orbea
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ba2d04b793
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Externals: Fix build failures with the newer glslang.
v2: Don't include glslang project wide.
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2020-05-30 18:54:21 -07:00 |
Stenzek
|
6fcb1c6c46
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Add an ARM64 target to Visual Studio projects
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2019-12-28 19:20:41 +10:00 |
Stenzek
|
dd23a1ee79
|
Update VS projects/solutions to VS2019
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2019-11-30 13:42:52 +10:00 |
Tillmann Karras
|
97cc9894e4
|
Update to Visual Studio's default Windows SDK
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2018-10-20 00:53:08 +01:00 |
Stenzek
|
bc96557ec4
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Externals: Update glslang to upstream commit 32d3ec3
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2018-06-02 07:34:31 +00:00 |
Shawn Hoffman
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d1d75ff962
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remove unused msbuild file content
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2017-06-03 18:20:40 -07:00 |
BhaaL
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072c161445
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upgrade to Windows SDK 10.0.15063.0
this is required for /permissive- to work, because some headers in the
Windows SDK use Microsoft extensions that are not allowed in standards mode
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2017-05-28 13:37:31 +02:00 |
Pierre Bourdon
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d592bdd4d4
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Migrate to Visual Studio 2017.
Auto-generated by the IDE, I'll trust it knows what it's doing.
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2017-05-25 15:58:59 -07:00 |
Stenzek
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951fc44d86
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Externals: Add glslang from Vulkan SDK v1.0.21.1
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2016-08-11 22:40:32 +10:00 |