Consolidate wad installation to one function in the GUI

now if you install the sysmenu from a wad in the gamelist the menubar will be updated with the new sysmenu version

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7528 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
LPFaint99 2011-05-08 02:56:09 +00:00
parent 561b227b77
commit ffea55d42a
6 changed files with 55 additions and 61 deletions

View File

@ -270,7 +270,8 @@ EVT_MENU(IDM_MEMCARD, CFrame::OnMemcard)
EVT_MENU(IDM_IMPORTSAVE, CFrame::OnImportSave)
EVT_MENU(IDM_CHEATS, CFrame::OnShow_CheatsWindow)
EVT_MENU(IDM_CHANGEDISC, CFrame::OnChangeDisc)
EVT_MENU(IDM_INSTALLWAD, CFrame::OnLoadWiiMenu)
EVT_MENU(IDM_MENU_INSTALLWAD, CFrame::OnInstallWAD)
EVT_MENU(IDM_LIST_INSTALLWAD, CFrame::OnInstallWAD)
EVT_MENU(IDM_LOAD_WII_MENU, CFrame::OnLoadWiiMenu)
EVT_MENU(IDM_FIFOPLAYER, CFrame::OnFifoPlayer)

View File

@ -340,6 +340,7 @@ private:
void OnShow_CheatsWindow(wxCommandEvent& event);
void OnLoadWiiMenu(wxCommandEvent& event);
void OnInstallWAD(wxCommandEvent& event);
void OnFifoPlayer(wxCommandEvent& event);
void OnConnectWiimote(wxCommandEvent& event);
void GameListChanged(wxCommandEvent& event);

View File

@ -204,7 +204,7 @@ void CFrame::CreateMenu()
toolsMenu->Append(IDM_NETPLAY, _("Start &NetPlay"));
toolsMenu->Append(IDM_INSTALLWAD, _("Install WAD"));
toolsMenu->Append(IDM_MENU_INSTALLWAD, _("Install WAD"));
const DiscIO::INANDContentLoader & SysMenu_Loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(TITLEID_SYSMENU, true);
if (SysMenu_Loader.IsValid())
@ -212,7 +212,7 @@ void CFrame::CreateMenu()
int sysmenuVersion = SysMenu_Loader.GetTitleVersion();
char sysmenuRegion = SysMenu_Loader.GetCountryChar();
toolsMenu->Append(IDM_LOAD_WII_MENU)->SetItemLabel(wxString::Format(_("Load Wii System Menu %d%c"), sysmenuVersion, sysmenuRegion));
toolsMenu->Append(IDM_LOAD_WII_MENU, wxString::Format(_("Load Wii System Menu %d%c"), sysmenuVersion, sysmenuRegion));
}
else
{
@ -220,8 +220,6 @@ void CFrame::CreateMenu()
toolsMenu->Enable(IDM_LOAD_WII_MENU, false);
}
toolsMenu->Append(IDM_FIFOPLAYER, _("Fifo Player"));
toolsMenu->AppendSeparator();
@ -1326,52 +1324,71 @@ void CFrame::OnShow_CheatsWindow(wxCommandEvent& WXUNUSED (event))
g_CheatsWindow->Raise();
}
void CFrame::OnLoadWiiMenu(wxCommandEvent& event)
void CFrame::OnLoadWiiMenu(wxCommandEvent& WXUNUSED(event))
{
if (event.GetId() == IDM_LOAD_WII_MENU)
{
HLE_IPC_CreateVirtualFATFilesystem();
BootGame(Common::CreateTitleContentPath(TITLEID_SYSMENU));
}
else
{
HLE_IPC_CreateVirtualFATFilesystem();
BootGame(Common::CreateTitleContentPath(TITLEID_SYSMENU));
}
void CFrame::OnInstallWAD(wxCommandEvent& event)
{
std::string fileName;
switch(event.GetId())
{
case IDM_LIST_INSTALLWAD:
{
const GameListItem *iso = m_GameListCtrl->GetSelectedISO();
if (!iso)
return;
fileName = iso->GetFileName();
break;
}
case IDM_MENU_INSTALLWAD:
{
wxString path = wxFileSelector(
_("Select a Wii WAD file to install"),
wxEmptyString, wxEmptyString, wxEmptyString,
_T("Wii WAD file (*.wad)|*.wad"),
wxFD_OPEN | wxFD_PREVIEW | wxFD_FILE_MUST_EXIST,
this);
fileName = path.mb_str();
break;
}
default:
return;
}
wxProgressDialog dialog(_("Installing WAD..."),
wxProgressDialog dialog(_("Installing WAD..."),
_("Working..."),
1000, // range
this, // parent
wxPD_APP_MODAL |
wxPD_ELAPSED_TIME |
wxPD_ESTIMATED_TIME |
wxPD_REMAINING_TIME |
wxPD_SMOOTH // - makes indeterminate mode bar on WinXP very small
);
dialog.CenterOnParent();
u64 titleID = CBoot::Install_WiiWAD(path.mb_str());
if (titleID == TITLEID_SYSMENU)
dialog.CenterOnParent();
u64 titleID = CBoot::Install_WiiWAD(fileName.c_str());
if (titleID == TITLEID_SYSMENU)
{
const DiscIO::INANDContentLoader & SysMenu_Loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(TITLEID_SYSMENU, true);
if (SysMenu_Loader.IsValid())
{
const DiscIO::INANDContentLoader & SysMenu_Loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(TITLEID_SYSMENU, true);
if (SysMenu_Loader.IsValid())
{
int sysmenuVersion = SysMenu_Loader.GetTitleVersion();
char sysmenuRegion = SysMenu_Loader.GetCountryChar();
int sysmenuVersion = SysMenu_Loader.GetTitleVersion();
char sysmenuRegion = SysMenu_Loader.GetCountryChar();
GetMenuBar()->FindItem(IDM_LOAD_WII_MENU)->Enable();
GetMenuBar()->FindItem(IDM_LOAD_WII_MENU)->SetItemLabel(wxString::Format(_("Load Wii System Menu %d%c"), sysmenuVersion, sysmenuRegion));
}
else
{
GetMenuBar()->FindItem(IDM_LOAD_WII_MENU)->Enable(false);
}
GetMenuBar()->FindItem(IDM_LOAD_WII_MENU)->Enable();
GetMenuBar()->FindItem(IDM_LOAD_WII_MENU)->SetItemLabel(wxString::Format(_("Load Wii System Menu %d%c"), sysmenuVersion, sysmenuRegion));
}
else
{
GetMenuBar()->FindItem(IDM_LOAD_WII_MENU)->Enable(false);
}
}
}
void CFrame::OnFifoPlayer(wxCommandEvent& WXUNUSED (event))

View File

@ -133,7 +133,6 @@ BEGIN_EVENT_TABLE(CGameListCtrl, wxListCtrl)
EVT_MENU(IDM_MULTICOMPRESSGCM, CGameListCtrl::OnMultiCompressGCM)
EVT_MENU(IDM_MULTIDECOMPRESSGCM, CGameListCtrl::OnMultiDecompressGCM)
EVT_MENU(IDM_DELETEGCM, CGameListCtrl::OnDeleteGCM)
EVT_MENU(IDM_INSTALLWAD, CGameListCtrl::OnInstallWAD)
END_EVENT_TABLE()
CGameListCtrl::CGameListCtrl(wxWindow* parent, const wxWindowID id, const
@ -1006,7 +1005,7 @@ void CGameListCtrl::OnRightClick(wxMouseEvent& event)
else
popupMenu->Append(IDM_COMPRESSGCM, _("Compress ISO..."));
} else
popupMenu->Append(IDM_INSTALLWAD, _("Install to Wii Menu"));
popupMenu->Append(IDM_LIST_INSTALLWAD, _("Install to Wii Menu"));
PopupMenu(popupMenu);
}
@ -1164,28 +1163,6 @@ void CGameListCtrl::OnWiki(wxCommandEvent& WXUNUSED (event))
WxUtils::Launch(wikiUrl.c_str());
}
void CGameListCtrl::OnInstallWAD(wxCommandEvent& WXUNUSED (event))
{
const GameListItem *iso = GetSelectedISO();
if (!iso)
return;
wxProgressDialog dialog(_("Installing WAD to Wii Menu..."),
_("Working..."),
1000, // range
this, // parent
wxPD_APP_MODAL |
wxPD_ELAPSED_TIME |
wxPD_ESTIMATED_TIME |
wxPD_REMAINING_TIME |
wxPD_SMOOTH // - makes indeterminate mode bar on WinXP very small
);
dialog.CenterOnParent();
CBoot::Install_WiiWAD(iso->GetFileName().c_str());
}
void CGameListCtrl::MultiCompressCB(const char* text, float percent, void* arg)
{
percent = (((float)m_currentItem) + percent) / (float)m_numberItem;

View File

@ -94,6 +94,8 @@ enum
IDM_PROPERTIES,
IDM_GAMEWIKI,
IDM_LOAD_WII_MENU,
IDM_MENU_INSTALLWAD,
IDM_LIST_INSTALLWAD,
IDM_FIFOPLAYER,
IDM_CONNECT_WIIMOTE1,
IDM_CONNECT_WIIMOTE2,
@ -233,7 +235,6 @@ enum
IDM_COMPRESSGCM,
IDM_MULTICOMPRESSGCM,
IDM_MULTIDECOMPRESSGCM,
IDM_INSTALLWAD,
IDM_UPDATELOGDISPLAY,
IDM_UPDATEDISASMDIALOG,
IDM_UPDATEGUI,

View File

@ -248,14 +248,13 @@ void CWiiSaveCrypted::ImportWiiSaveFiles()
return;
}
int lastpos = HEADER_SZ + BK_SZ;
fpData_bin.Seek(HEADER_SZ + BK_SZ, SEEK_SET);
FileHDR _tmpFileHDR;
for(u32 i = 0; i < _numberOfFiles; i++)
{
fpData_bin.Seek(lastpos, SEEK_SET);
memset(&_tmpFileHDR, 0, FILE_HDR_SZ);
memset(IV, 0, 0x10);
_fileSize = 0;
@ -266,7 +265,6 @@ void CWiiSaveCrypted::ImportWiiSaveFiles()
b_valid = false;
}
lastpos += FILE_HDR_SZ;
if (Common::swap32(_tmpFileHDR.magic) != FILE_HDR_MAGIC)
{
PanicAlertT("Bad File Header");
@ -287,7 +285,6 @@ void CWiiSaveCrypted::ImportWiiSaveFiles()
{
_fileSize = Common::swap32(_tmpFileHDR.size);
u32 RoundedFileSize = ROUND_UP(_fileSize, BLOCK_SZ);
lastpos += RoundedFileSize;
_encryptedData = new u8[RoundedFileSize];
_data = new u8[RoundedFileSize];
if (!fpData_bin.ReadBytes(_encryptedData, RoundedFileSize))