Commit Graph

38350 Commits

Author SHA1 Message Date
JMC47 b7310a180f
Merge pull request #11170 from JosJuice/jit64-dispatcher-no-check
Jit64: Add dispatcher_no_timing_check jump target
2022-10-22 06:19:00 -04:00
JMC47 55d269c9e0
Merge pull request #11190 from jordan-woyak/shinkansen-ui-button-order
WiimoteEmu: Shinkansen Tweaks
2022-10-22 05:21:00 -04:00
JosJuice 812067ab7c JitArm64: Move ps instructions from fp_arith to ps_arith
This lets us simplify fp_arith without making ps_arith much more
complicated.

No behavior change.
2022-10-22 11:15:41 +02:00
JosJuice 554a2fd332 JitArm64: Merge ps_mulsX and ps_maddXX
They have a lot of shared code, most notably the code for rounding c.

No behavior change.
2022-10-22 11:12:19 +02:00
JMC47 2153276ab9
Merge pull request #10046 from JosJuice/jitarm64-improve-const-stores
JitArm64: FIFO optimization improvements
2022-10-22 05:03:43 -04:00
JMC47 bc4d08047d
Merge pull request #10979 from tellowkrinkle/QuartzWindowSpeed
InputCommon:QuartzKB&M: Use KVO to watch window position
2022-10-22 04:55:12 -04:00
JMC47 4bf8a2393c
Merge pull request #11179 from OatmealDome/mvk-1.2.0
MoltenVK: Update to version 1.2.0
2022-10-22 04:53:01 -04:00
JMC47 5f1b7012ed
Merge pull request #10853 from RedStoneMatt/master
Kirby's Return to Dreamland "Bypass Metafortress" patch ported to PAL
2022-10-22 04:45:13 -04:00
Markus Wick 7a2256469e
Merge pull request #11127 from JosJuice/aarch64-jitasm-macro-op
JitAsm64: Reorder instructions in routines to allow macro-op fusion
2022-10-22 10:31:54 +02:00
Markus Wick 583c2b8a0c
Merge pull request #11181 from JosJuice/jitarm64-25-bit-urshr
JitArm64: Reimplement Force25BitPrecision
2022-10-22 10:26:07 +02:00
Markus Wick 5c7b5514ed
Merge pull request #11148 from JosJuice/jitarm64-remove-cdts-inst
JitArm64: Remove unnecessary instruction from ConvertDoubleToSingle
2022-10-22 10:10:23 +02:00
JosJuice 4dbf0b8e90 JitArm64: Reimplement Force25BitPrecision
The previous implementation of Force25BitPrecision was essentially a
translation of the x86-64 implementation. It worked, but we can make a
more efficient implementation by using an AArch64 instruction I don't
believe x86-64 has an equivalent of: URSHR. The latency is the same as
before, but the instruction count and register count are both reduced.
2022-10-22 10:03:52 +02:00
Jordan Woyak d9d6428189 WiimoteEmu: Replace shinkansen MixedTriggers with Triggers. 2022-10-22 02:42:40 -05:00
Jordan Woyak d705b8d4b8 WiimoteEmu: Reorder shinkansen buttons in UI. 2022-10-22 02:37:28 -05:00
Markus Wick bba38a3642
Merge pull request #11182 from JosJuice/aarch64-emit-shift-imm
Arm64Emitter: Combine immh and immb for Emit(Scalar)ShiftImm
2022-10-22 09:23:06 +02:00
JMC47 19e25e32a1
Merge pull request #11175 from b3rru/patch-2
GZLP01.ini – Update Cheatcode to Remove Distance Blur
2022-10-22 03:20:24 -04:00
JMC47 091b448209
Merge pull request #11156 from dvessel/soulcalibur2ini
Remove outdated SoulCalibur 2 ini.
2022-10-22 03:09:14 -04:00
JMC47 b331b017a1
Merge pull request #11187 from jordan-woyak/wiiu-adapter-cleanups
GCAdapter: Code cleanups.
2022-10-22 02:36:30 -04:00
Jordan Woyak 5ed0543430 GCAdapter: Process pad state in read thread and other general cleanups. 2022-10-22 00:38:59 -05:00
Shawn Hoffman 2b43f96899 WinUpdater: Defer modifying any files until Updater.exe
Fixes https://bugs.dolphin-emu.org/issues/12151
2022-10-21 19:14:00 -07:00
Léo Lam 79e09c3731
Merge pull request #11186 from GaryOderNichts/ios/device_creation
IOS::HLE::Kernel::InitIPC: Replace s_ios check with Core::IsRunning
2022-10-21 21:17:58 +02:00
GaryOderNichts 2fb45660b3 IOS::HLE::Kernel::InitIPC: Replace s_ios check with Core::IsRunning 2022-10-21 20:38:02 +02:00
JMC47 00e23da607
Merge pull request #11051 from shuffle2/update-vcredist
WinUpdater: Check OS and VC++ Redist versions
2022-10-21 13:55:51 -04:00
JMC47 9222956acd
Merge pull request #10859 from tellowkrinkle/UniformBufferSize
VideoCommon: Increase uniform stream buffer size to 64mb
2022-10-20 17:13:31 -04:00
JosJuice 84375a91d9 Arm64Emitter: Combine immh and immb for Emit(Scalar)ShiftImm
This simplifies the callers of EmitShiftImm and EmitScalarShiftImm.
2022-10-19 20:20:39 +02:00
OatmealDome 68b33b9718 MoltenVK: Update framebuffer fetch patch for 1.2.0 2022-10-18 17:52:06 -04:00
OatmealDome 4b790b10ae Revert "MoltenVK: Add patch to resolve a crash on macOS Mojave"
This reverts commit dae3bf9a7d.
2022-10-18 17:43:18 -04:00
OatmealDome 0928060a23 MoltenVK: Update to version 1.2.0 2022-10-18 17:40:43 -04:00
JMC47 9aece1810c
Merge pull request #10836 from iwubcode/d3d_uint_fix
VideoCommon: fix uint shader compiler error when using d3d
2022-10-18 12:12:08 -04:00
Léo Lam ee5a93c6b8
Merge pull request #11177 from Lobsterzelda/simplify-device-save-state
IOS: Simplify IOS::HLE::Device savestate method
2022-10-18 08:36:50 +02:00
Lobsterzelda 486a523e0d IOS: Simplify IOS::HLE::Device savestate method 2022-10-17 23:11:04 -04:00
TellowKrinkle 6fd933915b VideoBackends:Vulkan: Improve backend multithreading
Makes the multiple threads actually able to run at the same time
2022-10-17 00:05:35 -05:00
Admiral H. Curtiss 10f973a87f
Merge pull request #11122 from K0bin/descriptor-overhaul
VideoBackends:Vulkan: Allocate descriptor pools as needed
2022-10-17 04:25:35 +02:00
b3rru 92917061a8
GZLP01.ini – Update cheatcode to Remove Distance Blur
The old code caused the black and white effect in some rooms not to work. The new one works properly.
2022-10-16 22:36:17 +02:00
Admiral H. Curtiss 892ab87e65
Merge pull request #11174 from AdmiralCurtiss/news-channel-fix
IOS/NetKDRequest: Don't abort on first unset bit in subtask mask.
2022-10-16 21:14:43 +02:00
Admiral H. Curtiss 9992a198f1
IOS/NetKDRequest: Don't abort on first unset bit in subtask mask. 2022-10-16 20:43:59 +02:00
Admiral H. Curtiss 02abc086c6
Merge pull request #11171 from AdmiralCurtiss/fatfs-zero-init
Zero-initialize structures passed to FatFs functions.
2022-10-16 18:13:31 +02:00
Admiral H. Curtiss cbc96adfd2
VFFUtil: Invalidate window on mount. 2022-10-16 18:06:51 +02:00
Admiral H. Curtiss b1725dfb33
Zero-initialize structures passed to FatFs functions. 2022-10-16 17:12:04 +02:00
Robin Kertels 6992b0d8e1
VideoBackends:Vulkan: Allocate descriptor pools as needed 2022-10-16 17:04:35 +02:00
JosJuice 09f9a58859 Jit64: Add dispatcher_no_timing_check jump target
The new `dispatcher_no_timing_check` is the same as `dispatcher_no_check`
except it includes the "stepping check" in debug mode. This lets us avoid
the `m_enable_debugging ? dispatcher : dispatcher_no_check` dance.
2022-10-16 11:22:34 +02:00
Admiral H. Curtiss c0476fdac3
Merge pull request #11072 from SketchMaster2001/wiiconnect24
Add initial WiiConnect24 support
2022-10-16 04:31:28 +02:00
SketchMaster2001 e413d7f5ec
Add initial WiiConnect24 support 2022-10-16 04:19:36 +02:00
Admiral H. Curtiss fbe782f1a9
Merge pull request #11077 from JosJuice/jitasm-no-breakpoint
Jit64: Remove breakpoint check from JitAsm.cpp
2022-10-16 04:02:12 +02:00
JosJuice 351d095fff JitArm64: Optimize a few tail calls
Maybe "tail call" isn't quite the right term for what this code
is doing, since it's jumping to the dispatcher rather than
returning, but it's the same optimization as for a tail call.
2022-10-15 21:45:44 +02:00
JosJuice 2a5f4a2390 Jit64: Don't use fregsIn in HandleNaNs
fregsIn will include FD for double-precision instructions, since for
dependency tracking purposes the instruction does read the upper
half of FD. This is not what we want in HandleNaNs.

The consequence of this bug is that if an instruction was supposed to
output a NaN and FD happens to contain a NaN and FD happens to be the
same register as an unused register in the instruction encoding, the
NaN in FD could get used as the output instead of the correct NaN.
This isn't known to affect any games, which isn't especially surprising
considering that there's only one game that needs AccurateNaNs anyway.
2022-10-15 18:11:40 +02:00
Admiral H. Curtiss cd1f89a02b
Merge pull request #11138 from JosJuice/jit64-quiet-nans
Jit64: Turn SNaN into QNaN in HandleNaNs
2022-10-15 18:06:40 +02:00
Admiral H. Curtiss 85f7cf7c1e
Merge pull request #11169 from JosJuice/jit64-speculative-constants-dispatcher
Jit64: Jump to dispatcher_no_check from InitializeSpeculativeConstants
2022-10-15 17:46:22 +02:00
JosJuice ec6a4115eb Jit64: Jump to dispatcher_no_check from InitializeSpeculativeConstants
Jumping to `dispatcher` requires first subtracting the downcount,
otherwise `dispatcher` may unpredictably jump to CoreTiming::Advance,
which could break determinism compatibility with JitArm64. We should
jump to `dispatcher_no_check` instead.
2022-10-15 17:21:38 +02:00
JosJuice b9aed428e8 Jit64: Remove breakpoint check from JitAsm.cpp
The breakpoint check in Jit.cpp makes it redundant.

Normally this redundant check doesn't cause any issues, but if you
create a breakpoint and enable logging without breaking, you get two
log messages if the breakpoint is at the beginning of a block. See
https://bugs.dolphin-emu.org/issues/13044.

This is also a tiny performance improvement for when debugging is
active, since we no longer check for breakpoints for blocks that never
had any breakpoints to begin with.
2022-10-15 17:06:32 +02:00