Commit Graph

36712 Commits

Author SHA1 Message Date
Maarten ter Huurne a8982b1d18 Corrected case of "MultiDI.cpp|h".
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@333 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 00:07:57 +00:00
XTra.KrazzY 7a2cdef912 Preliminary video save state support. More work is necessary, this is just some infrastructure for inter-project communication.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@332 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 23:40:18 +00:00
Maarten ter Huurne 734586a0ab Include system headers using "#include <file.h>", so GCC will not issue warnings about them.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@331 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 23:32:54 +00:00
XTra.KrazzY 60a5a592f9 A little housekeeping on Vertex Shader in DX9. Pending more work but my shader code is still too buggy to commit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@330 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 23:11:15 +00:00
Maarten ter Huurne 59974dfb5b Only use "-fPIC" for compiling objects that will be part of dynamic libs. Make SConscripts inherit the compile flags from the top level instead of overriding them.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@329 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 22:28:42 +00:00
Maarten ter Huurne 0ebba1bde0 Restructured main SCons file in the same way as the one for the GL plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@328 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 21:02:23 +00:00
Maarten ter Huurne 93f45b773c Fixed typo introduced in rev 323.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@327 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 14:09:59 +00:00
daco65 1365abfbff OGL resolution fixing in Windows. report if anything went wrong (worked great here for me)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@326 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 13:15:25 +00:00
Maarten ter Huurne cedb93df9c Use CP_START constant: its value is 0, but using the constant anyway makes the code easier to read.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@325 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 13:06:38 +00:00
Maarten ter Huurne 19336445df IsElfWii(): return false if open fails. Also query file size only once.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@324 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 13:02:54 +00:00
Maarten ter Huurne ef6fb30b3c Refactored BlobReaders: instead of constructor + IsValid() method, a factory method is used which returns NULL if no valid BlobReader could be created. The new code does more sanity checks and leaks less objects.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@323 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 12:40:09 +00:00
Maarten ter Huurne 4c54c0cad8 Documented the change of rev 320 in a comment, so people reading the code will not be tempted to remove it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@322 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 12:06:43 +00:00
Maarten ter Huurne 8e69d942e9 Implemented querying file size on POSIX. Also fixed size rounding of mmap() on POSIX.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@321 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 11:44:17 +00:00
Maarten ter Huurne fdf02ce331 Allow 32-bit writes to the VI: although this is officially not allowed, the hardware seems to accept it (for example, DesktopMan GC Tetris uses it).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@320 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 10:20:41 +00:00
Maarten ter Huurne afced1fa98 Implemented OpenGL_Update() for SDL.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@319 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 01:21:25 +00:00
Maarten ter Huurne 2d6d3ddad8 Restructured OpenGL_Update() to reduce duplicated code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@318 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 01:15:19 +00:00
Maarten ter Huurne 8013f92863 Support SDL video on any platform. It is only enabled by default on Mac OS X though. So in practice nothing changes, but we have more flexibility in debugging.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@317 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 00:57:16 +00:00
Maarten ter Huurne 6a426c1654 Cleanup and refactoring. Only the platform specific parts are in a platform specific block now, the rest is shared instead of duplicated.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@316 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 00:18:00 +00:00
hrydgard 236bb74c92 Forgot to move some enums.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@315 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 21:15:52 +00:00
hrydgard 84336bd7b6 little Logwindow feature - enable/disable all logs
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@314 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 21:02:56 +00:00
hrydgard ab4333ebac Small build fix, re-add CPU check
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@313 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 20:43:37 +00:00
hrydgard fd188ec09e Switch between JIT and Interpreter at runtime using the debug window (pause first!)
Plus assorted cleanup & fixes.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@312 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 20:34:11 +00:00
tmator 35fdbdc360 Remove MACOSX define, now use __APPLE__
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@311 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 19:44:11 +00:00
Maarten ter Huurne 1a2e350158 Declare EAX as input register for CPUID.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@310 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 10:21:19 +00:00
Maarten ter Huurne 8a06c0fdc7 Added call to DetectCPU() which is present in "Main.cpp" but was lacking in "MainNoGUI.cpp".
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@309 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 08:51:08 +00:00
Maarten ter Huurne 639ef6e27b Make SVN ignore memory card images written here.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@308 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 22:41:11 +00:00
Maarten ter Huurne bbf29198d1 Make SVN ignore log files written here.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@307 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 22:40:21 +00:00
Maarten ter Huurne 8185f7689a Fixed build on Linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@306 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 22:39:36 +00:00
hrydgard 90cf2c12c3 The arrows are back in the codeview!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@305 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 22:22:55 +00:00
hrydgard a47f8cbe9a more fixes, prefix filter for export symbols
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@304 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 21:54:59 +00:00
Maarten ter Huurne 4871626af8 Fixed "no newline at end of file" warnings issued by GCC 4.2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@303 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 21:50:41 +00:00
Maarten ter Huurne 65eb810d63 Let SVN ignore generated files.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@302 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 21:37:08 +00:00
hrydgard 5079ed0e5d linux build fix?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@301 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 21:32:35 +00:00
hrydgard 71ea240890 More symbol magic+bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@300 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 21:30:59 +00:00
Sonicadvance1 241896ee4c Build fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@299 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 20:32:46 +00:00
hrydgard b9f5fd1f44 Very simple call tree browser added to code window, bottom left.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@298 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 20:25:36 +00:00
Maarten ter Huurne 1b1f0ecae9 The simple form of "cpuid" should work on 64-bit platforms; on 32-bit platforms it is safer to use the version that does not modify EBX.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@297 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 20:13:49 +00:00
Maarten ter Huurne 7151ec6f4f GCC does not accept namespace as a prefix when defining functions (in general or because we are already inside the namespace?).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@296 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 19:48:42 +00:00
Maarten ter Huurne 2babda7a80 Explicitly convert from C string to wxString. Fixes build on Linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@295 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 19:47:10 +00:00
hrydgard c0c6fc9e6d Ok, part 2/2 of the symbol code rewrite. You can now create and use function signature files. A monkey ball signature file included. Now to add some cooler features...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@294 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 18:50:51 +00:00
XTra.KrazzY 23665a7b93 Cross compatibility function union (strcasecmp, unlink)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@293 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 16:25:52 +00:00
hrydgard f44a06465a Change some project settings. Reorganize the symbol database code, step 1/2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@292 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 15:46:08 +00:00
Maarten ter Huurne e3d7c44a8e For the SDL version of this driver, set the video mode in the CPU thread, otherwise GL calls will crash. There is a big comment block with all the details.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@291 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 14:47:19 +00:00
Maarten ter Huurne 6f1600304f 64-bit constant needs "ULL" suffix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@290 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 11:37:31 +00:00
Sonicadvance1 18270f0904 Linux: When you resize Window, it now resizes video, if you go above start dimension, it goes weird. Gotta look in to it
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@289 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 10:50:24 +00:00
Sonicadvance1 5f925882d9 Windows Build Fix for GL plugin from my last rev
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@288 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 10:24:17 +00:00
Sonicadvance1 05cbb94cbb GL plugin now centers video output, you can set it to render to the full window and FPS can be shown. FPS and stretch to Window res is set in INI. Maybe also the window res actually changes correctly when resizing window in Windows?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@287 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 10:10:48 +00:00
XTra.KrazzY 98b9cfb2de TEV shader compilation bugfix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@286 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 08:54:23 +00:00
Sonicadvance1 8f6d7ad5e9 ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@285 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 19:50:28 +00:00
masken 657dfff6f8 Fixed new warnings from r282.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@284 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 15:33:40 +00:00