JosJuice
b996dcf871
Merge pull request #8982 from lioncash/wii-const
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WiimoteEmu: Mark several getters as const
2020-07-24 22:13:16 +02:00
Lioncash
f9b856aeda
WiimoteEmu: Mark several getters as const
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These don't modify internal class state, so they can be made const.
2020-07-24 15:48:27 -04:00
Ryan Meredith
fdcc6a436b
Android: Add Log Configuration to UI
2020-07-24 13:59:13 -04:00
Ryan Meredith
e7d53224b2
Android: Clear game profiles and GameSettings
2020-07-24 13:36:38 -04:00
LC
520af035d2
Merge pull request #8980 from Tilka/warnings
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Fix some GCC warnings
2020-07-24 12:53:24 -04:00
Tillmann Karras
062dd5ab0a
DolphinQt: fix -Wunused-variable warning
2020-07-24 17:44:32 +01:00
Tillmann Karras
5bd2b2699c
DolphinQt: fix -Wsign-compare warning
2020-07-24 17:44:32 +01:00
Tillmann Karras
750cb1f830
DolphinQt: fix -Wunused-but-set-variable warning
2020-07-24 17:41:37 +01:00
Tillmann Karras
bf5b1092b2
DiscIO: fix -Wreorder warning
2020-07-24 17:41:37 +01:00
Tillmann Karras
04b31e7eee
IOS: work around incorrect -Wunused-but-set-variable warning
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https://gcc.gnu.org/bugzilla/show_bug.cgi?id=96311
2020-07-24 16:38:54 +01:00
Tillmann Karras
fbd34f72ad
EXI: fix -Wunused-variable warning
2020-07-24 15:35:35 +01:00
Tillmann Karras
7b2e93eea8
EXI: fix -Wreorder warning
2020-07-24 15:35:24 +01:00
JosJuice
f96f3b3278
Merge pull request #8977 from chungy/vblank-gamesettings
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GameSettings: SafeTextureCacheColorSamples for SEUPEY and SEVPEY
2020-07-24 10:05:38 +02:00
Ryan Meredith
a0ab90f4c6
Android: Settings and Emulation activities skip (Tv)MainActivity library rescan
2020-07-24 04:04:31 -04:00
JMC47
781662c6ad
Merge pull request #8793 from iwubcode/dump-texture-options
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DolphinQt / VideoCommon: Add additional texture dumping options
2020-07-24 01:38:10 -04:00
Mike Swanson
5fc7946113
GameSettings: SafeTextureCacheColorSamples for SEU and SEV
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Works around a rendering error in Retro City Rampage (disc) and
Shakedown: Hawaii. Fixes redmine issues #12197 and #12198 .
2020-07-23 16:11:46 -07:00
JosJuice
213c1841f7
Merge pull request #8903 from AdmiralCurtiss/gcmemcard-file-identity-check
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GCMemcard: Change behavior of TitlePresent() to more closely resemble how saves are actually identified.
2020-07-23 17:44:16 +02:00
iwubcode
9c8338ec4c
DolphinQt / VideoCommon: Add additional texture dumping options. Specifically, this enables users to choose whether to dump mip maps, base level textures, or both.
2020-07-22 19:30:27 -05:00
LC
d7a91316da
Merge pull request #8974 from Filoppi/patch-4
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Fix disc image conversion button not being clear #3
2020-07-22 17:24:23 -04:00
LC
bf49849f88
Merge pull request #8971 from JosJuice/simplify-issettingsaveable
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Config: Simplify IsSettingSaveable
2020-07-22 16:27:34 -04:00
LC
8e99c77510
Merge pull request #8972 from Ebola16/CT
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Android: Some simple Clang-Tidy suggestions
2020-07-22 16:24:05 -04:00
Filippo Tarpini
f6ba54b74e
Fix disc image conversion button not being clear #3
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It wasn't clear whether the conversion would create a new file or replace the old one
Recreated #8952 directly from github
2020-07-22 23:00:20 +03:00
Ryan Meredith
9ac24a0580
Android: Some simple Clang-Tidy suggestions
2020-07-22 15:38:45 -04:00
JosJuice
26536832c3
Config: Simplify IsSettingSaveable
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Should make it both easier to edit and faster to run.
2020-07-22 11:46:47 +02:00
LC
92d24aec2e
Merge pull request #8965 from JosJuice/android-backend-extension-hack
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Android: Remove hacks for Wii Remote extension and video backend settings
2020-07-20 12:34:23 -04:00
JosJuice
e9cc89af83
Android: Remove hacks for Wii Remote extension and video backend settings
2020-07-20 15:25:53 +02:00
LC
ae2348023b
Merge pull request #8964 from JosJuice/list-wad-file-type
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DolphinQt: Show WAD as "WAD" instead of "" in file format column
2020-07-19 17:35:34 -04:00
JosJuice
fe5e92f706
DolphinQt: Show WAD as "WAD" instead of "" in file format column
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https://bugs.dolphin-emu.org/issues/12190
2020-07-19 21:30:48 +02:00
LC
d48056c1cd
Merge pull request #8963 from jordan-woyak/gcpad-gate-adj
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HW/GCPadEmu: Adjust gate radius values to more closely match the real hardware.
2020-07-19 12:11:58 -04:00
Jordan Woyak
ae44f17667
HW/GCPadEmu: Adjust gate radius values to more closely match the real hardware.
2020-07-19 09:45:33 -05:00
LC
487cd7abd9
Merge pull request #8905 from JosJuice/jni-encoding
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Android: Use correct encoding when converting strings
2020-07-18 22:13:14 -04:00
Jordan Woyak
5c2b6d0626
Merge pull request #7770 from ShFil119/loop
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Use range loop (if possible)
2020-07-18 18:39:48 -05:00
Filip Gawin
0ede5d1537
Use range loop (if possible)
2020-07-18 18:29:16 -05:00
JosJuice
0fa4812c2f
Translation resources sync with Transifex
2020-07-17 23:57:13 +02:00
LC
06155823d9
Merge pull request #8960 from JosJuice/i18n-surround
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DolphinQt: Add i18n comment for "Surround"
2020-07-17 16:44:11 -04:00
iwubcode
97c9cf3e21
DolphinQt / InputCommon - add DSU string validator to avoid crashes, limited backwards compatibility support
2020-07-17 14:53:39 -05:00
iwubcode
58aa0150e1
DolphinQt / InputCommon: Support multiple DSU servers
2020-07-17 14:53:39 -05:00
JosJuice
aa4896fb3f
DolphinQt: Add i18n comment for "Surround"
2020-07-17 19:10:31 +02:00
LC
93f73aa2e7
Merge pull request #8959 from jordan-woyak/qt-sort-role
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DolphinQt: Replace unusual Qt::InitialSortOrderRole usage with a custom role.
2020-07-16 21:45:31 -04:00
Jordan Woyak
8b3e9e6a81
DolphinQt: Replace unusual Qt::InitialSortOrderRole usage with a custom role.
2020-07-16 20:27:07 -05:00
LC
a7e475e57b
Merge pull request #8958 from jordan-woyak/sort-fix
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DolphinQt: Fix default sort direction of game list.
2020-07-16 21:20:43 -04:00
Jordan Woyak
ecf016e80a
DolphinQt: Fix default sort direction of game list.
2020-07-16 19:21:14 -05:00
Jordan Woyak
01178e4fd9
Merge pull request #7410 from Techjar/netplay-max-name-length
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NetPlay: Limit nickname length
2020-07-16 18:15:19 -05:00
Techjar
037aa2192f
NetPlay: Limit nickname length
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Ridiculously long nicknames cause UI silliness, so 30 characters seems
like a reasonable limit, as it's the same as the forum.
2020-07-16 19:03:54 -04:00
Techjar
92812d0b0b
QtUtils: Add UTF8CodePointCountValidator
2020-07-16 19:03:46 -04:00
LC
c59648337a
Merge pull request #8955 from JosJuice/android-no-ashmem
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Android: Don't access /dev/ashmem on newer Android versions
2020-07-16 14:23:51 -04:00
LC
d987cf1dde
Merge pull request #8957 from JosJuice/android-strerror-r
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Add Android check for strerror_r variant
2020-07-16 14:19:05 -04:00
JosJuice
00cde7cbbd
Android: Don't access /dev/ashmem on newer Android versions
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Fixes a critical regression where 95945a0
made us unable to
start emulation on Android 10 and newer. Android is restricting
direct access to /dev/ashmem starting with the new SDK version,
but we can use the new (and simpler) ASharedMemory API instead.
We have to keep using the /dev/ashmem approach on old versions
of Android, though.
2020-07-16 20:06:58 +02:00
JosJuice
f2cc3a2948
Add Android check for strerror_r variant
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I don't know why Android does it like this, but at least
it's easy to fix. (We are currently at __ANDROID_API__ == 21.)
2020-07-16 18:51:58 +02:00
Admiral H. Curtiss
556e93f357
GCMemcard: Change behavior of TitlePresent() to more closely resemble how saves are actually identified.
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This modifies GCMemcard::TitlePresent() to match my findings of how the GC BIOS and various games behave when you alter the fields in the directory entry.
It looks like for a save to be recognized by a game, the following have to be true:
- Game code and maker code must exactly match what the game expects.
- Filename is only checked up to the first null byte. All bytes afterwards can be whatever.
The BIOS itself does a full compare of the filename when checking for whether it should allow copying a file from one card to another, but behaves oddly in some cases when there's non-null bytes after the first null. See the big comment in `HasSameIdentity()` for details.
2020-07-15 19:17:22 +02:00