Commit Graph

1319 Commits

Author SHA1 Message Date
magumagu9 4307803090 A bit more _MSC_VER cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2100 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 01:55:24 +00:00
nakeee c10d69fe07 more MSC_VER
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2098 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 23:25:30 +00:00
nakeee 9981670e37 removed more MSV_VER
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2095 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 22:46:18 +00:00
magumagu9 d8f4785772 Progress on Wii games on Linux! Instead of hanging, it now gets far
enough to render a black frame before it crashes. I don't have time 
right now to track down the crash, but I figure this is at least an 
improvement.  Note that "#pragma pack" is an msvc extension, but gcc 
supports it.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2092 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 21:27:12 +00:00
hyperiris 4649416822 linux build fix.
thanks nakee points out that wxChar is not char under Linux,
and I guess wxString::FromAscii will cut off > 127 characters, so I change it to wxString::From8BitData.
I hop it works, please check it under other platform.

BTW: If dolphin can not run, plz clean up your cache directory, delete all cache file.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2091 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 16:04:23 +00:00
hyperiris 9e3fed40f2 game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language.
move some WIN32 code to CGameListCtrl.
nakee, please check linux build, sorry I've not enough time to setup a linux dev environment.
and, who can read German helps me to test game name and description display, thanks.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2090 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 15:03:34 +00:00
John Peterson f3e5f06def GameCube Configuration: Changed "null" to "<Nothing>", I think it's easier to understand
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2085 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 09:31:06 +00:00
John Peterson 328b2f34ba PluginManager: Disabled LoadLibrary() and FreeLibrary() between Stop and Start for the Pad and Wiimote plugins. It's still present for the video and sound plugins as I explained in the comment in PluginManager.cpp.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2084 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 09:28:15 +00:00
Shawn Hoffman d8f71e0574 default to two memcards and a standard controller in port 1
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2081 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 05:12:03 +00:00
John Peterson 220eafad0e Wiimote: The first working IR recording, use Alt + the numerical HotKey to play back the IR data associated with a recording
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2078 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 00:59:26 +00:00
nakeee ace2ea395d compile fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2077 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:47:29 +00:00
nakeee d7a38393b7 some linux stop issue fix (still not working right) please check on windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2076 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:31:31 +00:00
Shawn Hoffman cfc128abff reorganize SI and EXI interfaces, add a gui for picking devices. XK, that was annoying. Now, you can deal with SI_Channel. This commit changes how memcards are handled a little, now they are .REGION.raw, like .USA.raw, and can be in any dir.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2075 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:29:33 +00:00
XTra.KrazzY 4f44afcb04 Sconsfix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2072 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 21:41:39 +00:00
XTra.KrazzY 22135b7696 Added shuffle2's (unused for now) GBA Serial Interface device code. This calls for implementing a pad type chooser window, anyone in?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2071 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 21:40:08 +00:00
XTra.KrazzY ae2fa6e35c Some changes to the UCode abstract factory in HLE DSP. Added Pikmin Wii to the CRC list as well.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2070 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 20:05:24 +00:00
omegadox ca741b2526 More SDIO WIP Code: Added ground work for SDCard Mounter wxDialog
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2067 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 20:20:58 +00:00
John Peterson 10b39bcb53 JIT: Disabled a "if (js.isLastInstruction)" condition in WriteCallInterpreter(). This will make MegaMan Network Transmission (2003) show the main menu again, and perhaps work like before again.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2065 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 19:16:34 +00:00
hrydgard 2cc882e88f add back a couple of lines uselessly removed in 1654. dunno if it fixes anything.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2064 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 18:08:49 +00:00
omegadox 3bd8f73844 a bit of more work in SDIO
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2055 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:27:35 +00:00
hrydgard 7299ed4ad6 minor groundwork for future jit breakpoint support
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2054 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:23:11 +00:00
hrydgard 411fdca4fd kill useless unit testing framework that doesn't work :p
might make or add a better one later.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2053 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:21:08 +00:00
omegadox 44058d8d63 forgot linux fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2052 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:19:20 +00:00
omegadox 6809ce759e Moved SDInterface to IPC_HLE/HW
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2051 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:16:11 +00:00
omegadox 929e003b5e Some groundwork for SD Interface
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2050 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 13:28:57 +00:00
hrydgard bef60f8ec0 Show 32/64-bitness in title bar. Fix up some screwed up indentation :(
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2049 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 13:15:21 +00:00
nakeee 529bf35d6a trying to clean all plugins on shutdown
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2047 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 23:47:45 +00:00
nakeee f8064316b1 Some code clean up
console now prints to file and stderr on windows someone feels like creating a wxw version?



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2046 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 21:49:06 +00:00
Shawn Hoffman 24fc93cce4 fix for win64 + OpenGL crashes?!?! dumb plugin loading order... Also enable debug symbols on ogl debugfast build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2043 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 19:39:14 +00:00
XTra.KrazzY 31cd8ed9d2 tiny fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2041 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-30 17:45:02 +00:00
XTra.KrazzY cd658ac755 More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window).
Not committing VideoOGL.vcproj so that project compiles with old OGL video window. In order to test just replace main.cpp/GLUtil.cpp/GLUtil.h with nmain.cpp/nGLUtil.cpp/nGLUtil.h in the project.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2038 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 23:35:31 +00:00
XTra.KrazzY 933217bd7b more portability, less redundant ifdefs
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2032 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 08:28:15 +00:00
Shawn Hoffman b4158a28ee cross-platformize strncasecmp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2029 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 02:13:36 +00:00
Shawn Hoffman 121be22532 buildfix and some cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2026 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:51:05 +00:00
John Peterson 946fb12752 Wiimote: Partial work on movement recording (not working yet)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2021 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:09:08 +00:00
XTra.KrazzY 7bc798b7f1 Fixed ISOProperties window crash. Please don't kill modals with Destroy() but with EndModal().
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2020 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 10:21:18 +00:00
memberTwo.mb2 ac80c04eab XFB in SC reverted back to its previous behavior (thx donko). But still hacked in DC (still a FIXME).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2019 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-27 20:59:27 +00:00
nakeee 356db07cbf fixed compile,
fixed crash,
added panicalert`


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2017 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 16:27:01 +00:00
John Peterson b0736a1508 Wiimote: Fixed the switch during gameplay option. The only issue left seems to be that the real wiimote sometimes doesn't get the correct reporting mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2013 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 07:01:43 +00:00
John Peterson 3c4a73d5a6 Core and PluginManager: Fixed Stop and Start again, the video plugin needed to be completely reset
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2012 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 01:14:04 +00:00
John Peterson 8eeb1d0202 Wiimote: Switch between emulated and real Wiimote during gameplay.
Notice: It's currently not very user friendly and can crash or fail under some circumstances. I'll make it better momentarily. You currently have to first open the Wiimote config window and the start a game to be able to use switch back and forth after that.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2011 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-25 23:07:15 +00:00
nakeee 2e92b94e4a Compile fix on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2005 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:24:44 +00:00
memberTwo.mb2 2a13bedfc8 break my BOOLs
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2002 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:02:27 +00:00
memberTwo.mb2 1e7655b5db 1) XFB in DC proposal. This impact video plugin interface. WARNING: XFB_Draw is not CPU->VI dependent anymore. It's up to GP now. Except for some 2D homebrews which never use GPfifo&CP but direcly XFB. Well, in other words: emulated VSync is uncorrelated with CPU timings now. Tell me if it's too much hacky.
2) DC/GPfifo work: GP quicker to react. PeekMessages at a more steady rate.
3) Fix XFB address to avoid crash like with Animal Crossing gc. TODO: VI regs need proper typedef and logic.
4) Few misc. changes on the fly.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2001 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 14:43:17 +00:00
John Peterson fa7e857161 nJoy: Readded some fixes to nJoy (Notice: these changes have nothing to do with the argument earlier. These are only for fixing nJoy (point one and three in the 1991 revision)). Now opening the Wiimote plugin doesn't crash either (it was just a typo in GetWiimote()).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2000 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 12:09:30 +00:00
omegadox fb3e523401 some more warning cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1999 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 01:50:23 +00:00
omegadox 8f98f0b778 Some warning and code cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1998 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 00:45:46 +00:00
hrydgard 70bc8167f8 Warp back to 1983!!! (rev 1983, that is, not the year :P)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1997 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 21:28:55 +00:00
John Peterson 46da45a529 PluginManager: Added #ifdef INPUTCOMMON, I have no tried it yet, I'll try to figure out how it's supposed to work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1993 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 11:53:58 +00:00
John Peterson cc754e04d5 PluginManager: Comments
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1992 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 10:25:10 +00:00
John Peterson 63ad74f9e8 nJoy and PluginManager:
1. Avoided LoadLibrary() and FreeLibrary() in favor of using an existing LoadLibrary() because of an unresolved crash related to LoadLibrary() and nJoy. After several times of LoadLibrary() and FreeLibrary() of nJoy these seems to be some kind of memory corruption that brings up several error boxes from different places (not just nJoy) and then cause a crash.

2. Slowed down the moving of the pad initialization to InputCommon. I'm not against InputCommon at all, but I have to spend some more time with it before it works on Windows

3. Partly fixed a somewhat frequent failure of nJoy with SDL 1.3 that would give a strange DirectInput error message and cause the pads to not function. It's still present before the nJoy config windows is opened. It's only fixed on booting a game.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1991 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 10:00:59 +00:00
daco65 d450e054a4 wrong project file >_>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1990 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:48:13 +00:00
daco65 60de218281 changed the project files. building in windows is still broken (trowing sdl.h not found in inputmanager.h when building core?!)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1989 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:42:33 +00:00
nakeee 0a3c3f7a6b moved the inputmanager to inputcommon
to avoid sdl dep in core


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1988 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:29:52 +00:00
nakeee 1b141c8775 copy common sdl code to the input manager,
next removing it from njoy*


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1987 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:12:32 +00:00
nakeee 8a87001778 forgot include
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1986 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 00:15:57 +00:00
nakeee cb9baf6d07 compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1985 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 23:33:11 +00:00
nakeee 87bfe821eb Added input manager handles the sdl init/quit for now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1984 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 22:32:57 +00:00
John Peterson d7fe42d069 Wii IOS FileIO: Fixed bug "NewSeekPosition = 0" to "NewSeekPosition = SeekPosition", now Zelda TP savegames should work as well as other games
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1981 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 12:35:12 +00:00
John Peterson e332e18ce6 nJoy and SerialInterface: Fixed the crashes with MAXPADS more than 1, the downside is that it doesn't work well one the second boot
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1980 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 11:18:46 +00:00
hyperiris 189285f071 continue working on display gamecube game name and description.
now we can select Config -> General -> Game List Language to choose the language of PAL games for displaying

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1979 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 07:42:17 +00:00
John Peterson bb06dfb823 nJoy and SerialInterface: Fixed the nJoy crashes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1978 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 00:31:12 +00:00
hyperiris 1b12bc38ac Use wx style ListBox fast fill: Freeze and Thaw
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1976 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 18:08:12 +00:00
John Peterson cd76970d8f SerialInterface: Fixed the Init for different MAXPADS values, I think
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1975 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 17:54:03 +00:00
hyperiris cf8b3b2264 some small fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1974 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 17:10:08 +00:00
hyperiris b71d92126d Debugger: add a tiny function, dump main memory to a file, mainram.dump in .\User\Cache\,
this is for ram data analysis, open the dump in hex/tile editor we can do something...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1973 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 17:02:01 +00:00
hyperiris 8f4d58e082 UI: makes dolphin displays japanese region games' names and their descriptions.
only work on windows and asian language support installed.
(without fonts and codepages, we can not display text, I'm sure).
BTW, I only test on GC games, I've no Wii games now, 
and .\User\Cache directory must be cleared to work (delete all cached files)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1972 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 16:31:44 +00:00
hrydgard 56ee6e5497 more f-zero work - no success :( Still fp errors.
maybe we should pull in a full accuracy ppc fp emulator.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1971 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 12:41:01 +00:00
hrydgard 620bf888e7 misc debugger improvements - hle:d code can be read in disasm window, memview can show floating point values, a crash fix, the locked cache now shows up in memview, some disasm bugfixes (frsp)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1970 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 11:44:36 +00:00
Shawn Hoffman 852c35f705 update to sfml 1.4. also testsuite doesn't need debug and release configs, that was an accident
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1969 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 05:46:07 +00:00
LPFaint99 0ccdb44016 Oops... that was not supposed to be checked revert
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1968 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 03:51:07 +00:00
LPFaint99 f703046e01 MemcardManager:
Fix most banner issues that I have seen.
1. Banners from any imported sav file
2. Banners for Time Splitters 2

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1967 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 03:49:38 +00:00
hrydgard e6d78d3447 fix red coloring of fp regs in registerview
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1964 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 19:41:45 +00:00
hrydgard 8cdbaa2714 Improve register view window (now shows fp, various special regs). If the window is too small, delete the RegisterView section in your Debugger.ini.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1963 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 19:15:33 +00:00
hrydgard d3d4cc641c Fix insanely annoyingly behaviour when setting breakpoints
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1962 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 19:00:51 +00:00
hrydgard 8f0ca9998b Remove some unnecessary includes, clean some ////////
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1961 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 18:45:43 +00:00
hrydgard 1dcd036b9e Stop the audio mixing when stepping in the debugger.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1960 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 18:42:01 +00:00
John Peterson e7e19bbfe8 Last commit: Missed a file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1959 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 18:09:49 +00:00
John Peterson d39819c4b5 DebuggerWX: Added jit block linking option to the code window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1958 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 16:52:46 +00:00
hrydgard d6443478b0 fix a minor "misfeature" in the symbol table code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1952 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 13:13:03 +00:00
Shawn Hoffman 05a5333c80 fix build and change /EHsc to /EHa. jakestine (pcsx2-playground) says it is the Right Thing To Do.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1942 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 23:01:17 +00:00
hrydgard c64bae837f Initial work on F-Zero - map & gameconfig. Far from playable - wacky math errors. NOTE: The game only boots if you disable LoadStore in the debugger window menu.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1941 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 21:42:24 +00:00
Shawn Hoffman 3d2570f53d revert game-specific hack which broke mp3. see r1805 r1806. change dolphinwx so it's not sized retardedly anymore...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1938 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 20:43:47 +00:00
nakeee 015fc11baf Remember last iso (fix)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1937 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 20:06:03 +00:00
hrydgard 80116f4966 Seems I screwed up the JIT cache clearing a while ago. This should fix it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1936 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 19:01:40 +00:00
John Peterson 8f40075f8f nJoy: Fixed the analog trigger buttons
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1934 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 17:47:00 +00:00
John Peterson 179a134475 Memmap: Small comment
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1931 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 10:54:43 +00:00
John Peterson 4a88f31ddb nJoy: Preparation for fixing the digital pad and the analog triggers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1928 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 05:49:25 +00:00
John Peterson 14b7f6d0fd Multiple pad plugins: Fixed configuration
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1924 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 05:16:05 +00:00
John Peterson d60fea1d99 SerialInterface and pads: Allow MAXPADS lower than 4
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1923 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 03:45:28 +00:00
Shawn Hoffman 5708e14a0e don't fool with sysconf if you're booting a gc game, and add back ability to double click on initial gamelistitem in order to add a GCMPath.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1922 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 01:30:54 +00:00
donkopunchstania 4930a6d6cb Destination alpha works in OGL. Fixed reading XFB address from VI regs and removed a check to fix games which keep the XFB some place other than mem 1.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1921 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 19:03:14 +00:00
nakeee 1ef5eca30c trying to support 2 pads plugins
I don't have joystick so please check njoy
and if someone can check if njoy and pad simple can be used together:)
todo: add configuration now you can just do it from the ini by defining
pad?Plugin manually


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1920 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 13:02:38 +00:00
John Peterson 8ca3b9a2ed Frame: Turn on the resize gripper again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1919 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 11:43:10 +00:00
John Peterson 7bd15a8560 MemMap: Divided into two files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1918 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 09:51:09 +00:00
John Peterson f9ffbd8c32 BootManager: Cosmetic changes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1917 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 09:49:28 +00:00
John Peterson 113a6a9dee Core Config: Load TLBHack from Dolphin.ini
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1916 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 08:49:37 +00:00
nakeee 38f8221bfc reverted 1914, but updated the default handler instead
windows now suppose to use it until we fix the debug window


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1915 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 08:47:24 +00:00
John Peterson 53d85bce9e Main: Readded windows MessageBox
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1914 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 08:37:44 +00:00
nakeee 97818d6fe4 path on windows seems relative
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1913 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 01:53:00 +00:00