Commit Graph

9 Commits

Author SHA1 Message Date
Tillmann Karras 884a38f04d DolphinTool: print title IDs in hex 2024-08-16 18:39:23 +01:00
Lexi Larkin 71dfa66d8b Tool/Header: Add JSON output mode; game data 2023-11-28 08:49:28 +00:00
Admiral H. Curtiss 79d5850e6a
Merge pull request #11960 from Minty-Meeo/dolphin-tool-code-review-4
DolphinTool: Use {fmt} library
2023-06-17 14:18:21 +02:00
get e67c196d2a DolphinTool: Less string copies 2023-06-16 21:51:06 -05:00
get 410c4ffe75 DolphinTool: Use {fmt} library 2023-06-16 21:45:59 -05:00
get 969eeb4b52 DolphinTool: Use EXIT_SUCCESS and EXIT_FAILURE 2023-06-16 21:00:10 -05:00
get 25c020cbe2 DolphinTool: Ditch OOP design 2023-06-16 20:39:16 -05:00
get 31e78c40a1 DolphinTool: Sensible changes 2023-06-16 18:28:03 -05:00
Minty-Meeo deba9ce256 Added a way to check Block Size, Compression Method, and Compression Level flags to dolphin-tool
New dolphin-tool command: "header"
-b / --block_size
-c / --compression
-l / --compression_level

Informative RVZ/WIA header2 value "compression_level" is now a s32 instead of a u32, because negative compression is a thing.

Speaking of, it is now possible to use negative compression levels in dolphin-tool's convert command (not the GUI, though).
2022-03-19 17:13:28 -05:00