zackhow
3f21975d2a
Android: Update mobile and TV to use game covers
...
Using covers should give a consistent look to dolphin's library.
2018-08-13 08:24:52 -04:00
spycrab
9739ad9f48
Qt/TAS: Make TAS input windows independent
2018-08-13 14:15:09 +02:00
Markus Wick
84c24516b1
Merge pull request #7306 from zackhow/touch-button-placement
...
Android: Add default touch button overlay
2018-08-13 13:44:03 +02:00
Markus Wick
9322c0edfa
Merge pull request #7320 from zackhow/leanback-button-clear
...
Android: Clear controller binding by long press on TV
2018-08-13 13:42:48 +02:00
Markus Wick
15ef7d6fb8
Merge pull request #7323 from lioncash/dedup
...
PowerPC: Deduplicate Helper_Mask() code
2018-08-13 13:41:10 +02:00
spycrab
1c324c8927
Merge pull request #7317 from spycrab/qt_fix_mpbtn_crash
...
Qt/MappingButton: Fix crash when exiting during input detection
2018-08-13 00:14:25 +02:00
Lioncash
a4110ad958
PowerPC: Deduplicate Helper_Mask() code
...
We can share this across all implementations instead of duplicating it
in different ways.
2018-08-12 17:24:16 -04:00
Mat M
3d0ea980a6
Merge pull request #7321 from VPeruS/fix-assignment
...
Core/UICommon: Fix assignment to pointer
2018-08-12 16:59:56 -04:00
VperuS
e5980f280d
Core/UICommon: Fix assignment to pointer
2018-08-12 17:15:14 +03:00
Pierre Bourdon
3bf92e76e5
Merge pull request #7319 from zackhow/exit-double
...
Android: require back to be pressed twice to exit on mobile
2018-08-12 13:40:10 +02:00
zackhow
a2f90d3915
Android: require back to be pressed twice to exit on mobile
2018-08-12 06:59:06 -04:00
zackhow
51fa5d2fd8
Android: Clear controller binding by long press on TV
...
The TV interface can't 'click' the clear button, this gives TV a way to clear
2018-08-11 21:47:49 -04:00
zackhow
75f4e74e94
Android: Add default touch button overlay
...
This sets up default positions for touch buttons so they are not just bunched in the corner on a fresh install. Also added a toast when emulation starts on how to edit button layout
2018-08-11 12:56:23 -04:00
Vincent Duvert
e2a557e739
LogManager: Change Master Log short name
...
Change the Master Log short name from “*” to “MASTER”. This fixes
saving the master log enable state, as INI files may not start with *.
2018-08-11 18:37:33 +02:00
spycrab
159d5a6925
Qt/MappingButton: Fix crash when exiting during input detection
2018-08-11 17:37:12 +02:00
Mat M
a2b97665bb
Merge pull request #7316 from JMC47/removelswxpanic
...
Disable a panic alert in lswx that makes using not64 impossible
2018-08-10 21:34:05 -04:00
JMC47
3a4574957b
Disables a panic alert in lswx that makes using not64 impossible
2018-08-10 21:22:45 -04:00
Pierre Bourdon
55fa4842fb
Merge pull request #7307 from booto/qsortfilter-strict-weak
...
GameList: QSortFilterProxyModel should provide strict weak ordering
2018-08-11 02:57:36 +02:00
Pierre Bourdon
91edc95243
Merge pull request #7315 from delroth/crset-fix
...
Jit64: fix crset implementation
2018-08-11 02:24:15 +02:00
Pierre Bourdon
b382310367
Merge pull request #7313 from PoroCYon/master
...
Rename SIGTRAP, SIGTERM etc. to GDB_SIGTRAP etc.
2018-08-11 01:40:14 +02:00
Pierre Bourdon
c8d4fa5308
Jit64: fix crset implementation
...
At some point SetCRFieldBit was modified to operate on RSCRATCH, but the
function was only partially changed. As such, setting SO, GT or LT would
write the right bit to cr_field, but then cr_field would just get
overwritten with RSCRATCH, undoing the work.
2018-08-11 01:12:49 +02:00
Markus Wick
185f971e2a
Merge pull request #7308 from booto/dualcore-fifo-player-shutdown
...
FifoPlayer: Actually exit on 'Stop' in dualcore
2018-08-10 18:00:18 +02:00
PoroCYon
26a9ab5b19
Use GDB_SIG* enum instead of the system's macros, as the latter mightn't be included or might have a different value.
2018-08-10 16:09:27 +02:00
Pierre Bourdon
cf8c436d0d
Merge pull request #7314 from chungy/master
...
Add cheat codes for Mario Golf: Toadstool Tour
2018-08-10 11:15:57 +02:00
Mike Swanson
f38f51fce3
Add cheat codes for Mario Golf: Toadstool Tour
2018-08-09 14:31:01 -07:00
Mat M
bb255d2666
Merge pull request #7309 from JosJuice/remove-frameskip-even-more
...
ConfigManager: Remove m_FrameSkip
2018-08-09 04:51:29 -04:00
JosJuice
2a2a2cfc5e
DolphinQt: Don't call "frame advance" "frame skip"
...
Just to avoid confusion.
2018-08-09 10:32:32 +02:00
JosJuice
2ee8a61148
ConfigManager: Remove m_FrameSkip
...
This setting was removed some time ago but was apparently
still being read and written by ConfigManager.
2018-08-09 10:31:02 +02:00
Markus Wick
74057ec222
Merge pull request #7303 from zackhow/exitemumenu
...
Android: Add exit to phone emu menu
2018-08-09 10:19:25 +02:00
Markus Wick
bfbf9ed2ee
Merge pull request #7292 from mahdihijazi/settings_refactor
...
Android: Settings refactor & Fix custom game settings
2018-08-09 10:17:03 +02:00
booto
da0927fe8f
FifoPlayer: Actually exit on 'Stop' in dualcore
...
Quit the fifoplayer cpu idle loop if a shutdown has been requested
2018-08-09 01:08:21 -04:00
booto
aef446697d
GameList: QSortFilterProxyModel should provide strict weak ordering
2018-08-08 23:59:58 -04:00
Mat M
7be818a354
Merge pull request #7286 from orbea/cubeb
...
cmake: Support shared cubeb builds.
2018-08-08 13:25:57 -04:00
orbea
227807df36
cmake: Support system cubeb builds.
2018-08-08 07:36:19 -07:00
Pierre Bourdon
9cd7dfcd8f
Merge pull request #7304 from spycrab/wx_references
...
Cleanup: Remove some left over references to wxWidgets
2018-08-07 15:50:12 +02:00
spycrab
7cb310791b
Cleanup: Remove some left over references to wxWidgets
2018-08-07 15:48:17 +02:00
spycrab
ddf09a0841
Merge pull request #7298 from spycrab/usb_keyboard_hotkey
...
Hotkeys: Add "Toggle USB Keyboard" hotkey
2018-08-07 07:47:20 +02:00
zackhow
58aa6b9905
Android: Add exit to phone emu menu
...
Some phones that have capacitive nav bar buttons disable those buttons while in emulation. This gives those devices a way to exit
2018-08-06 22:26:58 -04:00
Sleepy Flower Girl
c2aedb7649
Adds a UI for accepting Discord join requests in Dolphin
...
also did these things
fixed crash from joining user that isn't hosting via a direct connection
current game stat can now pass to override the current game in config
uses ip endpoint from dolphin.org
2018-08-06 16:12:03 -04:00
Anthony
0a8e04e469
Merge pull request #7301 from zackhow/wiicontroller
...
Android: Return 0 on fail on WiimoteReal IOWrite and update WiimoteNew defaults
2018-08-05 00:05:11 -07:00
mahdihijazi
f41785e1b9
Android: Reflect the settings that is being used by the emulator on the UI
...
Per-Game settings now load the settings in this order
1. Emulator Settings
2. Default Settings of the Game that we ship with Dolphin
3. Custom game settings the user have
where the later always overides the former in case of collision, then
we show that on the UI to make it clear to the user which settings being
used.
2018-08-05 01:33:30 +02:00
JosJuice
1da910d984
Translation resources sync with Transifex
2018-08-04 18:13:18 +02:00
Anthony
46fe6dc48c
Merge pull request #7267 from lioncash/global
...
NetPlayServer: Make g_initial_netplay_rtc a member variable of NetPlayClient
2018-08-03 20:42:39 -07:00
Lioncash
ac1b48497e
NetPlayServer: Make g_initial_netplay_rtc a member variable of NetPlayClient
...
Behaviorally, this belongs within the netplay client. The server will
always transmit a known RTC value, so it doesn't even need a global for
this. Given the client receives the packet containing said RTC value, we can
store it as a member variable and provide an accessor for reading that
value.
This removes another global variable within the netplay code.
2018-08-03 23:20:16 -04:00
Anthony
72d5ff54f3
Merge pull request #7257 from lioncash/const
...
WiimoteEmu: Minor changes
2018-08-03 20:09:31 -07:00
Anthony
15090dc4b8
Merge pull request #7300 from stenzek/qt-open-dff
...
DolphinQt: Add .dff to open file filter
2018-08-03 20:08:18 -07:00
zackhow
ec5e46fa7a
Android: Return 0 on fail on WiimoteReal IOWrite and update WiimoteNew defaults
...
Some of the write checks do an & on the result, returning 0 will allow these fails to be caught.
Updated the default WiimoteNew to set wiimotes 2-4 to be disabled on new install. No reason to have these
enabled unless there is actually a 2+ players
2018-08-03 19:46:26 -04:00
mahdihijazi
ed1c91b4f6
Android: Fix custom game settings
...
Apparently there was a different section names used by the custom game
settings that caused Android to have those settings broken for
some sections like the graphics one. This adds the map between the generic
settings <> custom settings.
2018-08-03 22:45:52 +02:00
mahdihijazi
c664bb7458
Android: Refactor the settings managemnt
...
1. Create Settings class the encaupslate the loading/saving of all settings
2. Decouple the logic of saving the settings into 3 different config files
from the UI code.
2018-08-03 21:45:39 +02:00
mahdihijazi
61835a7e08
Android: Start structure the project around features instead of data types
...
This only moves the settings feature, the rest will be moved slowely later
2018-08-03 21:41:34 +02:00