VideoCommon: merge debug info generators
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@ -8,13 +8,11 @@
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#include <strsafe.h>
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#include <unordered_map>
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#include "Common/Profiler.h"
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#include "Common/Timer.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/Host.h"
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#include "Core/Movie.h"
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#include "VideoBackends/D3D/BoundingBox.h"
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#include "VideoBackends/D3D/D3DBase.h"
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@ -914,53 +912,10 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co
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vp = CD3D11_VIEWPORT(0.0f, 0.0f, (float)GetBackbufferWidth(), (float)GetBackbufferHeight());
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D3D::context->RSSetViewports(1, &vp);
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// Finish up the current frame, print some stats
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if (g_ActiveConfig.bShowFPS || SConfig::GetInstance().m_ShowFrameCount)
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{
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std::string fps = "";
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if (g_ActiveConfig.bShowFPS)
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fps = StringFromFormat("FPS: %d", m_fps_counter.m_fps);
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if (g_ActiveConfig.bShowFPS && SConfig::GetInstance().m_ShowFrameCount)
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fps += " - ";
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if (SConfig::GetInstance().m_ShowFrameCount)
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{
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fps += StringFromFormat("Frame: %d", Movie::g_currentFrame);
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if (Movie::IsPlayingInput())
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fps += StringFromFormat(" / %d", Movie::g_totalFrames);
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}
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fps += "\n";
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D3D::font.DrawTextScaled(0, 0, 20, 0.0f, 0xFF00FFFF, fps);
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}
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if (SConfig::GetInstance().m_ShowLag)
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{
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std::string lag = StringFromFormat("Lag: %" PRIu64 "\n", Movie::g_currentLagCount);
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D3D::font.DrawTextScaled(0, 18, 20, 0.0f, 0xFF00FFFF, lag);
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}
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if (SConfig::GetInstance().m_ShowInputDisplay)
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{
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D3D::font.DrawTextScaled(0, 36, 20, 0.0f, 0xFF00FFFF, Movie::GetInputDisplay());
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}
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Renderer::DrawDebugText();
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if (g_ActiveConfig.bOverlayStats)
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{
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D3D::font.DrawTextScaled(0, 36, 20, 0.0f, 0xFF00FFFF, Statistics::ToString());
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}
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else if (g_ActiveConfig.bOverlayProjStats)
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{
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D3D::font.DrawTextScaled(0, 36, 20, 0.0f, 0xFF00FFFF, Statistics::ToStringProj());
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}
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std::string profile_output = Profiler::ToString();
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if (!profile_output.empty())
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{
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D3D::font.DrawTextScaled(0, 44, 20, 0.0f, 0xFF00FFFF, profile_output);
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}
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std::string debug_info = GetDebugText();
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if (debug_info != "")
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D3D::font.DrawTextScaled(0, 0, 20, 0.0f, 0xFF00FFFF, debug_info);
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OSD::DrawMessages();
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D3D::EndFrame();
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@ -12,14 +12,12 @@
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#include "Common/Atomic.h"
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#include "Common/CommonPaths.h"
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#include "Common/FileUtil.h"
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#include "Common/Profiler.h"
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#include "Common/StringUtil.h"
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#include "Common/Thread.h"
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#include "Common/Timer.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/Movie.h"
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#include "VideoBackends/OGL/BoundingBox.h"
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#include "VideoBackends/OGL/FramebufferManager.h"
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@ -729,35 +727,6 @@ void Renderer::DrawDebugInfo()
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// Reset viewport for drawing text
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glViewport(0, 0, GLInterface->GetBackBufferWidth(), GLInterface->GetBackBufferHeight());
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// Draw various messages on the screen, like FPS, statistics, etc.
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std::string debug_info;
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if (g_ActiveConfig.bShowFPS || SConfig::GetInstance().m_ShowFrameCount)
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{
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std::string fps = "";
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if (g_ActiveConfig.bShowFPS)
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debug_info += StringFromFormat("FPS: %d", m_fps_counter.m_fps);
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if (g_ActiveConfig.bShowFPS && SConfig::GetInstance().m_ShowFrameCount)
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debug_info += " - ";
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if (SConfig::GetInstance().m_ShowFrameCount)
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{
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debug_info += StringFromFormat("Frame: %llu", (unsigned long long) Movie::g_currentFrame);
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if (Movie::IsPlayingInput())
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debug_info += StringFromFormat(" / %llu", (unsigned long long) Movie::g_totalFrames);
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}
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debug_info += "\n";
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}
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if (SConfig::GetInstance().m_ShowLag)
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debug_info += StringFromFormat("Lag: %" PRIu64 "\n", Movie::g_currentLagCount);
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if (SConfig::GetInstance().m_ShowInputDisplay)
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debug_info += Movie::GetInputDisplay();
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debug_info += Profiler::ToString();
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if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL && g_ActiveConfig.bShowEFBCopyRegions)
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{
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// Set Line Size
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@ -876,12 +845,7 @@ void Renderer::DrawDebugInfo()
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stats.efb_regions.clear();
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}
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if (g_ActiveConfig.bOverlayStats)
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debug_info += Statistics::ToString();
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if (g_ActiveConfig.bOverlayProjStats)
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debug_info += Statistics::ToStringProj();
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std::string debug_info = GetDebugText();
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if (!debug_info.empty())
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{
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// Render a shadow, and then the text.
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@ -12,16 +12,19 @@
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// Next frame, that one is scanned out and the other one gets the copy. = double buffering.
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// ---------------------------------------------------------------------------------------------
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#include <cinttypes>
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#include <cmath>
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#include <string>
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#include "Common/Atomic.h"
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#include "Common/Profiler.h"
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#include "Common/StringUtil.h"
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#include "Common/Timer.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/Host.h"
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#include "Core/Movie.h"
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#include "Core/FifoPlayer/FifoRecorder.h"
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#include "VideoCommon/AVIDump.h"
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@ -388,6 +391,47 @@ void Renderer::DrawDebugText()
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g_renderer->RenderText(final_yellow, 20, 20, 0xFFFFFF00);
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}
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std::string Renderer::GetDebugText()
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{
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// Draw various messages on the screen, like FPS, statistics, etc.
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std::string debug_info;
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if (g_ActiveConfig.bShowFPS || SConfig::GetInstance().m_ShowFrameCount)
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{
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std::string fps = "";
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if (g_ActiveConfig.bShowFPS)
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debug_info += StringFromFormat("FPS: %d", g_renderer->m_fps_counter.m_fps);
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if (g_ActiveConfig.bShowFPS && SConfig::GetInstance().m_ShowFrameCount)
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debug_info += " - ";
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if (SConfig::GetInstance().m_ShowFrameCount)
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{
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debug_info += StringFromFormat("Frame: %llu", (unsigned long long) Movie::g_currentFrame);
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if (Movie::IsPlayingInput())
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debug_info += StringFromFormat(" / %llu", (unsigned long long) Movie::g_totalFrames);
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}
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debug_info += "\n";
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}
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if (SConfig::GetInstance().m_ShowLag)
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debug_info += StringFromFormat("Lag: %" PRIu64 "\n", Movie::g_currentLagCount);
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if (SConfig::GetInstance().m_ShowInputDisplay)
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debug_info += Movie::GetInputDisplay();
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debug_info += Profiler::ToString();
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if (g_ActiveConfig.bOverlayStats)
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debug_info += Statistics::ToString();
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if (g_ActiveConfig.bOverlayProjStats)
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debug_info += Statistics::ToStringProj();
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return debug_info;
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}
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void Renderer::UpdateDrawRectangle(int backbuffer_width, int backbuffer_height)
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{
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float FloatGLWidth = (float)backbuffer_width;
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@ -96,6 +96,7 @@ public:
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// Random utilities
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static void SetScreenshot(const std::string& filename);
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static void DrawDebugText();
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static std::string GetDebugText();
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virtual void RenderText(const std::string& text, int left, int top, u32 color) = 0;
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