Commit Graph

7613 Commits

Author SHA1 Message Date
kostamarino@hotmail.com 175ade74d7 Another gameini database update. This makes playable by default games such as The Urbz (GC), Chicken Blaster, Wild West Shootout, Phineas and Ferb Across the 2nd Dimension (PAL), along with proper settings for METAL SLUG Anthology. 2011-09-23 02:27:30 +03:00
kostamarino@hotmail.com 5ea2b1b519 Gameini database update. Fight Night Round 2 boots properly now, Mystery Case Files: The Malgrave Incident (PAL) addition with proper settings, fix a mistake in Xenoblade and addition/updates to emulation state for a couple of games. Also update for the Greek language. 2011-09-15 23:11:40 +03:00
NeoBrainX 25d19216a9 Add libav headers to the include directories.
Fixes issue 4811.
2011-09-13 16:39:28 +02:00
Runo 83d02eb69e Last attempt to update PT_BR.po 2011-09-12 23:16:26 -03:00
Runo 09244a66e0 PT_BR Translation Update to revision 60. 2011-09-12 22:56:10 -03:00
Runo 743253a6e3 Update Pt_BR Translation to POT file revision 60.
This is also a testing commit, as this is my first one on this repository ^^
2011-09-12 22:44:03 -03:00
NeoBrainX 13ef4fc54f Merge remote-tracking branch 'remotes/origin/freebsd-port' 2011-09-12 21:08:18 +02:00
NeoBrainX 854c4903eb Only link against libav if it's available. 2011-09-12 18:01:45 +02:00
NeoBrainX 2df4811807 More buildfixes.. 2011-09-12 17:58:05 +02:00
NeoBrainX 125c11cce9 Compile fix. 2011-09-09 16:30:29 +02:00
Glenn Rice e4b358d0a7 Build fix for the linux libav build. 2011-09-08 22:24:11 -05:00
NeoBrainX ded938bbe7 D3D11: Disable some redundant shader compilation errors. 2011-09-08 23:02:17 +02:00
NeoBrainX 063660e409 Merge remote-tracking branch 'remotes/origin/d3d11-frame-dumping' 2011-09-08 22:06:12 +02:00
NeoBrainX 3802201fb7 Fix D3D11 frame dumping. 2011-09-08 17:52:01 +02:00
NeoBrainX 5eb1e55f80 Merge some frame dumping code to VideoCommon, fixes a memory leak in D3D9 and OpenGL if emulation is stopped while dumping frames.
Breaks D3D11 frame dumping for some weird reason (memory corruption or whatever?).
2011-09-08 17:09:24 +02:00
NeoBrainX 1c85be8625 Implement frame dumping in D3D11.
Fixes issue 4831.
2011-09-08 15:39:03 +02:00
kostamarino@hotmail.com 8b8e60c276 Gameini database update. Addition of cheats for a couple of games, compatibility fixes/updates for F-zero GX, WAVE RACE / BLUE STORM, 1080: Avalanche, Dragon Ball: RKP, Fire Emblem: Radiant Dawn, NO MORE HEROES 1&2, Another Code R, Xenoblade Chronicles (fixes some random crashes/glitches), Mystery Case Files: The Malgrave Incident (fixes Issue 4723).
Also update for Greek language.
2011-09-07 01:22:24 +03:00
NeoBrainX df4e337ac9 Fix various pixel shader compilation errors caused by the Direct3D shader compiler going nuts due to uninitialized (and unused) shader variables.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7693 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-09-06 18:37:01 +02:00
NeoBrainX ee1dc962bf Fix Windows build. 2011-09-06 14:45:05 +02:00
NeoBrainX 11933bf6b5 Merge branch 'scissoring-fixed'
Fixes various cases in scissor rect emulation. This should fix glitches in various games, right now it's only known to (partially) fix Baten Kaitos: Eternal Wings.
Fix by delroth, port to D3D9/11 by godisgovernment, cleanup by me.
2011-09-05 22:29:01 +02:00
NeoBrainX 17fcd406fc Merge some scissor rect related code to VideoCommon. 2011-09-05 22:04:28 +02:00
Shawn Hoffman b867c21fea apply to dx9 and dx11 backends as well 2011-09-05 12:19:11 -07:00
NeoBrainX 6845a1596c Fix various cases in scissor rect emulation.
Patch by delroth.
2011-09-05 11:10:23 -07:00
Shawn Hoffman 95517a9741 vs2010: Disable LTCG for realz 2011-09-05 09:43:23 -07:00
Jordan Woyak 7812346c89 disable ltcg for release build 2011-08-30 19:30:04 -05:00
NeoBrainX 06e640532a Various changes which improve FreeBSD support.
Patches by martymac, all credits go to him ;)
2011-08-27 20:42:11 +02:00
Shawn Hoffman c0dd84cf7d buildfix ON MASTER!! :<
(I am sonic's babysitter)
2011-08-26 21:19:40 -07:00
Ryan Houdek 62e790f109 Have the ability to disable screensaver due to Nvidia + Displayport can cause annoying flickering
Bring up to standards guidelines and also support Windows

Switch this around...
2011-08-26 13:29:01 -07:00
LPFaint99 7737b2cef1 create the User/* dirs on windows
configuration/savestates/etc will now save
Fixes issue 4815.
2011-08-25 21:49:20 -07:00
kostamarino@hotmail.com 3d9ccb9ae6 Gameini compatibility updates/additions of: Dragon's Lair 3D, Madagascar, Silent Hill: Shattered Memories, House Of The Dead: OVERKILL, Rayman Raving Rabbids, SSX Blur, The Hobbit, NHL06, Spectrobes Origins, Phineas and Ferb Across the 2nd Dimension, Xenoblade. 2011-08-25 23:08:32 +03:00
Ryan a5a2562e59 Put this hotfix in since some combination of hardware and drivers returns zero here. 2011-08-25 02:58:37 -05:00
kostamarino@hotmail.com f2848b6a25 Revert gameini database to an older state before texcache rewrite was integrated. Some commits that followed will be properly done at a later point. 2011-08-23 19:51:20 +03:00
Shawn 7f56842a79 fixup scons (osx) to generate scmrev.h and build.
hopefully this will be the last code change committed directly to master for a while... :/
next is cmake to replace scons on osx hopefully. pointers anyone? (soren?)
2011-08-23 03:50:06 -07:00
LPFaint99 5c15292fd8 BS2: check the hash of the loaded ipl.bin file
remove some extra + chars from a few ini files (copypasta from a patch?)
2011-08-22 20:49:21 -07:00
Jordan Woyak 70dffdc3e1 oops 2011-08-22 20:26:10 -05:00
Jordan Woyak 1528c95fe9 Remove hash from revision description for cmake and windows. 2011-08-22 20:06:17 -05:00
Jordan Woyak 6a80b9989a remove hash from rev description 2011-08-22 13:11:45 -05:00
Jordan Woyak a910f97c39 minor cleanup of make_scmrev.h.js 2011-08-22 13:11:42 -05:00
Shawn Hoffman 0090c9db9e Merge branch 'new-rev-string' 2011-08-22 08:43:32 -07:00
Shawn Hoffman cdaa5ea5d2 make sure the jscript is actually executed at build time 2011-08-21 20:00:30 -07:00
Shawn Hoffman 82dfee1642 make_scmrev.h.js needs to compare the full file instead of just the HEAD hash.
remove refs to deleted files from Common project
2011-08-21 19:53:09 -07:00
Shawn Hoffman fc12633055 Make the jscript for writing out scmrev.h work on windows.
Add scmrev.h to .gitignore
Remove some SubWCRev.exe and it's template
2011-08-21 19:15:50 -07:00
Jordan Woyak 0fa6d5ed19 Merge remote-tracking branch 'origin/fix-cmake-arch-linux' 2011-08-21 17:47:38 -05:00
NeoBrainX fdb14e8d30 Fixed FindSFML.cmake to not report SFML to be found if it's not installed. 2011-08-22 01:16:33 +02:00
Jordan Woyak 9613713e14 Append -dirty if the working tree is dirty. 2011-08-21 17:43:56 -05:00
Jordan Woyak bc3ab4ff40 Fix old comment 2011-08-21 17:43:30 -05:00
Jordan Woyak 1236bdffac Hide master branch in titlebar properly. 2011-08-21 17:43:19 -05:00
Jordan Woyak e8fe15c3f7 Make titlebar and about dialog fancy for cmake build.
Windows needs fixing.
2011-08-21 17:43:05 -05:00
NeoBrainX 13ea56895d Should work now. 2011-08-22 00:27:55 +02:00
Jordan Woyak 5a8a1bc6a6 Try again. 2011-08-21 14:34:32 -05:00