Commit Graph

16 Commits

Author SHA1 Message Date
Silent cb4eecde52
Fix race conditions in Config Layers
API has been made stricter, layers are now managed with shared pointers,
so using them temporarily increased their reference counters.
Additionally, any s_layers map has been guarded by a read/write lock,
as concurrent write/reads to it were possible.
2019-07-30 22:10:17 +02:00
Jordan Woyak bbc6bf5294 Common/Config: Add a utility class to suppress config change callbacks. 2019-03-03 17:35:22 -06:00
Léo Lam 93f49b1ca4 Config: Make Load() and Save() slightly faster
Only invoke config changed callbacks from Config::Save, not
Layer::Save. The latter results in callbacks being called
once per layer, up to 7 times per save.
2018-05-23 16:07:18 +02:00
JosJuice 6e96f62b41 Remove code related to UI.ini
We don't use it for anything, we just create it and leave it empty.
2018-05-02 18:18:27 +02:00
Lioncash 939c5671a9 Common/Config: Remove unused header inclusions 2018-04-15 22:35:00 -04:00
Lioncash 4836739663 Common/Config: Remove unnecessary function declaration
This prototype declaration is already provided by the Config.h header
2018-04-15 22:33:53 -04:00
Léo Lam 05c8d229af Config: Handle unknown system strings better
Currently, a simple typo in the system name will trigger an assert
message that complains about a "programming error". This is not
user friendly and misleading.

So this changes GetSystemFromName to return an std::optional, which
allows for callers to check whether the system exists and handle
failures better.
2017-11-26 18:24:01 +01:00
MerryMage 4c24629b95 Config: Flatten structures
Originally, Layer contained a std::map of Sections, which containted a std::map
containing the (key, value) pairs. Here we flattern this structure so that only
one std::map is required, reducing the number of indirections required and
vastly simplifying the code.
2017-11-15 18:04:40 +00:00
MerryMage ec7b84c5f2 Config: Extract ConfigInfo into own header 2017-11-15 18:04:40 +00:00
MerryMage c8f970e2b0 Config: Remove recursive layer 2017-11-15 18:04:40 +00:00
Léo Lam b2c41cec0a Config: Include SYSCONF in base layer
Settings that come from the SYSCONF are now included in Dolphin's
config system as part of the base layer. They are handled in a
special way compared to other settings to make sure they are only
loaded from and saved to the SYSCONF (to avoid different, possibly
contradicting sources of truth).
2017-08-11 15:36:31 +08:00
Léo Lam f5fd183571 Config: Fix the loader Load() being called twice
The Config::AddLoadLayer functions call Load on the layer
explicitly, but Load is already called in the constructor,
so they'd cause the loader's Load function to be called twice,
which is potentially expensive considering we have to read an INI
from the host filesystem.

This commit removes the Config::AddLoadLayer functions because
they don't appear to be necessary.
2017-07-31 22:32:05 +08:00
Michael Maltese 8b54ac225b Merge Core/Config/Config.h into Common/Config/Config.h
Allows code in Common to take advantage of the layered config logic.
2017-07-09 16:28:54 -07:00
MerryMage 33879bf611 Config: Remove creation of unnecessary CommandLine layer 2017-06-10 19:07:17 +01:00
MerryMage 1e766ab490 Config: Add layers CommandLine and CurrentRun 2017-06-03 18:11:57 +01:00
Léo Lam 88a21dd2b9 Fix things mentioned during code review
Ref: https://github.com/dolphin-emu/dolphin/pull/4917
2017-02-23 18:15:12 +01:00