JMC47
88122ae956
Merge pull request #13715 from icup321/master
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GameINI: Disable Dual Core for more games
2025-06-01 02:57:17 -04:00
Tillmann Karras
2849173984
GameSettings: auto-disable immediate XFB for Dokapon Kingdom
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This avoids flickering throughout the game.
2025-06-01 03:06:35 +01:00
icup321
2604d73733
GameINI: Disable Dual Core for more games
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Disable Dual Core for more games that are known to crash/freeze.
2025-05-28 06:14:35 -04:00
JMC47
53b54406bd
Merge pull request #13690 from icup321/master
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GameINI: Disable icache for The Ant Bully [Wii]
2025-05-26 21:12:17 -04:00
OatmealDome
f5d7b1fb4c
Merge pull request #13644 from dreamsyntax/gup-disable-dualcore
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GameINI: Disable Dual Core for Shadow the Hedgehog
2025-05-26 13:58:54 -04:00
JMC47
69af10ef86
Merge pull request #13663 from dreamsyntax/spiderman-heuristic
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GameINI: Spider-Man SuggestedAspectRatio to 4:3
2025-05-21 17:34:09 -04:00
dreamsyntax
f96e667a5f
GameINI: Spider-Man SuggestedAspectRatio to 4:3
2025-05-21 14:05:19 -07:00
icup321
d22702a16f
Disable icache for The Ant Bully [Wii]
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This fixes an invalid read error that would happen specifically in the Wii version.
2025-05-20 03:36:00 -04:00
JMC47
f59708a26c
Merge pull request #13656 from icup321/master
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GameINI: Disable Dual Core for several games
2025-05-18 02:13:18 -04:00
Tillmann Karras
6315527d21
GameSettings: disable efb2tex for two Cabela's games
2025-05-15 22:45:36 +01:00
icup321
a19b1070a0
Disable Dual Core for several games
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Disable Dual Core for several games with known FIFO errors
fix formatting
2025-05-13 17:34:35 -04:00
Martino Fontana
79a90b1f42
GameINI: Enable EFB Access for Jimmy Neutron Boy Genius
2025-05-13 22:57:11 +02:00
JMC47
c260082cd6
Merge pull request #13636 from icup321/master
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GameINI: Disable Dual Core for Piglet's Big Game
2025-05-12 17:54:39 -04:00
dreamsyntax
4a35a8c516
GameINI: Disable Dual Core for Shadow the Hedgehog
2025-05-08 12:50:39 -07:00
fireworksordie
7bb78a1d6e
GameINI: fix screen tearing in PoP:SoT FMVs
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Prince of Persia: Sands of Time exhibits screen tearing on FMVs in Dolphin. Tested the setting (suggested by Amphitryon) on PC and Android and can confirm the tearing previously seen is gone with EarlyXFBOutput disabled.
2025-05-07 12:08:19 -05:00
icup321
69f561e76c
GameINI: Disable Dual Core for Piglet's Big Game
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Disable Dual Core for Piglet's Big Game and Winnie's Rumbly Tumbly Adventure to prevent game freezes.
2025-05-07 03:33:36 -04:00
Admiral H. Curtiss
3a27646263
Merge pull request #13473 from Tilka/moki_moki
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GameSettings: fix startup hang in Moki Moki
2025-05-04 16:44:21 +02:00
Admiral H. Curtiss
db425ef3a1
Merge pull request #13445 from icup321/master
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GameSettings: Various Nick games fixes
2025-05-03 20:16:13 +02:00
JMC47
6c9138e5a6
Merge pull request #13592 from SuperSamus/kfp-single-core
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GameINI: Enable Single Core for Kung Fu Panda and Shrek Forever After
2025-05-01 15:30:15 -04:00
Filippo Tarpini
2049896cab
Improve gamma corrected resampling by acknowledging the perceptual luminance
2025-04-30 15:22:06 -05:00
Martino Fontana
d591e3b4e3
GameINI: Enable Single Core for Kung Fu Panda and Shrek Forever After
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These games (both are made with the Lux Engine) randomly freeze with Dual Core.
2025-04-29 11:35:09 +02:00
fox8091
26ae66297d
GameINI: Disable Dual Core for NERF N-Strike
2025-04-28 13:11:50 -05:00
Zopolis4
89fdc0b9e0
Fix Triforce GameINIs
2025-04-21 22:05:26 +10:00
Zopolis4
8d94d25203
Implement Triforce ID parsing
2025-04-21 22:05:25 +10:00
Zopolis4
71f654cdc4
Add Triforce platform and preliminary boot.id parsing
2025-04-21 22:05:25 +10:00
icup321
883a5cccfa
GameINI: Toshi engine updates
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Update several INI GameSettings for Blue Tongue Entertainment games
Add comments & more Nick games fixes
Adds comments to all FMV fixes and adds even more fixes for Nick games
2025-04-14 05:21:47 -04:00
TryTwo
69bdb0535c
Gamesetting fix: Monster Hunter Tri. set EFBAccessEnable = True to fix over-bloom issues.
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Was broken due to the default for this setting being switched.
2025-04-05 17:40:32 -07:00
Tillmann Karras
7e57834691
GameSettings: fix startup hang in Moki Moki
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The game sets up a fifo breakpoint callback that just writes a flag to
memory. The hang occurs right after calling GXEnableBreakPt(). It is a
busy loop that repeatedly compares the same register without reloading
it from memory. I guess the developers forgot to make the variable
atomic and never noticed because on hardware the breakpoint is hit
immediately so the flag is already set when it is loaded for the first
(and only) time. This patch grows the loop by one instruction to include
the flag load in the loop.
2025-03-30 00:48:22 +00:00
Tillmann Karras
5a708f0f24
GameSettings: fix startup crash in "The Daring Game for Girls"
2025-03-23 23:28:22 +00:00
Jordan Woyak
9b2ab6e259
Merge pull request #13407 from luzpaz/typo-data
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Data: fix various typos
2025-03-11 15:37:59 -05:00
Luz Paz
cf1541a511
Data: fix various typos
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Found via `codespell -q 3 -S "./Externals,./Data/Sys/wiitdb-??.txt,*.po,*.pot" -L andf,asnd,bootup,brocken,bufferin,clen,collet,datas,delt,diety,extint,fpr,inout,inport,interm,nd,nin,ontop,pixelx,re-use,re-used,sav,stateman,strat,transer,wil`
2025-03-10 16:54:34 -04:00
JMC47
3f73a39dbd
Merge pull request #13286 from JoshuaVandaele/xcb
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Enforce XCB within code
2025-03-10 15:03:54 -04:00
MackdannyTwitch
ba40e4abad
Added widescreen code for Tomb Raider: Legend GL8.ini
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As the PS2 version is the only one with proper 16:9 widescreen, this cheat brings widescreen to the Gamecube version. This cheat has been tested on the NTSC version, but is stated to be region free.
2025-03-10 01:41:25 -05:00
JosJuice
1cc6b6c5d8
Merge pull request #13384 from MackdannyTwitch/TR-has-graphical-issues
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Fix graphical corruption bug in Tomb Raider: Legend
2025-03-09 23:59:45 +01:00
Tillmann Karras
cbd71f06ba
GameSettings: fix shadows in Triple Crown Championship Snowboarding
2025-03-09 20:50:22 +00:00
Luz Paz
38099f282d
GraphicMods: Fix typo in DBZ Budokai Tenkaichi 3/metadata.json
2025-03-04 04:35:10 -05:00
MackdannyTwitch
5dd10b9644
Fix graphical corruption bug in Tomb Raider: Legend
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Tomb Raider: Legend has a graphical bug, as documented in the issue report here https://bugs.dolphin-emu.org/issues/13749?next_issue_id=13748
This .ini entry fixes the issue.
2025-03-01 03:07:12 -07:00
Nejsplitter
f60492decb
GameSettings: Set ImmediateXFBEnable = False for Medal of Honor: Frontline
2025-02-25 22:47:32 +01:00
Aep
f1eec2528e
Fix LULZ (Homebrew Channel) aspect ratio
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- Add a LULZHB.ini
2025-02-18 21:43:10 -05:00
Admiral H. Curtiss
5b73e2a302
Merge pull request #13325 from iwubcode/rf_community_gecko_codes
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Data: update Rune Factory Frontier with community gecko codes
2025-02-03 12:22:58 +01:00
Admiral H. Curtiss
8a3b3ced96
Merge pull request #13313 from rjgabel/patch-1
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GameSettings: Set EFBAccessEnable=True for "I SPY: Spooky Mansion"
2025-02-03 12:22:04 +01:00
iwubcode
570fc1d5aa
Data: update Rune Factory Frontier with community gecko codes
2025-02-02 12:34:38 -06:00
Admiral H. Curtiss
84d28a4272
Merge pull request #13300 from UnderCoverToni/GOME01
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Gecko: Mario Power Tennis (Gamecube) | GOME01
2025-02-02 18:25:22 +01:00
Ryan Gabel
acf03a641a
GameSettings: Set EFBAccessEnable=True for "I SPY: Spooky Mansion"
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This is necessary so you can select an option in the color selection menu
2025-02-02 17:58:38 +01:00
Toni
08f83bbd6b
Added Gecko codes to GOME01.ini
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Included multiple netcode related and unrelated Gecko Codes
2025-01-27 15:25:51 -08:00
JMC47
d0b7c96fdb
Merge pull request #13285 from SameUpstreamMultipleForks/fix-waverace-blue-storm
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GameSettings: Set CPUThread to False in GWRE01.ini.
2025-01-23 22:47:49 -05:00
Maxim Cournoyer
0a3e9f70b9
GameSettings: Set CPUThread to False in GWR.ini.
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As mentioned in
https://wiki.dolphin-emu.org/index.php?title=Wave_Race:_Blue_Storm ,
the menu may freeze otherwise.
* Data/Sys/GameSettings/GWR.ini: New file.
Co-authored-by: JosJuice <josjuice@gmail.com>
2025-01-23 16:20:36 +09:00
JosJuice
a9a720faa7
Merge pull request #13204 from LillyJadeKatrin/retroachievements-allow-batch
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Gecko/AR Batch Approval
2025-01-20 23:35:17 +01:00
Joshua Vandaële
a3b06b0572
Enforce XCB within code
2025-01-20 11:57:21 +01:00
LillyJadeKatrin
cbe44efe5f
Gecko/AR Batch Approval
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Adding a community-requested list of Gecko and Action Replay codes to the allowlist. Many of these codes were from the wiki and are being added to Dolphin's repo for the first time.
2025-01-19 22:20:31 -05:00