JMC47
b7310a180f
Merge pull request #11170 from JosJuice/jit64-dispatcher-no-check
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Jit64: Add dispatcher_no_timing_check jump target
2022-10-22 06:19:00 -04:00
JMC47
55d269c9e0
Merge pull request #11190 from jordan-woyak/shinkansen-ui-button-order
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WiimoteEmu: Shinkansen Tweaks
2022-10-22 05:21:00 -04:00
JosJuice
812067ab7c
JitArm64: Move ps instructions from fp_arith to ps_arith
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This lets us simplify fp_arith without making ps_arith much more
complicated.
No behavior change.
2022-10-22 11:15:41 +02:00
JosJuice
554a2fd332
JitArm64: Merge ps_mulsX and ps_maddXX
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They have a lot of shared code, most notably the code for rounding c.
No behavior change.
2022-10-22 11:12:19 +02:00
JMC47
2153276ab9
Merge pull request #10046 from JosJuice/jitarm64-improve-const-stores
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JitArm64: FIFO optimization improvements
2022-10-22 05:03:43 -04:00
JMC47
bc4d08047d
Merge pull request #10979 from tellowkrinkle/QuartzWindowSpeed
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InputCommon:QuartzKB&M: Use KVO to watch window position
2022-10-22 04:55:12 -04:00
JMC47
4bf8a2393c
Merge pull request #11179 from OatmealDome/mvk-1.2.0
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MoltenVK: Update to version 1.2.0
2022-10-22 04:53:01 -04:00
JMC47
5f1b7012ed
Merge pull request #10853 from RedStoneMatt/master
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Kirby's Return to Dreamland "Bypass Metafortress" patch ported to PAL
2022-10-22 04:45:13 -04:00
Markus Wick
7a2256469e
Merge pull request #11127 from JosJuice/aarch64-jitasm-macro-op
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JitAsm64: Reorder instructions in routines to allow macro-op fusion
2022-10-22 10:31:54 +02:00
Markus Wick
583c2b8a0c
Merge pull request #11181 from JosJuice/jitarm64-25-bit-urshr
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JitArm64: Reimplement Force25BitPrecision
2022-10-22 10:26:07 +02:00
Markus Wick
5c7b5514ed
Merge pull request #11148 from JosJuice/jitarm64-remove-cdts-inst
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JitArm64: Remove unnecessary instruction from ConvertDoubleToSingle
2022-10-22 10:10:23 +02:00
JosJuice
4dbf0b8e90
JitArm64: Reimplement Force25BitPrecision
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The previous implementation of Force25BitPrecision was essentially a
translation of the x86-64 implementation. It worked, but we can make a
more efficient implementation by using an AArch64 instruction I don't
believe x86-64 has an equivalent of: URSHR. The latency is the same as
before, but the instruction count and register count are both reduced.
2022-10-22 10:03:52 +02:00
Jordan Woyak
d9d6428189
WiimoteEmu: Replace shinkansen MixedTriggers with Triggers.
2022-10-22 02:42:40 -05:00
Jordan Woyak
d705b8d4b8
WiimoteEmu: Reorder shinkansen buttons in UI.
2022-10-22 02:37:28 -05:00
Markus Wick
bba38a3642
Merge pull request #11182 from JosJuice/aarch64-emit-shift-imm
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Arm64Emitter: Combine immh and immb for Emit(Scalar)ShiftImm
2022-10-22 09:23:06 +02:00
JMC47
19e25e32a1
Merge pull request #11175 from b3rru/patch-2
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GZLP01.ini – Update Cheatcode to Remove Distance Blur
2022-10-22 03:20:24 -04:00
JMC47
091b448209
Merge pull request #11156 from dvessel/soulcalibur2ini
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Remove outdated SoulCalibur 2 ini.
2022-10-22 03:09:14 -04:00
JMC47
b331b017a1
Merge pull request #11187 from jordan-woyak/wiiu-adapter-cleanups
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GCAdapter: Code cleanups.
2022-10-22 02:36:30 -04:00
Jordan Woyak
5ed0543430
GCAdapter: Process pad state in read thread and other general cleanups.
2022-10-22 00:38:59 -05:00
Shawn Hoffman
2b43f96899
WinUpdater: Defer modifying any files until Updater.exe
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Fixes https://bugs.dolphin-emu.org/issues/12151
2022-10-21 19:14:00 -07:00
Léo Lam
79e09c3731
Merge pull request #11186 from GaryOderNichts/ios/device_creation
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IOS::HLE::Kernel::InitIPC: Replace s_ios check with Core::IsRunning
2022-10-21 21:17:58 +02:00
GaryOderNichts
2fb45660b3
IOS::HLE::Kernel::InitIPC: Replace s_ios check with Core::IsRunning
2022-10-21 20:38:02 +02:00
JMC47
00e23da607
Merge pull request #11051 from shuffle2/update-vcredist
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WinUpdater: Check OS and VC++ Redist versions
2022-10-21 13:55:51 -04:00
JMC47
9222956acd
Merge pull request #10859 from tellowkrinkle/UniformBufferSize
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VideoCommon: Increase uniform stream buffer size to 64mb
2022-10-20 17:13:31 -04:00
JosJuice
84375a91d9
Arm64Emitter: Combine immh and immb for Emit(Scalar)ShiftImm
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This simplifies the callers of EmitShiftImm and EmitScalarShiftImm.
2022-10-19 20:20:39 +02:00
OatmealDome
68b33b9718
MoltenVK: Update framebuffer fetch patch for 1.2.0
2022-10-18 17:52:06 -04:00
OatmealDome
4b790b10ae
Revert "MoltenVK: Add patch to resolve a crash on macOS Mojave"
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This reverts commit dae3bf9a7d
.
2022-10-18 17:43:18 -04:00
OatmealDome
0928060a23
MoltenVK: Update to version 1.2.0
2022-10-18 17:40:43 -04:00
JMC47
9aece1810c
Merge pull request #10836 from iwubcode/d3d_uint_fix
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VideoCommon: fix uint shader compiler error when using d3d
2022-10-18 12:12:08 -04:00
Léo Lam
ee5a93c6b8
Merge pull request #11177 from Lobsterzelda/simplify-device-save-state
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IOS: Simplify IOS::HLE::Device savestate method
2022-10-18 08:36:50 +02:00
Lobsterzelda
486a523e0d
IOS: Simplify IOS::HLE::Device savestate method
2022-10-17 23:11:04 -04:00
TellowKrinkle
6fd933915b
VideoBackends:Vulkan: Improve backend multithreading
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Makes the multiple threads actually able to run at the same time
2022-10-17 00:05:35 -05:00
Admiral H. Curtiss
10f973a87f
Merge pull request #11122 from K0bin/descriptor-overhaul
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VideoBackends:Vulkan: Allocate descriptor pools as needed
2022-10-17 04:25:35 +02:00
b3rru
92917061a8
GZLP01.ini – Update cheatcode to Remove Distance Blur
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The old code caused the black and white effect in some rooms not to work. The new one works properly.
2022-10-16 22:36:17 +02:00
Admiral H. Curtiss
892ab87e65
Merge pull request #11174 from AdmiralCurtiss/news-channel-fix
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IOS/NetKDRequest: Don't abort on first unset bit in subtask mask.
2022-10-16 21:14:43 +02:00
Admiral H. Curtiss
9992a198f1
IOS/NetKDRequest: Don't abort on first unset bit in subtask mask.
2022-10-16 20:43:59 +02:00
Admiral H. Curtiss
02abc086c6
Merge pull request #11171 from AdmiralCurtiss/fatfs-zero-init
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Zero-initialize structures passed to FatFs functions.
2022-10-16 18:13:31 +02:00
Admiral H. Curtiss
cbc96adfd2
VFFUtil: Invalidate window on mount.
2022-10-16 18:06:51 +02:00
Admiral H. Curtiss
b1725dfb33
Zero-initialize structures passed to FatFs functions.
2022-10-16 17:12:04 +02:00
Robin Kertels
6992b0d8e1
VideoBackends:Vulkan: Allocate descriptor pools as needed
2022-10-16 17:04:35 +02:00
JosJuice
09f9a58859
Jit64: Add dispatcher_no_timing_check jump target
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The new `dispatcher_no_timing_check` is the same as `dispatcher_no_check`
except it includes the "stepping check" in debug mode. This lets us avoid
the `m_enable_debugging ? dispatcher : dispatcher_no_check` dance.
2022-10-16 11:22:34 +02:00
Admiral H. Curtiss
c0476fdac3
Merge pull request #11072 from SketchMaster2001/wiiconnect24
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Add initial WiiConnect24 support
2022-10-16 04:31:28 +02:00
SketchMaster2001
e413d7f5ec
Add initial WiiConnect24 support
2022-10-16 04:19:36 +02:00
Admiral H. Curtiss
fbe782f1a9
Merge pull request #11077 from JosJuice/jitasm-no-breakpoint
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Jit64: Remove breakpoint check from JitAsm.cpp
2022-10-16 04:02:12 +02:00
JosJuice
351d095fff
JitArm64: Optimize a few tail calls
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Maybe "tail call" isn't quite the right term for what this code
is doing, since it's jumping to the dispatcher rather than
returning, but it's the same optimization as for a tail call.
2022-10-15 21:45:44 +02:00
Admiral H. Curtiss
cd1f89a02b
Merge pull request #11138 from JosJuice/jit64-quiet-nans
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Jit64: Turn SNaN into QNaN in HandleNaNs
2022-10-15 18:06:40 +02:00
Admiral H. Curtiss
85f7cf7c1e
Merge pull request #11169 from JosJuice/jit64-speculative-constants-dispatcher
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Jit64: Jump to dispatcher_no_check from InitializeSpeculativeConstants
2022-10-15 17:46:22 +02:00
JosJuice
ec6a4115eb
Jit64: Jump to dispatcher_no_check from InitializeSpeculativeConstants
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Jumping to `dispatcher` requires first subtracting the downcount,
otherwise `dispatcher` may unpredictably jump to CoreTiming::Advance,
which could break determinism compatibility with JitArm64. We should
jump to `dispatcher_no_check` instead.
2022-10-15 17:21:38 +02:00
JosJuice
b9aed428e8
Jit64: Remove breakpoint check from JitAsm.cpp
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The breakpoint check in Jit.cpp makes it redundant.
Normally this redundant check doesn't cause any issues, but if you
create a breakpoint and enable logging without breaking, you get two
log messages if the breakpoint is at the beginning of a block. See
https://bugs.dolphin-emu.org/issues/13044 .
This is also a tiny performance improvement for when debugging is
active, since we no longer check for breakpoints for blocks that never
had any breakpoints to begin with.
2022-10-15 17:06:32 +02:00
Admiral H. Curtiss
91ba359911
Merge pull request #11168 from jordan-woyak/extension-status-report
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WiimoteEmu: Minor emulated Wii Remote behavior fix.
2022-10-15 13:39:04 +02:00