sepalani
2b35d9b80c
Merge fc2ae3b880
into 53b54406bd
2025-05-27 11:08:55 -07:00
Admiral H. Curtiss
4e8a863d8b
Merge pull request #13709 from JosJuice/hide-header-bin
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Hide DirectoryBlob header.bin files from game list
2025-05-26 19:41:07 +02:00
JosJuice
66f181a621
Hide DirectoryBlob header.bin files from game list
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This is a continuation of 552b6da
. That commit hid sys/boot.bin, but not
disc/header.bin, which is only present for Wii games.
Fixes https://bugs.dolphin-emu.org/issues/13810 .
2025-05-25 20:37:52 +02:00
JosJuice
18a78a9bab
Merge pull request #13647 from jordan-woyak/sha1-avoid-memcpy
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Crypto/SHA1: Re-add memcpy avoiding optimization to BlockContext::Update.
2025-05-25 12:40:43 +02:00
JosJuice
776086fa1c
Merge pull request #13692 from jordan-woyak/work-queue-thread-command-queue
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WorkQueueThread: Fix Cancel() race with internal command queue.
2025-05-24 16:26:10 +02:00
Sketch
35d70fd531
IOS/KD: Set Checksum when flushing NWC24Config
2025-05-23 18:01:06 -04:00
Sepalani
fc2ae3b880
IOS/USB: Add "Connect USB Keyboard" support for HID
2025-05-23 17:40:29 +04:00
Sepalani
3513e5c906
Keyboard: Add a configuration window
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Add MAIN_WII_KEYBOARD_TRANSLATION to toggle the layout translation
2025-05-23 16:52:22 +04:00
Sepalani
106845a15d
Common/Keyboard: Add keyboard layout support and partial translation
2025-05-23 16:40:59 +04:00
Sepalani
b5fc88c495
IOS/KBD: Replace Windows implementation with SDL
2025-05-23 16:40:59 +04:00
Sepalani
2dca7b4ac9
IOS/KBD: Add keyboard support for SDL2 backend
2025-05-23 16:40:59 +04:00
Sepalani
ce13f2dbbe
IOS/KBD: Move keyboard logic to Common/Keyboard
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The keypress loop was simplified and its keyboard state buffer removed.
2025-05-23 16:40:59 +04:00
JosJuice
7c8d53a51d
Merge pull request #13699 from JosJuice/force-typo
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DolphinQt: Fix verb agreement in Immediate XFB description
2025-05-22 23:22:53 +02:00
JosJuice
260f0225a4
DolphinQt: Don't translate Wii Speak OSD string
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We have a general policy of not translating OSD strings due to the OSD
font not having good enough support for languages other than English.
2025-05-22 16:51:28 +02:00
JosJuice
98b0d1db05
DolphinQt: Fix verb agreement in Immediate XFB description
2025-05-22 16:48:10 +02:00
Admiral H. Curtiss
f90508ff99
Merge pull request #13661 from jordan-woyak/info-first
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DolphinQt: Make the Info tab first in the game properties dialog.
2025-05-21 20:43:51 +02:00
Admiral H. Curtiss
a6bc251677
Merge pull request #13693 from jordan-woyak/focus-render-window-on-click
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DolphinQt/RenderWidget: Grab focus on mouse button press.
2025-05-21 20:28:58 +02:00
JMC47
a62449711f
Merge pull request #12769 from sepalani/wii-speak
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IOS/USB: Emulate Wii Speak using cubeb
2025-05-21 13:54:56 -04:00
Jordan Woyak
9ba71448cc
WorkQueueThread: Fix Cancel() race with internal command queue.
2025-05-20 21:51:25 -05:00
Jordan Woyak
f1b7f8a72e
DolphinQt/RenderWidget: Grab focus on mouse button press.
2025-05-20 21:06:32 -05:00
JMC47
1dc4dc6b6d
Merge pull request #13675 from LillyJadeKatrin/retroachievements-close-deadlock
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AchievementManager - LoadGameCallback
2025-05-20 11:54:31 -04:00
Jordan Woyak
faaf13eaad
Merge pull request #13562 from sanjay900/santroller-support
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LibusbDevice: Send wakeup command to Santroller devices
2025-05-20 01:13:39 -05:00
LillyJadeKatrin
dac023af15
Resolve clang-tidy violation
2025-05-18 05:16:17 -04:00
Jordan Woyak
94888d250e
Merge pull request #13527 from tygyh/Replace-msg-with-structured-binding-VideoCommon/NetPlayChatUI
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VideoCommon/NetPlayChatUI: Replace msg with structured binding
2025-05-17 17:09:13 -05:00
Jordan Woyak
dacb004516
Merge pull request #13190 from tygyh/Move-to-inner-scope-DolphinQT
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DolphinQT: Move variables to inner scope
2025-05-17 16:52:25 -05:00
LillyJadeKatrin
b6803d00fe
Revert "RetroAchievements: Fix potential deadlock on shutdown."
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This reverts commit 826f04d06c
.
2025-05-17 08:29:50 -04:00
LillyJadeKatrin
137e50dc25
AchievementManager: Remove CloseGame from LoadGameCallback
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This was causing deadlocks when a game didn't load (including if RetroAchievements does not yet support it) because it was attempting to close the queue the the callback was currently running on, forcing LoadGameCallback to wait for LoadGameCallback to finish. However, it appears that recent changes to the queue have independently resolved the reason CloseGame was being called here in the first place.
2025-05-17 08:29:34 -04:00
Jordan Woyak
88389146d3
Merge pull request #13662 from Dentomologist/wiimotecontrollerswidget_scan_for_bluetooth_adapters_on_separate_thread
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WiimoteControllersWidget: Fix UI hang when opening Controllers window
2025-05-16 19:43:35 -05:00
Jordan Woyak
7804c16dbb
Merge pull request #13531 from tygyh/DiscIO-Make-functions-constant
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DiscIO: Make functions constant
2025-05-16 14:49:05 -05:00
Jordan Woyak
3b3bf6a04c
Merge pull request #13459 from tygyh/Make-parameters-constants-DolphinQt-Netplay
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DolphinQt/NetPlay: Make variables constant
2025-05-16 14:29:44 -05:00
Dr. Dystopia
9dfcbcecff
DiscIO: Make functions constant
2025-05-16 19:11:39 +02:00
Dentomologist
ffd46cd10c
WiimoteControllersWidget: Fix UI hang on opening
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Fix the UI hanging for several seconds when opening the Controllers
window.
Move the scan for Bluetooth adapters onto a separate thread so the Host
thread doesn't have to wait for it.
Only automatically scan for adapters once, when opening the Controllers
window for the first time. Add a Refresh button to let the user refresh
the adapter list afterward.
2025-05-15 20:36:21 -07:00
Jordan Woyak
fc833f845c
Merge pull request #13660 from jordan-woyak/consistent-icon-text
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DolphinQt: Add utility function for creating label text with a standard icon.
2025-05-15 13:24:18 -05:00
Jordan Woyak
17eb1b1a34
DolphinQt/Mapping: Replace Motion Input "WARNING: " text with a warning icon.
2025-05-15 10:58:43 -05:00
Jordan Woyak
afb27952ee
DolphinQt: Make the Info tab first in the game properties dialog.
2025-05-15 02:13:48 -05:00
Jordan Woyak
a45d00d84d
DolphinQt: Add utility function for creating label text with a standard icon.
2025-05-15 01:49:38 -05:00
Jordan Woyak
c211efd84a
Merge pull request #13603 from tygyh/FifoPlayer-Make-functions-static
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FifoPlayer: Make functions static
2025-05-14 23:01:34 -05:00
Jordan Woyak
826f04d06c
RetroAchievements: Fix potential deadlock on shutdown.
2025-05-14 01:10:53 -05:00
JMC47
57dce8bd7c
Merge pull request #13650 from JosJuice/stswx-uncached
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PowerPC: Correctly handle stswi/stswx to uncached memory
2025-05-12 19:19:52 -04:00
JMC47
cf3702cbc8
Merge pull request #13046 from SuperSamus/vi-overclock
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Add VBI Frequency Override
2025-05-12 13:36:55 -04:00
Martino Fontana
c720211542
VideoCommon: Limit maximum denominator for MPEG4
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It happened to be under the limit normally, but now that the VBI rate can be changed, that's no longer the case.
2025-05-12 18:54:42 +02:00
Martino Fontana
832570c658
Core: Add VBI Frequency Override
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This feature allows overriding the frequency of the Vertical Blank Interrupt. For many games, this means that their gameplay speed will change without affecting audio, which would be useful by itself (e.g. grinding in RPGs).
However, there are games that use delta time for their game logic, which allows them to be played at >60 FPS at the same gameplay speed!
Some games aren't dynamic though, and require a patch to adjust their game speed variable.
2025-05-12 18:54:36 +02:00
JMC47
f19a33340a
Merge pull request #13631 from LillyJadeKatrin/retroachievements-mem2
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AchievementManager: MEM2 Support
2025-05-10 14:56:14 -04:00
JosJuice
2b376a92ae
PowerPC: Correctly handle stswi/stswx to uncached memory
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On real hardware, stswi and stswx don't trigger any of the special
behavior for uncached unaligned writes that was implemented in 543ed8a
.
This is confirmed by a hwtest (a new commit in
https://github.com/dolphin-emu/hwtests/pull/42 ).
This change fixes Dolphin's stswi and stswx implementations so they stop
triggering the special behavior, bringing them back to the behavior they
had before 543ed8a
. No games are known to be affected, but Extrems has
reported that it affects homebrew they've made.
2025-05-10 19:47:15 +02:00
Dr. Dystopia
cb30862cfb
DolphinQT/Netplay: Make variables constant
2025-05-10 13:05:54 +02:00
JMC47
b2e5d6df25
Merge pull request #13350 from iwubcode/custom_shader_overhaul_vertex_pos
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VideoCommon: move transform matrices to accessible functions in VertexShaderGen
2025-05-10 01:20:28 -04:00
Jordan Woyak
bb77d61967
Crypto/SHA1: Re-add memcpy avoiding optimization to BlockContext::Update.
2025-05-09 20:59:17 -05:00
JMC47
0351fd56b1
Merge pull request #10766 from xperia64/dsp_format_fun
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DSP accelerator improvements
2025-05-09 19:04:23 -04:00
JMC47
463bd86145
Merge pull request #13641 from jordan-woyak/sha1-fix
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Crypto/SHA1: Fix past-the-last-element std::array access and modernize code.
2025-05-09 18:56:20 -04:00
JMC47
7113bafd94
Merge pull request #13586 from Tilka/spr_disasm
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GekkoDisassembler: standardize SPR names and add missing ones
2025-05-09 18:55:53 -04:00