diff --git a/Data/User/GameConfig/G8ME01.ini b/Data/User/GameConfig/G8ME01.ini index 0033486b59..3c84c3fcc4 100644 --- a/Data/User/GameConfig/G8ME01.ini +++ b/Data/User/GameConfig/G8ME01.ini @@ -6,7 +6,7 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Needs Efb to Ram for BBox (proper graphics). [OnFrame] [ActionReplay] $(M) Must Be ON @@ -41,7 +41,15 @@ $Max Gold $Max Shop Points 026EE7F0 000003E7 [Video] -UseBBox = True +UseBBox = 1 ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Video_Hacks] DlistCachingEnable = False +EFBToTextureEnable = False +EFBCopyEnable = True +[Gecko] diff --git a/Data/User/GameConfig/G8MJ01.ini b/Data/User/GameConfig/G8MJ01.ini new file mode 100644 index 0000000000..33e6dff27c --- /dev/null +++ b/Data/User/GameConfig/G8MJ01.ini @@ -0,0 +1,13 @@ +# G8MJ01 - Paper Mario +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs Efb to Ram for BBox (proper graphics). +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +UseBBox = True +[Video_Hacks] +DlistCachingEnable = False +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/G8MP01.ini b/Data/User/GameConfig/G8MP01.ini index 5e1ff20ee6..02ac609e04 100644 --- a/Data/User/GameConfig/G8MP01.ini +++ b/Data/User/GameConfig/G8MP01.ini @@ -2,9 +2,12 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 +EmulationIssues = Needs Efb to Ram for BBox (proper graphics). [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] UseBBox = True [Video_Hacks] DlistCachingEnable = False +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/GTFEA4.ini b/Data/User/GameConfig/GTFEA4.ini new file mode 100644 index 0000000000..898a9e1d07 --- /dev/null +++ b/Data/User/GameConfig/GTFEA4.ini @@ -0,0 +1,16 @@ +# GTFEA4 - Teenage Mutant Ninja Turtles +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/NAEE01.ini b/Data/User/GameConfig/NAEE01.ini index b385f23889..3b08c9fb57 100644 --- a/Data/User/GameConfig/NAEE01.ini +++ b/Data/User/GameConfig/NAEE01.ini @@ -1,7 +1,7 @@ # NAEE01 - Paper Mario [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Sound requires LLE. No graphical issues. +EmulationIssues = Sound requires LLE. Needs Efb to Ram for BBox (proper graphics). EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. @@ -9,3 +9,5 @@ EmulationStateId = 4 UseBBox = True [Video_Hacks] DlistCachingEnable = False +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/R8PE01.ini b/Data/User/GameConfig/R8PE01.ini index ce4ee47320..80feeb9d2b 100644 --- a/Data/User/GameConfig/R8PE01.ini +++ b/Data/User/GameConfig/R8PE01.ini @@ -1,9 +1,9 @@ -# R8PP01 - SUPER PAPER MARIO +# R8PE01 - SUPER PAPER MARIO [Core] Values set here will override the main dolphin settings. AccurateFCMP = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Needs Efb to Ram for BBox (proper graphics). [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -11,4 +11,6 @@ UseBBox = True ProjectionHack = 0 [Video_Hacks] DlistCachingEnable = False +EFBToTextureEnable = False +EFBCopyEnable = True [Gecko] diff --git a/Data/User/GameConfig/R8PJ01.ini b/Data/User/GameConfig/R8PJ01.ini new file mode 100644 index 0000000000..86c7f14bec --- /dev/null +++ b/Data/User/GameConfig/R8PJ01.ini @@ -0,0 +1,14 @@ +# R8PJ01 - SUPER PAPER MARIO +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs Efb to Ram for BBox (proper graphics). +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +UseBBox = True +ProjectionHack = 0 +[Video_Hacks] +DlistCachingEnable = False +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/R8PK01.ini b/Data/User/GameConfig/R8PK01.ini new file mode 100644 index 0000000000..7e496dea9f --- /dev/null +++ b/Data/User/GameConfig/R8PK01.ini @@ -0,0 +1,14 @@ +# R8PK01 - SUPER PAPER MARIO +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs Efb to Ram for BBox (proper graphics). +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +UseBBox = True +ProjectionHack = 0 +[Video_Hacks] +DlistCachingEnable = False +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/R8PP01.ini b/Data/User/GameConfig/R8PP01.ini index ccfb4ec45d..58ec58e6b5 100644 --- a/Data/User/GameConfig/R8PP01.ini +++ b/Data/User/GameConfig/R8PP01.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Needs Efb to Ram for BBox (proper graphics). [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -10,3 +10,5 @@ UseBBox = True ProjectionHack = 0 [Video_Hacks] DlistCachingEnable = False +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/SJDE41.ini b/Data/User/GameConfig/SJDE41.ini new file mode 100644 index 0000000000..1e16ddd21f --- /dev/null +++ b/Data/User/GameConfig/SJDE41.ini @@ -0,0 +1,17 @@ +# SJDE41 - Just Dance 3 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Suffers from random ingame lock ups. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Wii] +DisableWiimoteSpeaker = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/SJDP41.ini b/Data/User/GameConfig/SJDP41.ini new file mode 100644 index 0000000000..53f65d5704 --- /dev/null +++ b/Data/User/GameConfig/SJDP41.ini @@ -0,0 +1,17 @@ +# SJDP41 - Just Dance 3 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Suffers from random ingame lock ups. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Wii] +DisableWiimoteSpeaker = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/SJDY41.ini b/Data/User/GameConfig/SJDY41.ini new file mode 100644 index 0000000000..107abedfd2 --- /dev/null +++ b/Data/User/GameConfig/SJDY41.ini @@ -0,0 +1,17 @@ +# SJDY41 - Just Dance 3 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Suffers from random ingame lock ups. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Wii] +DisableWiimoteSpeaker = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/SJDZ41.ini b/Data/User/GameConfig/SJDZ41.ini new file mode 100644 index 0000000000..53f65d5704 --- /dev/null +++ b/Data/User/GameConfig/SJDZ41.ini @@ -0,0 +1,17 @@ +# SJDP41 - Just Dance 3 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Suffers from random ingame lock ups. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Wii] +DisableWiimoteSpeaker = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/SQME52.ini b/Data/User/GameConfig/SQME52.ini new file mode 100644 index 0000000000..e510a3e524 --- /dev/null +++ b/Data/User/GameConfig/SQME52.ini @@ -0,0 +1,15 @@ +# SQME52 - Spider-Man: Edge of Time +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs LLE audio for sound ingame. Enabling texture filtering solves some texture issues with direct3d9 backend. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/SQMP52.ini b/Data/User/GameConfig/SQMP52.ini new file mode 100644 index 0000000000..0819a4f354 --- /dev/null +++ b/Data/User/GameConfig/SQMP52.ini @@ -0,0 +1,15 @@ +# SQMP52 - Spider-Man: Edge of Time +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs LLE audio for sound ingame. Enabling texture filtering solves some texture issues with direct3d9 backend. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko]