TellowKrinkle
7cf5547b97
CMake: Make bundled MoltenVK optional
...
Adds ~20s to incremental build time in Xcode projects
2022-06-11 16:34:33 -05:00
TellowKrinkle
26fc167a44
DiscIO: Fix creation of rvz with > 2mb chunk size
2022-06-11 16:10:32 -05:00
TellowKrinkle
e4614067b3
CMake: Respect SKIP_POSTPROCESS_BUNDLE
2022-06-11 15:46:38 -05:00
JMC47
05160d8d2e
Merge pull request #10734 from JMC47/fzerocheatsini
...
Add F-Zero AX Approximation Gecko Codes to F-Zero GX
2022-06-11 13:46:24 -04:00
JMC47
ef384ca6d3
Merge pull request #10739 from JMC47/monsterhouseini
...
Disable icache emulation for Monster House
2022-06-11 13:41:04 -04:00
JosJuice
ebd5904b38
Merge pull request #10736 from JMC47/UltiShootColl-INI
...
Add Medium Texture Cache setting to Ultimate Shooting Collection INI.
2022-06-11 19:40:34 +02:00
CasualPokePlayer
ad892176d0
have audio dumps apply volume (fixes cases of audio dumps being "too loud" and in game audio controls having no effect)
2022-06-10 21:27:10 -07:00
JMC47
1db46fbd8b
Disable icache emulation for Monster House
...
This game has stale icache values in the logs during certain
loadscreens, and after disabling them I was able to play through the
entire game, with one crash that may have been related to savestates and
memory cards since during that loadscreen it said the memory card did
not match.
This does cause invalid reads to be spit out during parts of the game,
but you can safely skip them. Enabling MMU seems to surpress the
invalid reads without side-effects, but the aforementioned
memcard/savestate crash was with MMU on.
2022-06-10 21:05:29 -04:00
Silent
7faf5ea170
Clear the UI after async shader compilation
2022-06-10 17:19:59 +02:00
Silent
dcad3ec892
Allow to interrupt shader precompilation by stopping emulation
2022-06-10 17:11:32 +02:00
Tilka
aad42de6c9
Merge pull request #10688 from Sage-King/help
...
Added help information to Contributing.md
2022-06-10 00:14:58 +01:00
JMC47
e4f7994cf9
Add Medium Texture Cache to RKA INI
...
Ultimate Shooting Collection needs Medium Texture Cache for some text to
render correctly.
2022-06-09 16:30:13 -04:00
JMC47
a59a3631c8
Add F-Zero AX Gecko Codes to F-Zero GX
2022-06-09 01:01:11 -04:00
Shawn Hoffman
a93babb1b3
lint: use git.exe if the source resides on v9fs
...
speedup for running script under wsl2 when sources are mounted from host
2022-06-08 21:10:31 -07:00
Mai M
0c6b6b74bf
Merge pull request #10726 from OatmealDome/mvk-1.1.10
...
MoltenVK: Update to version 1.1.10
2022-06-08 22:46:43 -04:00
Pokechu22
27772e01d9
GCAdapter: Compare with LIBUSB_SUCCESS instead of 0
2022-06-08 15:30:22 -07:00
Pokechu22
83afaba785
IOS/USB: Use LibusbUtils::ErrorWrap and LIBUSB_SUCCESS
2022-06-08 15:29:11 -07:00
Pokechu22
5d301cc206
BTReal: Log warnings when libusb calls fail
2022-06-08 15:29:11 -07:00
Pokechu22
eeab51e3a4
Log warnings when LibusbUtils::MakeConfigDescriptor fails
2022-06-08 15:29:11 -07:00
Pokechu22
15cbb5c8f9
Log warnings when LibusbUtils::GetDeviceList fails
2022-06-08 15:29:11 -07:00
Pokechu22
91a7c4bdf2
LibusbUtils: Log warnings when libusb_set_option or libusb_handle_events_timeout_completed fail
2022-06-08 13:18:31 -07:00
Sepalani
d7135daff5
Socket: Fix some errors related to non-blocking connect
2022-06-08 19:06:42 +04:00
Sepalani
c53a4c8c1a
Socket: Keep track of the socket connection progress
...
Workaround for mbedtls handshake issues with partially connected sockets
2022-06-08 19:06:42 +04:00
Sepalani
cbadc6e81a
NetworkCaptureLogger: Move ErrorState struct to Common/Network
2022-06-08 19:06:42 +04:00
Sepalani
41ce3a83d5
Socket: Refactor WiiSockMan::Convert
2022-06-08 19:06:42 +04:00
Pierre Bourdon
d74fb444f4
Merge pull request #10728 from delroth/steamrt-opt-out
...
cmake: steam runtime builds should be opt-in, not opt-out
2022-06-08 16:46:18 +02:00
Pierre Bourdon
f1b7d9365c
cmake: steam runtime builds should be opt-in, not opt-out
2022-06-08 16:44:14 +02:00
OatmealDome
e1fd741bf5
MoltenVK: Update to version 1.1.10
2022-06-08 02:33:06 -04:00
Mai M
099aaf0037
Merge pull request #10724 from JosJuice/android-manifest-namespace
...
AndroidManifest.xml: Re-add package="org.dolphinemu.dolphinemu"
2022-06-06 23:59:22 -04:00
JMC47
daf8e3ddde
Merge pull request #10462 from OatmealDome/steam-runtime
...
DolphinQt: Add support for a Steam Runtime build
2022-06-06 20:18:06 -04:00
JosJuice
dd0485389e
AndroidManifest.xml: Re-add package="org.dolphinemu.dolphinemu"
...
Without this, debug builds of Dolphin fail to launch. The OS tries
to locate org.dolphinemu.dolphinemu.debug.DolphinApplication
but fails to find it because its actual name is
org.dolphinemu.dolphinemu.DolphinApplication.
Partially reverts 6b74907f9d
.
2022-06-06 21:57:21 +02:00
Admiral H. Curtiss
86fc13ff86
Merge pull request #10704 from Tilka/minizip
...
CMake: rename minizip to minizip-ng
2022-06-06 20:37:19 +02:00
Tillmann Karras
79a7bf02eb
CMake: rename minizip to minizip-ng
...
minizip-ng is the new name used by the upstream project as well as all
distros other than Fedora (but it looks like it will be renamed there).
2022-06-06 14:21:43 +02:00
Pokechu22
d03b277403
DSP LLE Recompiler: Fix LOOP and BLOOP when the counter is between 0x8001 and 0xFFFF
2022-06-05 19:34:31 -07:00
Admiral H. Curtiss
4fd18cf207
DolphinQt: Unify handling of raw memory card path.
2022-06-05 21:48:13 +02:00
Admiral H. Curtiss
deb9964333
Core: Unify handling of raw memory card path.
2022-06-05 21:43:48 +02:00
Admiral H. Curtiss
b1d1f2aa06
Common/StringUtil: Add convenience function for converting paths to use forward slashes on Windows.
2022-06-05 21:24:45 +02:00
Admiral H. Curtiss
2081e2f2a1
Config: Move ToGameCubeRegion(), GetDirectoryForRegion(), and GetBootROMPath() to new config system namespace.
2022-06-05 21:24:45 +02:00
JMC47
664663e8de
Merge pull request #10604 from Pokechu22/gcadapter-refactor
...
Refactor GCAdapter, part 1
2022-06-04 16:30:25 -04:00
Admiral H. Curtiss
96f9d1000d
Merge pull request #10721 from Dentomologist/fix_warnings_on_generic_builder
...
Fix warnings on generic builder
2022-06-04 21:51:58 +02:00
Dentomologist
92af703f29
DSPAssembler: Fix -Wswitch warning
2022-06-04 12:08:09 -07:00
Tilka
d7cda67462
Merge pull request #10716 from Pokechu22/dsp-lle-loop-saturation
...
DSP LLE: Apply saturation to LOOP and BLOOP with $ac0.m and $ac1.m
2022-06-04 15:30:06 +01:00
Dentomologist
2999cca41b
UnitTests: Fix -Wrange-loop-construct warnings
...
Don't use reference variable bound to a temporary value
2022-06-03 22:28:17 -07:00
Sage King
978f4cb947
Added help information to Contributing.md
2022-06-03 15:41:17 -06:00
Admiral H. Curtiss
9fb17b5a48
Merge pull request #10718 from shuffle2/hotkeys
...
qt: unregister Settings' DevicesChanged callback during shutdown
2022-06-03 13:48:28 +02:00
Admiral H. Curtiss
8265ca4f3b
Merge pull request #10719 from shuffle2/wiipane
...
qt: fix wiipane usb list layout
2022-06-03 13:46:56 +02:00
Shawn Hoffman
b16711f2af
qt: fix wiipane usb list layout
2022-06-02 23:58:13 -07:00
Shawn Hoffman
27dd2c4aa4
qt: unregister Settings' DevicesChanged callback during shutdown
...
fixes a crash on close
2022-06-02 23:32:21 -07:00
Pokechu22
6823b4d7a0
GCAdapter: Use LibusbUtils::ErrorWrap in log messages
2022-06-02 19:39:36 -07:00
Pokechu22
457fcbaf5e
LibusbUtils: Create ErrorWrap
2022-06-02 19:39:36 -07:00