Tony Wasserka
|
c1016205d3
|
Pixel/LightingShaderGen: Fix code alignment issues.
Most of these weren't even introduced by me, but hey - I'm nice and love wasting my time :p
|
2014-03-14 22:33:26 +01:00 |
Tony Wasserka
|
3e6efdb53e
|
LightingShaderGen: Perform more lighting calculations with integers.
|
2014-03-14 22:31:19 +01:00 |
Tony Wasserka
|
387b9bf3c2
|
LightingShaderGen: Perform some lighting calculations with integers.
|
2014-03-14 22:31:19 +01:00 |
Tony Wasserka
|
78623871f9
|
ShaderGen: Store material uniforms as integers.
|
2014-03-14 22:31:19 +01:00 |
Tony Wasserka
|
4bf57565e8
|
ShaderGen: Store light color uniforms as integers.
|
2014-03-14 22:31:18 +01:00 |
Matthew Parlane
|
31cfc73a09
|
Fixes spacing for "for", "while", "switch" and "if"
Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
|
2014-03-11 00:35:07 +13:00 |
Pierre Bourdon
|
ffe588cc24
|
Fix more header sorting issues in VideoCommon/ (now check-includes clean).
|
2014-02-20 01:01:10 +01:00 |
Lioncash
|
2afe215271
|
Convert all includes to relative paths.
|
2014-02-18 02:19:10 -05:00 |
lioncash
|
d2038049f5
|
Replace all include guard ifdefs with "#pragma once"
|
2014-02-10 18:07:16 -05:00 |
Lioncash
|
ebb48d019e
|
Clean up some struct indentations
Also cleaned up the indentations of some variable declarations.
|
2014-02-09 19:40:11 -05:00 |
Jasper St. Pierre
|
34692ab826
|
Remove unnecessary Src/ folders
|
2013-12-31 14:03:19 -05:00 |