This commit adds support for compiling Dolphin for ARM on MacOS so that it can
run natively on the M1 processors without running through Rosseta2 emulation
providing a 30-50% performance speedup and less hitches from Rosseta2.
It consists of several key changes:
- Adding support for W^X allocation(MAP_JIT) for the ARM JIT
- Adding the machine context and config info to identify the M1 processor
- Additions to the build system and docs to support building universal binaries
- Adding code signing entitlements to access the MAP_JIT functionality
- Updating the MoltenVK libvulkan.dylib to a newer version with M1 support
Because we have an old-style find script that does not define a proper
CMake target for libusb, we need to use ${LIBUSB_LIBRARIES}
rather than "usb".
Ideally, we would fix the find script to define a target. However,
this issue breaks the fifoci-ogl-lin-mesa builder and I'd prefer it
to be fixed sooner rather than later.
On clang-11 build failed as:
```
[ 42%] Building CXX object Source/Core/Core/CMakeFiles/core.dir/PowerPC/Jit64/Jit.cpp.o
In file included from ../../../../Source/Core/Core/PowerPC/Jit64/Jit.cpp:5:
In file included from ../../../../Source/Core/Core/PowerPC/Jit64/Jit.h:21:
../../../../Externals/rangeset/include/rangeset/rangesizeset.h:325:3: error: unknown type name 'size_t'; did you mean 'std::size_t'?
size_t size() const {
^
```
Signed-off-by: Sergei Trofimovich <slyfox@gentoo.org>
/Externals/liblzma/config.h #defines HAVE_PTHREAD_CONDATTR_SETCLOCK
which results in /Externals/liblzma/tuklib/mythread.h calling the
function pthread_condattr_setclock. This function doesn't exist in
macOS 10.12+, which are the only macOS versions Dolphin supports, but
inserting an include guard makes macOS use an alternate function.
On Linux, if shared zlib is present, zlib.h is always available and -lz
links to zlib, even if you don't run find_package(ZLIB).
For some reason I have zlib installed on Windows (possibly from vcpkg),
so find_package(ZLIB) succeeds and ZLIB_FOUND is true.
When Dolphin uses shared zlib on Windows, the problem is that zlib.h
is not in the default include path, and the CMake target is called
ZLIB::ZLIB and there's neither a target nor a library called z.
However, both find_package(ZLIB) and add_subdirectory(Externals/zlib)
create a target called ZLIB::ZLIB, so I'll switch to that instead.
Hopefully this change doesn't break anyone's build.