Commit Graph

16 Commits

Author SHA1 Message Date
Jules Blok f3508742ac OGL: Support Quad-Buffered stereoscopy. 2017-07-05 22:43:39 +02:00
Michael Maltese 3f8a471d64 EGL: Fix missing-braces warning
Fixes warning:

```
../Source/Core/Common/GL/GLInterface/EGL.cpp:57:7: warning: suggest braces around initialization of subobject [-Wmissing-braces]
      EGL_OPENGL_BIT, (1 << 6), /* EGL_OPENGL_ES3_BIT_KHR */
      ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
```
2017-03-25 17:09:50 -07:00
Emmanuel Gil Peyrot c9e6b05ce9 Core: Remove double newlines at the end of *_LOG messages. 2016-11-02 02:09:33 +00:00
Pierre Bourdon 3570c7f03a Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Karol Herbst c0e21871cd EGL: specify version first
allthough this is a mesa bug, this is a simple enough workaround for context
creation fails with EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR set.

Otherwise dolphin will fail to create 3.3+ core context with current mesa
version
2016-05-29 22:12:31 +02:00
degasus 64f9941595 EGL: Also check for higher GL versions.
Seems like NVidia just ignores the forward compatible flag.
Additionally, they neither enable any extension which was designed later...
So either compatible profile, or a huge list of core profiles....
2016-03-01 07:55:57 +01:00
Ryan Houdek 19cd9ecf16 Fix a few missing includes 2016-02-05 10:50:08 -06:00
Ryan Houdek 184a7a3e0d Include the EGL defines we need for KHR_create_context ourselves.
This is because Google decided it was in their best interest to update eglext.h for android-21/arch-arm only and completely neglect all the other
architectures.
Sucks to suck.
2016-01-27 14:54:44 -06:00
Ryan Houdek 34d0e7835b Support the OpenGL core profile in EGL.
This should make our Mesa EGL users happy.
2016-01-27 14:54:32 -06:00
Ryan Houdek aed693eded Implement shared contexts in the EGL context.
This is being implemented here first under EGL since the infrastructure is already in place for this due to the Android code requiring some bits.
The rest of the interfaces will come in a little bit.

This will be required for threaded shader compiling in the near future.
2016-01-27 13:15:02 -06:00
Ryan Houdek 6448e5e5ee Add support to EGL to on the fly destroy the resulting surface 2016-01-10 12:28:05 -06:00
Lioncash f3c05d39b9 GLInterface: Make GLInterfaceMode an enum class 2016-01-02 14:26:43 -05:00
catzilla4 867a1beb9f Added some headers to allow Dolphin to compile in my environment. 2015-10-06 19:09:57 -05:00
Lioncash cc036ca86c Common: Remove other Common prefixed headers from Common.h 2015-09-26 18:51:58 -04:00
Scott Mansell c9836ff592 EGL: Don't depend on VideoCommon or Core 2015-09-22 00:36:48 +12:00
Scott Mansell 95f3c956a8 Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00