Commit Graph

121 Commits

Author SHA1 Message Date
JosJuice dae2c14f7f DolphinQt: Turn the compress/decompress action into a dialog 2020-04-24 15:10:35 +02:00
JosJuice 8a9597e32e DiscIO: Allow converting from formats other than ISO and GCZ
The constant DESIRED_BUFFER_SIZE was determined by multiplying the
old hardcoded value 32 with the default GCZ block size 16 KiB.
Not sure if it actually is the best value, but it seems fine.
2020-04-24 15:10:35 +02:00
JMC47 a5bd263dfb
Merge pull request #8714 from JosJuice/progress-dialog-thread
DolphinQt: Run tasks that use progress dialogs on separate threads
2020-04-21 23:59:37 -04:00
JosJuice c6ee767851 DolphinQt: Run tasks that use progress dialogs on separate threads 2020-04-03 12:53:38 +02:00
Pokechu22 e11a2bda56 Delete properties dialog on close
Fixes the game file being locked until Dolphin closes.
2020-04-02 16:14:37 -07:00
Silent 4a438db2c9
Qt/GameListModel: Use native separators in File Path column 2020-03-19 18:03:35 +01:00
Pokechu22 c59120f089 Fix Load Wii System Menu not updating after performing a disc update
For a fresh install, the button was completely disabled even after the disc update; otherwise, the text on it was just out of date.
2020-03-17 19:59:48 -07:00
Eamonn Rea cd2cf137ba Use ZoomIn/ZoomOut QKeySequence in GameList 2020-03-15 14:58:33 +01:00
AlexApps99 465e7c2521 Used whole path instead of relative path 2020-03-03 11:58:59 +13:00
AlexApps99 7408c388d6 Add path to File Name column of game grid
Fixes https://bugs.dolphin-emu.org/issues/10567
2020-03-02 17:38:28 +13:00
Jordan Woyak b9f34bc822 DolphinQt: setTabKeyNavigation(false) on QTableWidget and QTableView. 2020-02-06 20:48:45 -06:00
JosJuice 9938585702 DolphinQt: Remove "Experimental" from "Export Wii Save"
It's pretty well tested at this point.
2019-11-27 17:23:58 +01:00
Léo Lam 08b191ee8e
Merge pull request #8313 from JosJuice/gamelist-xml
GameFile: Support HBC-style XML metadata
2019-11-09 22:59:26 +01:00
Connor McLaughlin 71b098a69d
Merge pull request #8399 from CookiePLMonster/gametracker-fixes
Qt: Game Tracker fixes
2019-11-08 11:22:09 +10:00
Silent a0111628fb
Fixup GameListModel::UpdateGame and columnCount
- dataChanged takes "first" and "last" indices inclusive, not exclusive
- columnCount should return 0 for valid parents
2019-10-20 23:07:08 +02:00
Silent 68694e0039
Add signals to enable/disable Refresh button
Makes it impossible to spam Refresh button and looks better overall.
2019-10-19 23:15:38 +02:00
Silent cc6ffef4a1
Add CommandType::BeginRefresh
This resolves a race condition when spamming Refresh button,
which would often end up with duplicates game entries for the entire
duration of the session.
2019-10-19 23:07:10 +02:00
Silent 5e7b95db3b
Add missing break to prevent fallthrough 2019-10-19 23:06:58 +02:00
JosJuice d8958fbdf7 GameFile: Use enums for custom/length parameters 2019-09-25 12:25:59 +02:00
JosJuice 59f27ae4e1 GameFile: Support HBC-style XML metadata
This feature was originally exclusive to the previous iteration of
DolphinQt (the one that was the reason for the current iteration
being named DolphinQt2 initially).

https://bugs.dolphin-emu.org/issues/8949
2019-09-25 12:25:33 +02:00
Lioncash fef1b84f0a DolphinQt: Replace QStringLiteral with alternatives where applicable
QStringLiterals generate a buffer so that during runtime there's very
little cost to constructing a QString. However, this also means that
duplicated strings cannot be optimized out into a single entry that gets
referenced everywhere, taking up space in the binary.

Rather than use QStringLiteral(""), we can just use QString{} (the
default constructor) to signify the empty string. This gets rid of an
unnecessary string buffer from being created, saving a tiny bit of
space.

While we're at it, we can just use the character overloads of particular
functions when they're available instead of using a QString overload.
The characters in this case are Latin-1 to begin with, so we can just
specify the characters as QLatin1Char instances to use those overloads.
These will automatically convert to QChar if needed, so this is safe.
2019-07-30 09:06:03 -04:00
Lioncash c0c0e412e0 Core/ConfigManager: Use forward declarations where applicable
Avoids dragging in IniFile, EXI device and SI device headers in this header which is
quite widely used throughout the codebase.

This also uncovered a few cases where indirect inclusions were being
relied upon, which this also fixes.
2019-06-07 19:54:39 -04:00
Techjar ff972e3673 Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
8times9 8c37214bee Qt/GameList: Set consistent capitalization for context menu 2019-03-28 21:22:46 -05:00
Jordan Woyak 725d34b2f0 DolphinQt/InputCommon: Fix a few memory leaks. 2019-03-17 18:31:41 -05:00
spycrab 90522a7666 Qt/GameList: Implement 'Open gamecube save folder' 2019-03-15 14:22:54 +01:00
spycrab 70da86f1c3 Qt: Use ModalMessageBox everywhere 2019-03-04 21:53:02 +01:00
Tilka 8d59d1bb11
Merge pull request #7798 from ShFil119/impr/empty
Use empty instead of size
2019-02-13 01:59:43 +00:00
Filip Gawin 49fe9f5db1 Use empty instead of size 2019-02-13 00:03:49 +01:00
Tillmann Karras 74c5e60327 DolphinQt: show game descriptions in one line 2019-02-03 22:32:36 +00:00
Anthony e05cc3f61d
Merge pull request #7718 from cristian64/display_listcolumns_via_rightclick_on_header
Qt/MainWindow: Also display "List Columns" menu via right-click on table's header.
2019-02-03 12:41:39 -08:00
Tilka a95b6e1b9b
Merge pull request #7735 from spycrab/qt_modal
Qt: Make more messages modal
2019-02-03 01:30:03 +00:00
Tilka 6dc16dda26
Merge pull request #7750 from jordan-woyak/gamelist-less-padding
DolphinQt: Reduce the padding between gamelist items.
2019-02-02 12:41:06 +00:00
Jordan Woyak efd5c36773 DolphinQt: Display game list file sizes with an asterisk when file-size differs from volume-size (e.g. when they are compressed). 2019-01-28 14:44:25 -06:00
Jordan Woyak 3db904baba DolphinQt: Reduce the padding between gamelist items. 2019-01-27 14:00:22 -06:00
spycrab f908612452 DolphinQt: Fix some warnings 2019-01-25 17:21:38 +01:00
spycrab 787f2c6bd7 Qt: Make more messages modal 2019-01-25 16:16:27 +01:00
Christian Aguilera 9a1a98a9f6 Qt/MainWindow: Also display "List Columns" menu via right-click on table's header. 2019-01-21 21:06:04 +00:00
Léo Lam 634ef78a26
Merge pull request #7705 from cristian64/master
Fixed crash when dereferencing the potential null pointer returned by GetSelectedGame().
2019-01-16 18:51:11 +01:00
Christian Aguilera ee5e2fd9f9 Fixed crash when dereferencing the potential null pointer returned by GetSelectedGame(). 2019-01-16 09:25:47 +00:00
JosJuice bd665aad5d Automatic disc change for 2-disc games 2019-01-04 09:24:38 +01:00
Jordan Woyak 88e588673b Qt Game List: Sort game titles "naturally". e.g. 10 comes after 9. 2019-01-01 06:06:02 -06:00
Pierre Bourdon 98b0efb6de
Merge pull request #7499 from JosJuice/purge-game-list-cache
DolphinQt: Implement "Purge Game List Cache"
2018-10-28 17:00:04 +01:00
JosJuice 8bbec31295 DolphinQt: Implement "Purge Game List Cache"
This is a missing feature from DolphinWX.
2018-10-25 08:29:54 +02:00
Z1ni d7640f5929 Qt/GameList: Cancel ISO compression when the user cancels the save dialog 2018-10-14 21:04:43 +03:00
spycrab 6e873c6e06 Qt/GameList: Implement tag system 2018-10-05 08:22:51 +02:00
Techjar bb598529be Qt/GameList: Make grid view scale persistent 2018-09-02 18:22:44 -04:00
spycrab 2ea6cc66ba Qt/GridProxyModel: Ensure uniform sizes in cover mode 2018-08-19 17:13:29 +02:00
booto aef446697d GameList: QSortFilterProxyModel should provide strict weak ordering 2018-08-08 23:59:58 -04:00
spycrab 8fb3085b07 Revert "Revert "Qt/GameList: Add option to show covers in grid mode"" 2018-07-30 03:16:37 +02:00