Commit Graph

35593 Commits

Author SHA1 Message Date
JMC47 3d00bc3b13 GameINI: Add Vertex Rounding to Scooby-Doo: NoOF
This game is the earliest of Heavy Iron Studios' games and has a similar
offset issue to that of the SpongeBob and Incredibles games.  While they
weren't offsetting it and breaking shadows like the other games, there's
still an offset in the upper left corner of the screen.  This fixes
that, and has no effect at 1x IR, so it's safe to enable by default.
2021-08-30 02:50:51 -04:00
Léo Lam 815b590dfe
Update clang-format to version 12
12 is the latest release and various editors (VS, VSCode and CLion)
ship with clang-format 12 by default.
2021-08-30 00:20:18 +02:00
Léo Lam 86f2c7889d
Merge pull request #8932 from sepalani/cw-map
PPCSymbolDB: Improve symbol map column detection
2021-08-29 23:28:09 +02:00
Lioncash dbf8e27d7f Gekko: Convert UReg_PTE over to using Common::BitField 2021-08-29 06:16:55 -04:00
Lioncash e4e1b6064d Gekko: Convert UReg_THRM3 over to using Common::BitField 2021-08-29 06:16:55 -04:00
Lioncash 11e76e1f67 Gekko: Convert UReg_THRM12 over to using Common::BitField 2021-08-29 06:16:55 -04:00
Lioncash 12b87922fb Gekko: Convert UReg_BAT_Lo over to using Common::BitField 2021-08-29 06:16:54 -04:00
Lioncash b4496e6653 Gekko: Convert UReg_BAT_Up over to using Common::BitField 2021-08-29 06:16:51 -04:00
JMC47 006fc99e8e
Merge pull request #8901 from sepalani/dns-async
IOS/Network: Make name resolution asynchronous
2021-08-29 05:12:13 -04:00
Léo Lam e091c2e817
Add an option to abort when a panic alert occurs
Prompted by https://dolphin.ci/#/builders/24/builds/985

A 1-character typo in a recent PR caused FifoCI builds to break
horribly and spew millions of panic alerts until buildbot crashed.

This PR adds a new config option -- defaulting to off -- that allows
Dolphin to abort early on when a panic alert occurs instead of
continuing forever.
2021-08-29 02:02:07 +02:00
Mateus B. Cassiano 9d45bac175 DolphinQt: Minor consistency fixes for the Settings window 2021-08-28 16:45:22 -04:00
JosJuice b90008aadb Split out code for serializing/deserializing cheat lines 2021-08-28 19:31:27 +02:00
JosJuice fb96ecb7da Move patch saving code to PatchEngine 2021-08-28 17:34:28 +02:00
Patrick Ferry c4bc46c252 GameSettings: Enable SyncGPU and Add Commented Out Accuracy Option for Another Code: R - A Journey into Lost Memories 2021-08-28 15:37:15 +01:00
Lioncash 1e4ecfe3d4 Gekko: Convert UReg_DMAL over to using Common::BitField 2021-08-27 11:20:37 -04:00
Lioncash 474e09c239 Gekko: Convert UReg_DMAU over to using Common::BitField 2021-08-27 11:19:21 -04:00
Lioncash a126821d5e Gekko: Convert UReg_WPAR over to using Common::BitField 2021-08-27 11:18:03 -04:00
Lioncash 8ac079a647 Gekko: Convert UReg_MMCR1 over to using Common::BitField 2021-08-27 11:16:41 -04:00
Lioncash 300f7c10bd Gekko: Convert UReg_MMCR0 over to using Common::BitField 2021-08-27 11:15:15 -04:00
Lioncash 1ec3768b84 Gekko: Convert UReg_SDR1 over to using Common::BitField
Also fixes a typo in the struct name, since it was referring to SPR1
instead of SDR1. Given this isn't used anywhere yet, it's a painless
change.
2021-08-27 11:12:30 -04:00
Lioncash 9e183e63f1 Gekko: Convert UReg_HID4 over to using Common::BitField 2021-08-27 11:10:22 -04:00
Lioncash 6ab2e5ab16 Gekko: Convert UReg_HID2 over to using Common::BitField 2021-08-27 11:08:14 -04:00
Lioncash 02ec9c3b50 Gekko: Convert UReg_HID0 over to using Common::BitField 2021-08-27 11:05:51 -04:00
Lioncash 4591246608 Gekko: Convert UReg_FPSCR over to using Common::BitField 2021-08-27 11:01:32 -04:00
Lioncash 4ecdcc9d78 Gekko: Convert UReg_MSR over to using Common::BitField 2021-08-27 10:54:49 -04:00
Lioncash 1863212d94 Gekko: Convert UReg_XER over to using Common::BitField 2021-08-27 10:46:38 -04:00
Mai M 4816195366
Merge pull request #10054 from JosJuice/android-game-cache-lock
Android: Reduce gameFileCache lock contention
2021-08-27 10:15:25 -04:00
Mai M 7d88354659
Merge pull request #10061 from JosJuice/jitwidget-div-zero
DolphinQt: Fix divide by zero in JITWidget::Update
2021-08-27 10:13:52 -04:00
Mai M df32a43e8f
Merge pull request #10062 from krnlyng/twi_flags
Interpreter_Tables: specify FL_IN_A for twi.
2021-08-27 10:13:05 -04:00
Franz-Josef Haider 9cd878218c Interpreter_Tables: specify FL_IN_A for twi.
rGPR[inst.RA] is an input to twi.
2021-08-27 16:59:02 +03:00
JosJuice f17584fc06 DolphinQt: Fix divide by zero in JITWidget::Update
I ran into this while fiddling with the debugger.
2021-08-27 10:30:18 +02:00
Admiral H. Curtiss a4d4dc82d4 DSPHLE/AX: Use in-class initialization. 2021-08-27 03:00:13 +02:00
Tilka 559de262a1
Merge pull request #10059 from JosJuice/wia-segment-t
docs: Fix incorrect reference to wia_exception_t
2021-08-26 10:31:33 +01:00
JosJuice b3d57eb25f docs: Fix incorrect reference to wia_exception_t 2021-08-26 11:24:56 +02:00
Admiral H. Curtiss 83ba17fc25 DSPHLE: Set m_dsp_control to a consistent value in Initialize(). 2021-08-25 23:10:16 +02:00
Admiral H. Curtiss 54125516bb DSPHLE: Remove unused members. 2021-08-25 23:02:04 +02:00
Lioncash 3c0d4b7d8f NetKDTime: Eliminate implicit sign conversions
Silences compiler warnings and also makes the conversions here explicit
to the reader.
2021-08-24 12:04:04 -04:00
Lioncash caba81ad3b NetKDTime: Move internal IOCtl values into IOCtl function
These are only ever used here, so they can be turned into an internal
implementation detail.
2021-08-24 12:04:04 -04:00
Lioncash 6268ee44a1 NWC24Config: Provide name for unk_04 config member
According to WiiBrew this is a version number (thanks to Awesomebing1
for documenting this!)
2021-08-24 12:04:04 -04:00
Lioncash a60af199d8 NWC24Config: Move array length constants into the private part of the class
These are only used internally and not intended to be used outside of
the class itself.
2021-08-24 12:04:04 -04:00
Lioncash bc939df69c NWC24Config: Make creation stage an enum class
Makes the enum strongly typed instead of interacting with a raw u32
value. While we're at it, we can add helpers to the NWC24Config to make
using code poke at the internals of the class a little bit less and also
make the querying a little nicer to read.
2021-08-24 12:04:04 -04:00
Lioncash 82371b89fc NetKDRequest: Remove unused include 2021-08-24 12:04:04 -04:00
Lioncash e65363f05f NetKDRequest: Make use of constexpr arrays containing pairs instead of maps
Currently we were using heap allocating maps that last for the entire
duration of the emulator running.

Given the size N of both of these maps are very small (< 20 elements),
we can just make use of an array of pairs and perform linear scans. This
is also fine, given this code isn't particularly "hot" either, so this
won't be run often.
2021-08-24 12:04:01 -04:00
Lioncash 8c67f13256 ResourcePackManager: Translate unknown author string
This is text that should be translated, since it'll show up as English
for non-English speakers.
2021-08-24 11:31:47 -04:00
Lioncash 89ceef2a8a MainWindow: Use MainWindow variant of tr()
MainWindow derives from QMainWindow, so we can use tr() directly without
the qualification.
2021-08-24 11:13:55 -04:00
Lioncash 47b40698bb MainWindow: Fix typo in resource pack initialization error message
occured -> occurred
2021-08-24 11:10:49 -04:00
Lioncash 75b68c9e96 GBAWidget: Add ellipses for option selections that require more input
Makes the context menu selections consistent with the rest of the
application.
2021-08-24 10:43:34 -04:00
Lioncash a65fcb5e5b ConvertDialog: Provide complete translation string for conversion
Gives the translator full control over the string's localization instead
of only one part of it.
2021-08-24 10:21:53 -04:00
Lioncash 70399955a0 CheatsManager: Make use of plural variant of tr()
Allows translators to specify different translations if the target
languages have pluralization rules that differ from English.
2021-08-24 10:14:59 -04:00
JosJuice 719930bb39 Android: Add fast path to addOrGet
This path isn't really any faster in the normal case,
but it does let us skip waiting for the lock to be available,
which makes a huge difference if the lock is already taken.
2021-08-24 15:35:40 +02:00