +01:00
MerryMage
688e8db904
BTReal: Correct comparison of integers of different signs
2018-10-15 19:30:58 +01:00
Anthony
cffca7cbec
Merge pull request #7502 from JosJuice/functions-signature
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Improve the "functions signature" string
2018-10-15 11:01:36 -07:00
JosJuice
4a07b9a0e1
Improve the "functions signature" string
2018-10-15 18:31:02 +02:00
Z1ni
d7640f5929
Qt/GameList: Cancel ISO compression when the user cancels the save dialog
2018-10-14 21:04:43 +03:00
Tilka
b5d855caf7
Merge pull request #7496 from stenzek/null-shader-cache
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ShaderCache: Don't create or load shader cache with Null backend
2018-10-14 12:30:32 +01:00
Stenzek
e3f475b30e
NullBackend: Initialize vtx_decl in VertexFormat
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This field was previously left uninitialized, which resulted in corrupted
UID caches being created.
2018-10-14 21:24:09 +10:00
Tilka
660fb3fca0
Merge pull request #7412 from AdmiralCurtiss/xfb-stitch-in-order
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Stitch together overlapping XFB regions in order of XFB copy creation.
2018-10-14 12:00:41 +01:00
Stenzek
c2fab7f016
ShaderCache: Don't create or load shader cache with Null backend
2018-10-14 20:03:57 +10:00
Tilka
64515d0840
Merge pull request #7216 from leoetlino/test
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Fix BT passthrough by sending larger packets
2018-10-14 10:22:51 +01:00
Tilka
8d1e996f39
Merge pull request #7495 from JosJuice/wii-menu-1.0-region-3
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Show 1.0U instead of 1.0 for Wii Menu 1.0
2018-10-14 09:49:26 +01:00
JosJuice
34c05e17dc
Show 1.0U instead of 1.0 for Wii Menu 1.0
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As suggested by https://github.com/dolphin-emu/dolphin/pull/7487#issuecomment-429528407
2018-10-14 09:47:47 +02:00
Tilka
e18fbb9bd3
Merge pull request #7449 from amaiorano/fix-extensions-combo-update-on-reset-defaults
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Fix extensions combo update on reset defaults
2018-10-14 02:22:54 +01:00
Tilka
9a1f259626
Merge pull request #7486 from amaiorano/fix-infinite-polling-for-usb-devices
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Fix infinite polling for usb devices after the "add to whitelist" dia…
2018-10-14 01:13:35 +01:00
Tilka
1abb27909d
Merge pull request #7480 from sp00nd/master
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Change gecko sorting back to manual
2018-10-14 01:07:51 +01:00
Tilka
2d0e217715
Merge pull request #7485 from amaiorano/double-click-to-add-usb-whitelist-device
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Make double click on selected usb whitelist device add it
2018-10-14 01:02:50 +01:00
MerryMage
93ec976975
Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0 (Redux)
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* BTR modifies its argument.
* Do not fallthrough.
2018-10-13 19:20:08 +01:00
Pierre Bourdon
2508f6c621
Revert "Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0"
2018-10-13 20:04:30 +02:00
Pierre Bourdon
2bdee9b80b
Merge pull request #7455 from spycrab/qt_tags
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Qt/GameList: Implement tag system
2018-10-13 19:58:32 +02:00
MerryMage
e7a65c31a8
Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0
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BTR modifies its argument
2018-10-13 15:59:40 +01:00
Antonio Maiorano
3dec84a91b
Fix infinite polling for usb devices after the "add to whitelist" dialog has been opened once
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Problem is that USBDeviceAddToWhitelistDialog starts a timer once created to poll for devices every second. In Qt, closing a heap-allocated dialog doesn't delete it, so it keeps on polling. This fix is to allocate dialog on the stack, then use "exec" to run it modally without returning. Once closed, the stack instance will get destroyed, thus killing the timer.
2018-10-12 21:34:05 -04:00
MerryMage
d60345f15e
Jit_FloatingPoint: Make fp_tri_op a local lambda
2018-10-12 20:46:02 +01:00
Tilka
94f07e7fa9
Merge pull request #7472 from Z1ni/usb-dev-dialog-close
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Qt/Settings: Add Cancel button to USB passthrough device dialog
2018-10-12 20:43:09 +01:00
Mat M
bbb08eec98
Merge pull request #7487 from JosJuice/wii-menu-1.0-region-2
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Treat Wii Menu 1.0 as NTSC-U
2018-10-12 14:45:17 -04:00
JosJuice
7643d6d2f9
Treat Wii Menu 1.0 as NTSC-U
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See the comments of https://github.com/dolphin-emu/dolphin/pull/7440 .
2018-10-12 17:13:40 +02:00
Mat M
57529bc455
Merge pull request #7438 from RolandMunsil/master
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Fix issue where breakpoint type wasn't correct in debugger memory view.
2018-10-12 10:30:31 -04:00
Mat M
ecd4897d43
Merge pull request #7437 from stenzek/graphics-options-race
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Fix race condition caused by opening graphics options while running
2018-10-12 10:29:28 -04:00
Mat M
b3cd6158fc
Merge pull request #7471 from JosJuice/country-region-switch
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DiscIO: Improve RegionSwitch/CountrySwitch
2018-10-12 10:25:45 -04:00
JosJuice
f834ef1dfe
DiscIO: Rename RegionSwitch/CountrySwitch
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Callers don't need to know that these functions are implemented
with a switch statement.
2018-10-12 12:32:22 +02:00
JosJuice
7fd1784b9a
DiscIO: Add more RegionSwitch/CountrySwitch comments
2018-10-12 12:32:22 +02:00
JosJuice
7607dc3573
DiscIO: Fix CountrySwitch's 'M' comment (and clarify other VC comments)
2018-10-12 12:31:52 +02:00
Tilka
f5bfcdda5a
Merge pull request #7473 from aldelaro5/fix-signature-export
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Qt/debugger: restore previously lost symbols and signature features
2018-10-11 13:03:37 +01:00
Tilka
b35e0fd456
Merge pull request #7451 from stenzek/gles-blit-scissor
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OGL: Disable scissor test when calling glBlitFramebuffer()
2018-10-11 13:00:17 +01:00
Antonio Maiorano
3a8493cc59
Make double click on selected usb whitelist device add it
2018-10-09 20:34:32 -04:00
Tillmann Karras
db54b903ef
Zero-initialize CPU state and register view
2018-10-10 00:04:02 +01:00
Tillmann Karras
dfe8305ae7
PowerPC: fix a cast warning
2018-10-10 00:03:54 +01:00
sp00nd
6cd53bf92d
Change gecko sorting back to manual
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Gecko codes are a core foundation of most netplay sessions and most general modding cases. It has gone so far as to now have an ini for almost every game.
After the massive UI overhaul, the gecko code sorting defaults to Alphabetical with no option to change it. This removes the possibility for netplay builds to have important and necessary codes at the top for easy selecting, and removes the ability to sort massive code lists in categories.
This will also make the sorting consistent with AR codes, which are sorted manually.
2018-10-09 17:46:11 -05:00
Tilka
7cfba7397c
Merge pull request #7475 from aldelaro5/symbols-search-case-insensitive
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Qt/debugger: make the symbols search case insensitive
2018-10-09 21:18:06 +01:00
Z1ni
b27c688fdf
Qt/Settings: Add Cancel button to USB passthrough device dialog
2018-10-09 15:28:40 +03:00
Stenzek
2e905455b1
OGL: Disable scissor test when calling glBlitFramebuffer()
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glBlitFramebuffer() does not bypass the scissor test, which meant that
part of texture copies (e.g. XFB) could have been clipped when running
under OpenGL ES, as glCopyImageSubData() is not supported.
2018-10-09 22:00:40 +10:00
Tilka
480972612c
Merge pull request #7474 from aldelaro5/fix-pc-icons-swap
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Qt/debugger: reorder the PC toolbar icons to their correct buttons
2018-10-09 09:02:10 +01:00
Tilka
5b8e1e61e8
Merge pull request #7470 from Tilka/fifoplayer
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FifoPlayer: reduce XF_REGS_SIZE to what we know
2018-10-09 08:56:48 +01:00
aldelaro5
68aff9c023
Qt/debugger: make the symbols search case insensitive
2018-10-08 21:17:33 -04:00
aldelaro5
9fd7da59b1
Qt/debugger: reorder the PC toolbar icons to their correct buttons
2018-10-08 21:10:18 -04:00
aldelaro5
3921d8a8be
Qt/debugger: restore previous symbols and signature features
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They were mysteriously lost after the Qt migration.
2018-10-08 20:59:55 -04:00
Tillmann Karras
56fdcf5f00
VideoCommon: remove unnecessary floor()
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floatindex is clamped to the range [0, 9]. For non-negative numbers
floor() is equivalent to trunc(). Truncation happens implicitly when
converting to uint, so the floor() is unnecessary.
2018-10-09 00:31:43 +01:00
Tilka
31594a8138
Merge pull request #7462 from aldelaro5/fix-signature-export
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Qt/debugger: Accept empty prefix input
2018-10-09 00:30:19 +01:00
Tillmann Karras
79051a28c4
evdev: simplify code
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No need to check write access if we call open() right after which checks
that anyway. Also only get the device name once.
2018-10-08 19:51:29 +01:00