Pierre Bourdon
3570c7f03a
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
degasus
c04cff57da
GLExtensions: Fix OpenGL ES 3.2 handling.
2016-05-18 23:22:46 +02:00
Ryan Houdek
d4dfbbf214
Make sure to get the right function pointer for DSA+buffer_storage
2016-02-15 06:05:38 -06:00
Ryan Houdek
64cb57c5ee
Disable a few OpenGL 4.5 functions that AMD fails to expose.
2016-02-15 06:05:09 -06:00
Ryan Houdek
2685ebaed1
Add support for GL 4.3
2016-02-14 20:35:38 -06:00
Ryan Houdek
e253fafe42
Add support for GL 4.4
2016-02-14 20:16:33 -06:00
Ryan Houdek
87afa2c277
Add support for GL 4.5
2016-02-14 20:15:40 -06:00
Ryan Houdek
23787f709c
Change GL 4.2 defines over to the proper naming convention.
2016-02-14 20:01:02 -06:00
Ryan Houdek
921c7139c5
Implement support for GL 4.2 in GLExtensions
2016-01-27 13:58:34 -06:00
Ryan Houdek
8c37498230
Fix typo in GLExtensions
...
I had changed a variable name and forgot to update it everywhere.
Should fix Adreno devices.
2016-01-09 15:06:36 -06:00
Ryan Houdek
37525f3fcf
Make GLExtensions no longer require slghtly modified GL headers.
...
In fact, removes the need for external headers at all.
2016-01-02 10:34:13 -06:00
Ryan Houdek
b620b26f8f
[GLExtensions] Improve the extension loader.
...
This removes some nonsense in the extension loader where under an ES context we would still pull all function pointers and just continue onward if we
fail to pull one.
Now function pointers are only pulled if the version of GL or ES actually supports that function.
2015-12-13 11:37:07 -06:00
Ryan Houdek
6d2fd8ae37
[GLExtensions] Support ORing of extensions when checking for support.
...
Makes my life easier.
2015-12-13 11:35:55 -06:00
Scott Mansell
95f3c956a8
Move GL interface code out of the OpenGL video backend.
2015-09-22 00:36:45 +12:00