Commit Graph

12 Commits

Author SHA1 Message Date
Lioncash 2ce0f42c14 Common: Move BitSet into the Common namespace
This should be under the common namespace, considering where it's living
2018-04-22 23:43:07 -04:00
spycrab 40bb9974f2 Reformat all the things! 2018-04-12 21:28:39 +02:00
dhust b707e199c2 constexpr added to BitSet.h. conflicts solved 2016-06-25 10:58:53 -03:00
Pierre Bourdon 3570c7f03a Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
hdcmeta 9f279f77fc Add missing include, this was previously masked by PCH usage 2016-02-15 09:48:22 -08:00
Scott Mansell 5f8a67250f Bitset: Make bool() operator explicit. 2015-10-04 01:37:32 +13:00
Scott Mansell 83fa504cd9 Bitset: Make cast overrides const 2015-10-04 00:36:58 +13:00
degasus 878f919f63 JitArm64: Fastmem: fixup map & lookup 2015-08-14 11:24:03 -05:00
Fiora 8237004448 JIT: optimize for the common case of unquantized psq_l/st
Optimistically assume used GQRs are 0 in blocks that only use one GQR, and
bail at the start of the block and recompile if that assumption fails.

Many games use almost entirely unquantized stores (e.g. Rebel Strike, Sonic
Colors), so this will likely be a big performance improvement across the board
for games with heavy use of paired singles.
2015-01-10 14:14:43 -08:00
Rohit Nirmal a09afe8821 Fix build failing with PCH disabled. 2014-10-29 13:00:48 -04:00
comex f51c233a08 Add workaround for OS X symbol clash and AllOnes helper method. 2014-10-25 16:57:25 -04:00
comex b6a7438053 Add BitSet and, as a test, convert some JitRegCache stuff to it.
This is a higher level, more concise wrapper for bitsets which supports
efficiently counting and iterating over set bits.  It's similar to
std::bitset, but the latter does not support efficient iteration (and at
least in libc++, the count algorithm is subpar, not that it really
matters).  The converted uses include both bitsets and, notably,
considerably less efficient regular arrays (for in/out registers in
PPCAnalyst).

Unfortunately, this may slightly pessimize unoptimized builds.
2014-10-25 16:56:51 -04:00