JosJuice
e002fcdf2f
PowerPC: Use SPR_LR constant in an additional location
2025-06-20 10:42:47 +02:00
JosJuice
8c643693a9
PowerPC: Add missing SDRUpdated/MSRUpdated calls
2025-06-20 10:42:43 +02:00
TryTwo
c9b815526c
Debugger CodeViewWidget: Add context options for making and managing Notes. Add popup dialog for editing functions and notes.
2025-06-19 18:00:10 -07:00
TryTwo
78065359bb
Debugger CodeWidget : Add search box for notes.
2025-06-19 17:55:45 -07:00
TryTwo
040d9a4336
Debugger symbols: Add new symbol type: Notes.. Notes are for naming single instructions, or small groups of instructions.
...
Notes are separate from function symbols, and can be searched separately.
Unlike functions, notes of different length can overlap each other.
In the instruction window, a note will always display over the function symbol.
2025-06-19 17:55:35 -07:00
Dentomologist
e21ae90073
MainWindow: Show hardcore mode error for recording playback
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Show an error message when attempting to play an input recording while
RetroAchievements hardcore mode is active, instead of silently doing
nothing.
2025-06-17 12:21:39 -07:00
Jordan Woyak
413b7475ec
Merge pull request #13762 from Dentomologist/dolphinqt_add_vcxproj_clinclude
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DolphinQt: Add DolphinQt.vcxproj ClInclude line
2025-06-17 13:06:04 -05:00
Dentomologist
e8c9c7a403
DolphinQt: Add DolphinQt.vcxproj ClInclude line
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Add a missing ClInclude line in DolphinQt.vcxproj for
NonAutodismissibleMenu.h. Missing the ClInclude doesn't break
compilation, but prevents various IntelliSense features in Visual
Studio from working properly with the file.
2025-06-16 23:11:11 -07:00
Dentomologist
c488545091
GameListModel: Update tag list and sorting immediately
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Emit the dataChanged signal when adding or removing tags from a game.
This both updates the contents of the game's Tags column immediately
(instead of having to wait for the context menu to be closed), and
updates the sorting if games are being sorted by the Tags column.
2025-06-16 22:58:30 -07:00
Dentomologist
2fd74990b7
Qt: Use NonAutodismissibleMenu in more places
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Use NonAutodismissibleMenu for MenuBar's Options, JIT, and
Tools->"Connect Wii Remotes" menus, as well as for the Tags menu in
GameList's context menu.
NonAutodismissibleMenu allows users to check or uncheck multiple
checkable menu items without closing the menu between selections.
2025-06-16 22:56:26 -07:00
Dentomologist
ab25632992
ThreadWidget: Don't set fixed width on QLineEdits
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Fix clipping of QLineEdit contents by having them take up half the grid
width instead of trying to match the contents width in an unreliable
manner.
2025-06-16 22:33:20 -07:00
Dentomologist
6a0d8ca3f8
MenuBar: Rename menu variable
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The Tools menu has a number of submenus, so rename menu to
connect_wii_remotes_menu for clarity.
2025-06-16 21:06:55 -07:00
Jordan Woyak
28a6eb26cc
Merge pull request #13703 from jordan-woyak/map-and-calibrate
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DolphinQt/InputCommon: Make the "Calibrate" button also map inputs.
2025-06-15 15:45:04 -05:00
Jordan Woyak
3a94289ad6
Merge pull request #13744 from JoshuaVandaele/windows-specific-getdevicename
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Host: Implement a Windows-only implementation of `GetDeviceNameFromVIDPID`
2025-06-15 15:44:31 -05:00
Jordan Woyak
2fb66e9708
Merge pull request #12938 from tygyh/Split-IsTranslatedRAMAddress
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Core/PowerPC: Split 'IsRAMAddress' method into 'IsEffectiveRAMAddress' and 'IsPhysicalRAMAddress' methods
2025-06-14 17:12:24 -05:00
Jordan Woyak
83beebaf8b
DolphinQt/InputCommon: Move some calibration logic to InputCommon and make the "Calibrate" button also map inputs.
2025-06-14 16:29:25 -05:00
Dr. Dystopia
6591fa3751
Core/PowerPC: Split 'IsRAMAddress' method into 'IsEffectiveRAMAddress' and 'IsPhysicalRAMAddress' methods
2025-06-14 23:29:03 +02:00
Jordan Woyak
0780458069
InputCommon: Make InputDetector::Start take a span instead of a vector.
2025-06-14 16:28:09 -05:00
Jordan Woyak
11c3f7ea8d
InputCommon: Fix occasional misidentification of analog input detection.
2025-06-14 16:28:09 -05:00
Jordan Woyak
344080b7a9
DolphinQt: Fix ControllersPane group box spacing.
2025-06-14 16:26:09 -05:00
Jordan Woyak
89b8edea03
DolphinQt: Move graphics config to main Settings window.
2025-06-14 16:26:09 -05:00
Dr. Dystopia
ca8f9b672b
Source: Remove redundant lambda parameter lists
2025-06-14 10:19:31 +02:00
Joshua Vandaële
d93245cc7a
Host: Implement a Windows-only implementation of `GetDeviceNameFromVIDPID`
2025-06-13 17:46:53 +02:00
JMC47
a163877413
Merge pull request #13746 from LillyJadeKatrin/retroachievements-hardcore-changed
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MainWindow - Avoid excessive emulation state changes
2025-06-10 17:32:04 -04:00
LillyJadeKatrin
417badc55c
MainWindow - Avoid excessive emulation state changes
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Updates the Hardcore Changed callback to only signal EmulationStateChanged if the new Hardcore Mode setting is different from the previous one.
2025-06-10 16:03:14 -04:00
JMC47
1526c06133
Merge pull request #13658 from jordan-woyak/vk-present-done-race
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Vulkan: Eliminate m_last_present_done flag.
2025-06-09 00:10:31 -04:00
JMC47
7ad85e875d
Merge pull request #13738 from Tilka/convert_banner
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QtUtils/ImageConverter: simplify
2025-06-09 00:10:03 -04:00
JMC47
42d5f2b705
Merge pull request #13702 from CostPerUnit/master
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MappingWidget: Add Advanced Configuration Button to Point And Point Passthrough "Enable" boxes
2025-06-09 00:09:35 -04:00
JMC47
5064b615ba
Merge pull request #13737 from LillyJadeKatrin/retroachievements-gamecube-bulk-fix
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AchievementManager - Fix Gamecube Bulk Copy
2025-06-08 13:08:02 -04:00
JMC47
33b529a510
Merge pull request #13719 from LillyJadeKatrin/retroachievements-wii-menu-fix
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AchievementManager - Block Wii Menu Exploits
2025-06-08 13:04:27 -04:00
JMC47
8c3ca46988
Merge pull request #13676 from LillyJadeKatrin/retroachievements-allowlist-test-improvements
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RetroAchievements: Updated PatchAllowlistTest to generate new allowlist
2025-06-08 12:56:19 -04:00
JosJuice
1b7d42f775
AudioCommon: Re-add missing includes
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7c237bb
("AudioCommon: Remove unused includes") removed some includes
that were in fact in use.
2025-06-08 11:35:02 +02:00
JMC47
24b0bf01d5
Merge pull request #12836 from JosJuice/opensles-buffer-size
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Android: Ask system for optimal audio buffer size and sample rate
2025-06-07 23:07:37 -04:00
Tilka
19fbbf0dba
Merge pull request #13727 from JoshuaVandaele/fmt-11.2.0-localtime-deprec
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fmt: Replace deprecated `fmt::localtime` usage with `Common::LocalTime`
2025-06-08 04:04:37 +01:00
Jordan Woyak
1786e34bd3
Merge pull request #13665 from jordan-woyak/dark-mode-filter
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DolphinQt: Replace widespread SetQWidgetWindowDecorations calls with an event filter.
2025-06-07 18:19:13 -05:00
Jordan Woyak
65f3ba70f5
Merge pull request #13522 from tygyh/Enforce-overriding-destructor-style-Core&UnitTests
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Core & UnitTests: Make overriding explicit and remove redundant virtual specifiers on overriding destructors
2025-06-07 17:55:14 -05:00
Jordan Woyak
ec52a74967
Merge pull request #13023 from tygyh/Replace-ties-with-structured-bindings
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UnitTests: Replace ties with structured bindings
2025-06-07 17:50:34 -05:00
Jordan Woyak
8b7669550f
Merge pull request #13454 from tygyh/Use-constants-DolphinQt-FifoAnalyzer
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DolphinQt/FIFO/FIFOAnalyzer: Make parameters, arguments etc. constant
2025-06-07 17:50:08 -05:00
Jordan Woyak
46e66fe945
Merge pull request #13544 from tygyh/DolphinNoGUI-Replace-deprecated-signal-header
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DolphinNoGUI: Apply style-alignment refactorings
2025-06-07 17:47:11 -05:00
Jordan Woyak
056ece6f29
Merge pull request #13697 from tygyh/AudioCommon/Remove-unused-includes
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AudioCommon: Remove unused includes
2025-06-07 17:45:50 -05:00
Jordan Woyak
a07a2fe398
Merge pull request #13698 from tygyh/AudioCommon/Remove-unused-qualifiers-and-make-variables-constant
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AudioCommon: Remove unused qualifiers and make variables constant
2025-06-07 17:45:33 -05:00
Tillmann Karras
61e8fa060b
QtUtils/ImageConverter: simplify
2025-06-07 23:06:07 +01:00
Jordan Woyak
6da3f5f26a
InputCommon: Update to use SDL3 and bump the SDL submodule in Externals to release-3.2.16.
2025-06-07 16:27:54 -05:00
Jordan Woyak
5906512847
DolphinQt: Replace widespread SetQWidgetWindowDecorations calls with an event filter.
2025-06-07 16:15:34 -05:00
JMC47
52fcdde485
Merge pull request #13386 from iwubcode/resource_manager_system
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VideoCommon: add resource manager, tracks resources to load assets in optimal way and manage memory
2025-06-07 15:51:34 -04:00
JMC47
5eb61024c6
Merge pull request #13740 from JoshuaVandaele/bsod-fix-i-hope
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Host: Clean up device handle in all cases
2025-06-07 12:27:49 -04:00
Admiral H. Curtiss
a27b845514
Merge pull request #13710 from TryTwo/UI_Sliders_Update
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Advanced Panel convert QSliders into ConfigSliders
2025-06-07 17:39:40 +02:00
Admiral H. Curtiss
1b1ca019a4
Merge pull request #13724 from SuperSamus/gamelist-properties-noduplicates
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GameList: Prevent opening Properties multiple times for the same game
2025-06-07 17:24:50 +02:00
Joshua Vandaële
241834709b
Host: Clean up device handle
2025-06-07 16:55:45 +02:00
LillyJadeKatrin
c68549e9ef
AchievementManager - Load unknown games
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Prior to this change, any game unrecognized by RetroAchievements would ultimately result in the game being "Closed" by AchievementManager. As a result, if any game was run while in this state without any other closing being done, AchievementManager would simply load it like a new game, despite memory already being accessed.
However, testing and documentation determined that the rcheevos client doesn't actually complain when it fails to hash a game; it just runs this as "Unidentified Game" with RA ID = 0. As such, this change utilizes that in AchievementManager to differentiate between no software running and unidentified software running.
As a result of this, now LoadGame needs to be called for every piece of runnable software, supported format or otherwise. If a supported format is not available, LoadGame can now be called with a nullptr to ensure that rcheevos still properly sets up an unidentified game.
2025-06-07 07:02:24 -04:00
LillyJadeKatrin
5545a386cf
AchievementManager - Fix Gamecube Bulk Copy
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The memory copy algorithm (only needed for RetroAchievements devs) was broken for Gamecube as it assumed EXRAM size was zero when in reality it's using ARAM. For the time being, we do not need to use or access ARAM so instead this sets that value to zero for Gamecube titles.
2025-06-07 07:00:47 -04:00
JosJuice
185b080f03
Merge pull request #13142 from JosJuice/fifo-window-starting-stopping
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DolphinQt: Call FIFOPlayerWindow::UpdateControls for Starting/Stopping
2025-06-07 10:43:19 +02:00
iwubcode
c3d3b81533
VideoCommon: remove 'GetByteSizeInMemory()' from custom asset, it is not needed anymore
2025-06-06 23:03:02 -05:00
iwubcode
774a84a953
VideoCommon: avoid race conditions with asset load/unload by moving the lock to the entire function, favor atomics for the memory/time getters
2025-06-06 23:03:02 -05:00
iwubcode
b3f50c969e
VideoCommon: rename m_bytes_loaded in asset library to bytes_loaded
2025-06-06 23:03:02 -05:00
iwubcode
3b83907b88
VideoCommon: update CustomAsset's load time to be before the load occurs (this prevents issues where the load time might be incorrectly inflated by long load operations)
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Co-authored-by: Jordan Woyak <jordan.woyak@gmail.com>
2025-06-06 23:03:02 -05:00
iwubcode
d940d62cae
VideoCommon: watch texture pack folder for texture reloads (from dynamic input textures)
2025-06-06 23:03:02 -05:00
iwubcode
7afa9e6c6f
VideoCommon: use CustomResourceManager in the texture cache and hook up to our hires textures
2025-06-06 23:03:02 -05:00
iwubcode
12d178a8df
VideoCommon: initialize and shutdown the CustomResourceManager when the video thread initializes and shuts down
2025-06-06 23:03:02 -05:00
iwubcode
f910c1d934
Core: add CustomResourceManager to System
2025-06-06 23:03:02 -05:00
iwubcode
70abcb2030
VideoCommon: add resource manager and new asset loader; the resource manager uses a least recently used cache to determine which assets get priority for loading. Additionally, if the system is low on memory, assets will be purged with the less requested assets being the first to go. The loader is multithreaded now and loads assets as quickly as possible as long as memory is available
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Co-authored-by: Jordan Woyak <jordan.woyak@gmail.com>
2025-06-06 23:03:02 -05:00
iwubcode
d8ea31ca46
VideoCommon: rename GameTextureAsset into TextureAsset and make it only contain CustomTextureData. Move validation and load logic to individual functions
2025-06-06 23:03:02 -05:00
iwubcode
2ae43324cb
VideoCommon: move AssetMap to a types header file, so it can be pulled in without the DirectFilesystemAssetLibrary dependencies, the header will be expanded later
2025-06-06 23:03:02 -05:00
iwubcode
7d59c2743d
Common: Add class 'FilesystemWatcher' that is used to watch paths and receive callbacks about filesystem level events for anything under that path
2025-06-06 23:03:02 -05:00
iwubcode
8113399b68
Externals: add watcher, a library used to watch a filesystem location for changes
2025-06-06 23:03:02 -05:00
iwubcode
bafe78203d
VideoCommon: remove 'GetLastAssetWriteTime' and switch to a steady_clock for asset times
2025-06-06 23:03:02 -05:00
iwubcode
15f125ebee
VideoCommon: change asset loading to return the number of bytes loaded instead of a pass/fail
2025-06-06 23:03:02 -05:00
iwubcode
316740daed
VideoCommon: add 'Unload' functionality to CustomAsset
2025-06-06 23:03:02 -05:00
Dentomologist
2a7e8a4003
DolphinQt: Remove redundant window hints
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Remove window hints clearing the flag Qt::WindowContextHelpButtonHint,
which is already off by default in Qt 6.
In Qt 5 this flag was set by default for QDialogs, and on Windows put a
? button in the corner of the title bar allowing users to activate Qt's
QWhatsThis help system for a given widget. Since we don't set that text
the ? button was useless and so we hid it manually.
2025-06-06 19:35:13 -07:00
iwubcode
9ec69b5925
VideoCommon: add a handle to custom asset, this is an id that is only relevant for a particular game session but is slightly faster as a numeric value for lookups than the traditional asset id
2025-06-06 19:20:25 -05:00
iwubcode
d7de49ccf6
Core / VideoCommon: Remove original custom asset loader
2025-06-06 19:20:25 -05:00
JMC47
5ec5db9240
Merge pull request #13392 from jordan-woyak/frame-pacing-accurate-time
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CoreTiming: Add setting to pursue accurate overall emulation runtime
2025-06-06 19:17:44 -04:00
JMC47
974c56d3c5
Merge pull request #13731 from iwubcode/pixel_shader_gen_fix_complete_initialize
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VideoCommon: ensure pixel shader gen input structure is completely initialized
2025-06-06 19:08:57 -04:00
JMC47
b1d114f7f7
Merge pull request #13730 from jordan-woyak/controllers-on-main-config-dialog
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DolphinQt: Move "Controllers" to main settings window.
2025-06-06 18:54:12 -04:00
Javier Martinez
d766c527c7
Common: Replace Contains and ContainsSubrange with C++23 std::ranges equivalents
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Common: Use feature macros for better compatibility
Common/Contains.h: fix linting issue
Common/Contains.h: Add C++23 TODO
Common/Contains.h: Fix comment lint issue.
2025-06-05 19:18:08 -04:00
Jordan Woyak
a0611b512b
Merge pull request #13713 from Dentomologist/filesystemwidget_center_header_text
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FilesystemWidget: Center header text
2025-06-05 14:34:36 -05:00
Admiral H. Curtiss
ea959f2651
DSP/Jit: Don't return to dispatcher if no exception was generated
2025-06-05 20:57:27 +02:00
Admiral H. Curtiss
a43fc68452
DSPAnalyzer: Set store instructions as potentially generating exceptions
2025-06-05 19:10:42 +02:00
iwubcode
ae26b38fc0
VideoCommon: fix pixel shader gen error about structure not being fully initialized
2025-06-05 01:37:45 -05:00
Jordan Woyak
b9bea58f0f
DolphinQt: Move "Controllers" to main settings window.
2025-06-04 19:33:01 -05:00
JosJuice
b7fb2fa737
Merge pull request #13728 from JosJuice/android-uses-microphone
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Android: Add android.hardware.microphone to manifest
2025-06-04 23:37:17 +02:00
Martino Fontana
2de9122b5f
GameList: Prevent opening Properties multiple times for the same game
2025-06-04 23:11:09 +02:00
JMC47
8665b22822
Merge pull request #13651 from jordan-woyak/config-list
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DolphinQt: Change Config QTabWidget into a QListWidget and QStackedWidget.
2025-06-04 16:01:51 -04:00
Dr. Dystopia
bae0e5f67a
DolphinNoGUI: Make override explicit
2025-06-04 21:49:29 +02:00
Dr. Dystopia
2ae928ca79
DolphinNoGUI: Make parameters constant
2025-06-04 21:49:15 +02:00
Dr. Dystopia
f04f659710
DolphinNoGUI: Replace C-style cast with `reinterpret_cast`
2025-06-04 21:49:01 +02:00
Dr. Dystopia
ec1d659363
DolphinNoGUI: Make classes final
2025-06-04 21:48:53 +02:00
Dr. Dystopia
c37933932d
DolphinNoGUI: Make variables constant
2025-06-04 21:48:40 +02:00
Dr. Dystopia
23af1e025b
DolphinNoGUI: Make function static
2025-06-04 21:30:59 +02:00
Dr. Dystopia
135b6840e5
DolphinNoGUI: Remove unused include directives
2025-06-04 21:30:59 +02:00
Dr. Dystopia
e3df00b7f4
DolphinNoGUI: Make variables constexpr
2025-06-04 21:30:59 +02:00
Dr. Dystopia
71da0f2d24
DolphinNoGUI: Replace deprecated `signal.h` header
2025-06-04 21:30:59 +02:00
JosJuice
5d2518d490
Android: Add android.hardware.microphone to manifest
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Google Play is now blocking distribution for Android TV unless we
explicitly set the android.hardware.microphone hardware feature as
android:required="false", because it's inferring
android.hardware.microphone from the android.permission.RECORD_AUDIO we
added for Wii Speak emulation, with android:required defaulting to true.
I was under the belief that setting android:required="false" on
android.permission.RECORD_AUDIO would solve this, but looking closer at
the definition of <uses-permission>, it doesn't actually support
android:required attributes, so that presumably has no effect.
2025-06-04 21:30:51 +02:00
JMC47
3f090dd474
Merge pull request #13681 from iwubcode/material_overhaul_custom_vertex
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VideoCommon: move vertex shader gen logic to a 'process_vertex()' for use in future custom shaders
2025-06-04 15:27:47 -04:00
JMC47
8def02072b
Merge pull request #13379 from JoshuaVandaele/system-ng
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Use minizip-ng in non-compatibility mode
2025-06-04 15:21:05 -04:00
Jordan Woyak
19a3f25a71
Merge pull request #13723 from Dentomologist/wavefile_add_prefix_to_member_variables
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WaveFile: Add m_ prefix to member variables
2025-06-04 13:11:14 -05:00
Joshua Vandaële
4b65cc9a4c
fmt: Replace deprecated `fmt::localtime` usage with `Common::LocalTime`
2025-06-04 13:32:12 +02:00
Dentomologist
61ccdb0a3c
WaveFile: Add m_ prefix to member variables
2025-06-01 11:41:09 -07:00
Dr. Dystopia
8192d9d2a9
Make parameters, arguments etc. constant
2025-05-31 20:57:54 +02:00
Jordan Woyak
31d0756808
Config: Make s_callbacks_lock recursive to fix hardcore mode deadlock.
2025-05-30 17:33:01 -05:00