Wiimote: Added optional status icons for the Wiimote speaker and leds. And a few other small changes.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1455 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson 2008-12-09 05:37:15 +00:00
parent 668337eb84
commit fee145244c
22 changed files with 739 additions and 88 deletions

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@ -297,7 +297,11 @@ std::string GetUserDirectory()
#ifdef _WIN32
if (SUCCEEDED(SHGetFolderPath(NULL, CSIDL_COMMON_APPDATA, NULL, 0, path)))
{
return std::string(path);
//return std::string(path);
/* I dont understand this, I got "E:\Documents and Settings\All Users\Application Data"
from this */
return std::string("");
}
return std::string("");
#else

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@ -123,6 +123,25 @@ std::string StringFromFormat(const char* format, ...)
}
// ===================================================
/* For Debugging. Read out an u8 array. */
// ----------------
std::string ArrayToString(const u8 *data, u32 size, u32 offset, int line_len)
{
//const u8* _data = (const u8*)data;
std::string Temp;
for (u32 i = 0; i < size; i++)
{
char Buffer[128];
sprintf(Buffer, "%02x ", data[i + offset]);
if((i + 1) % line_len == 0) Temp.append("\n"); // break long lines
Temp.append(Buffer);
}
return Temp;
}
// ================
void ToStringFromFormat(std::string* out, const char* format, ...)
{
va_list args;

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@ -32,10 +32,12 @@ void ToStringFromFormat(std::string* out, const char* format, ...);
// Expensive!
void StringFromFormatV(std::string* out, const char* format, va_list args);
// Cheap!
bool CharArrayFromFormatV(char* out, int outsize, const char* format, va_list args);
// Good
std::string ArrayToString(const u8 *data, u32 size, u32 offset = 0, int line_len = 20);
template<size_t Count>
inline void CharArrayFromFormat(char (& out)[Count], const char* format, ...)
@ -74,4 +76,3 @@ void BuildCompleteFilename(std::string& _CompleteFilename, const std::string& _P
#endif

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@ -61,8 +61,8 @@ struct SCoreStartupParameter
bool bRunCompareClient;
int SelectedLanguage;
bool bWii;
bool bWii; bool bWiiLeds; bool bWiiSpeakers; // Wii settings
enum EBootBios
{
BOOT_DEFAULT,
@ -106,3 +106,6 @@ struct SCoreStartupParameter
#endif

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@ -16,8 +16,10 @@
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "StringUtil.h"
#include "WII_IPC_HLE_WiiMote.h"
#include "../../DolphinWX/Src/Frame.h"
#include "../Plugins/Plugin_Wiimote.h"
#include "../Host.h"
@ -26,6 +28,8 @@
#include "l2cap.h"
#include "WiiMote_HID_Attr.h"
extern CFrame* main_frame; // for the status report
#if defined(_MSC_VER)
#pragma pack(push, 1)
#endif
@ -249,6 +253,8 @@ bool CWII_IPC_HLE_WiiMote::Update()
return true;
}
UpdateStatus();
return false;
}
@ -359,7 +365,8 @@ void CWII_IPC_HLE_WiiMote::SendACLFrame(u8* _pData, u32 _Size)
PluginWiimote::Wiimote_ControlChannel(rChannel.DCID, pData, DataSize);
break;
case HID_INTERRUPT_CHANNEL:
case HID_INTERRUPT_CHANNEL:
ShowStatus(pData);
PluginWiimote::Wiimote_InterruptChannel(rChannel.DCID, pData, DataSize);
break;
@ -373,6 +380,81 @@ void CWII_IPC_HLE_WiiMote::SendACLFrame(u8* _pData, u32 _Size)
}
}
// ===================================================
/* Send a status report to the status bar. */
// ----------------
void CWII_IPC_HLE_WiiMote::ShowStatus(const void* _pData)
{
const u8* data = (const u8*)_pData;
if(data[1] == 0x11 || data[1] == 0x14 || data[1] == 0x16
|| data[1] == 0x19)
{
//std::string Temp = ArrayToString(data, sizeof(data));
//LOGV(CONSOLE, 0, "Data: %s", Temp.c_str());
}
// Get the last four bits with LED info
u8 Bits;
if(data[1] == 0x11)
{
Bits = (data[2] >> 4);
// Convert it to a simpler byte format
main_frame->g_Leds[0] = Bits >> 0;
main_frame->g_Leds[1] = Bits >> 1;
main_frame->g_Leds[2] = Bits >> 2;
main_frame->g_Leds[3] = Bits >> 3;
main_frame->UpdateLeds();
}
if(data[1] == 0x14) // Enable and disable speakers
{
// Get the value
if(data[2] == 0x02) Bits = 0;
else if(data[2] == 0x06) Bits = 1;
main_frame->g_Speakers[0] = Bits;
main_frame->UpdateSpeakers();
}
if(data[1] == 0x19) // Mute and unmute
{
// Get the value
if(data[2] == 0x02) Bits = 0;
else if(data[2] == 0x06) Bits = 1;
main_frame->g_Speakers[1] = Bits;
main_frame->UpdateSpeakers();
}
if(data[1] == 0x16) // Write to speaker registry
{
// Don't care what it does, call all activity
main_frame->g_Speakers[2] = 1;
main_frame->UpdateSpeakers();
}
}
// Turn off the activity icon again
void CWII_IPC_HLE_WiiMote::UpdateStatus()
{
std::string Tmp = ArrayToString(main_frame->g_Speakers, sizeof(main_frame->g_Speakers));
std::string Tmp2 = ArrayToString(main_frame->g_Speakers_, sizeof(main_frame->g_Speakers_));
LOGV(CONSOLE, 0, "Tmp: %s", Tmp.c_str());
LOGV(CONSOLE, 0, "Tmp2: %s", Tmp2.c_str());
// Don't do a lot of CreateBitmap() if we don't need to
if(memcmp(main_frame->g_Speakers_, main_frame->g_Speakers,
sizeof(main_frame->g_Speakers)))
{
main_frame->g_Speakers[2] = 0;
main_frame->UpdateSpeakers();
memcpy(main_frame->g_Speakers_, main_frame->g_Speakers, sizeof(main_frame->g_Speakers));
}
}
// ================
void CWII_IPC_HLE_WiiMote::SignalChannel(u8* _pData, u32 _Size)
{
while (_Size >= sizeof(SL2CAP_Command))
@ -967,4 +1049,4 @@ namespace Core
s_Usb->m_WiiMotes[0].SendL2capData(_channelID, _pData, _Size);
LOGV(WII_IPC_WIIMOTE, 3, "=========================================================");
}
}
}

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@ -114,9 +114,11 @@ public:
u8 GetManufactorID() const { return 0xF; } // Broadcom Corporation
void SendACLFrame(u8* _pData, u32 _Size); //to wiimote
void SendACLFrame(u8* _pData, u32 _Size); // To wiimote
void ShowStatus(const void* _pData); // Show status
void UpdateStatus(); // Update status
void SendL2capData(u16 scid, const void* _pData, u32 _Size); //from wiimote
void SendL2capData(u16 scid, const void* _pData, u32 _Size); // From wiimote
const u8* GetLinkKey() const { return m_LinkKey; }
@ -203,3 +205,4 @@ private:
};
#endif

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@ -21,6 +21,7 @@
#include <wx/listctrl.h>
#include <wx/thread.h>
#include <wx/mstream.h>
#include <wx/tipwin.h>
// ugly that this lib included code from the main
#include "../../DolphinWX/Src/Globals.h"
@ -83,6 +84,12 @@ BEGIN_EVENT_TABLE(CCodeWindow, wxFrame)
EVT_LISTBOX(IDM_CALLERSLIST, CCodeWindow::OnCallersListChange)
EVT_LISTBOX(IDM_CALLSLIST, CCodeWindow::OnCallsListChange)
EVT_HOST_COMMAND(wxID_ANY, CCodeWindow::OnHostMessage)
EVT_MENU_HIGHLIGHT_ALL( CCodeWindow::OnStatusBar)
/* Do this to to avoid that the ToolTips get stuck when only the wxMenu is changed
and not any wxMenuItem that is required by EVT_MENU_HIGHLIGHT_ALL */
EVT_UPDATE_UI(wxID_ANY, CCodeWindow::OnStatusBar_)
EVT_MENU(IDM_LOGWINDOW, CCodeWindow::OnToggleLogWindow)
EVT_MENU(IDM_REGISTERWINDOW, CCodeWindow::OnToggleRegisterWindow)
EVT_MENU(IDM_BREAKPOINTWINDOW, CCodeWindow::OnToggleBreakPointWindow)
@ -129,7 +136,7 @@ BEGIN_EVENT_TABLE(CCodeWindow, wxFrame)
EVT_MENU(IDM_SETPC, CCodeWindow::OnCodeStep)
EVT_MENU(IDM_GOTOPC, CCodeWindow::OnCodeStep)
EVT_TEXT(IDM_ADDRBOX, CCodeWindow::OnAddrBoxChange)
EVT_COMMAND(IDM_CODEVIEW, wxEVT_CODEVIEW_CHANGE, CCodeWindow::OnCodeViewChange)
END_EVENT_TABLE()
@ -340,22 +347,37 @@ void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParam
// =======================================================================================
// Windowses
// ---------------
wxMenuBar* pMenuBar = new wxMenuBar(wxMB_DOCKABLE);
pMenuBar = new wxMenuBar(wxMB_DOCKABLE);
{
wxMenu* pCoreMenu = new wxMenu;
wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _T("&Interpreter core"), wxEmptyString, wxITEM_CHECK);
wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _T("&Interpreter core")
, wxString::FromAscii("This is nessesary to get break points"
" and stepping to work as explained in the Developer Documentation. But it can be very"
" slow, perhaps slower than 1 fps.")
, wxITEM_CHECK);
interpreter->Check(!_LocalCoreStartupParameter.bUseJIT);
pCoreMenu->AppendSeparator();
wxMenuItem* automaticstart = pCoreMenu->Append(IDM_AUTOMATICSTART, _T("&Automatic start"), wxEmptyString, wxITEM_CHECK);
wxMenuItem* automaticstart = pCoreMenu->Append(IDM_AUTOMATICSTART, _T("&Automatic start")
, wxString::FromAscii("Start the game directly instead of booting to pause. It also"
" automatically loads the Default ISO when Dolphin starts, or the last game you loaded"
" , if you have not given it an elf file with the --elf command line. This can be"
" convenient if you are bugtesting with a certain game and want to rebuild"
" and retry it several times, either with changes to Dolphin or if you are"
" developing a homebrew game.")
, wxITEM_CHECK);
automaticstart->Check(bAutomaticStart);
pCoreMenu->AppendSeparator();
#ifdef JIT_OFF_OPTIONS
jitunlimited = pCoreMenu->Append(IDM_JITUNLIMITED, _T("&Unlimited JIT Cache"), wxEmptyString, wxITEM_CHECK);
jitunlimited = pCoreMenu->Append(IDM_JITUNLIMITED, _T("&Unlimited JIT Cache"),
_T("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing"),
wxITEM_CHECK);
pCoreMenu->AppendSeparator();
jitoff = pCoreMenu->Append(IDM_JITOFF, _T("&JIT off (JIT core)"), wxEmptyString, wxITEM_CHECK);
jitoff = pCoreMenu->Append(IDM_JITOFF, _T("&JIT off (JIT core)"),
_T("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
wxITEM_CHECK);
jitlsoff = pCoreMenu->Append(IDM_JITLSOFF, _T("&JIT LoadStore off"), wxEmptyString, wxITEM_CHECK);
jitlslbzxoff = pCoreMenu->Append(IDM_JITLSLBZXOFF, _T(" &JIT LoadStore lbzx off"), wxEmptyString, wxITEM_CHECK);
jitlslxzoff = pCoreMenu->Append(IDM_JITLSLXZOFF, _T(" &JIT LoadStore lXz off"), wxEmptyString, wxITEM_CHECK);
@ -416,7 +438,14 @@ void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParam
pSymbolsMenu->Append(IDM_LOADMAPFILE, _T("&Load symbol map"));
pSymbolsMenu->Append(IDM_SAVEMAPFILE, _T("&Save symbol map"));
pSymbolsMenu->AppendSeparator();
pSymbolsMenu->Append(IDM_SAVEMAPFILEWITHCODES, _T("Save code"));
pSymbolsMenu->Append(IDM_SAVEMAPFILEWITHCODES, _T("Save code"),
wxString::FromAscii("Save the entire disassembled code. This may take a several seconds"
" and may require between 50 and 100 MB of hard drive space. It will only save code"
" that are in the first 4 MB of memory, if you are debugging a game that load .rel"
" files with code to memory you may want to increase that to perhaps 8 MB, you can do"
" that from SymbolDB::SaveMap().")
);
pSymbolsMenu->AppendSeparator();
pSymbolsMenu->Append(IDM_CREATESIGNATUREFILE, _T("&Create signature file..."));
pSymbolsMenu->Append(IDM_USESIGNATUREFILE, _T("&Use signature file..."));
@ -900,6 +929,51 @@ void CCodeWindow::OnSymbolListContextMenu(wxContextMenuEvent& event)
}
// =======================================================================================
// Show Tool Tip for menu items
// --------------
void CCodeWindow::DoTip(wxString text)
{
// Create a blank tooltip to clear the eventual old one
static wxTipWindow *tw = NULL;
if (tw)
{
tw->SetTipWindowPtr(NULL);
tw->Close();
}
tw = NULL;
// Don't make a new one for blank text
if(text.empty()) return;
tw = new wxTipWindow(this, text, 175, &tw);
// Move it to the right
#ifdef _WIN32
POINT point;
GetCursorPos(&point);
tw->SetPosition(wxPoint(point.x + 25, point.y));
#endif
}
void CCodeWindow::OnStatusBar(wxMenuEvent& event)
{
DoTip(pMenuBar->GetHelpString(event.GetId()));
}
void CCodeWindow::OnStatusBar_(wxUpdateUIEvent& event)
{
DoTip(pMenuBar->GetHelpString(event.GetId()));
}
// ===========
/////////////////////////////////////////////////////////////////////////////////////////////////
// Show and hide windowses
// -----------------------
/////////////////////////////////////////////////////////////////////////////////////////////////
void CCodeWindow::OnToggleLogWindow(wxCommandEvent& event)
{
if (IsLoggingActivated())
@ -1111,6 +1185,9 @@ void CCodeWindow::OnToggleMemoryWindow(wxCommandEvent& event)
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void CCodeWindow::OnHostMessage(wxCommandEvent& event)
{
@ -1146,6 +1223,18 @@ void CCodeWindow::OnHostMessage(wxCommandEvent& event)
m_BreakpointWindow->NotifyUpdate();
}
break;
case IDM_UPDATESTATUSBAR:
//if (main_frame->m_pStatusBar != NULL)
{
PanicAlert("");
//this->GetParent()->m_p
//this->GetParent()->
//parent->m_pStatusBar->SetStatusText(wxT("Hi"), 0);
//m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
//this->GetParent()->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
//main_frame->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
}
break;
}
}

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@ -136,7 +136,8 @@ class CCodeWindow
bool bVideoWindow;
bool bAutomaticStart;
// sub dialogs
// Sub dialogs
wxMenuBar* pMenuBar;
CLogWindow* m_LogWindow;
CRegisterWindow* m_RegisterWindow;
CBreakPointWindow* m_BreakpointWindow;
@ -170,7 +171,8 @@ class CCodeWindow
void OnCallsListChange(wxCommandEvent& event);
void OnCodeStep(wxCommandEvent& event);
void OnCodeViewChange(wxCommandEvent &event);
void OnStatusBar(wxMenuEvent &event); void OnStatusBar_(wxUpdateUIEvent &event);
void DoTip(wxString text);
void SingleCPUStep();
void OnAddrBoxChange(wxCommandEvent& event);

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@ -83,6 +83,9 @@ void SConfig::SaveSettings()
ini.Set("Core", "SelectedLanguage", m_LocalCoreStartupParameter.SelectedLanguage);
ini.Set("Core", "RunCompareServer", m_LocalCoreStartupParameter.bRunCompareServer);
ini.Set("Core", "RunCompareClient", m_LocalCoreStartupParameter.bRunCompareClient);
ini.Set("Wii", "ShowWiimoteLeds", m_LocalCoreStartupParameter.bWiiLeds);
ini.Set("Wii", "ShowWiimoteSpeakers", m_LocalCoreStartupParameter.bWiiSpeakers);
}
ini.Save(CONFIG_FILE);
@ -166,5 +169,9 @@ void SConfig::LoadSettings()
ini.Get("Core", "SelectedLanguage", &m_LocalCoreStartupParameter.SelectedLanguage, 0);
ini.Get("Core", "RunCompareServer", &m_LocalCoreStartupParameter.bRunCompareServer, false);
ini.Get("Core", "RunCompareClient", &m_LocalCoreStartupParameter.bRunCompareClient, false);
ini.Get("Wii", "ShowWiimoteLeds", &m_LocalCoreStartupParameter.bWiiLeds, false);
ini.Get("Wii", "ShowWiimoteSpeakers", &m_LocalCoreStartupParameter.bWiiSpeakers, false);
}
}

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@ -22,6 +22,9 @@
#include "ConfigMain.h"
#include "PluginManager.h"
#include "Frame.h"
extern CFrame* main_frame;
BEGIN_EVENT_TABLE(CConfigMain, wxDialog)
@ -35,12 +38,16 @@ EVT_CHECKBOX(ID_OPTIMIZEQUANTIZERS, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_IDLESKIP, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_ENABLECHEATS, CConfigMain::CoreSettingsChanged)
EVT_CHOICE(ID_GC_SRAM_LNG, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_WII_BT_BAR, CConfigMain::WiiSettingsChanged)
EVT_CHECKBOX(ID_WII_BT_LEDS, CConfigMain::WiiSettingsChanged)
EVT_CHECKBOX(ID_WII_BT_SPEAKERS, CConfigMain::WiiSettingsChanged)
EVT_CHECKBOX(ID_WII_IPL_SSV, CConfigMain::WiiSettingsChanged)
EVT_CHECKBOX(ID_WII_IPL_PGS, CConfigMain::WiiSettingsChanged)
EVT_CHECKBOX(ID_WII_IPL_E60, CConfigMain::WiiSettingsChanged)
EVT_CHOICE(ID_WII_IPL_AR, CConfigMain::WiiSettingsChanged)
EVT_CHOICE(ID_WII_IPL_LNG, CConfigMain::WiiSettingsChanged)
EVT_LISTBOX(ID_ISOPATHS, CConfigMain::ISOPathsSelectionChanged)
EVT_BUTTON(ID_ADDISOPATH, CConfigMain::AddRemoveISOPaths)
EVT_BUTTON(ID_REMOVEISOPATH, CConfigMain::AddRemoveISOPaths)
@ -174,12 +181,19 @@ void CConfigMain::CreateGUIControls()
GamecubePage->SetSizer(sGamecube);
sGamecube->Layout();
// Wii SYSCONF page
//////////////////////////////////
// Wii page
// --------
sbWiimoteSettings = new wxStaticBoxSizer(wxVERTICAL, WiiPage, wxT("Wiimote Settings"));
arrayStringFor_WiiSensBarPos.Add(wxT("Bottom")); arrayStringFor_WiiSensBarPos.Add(wxT("Top"));
WiiSensBarPosText = new wxStaticText(WiiPage, ID_WII_BT_BAR_TEXT, wxT("Sensor Bar Position:"), wxDefaultPosition, wxDefaultSize);
WiiSensBarPos = new wxChoice(WiiPage, ID_WII_BT_BAR, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiSensBarPos, 0, wxDefaultValidator);
WiiSensBarPos->SetSelection(m_SYSCONF[BT_BAR]);
WiiLeds = new wxCheckBox(WiiPage, ID_WII_BT_LEDS, wxT("Show Wiimote Leds in status bar"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
WiiLeds->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bWiiLeds);
WiiSpeakers = new wxCheckBox(WiiPage, ID_WII_BT_SPEAKERS, wxT("Show Wiimote Speaker status in status bar"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
WiiSpeakers->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bWiiSpeakers);
sbWiiIPLSettings = new wxStaticBoxSizer(wxVERTICAL, WiiPage, wxT("IPL Settings"));
WiiScreenSaver = new wxCheckBox(WiiPage, ID_WII_IPL_SSV, wxT("Enable Screen Saver (burn-in reduction)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
@ -198,10 +212,13 @@ void CConfigMain::CreateGUIControls()
WiiSystemLang = new wxChoice(WiiPage, ID_WII_IPL_LNG, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiSystemLang, 0, wxDefaultValidator);
WiiSystemLang->SetSelection(m_SYSCONF[IPL_LNG]);
// Populate sbWiimoteSettings
sWii = new wxBoxSizer(wxVERTICAL);
sWiimoteSettings = new wxGridBagSizer(0, 0);
sWiimoteSettings->Add(WiiSensBarPosText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sWiimoteSettings->Add(WiiSensBarPos, wxGBPosition(0, 1), wxGBSpan(1, 1), wxALL, 5);
sWiimoteSettings->Add(WiiLeds, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
sWiimoteSettings->Add(WiiSpeakers, wxGBPosition(2, 0), wxGBSpan(1, 2), wxALL, 5);
sbWiimoteSettings->Add(sWiimoteSettings);
sWii->Add(sbWiimoteSettings, 0, wxEXPAND|wxALL, 5);
@ -218,6 +235,7 @@ void CConfigMain::CreateGUIControls()
WiiPage->SetSizer(sWii);
sWii->Layout();
// Paths page
sbISOPaths = new wxStaticBoxSizer(wxVERTICAL, PathsPage, wxT("ISO Directories"));
ISOPaths = new wxListBox(PathsPage, ID_ISOPATHS, wxDefaultPosition, wxDefaultSize, arrayStringFor_ISOPaths, wxLB_SINGLE, wxDefaultValidator);
@ -323,6 +341,9 @@ void CConfigMain::OnClose(wxCloseEvent& WXUNUSED (event))
// save the config... dolphin crashes by far to often to save the settings on closing only
SConfig::GetInstance().SaveSettings();
// Update the status bar
main_frame->ModifyStatusBar(WiiLeds->IsChecked(), WiiSpeakers->IsChecked());
}
void CConfigMain::CloseClick(wxCommandEvent& WXUNUSED (event))
@ -372,10 +393,17 @@ void CConfigMain::WiiSettingsChanged(wxCommandEvent& event)
{
switch (event.GetId())
{
case ID_WII_BT_BAR:
case ID_WII_BT_BAR: // Wiimote settings
m_SYSCONF[BT_BAR] = WiiSensBarPos->GetSelection();
break;
case ID_WII_IPL_AR:
case ID_WII_BT_LEDS:
SConfig::GetInstance().m_LocalCoreStartupParameter.bWiiLeds = WiiLeds->IsChecked();
break;
case ID_WII_BT_SPEAKERS:
SConfig::GetInstance().m_LocalCoreStartupParameter.bWiiSpeakers = WiiSpeakers->IsChecked();
break;
case ID_WII_IPL_AR: // IPL settings
m_SYSCONF[IPL_AR] = WiiAspectRatio->GetSelection();
break;
case ID_WII_IPL_SSV:
@ -537,3 +565,4 @@ bool CConfigMain::GetFilename(wxChoice* _pChoice, std::string& _rFilename)
return(false);
}

View File

@ -148,10 +148,12 @@ class CConfigMain
0x1576 4 NET.CTPC Net Content Restrictions ("Content Parental Control"?)
0x17E7 4 NET.WCFG WC24 Configuration flags
*/
wxArrayString arrayStringFor_WiiSensBarPos;
wxArrayString arrayStringFor_WiiSensBarPos; // Wiimote Settings
wxStaticText* WiiSensBarPosText;
wxChoice* WiiSensBarPos;
wxCheckBox* WiiScreenSaver;
wxCheckBox* WiiLeds, * WiiSpeakers;
wxCheckBox* WiiScreenSaver; // IPL settings
wxCheckBox* WiiProgressiveScan;
wxCheckBox* WiiEuRGB60;
wxArrayString arrayStringFor_WiiAspectRatio;
@ -202,8 +204,11 @@ class CConfigMain
ID_ENABLEISOCACHE,
ID_GC_SRAM_LNG_TEXT,
ID_GC_SRAM_LNG,
ID_WII_BT_BAR_TEXT,
ID_WII_BT_BAR,
ID_WII_BT_LEDS, ID_WII_BT_SPEAKERS,
ID_WII_IPL_SSV,
ID_WII_IPL_PGS,
ID_WII_IPL_E60,

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@ -120,6 +120,7 @@ EVT_MENU(IDM_SAVESLOT7, CFrame::OnSaveState)
EVT_MENU(IDM_SAVESLOT8, CFrame::OnSaveState)
EVT_MENU(IDM_SAVESLOT9, CFrame::OnSaveState)
EVT_MENU(IDM_SAVESLOT10, CFrame::OnSaveState)
EVT_SIZE(CFrame::MoveIcons)
EVT_HOST_COMMAND(wxID_ANY, CFrame::OnHostMessage)
END_EVENT_TABLE()
@ -144,6 +145,7 @@ CFrame::CFrame(wxFrame* parent,
, m_pStatusBar(NULL)
, m_pMenuBar(NULL)
, m_pBootProcessDialog(NULL)
, HaveLeds(false), HaveSpeakers(false)
{
InitBitmaps();
@ -153,9 +155,8 @@ CFrame::CFrame(wxFrame* parent,
SetIcon(IconTemp);
// Give it a status line
m_pStatusBar = CreateStatusBar(2);
int StylesField[] = {wxSB_FLAT, wxSB_FLAT};
m_pStatusBar->SetStatusStyles(2, StylesField);
CreateStatusBar_();
CreateMenu();
// This panel is the parent for rendering and it holds the gamelistctrl
@ -208,6 +209,13 @@ WXLRESULT CFrame::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
#endif
// =======================================================
// Create menu items
// -------------
void CFrame::CreateMenu()
{
delete m_pMenuBar;

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@ -17,6 +17,27 @@ class CFrame : public wxFrame
void* GetRenderHandle() {return(m_Panel->GetHandle());}
wxStatusBar* m_pStatusBar;
// --------------------------------
// Wiimote leds
// ---------
void CreateStatusBar_();
void ModifyStatusBar(bool LedsOn, bool SpeakerOn);
void CreateDestroy(int Case);
void CreateLeds(); void CreateSpeakers();
void UpdateLeds(); void UpdateSpeakers();
wxBitmap CreateBitmapForLeds(bool On);
wxBitmap CreateBitmapForSpeakers(int BitmapType, bool On);
void MoveIcons(wxSizeEvent& event); void DoMoveIcons(); void MoveLeds(); void MoveSpeakers();
bool HaveLeds; bool HaveSpeakers;
wxStaticBitmap *m_StatBmp[7];
u8 g_Leds[4]; u8 g_Leds_[4];
u8 g_Speakers[3]; u8 g_Speakers_[3];
// ---------
private:
@ -38,7 +59,16 @@ class CFrame : public wxFrame
Toolbar_PluginPAD,
Toolbar_FullScreen,
Toolbar_Help,
Bitmaps_Max
Bitmaps_Max,
END
};
enum WiimoteBitmaps // Wiimote speaker bitmaps
{
CREATELEDS = END,
DESTROYLEDS,
CREATESPEAKERS,
DESTROYSPEAKERS
};
wxBitmap m_Bitmaps[Bitmaps_Max];
@ -80,7 +110,6 @@ class CFrame : public wxFrame
void OnSaveState(wxCommandEvent& event);
void OnClose(wxCloseEvent &event);
wxStatusBar* m_pStatusBar;
wxMenuBar* m_pMenuBar;
wxMenuItem* m_pMenuItemPlay;
@ -103,4 +132,3 @@ class CFrame : public wxFrame
};
#endif // __FRAME_H_

View File

@ -0,0 +1,368 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Globals.h"
#include "Frame.h"
#include "FileUtil.h"
#include "StringUtil.h"
#include "GameListCtrl.h"
#include "BootManager.h"
#include "Common.h"
#include "Config.h"
#include "Core.h"
#include "State.h"
#include "ConfigMain.h"
#include "PluginManager.h"
#include "MemcardManager.h"
#include "CheatsWindow.h"
#include "AboutDolphin.h"
#include <wx/statusbr.h>
namespace WiimoteLeds
{
int LED_SIZE_X = 8;
int LED_SIZE_Y = 8;
int SPEAKER_SIZE_X = 8;
int SPEAKER_SIZE_Y = 8;
static const int WidthsOn[] = { -1, 100, 50 + LED_SIZE_X * 4 };
static const int StylesFieldOn[] = { wxSB_NORMAL, wxSB_NORMAL, wxSB_NORMAL };
static const int SpWidthsOn[] = { -1, 100, 40 + SPEAKER_SIZE_X * 3 };
static const int SpStylesFieldOn[] = { wxSB_NORMAL, wxSB_NORMAL, wxSB_NORMAL };
static const int LdSpWidthsOn[] = { -1, 100, 32 + SPEAKER_SIZE_X * 3, 50 + LED_SIZE_X * 4 };
static const int LdSpStylesFieldOn[] = { wxSB_NORMAL, wxSB_NORMAL, wxSB_NORMAL };
static const int WidthsOff[] = { -1, 50 + 100 };
static const int StylesFieldOff[] = { wxSB_NORMAL, wxSB_NORMAL };
};
// =======================================================
// Create status bar
// -------------
void CFrame::CreateStatusBar_()
{
// Get settings
bool LedsOn = SConfig::GetInstance().m_LocalCoreStartupParameter.bWiiLeds;
bool SpeakersOn = SConfig::GetInstance().m_LocalCoreStartupParameter.bWiiSpeakers;
m_pStatusBar = CreateStatusBar();
ModifyStatusBar(LedsOn, SpeakersOn);
}
// =======================================================
// Modify status bar
// -------------
void CFrame::ModifyStatusBar(bool LedsOn, bool SpeakersOn)
{
// Declarations
int Fields;
int *Widths;
int *StylesFields;
// ---------------------------------------
// Leds only
// -------------
if(LedsOn && !SpeakersOn)
{
Fields = 3;
Widths = (int*)WiimoteLeds::WidthsOn;
StylesFields = (int*)WiimoteLeds::StylesFieldOn;
}
// ---------------------------------------
// Speaker only
// -------------
else if(!LedsOn && SpeakersOn)
{
Fields = 3;
Widths = (int*)WiimoteLeds::SpWidthsOn;
StylesFields = (int*)WiimoteLeds::SpStylesFieldOn;
}
// ---------------------------------------
// Both on
// -------------
else if(LedsOn && SpeakersOn)
{
Fields = 4;
Widths = (int*)WiimoteLeds::LdSpWidthsOn;
StylesFields = (int*)WiimoteLeds::LdSpStylesFieldOn;
}
// ---------------------------------------
// Both off
// -------------
else if(!LedsOn && !SpeakersOn)
{
Fields = 2;
Widths = (int*)WiimoteLeds::WidthsOff;
StylesFields = (int*)WiimoteLeds::StylesFieldOff;
}
/* Destroy and create all, and check for HaveLeds and HaveSpeakers in case we have
gotten a confirmed on or off setting, in which case we don't do anything */
if(!LedsOn && HaveLeds) CreateDestroy(DESTROYLEDS);
if(!SpeakersOn && HaveSpeakers) CreateDestroy(DESTROYSPEAKERS);
if(LedsOn && !HaveLeds) CreateDestroy(CREATELEDS);
if(SpeakersOn && !HaveSpeakers) CreateDestroy(CREATESPEAKERS);
// Update the settings
m_pStatusBar->SetFieldsCount(Fields);
m_pStatusBar->SetStatusWidths(Fields, Widths);
m_pStatusBar->SetStatusStyles(Fields, StylesFields);
DoMoveIcons();
m_pStatusBar->Refresh(); // avoid small glitches that can occur
}
// =======================================================
// Create and destroy leds and speakers icons
// -------------
void CFrame::CreateDestroy(int Case)
{
switch(Case)
{
case CREATELEDS:
{
CreateLeds();
//UpdateLeds(g_Leds);
HaveLeds = true;
break;
}
case DESTROYLEDS:
{
for(int i = 0; i < 4; i++)
{
m_StatBmp[i]->Destroy();
}
HaveLeds = false;
break;
}
case CREATESPEAKERS:
{
CreateSpeakers();
HaveSpeakers = true;
break;
}
case DESTROYSPEAKERS:
{
for(int i = 4; i < 7; i++)
{
m_StatBmp[i]->Destroy();
}
HaveSpeakers = false;
break;
}
} // end of switch
DoMoveIcons();
}
// =============
// =======================================================
// Create and update leds
// -------------
void CFrame::CreateLeds()
{
// Begin with blank ones
memset(&g_Leds, 0, sizeof(g_Leds));
for(int i = 0; i < 4; i++)
{
m_StatBmp[i] = new wxStaticBitmap(m_pStatusBar, wxID_ANY,
CreateBitmapForLeds((bool)g_Leds[i]));
}
}
// Update leds
void CFrame::UpdateLeds()
{
for(int i = 0; i < 4; i++)
{
m_StatBmp[i]->SetBitmap(CreateBitmapForLeds((bool)g_Leds[i]));
}
}
// ==============
// =======================================================
// Create and speaker icons
// -------------
void CFrame::CreateSpeakers()
{
// Begin with blank ones
memset(&g_Speakers, 0, sizeof(g_Speakers));
memset(&g_Speakers_, 0, sizeof(g_Speakers_));
for(int i = 0; i < 3; i++)
{
m_StatBmp[i+4] = new wxStaticBitmap(m_pStatusBar, wxID_ANY,
CreateBitmapForSpeakers(i, (bool)g_Speakers[i]));
}
}
// Update icons
void CFrame::UpdateSpeakers()
{
for(int i = 0; i < 3; i++)
{
m_StatBmp[i+4]->SetBitmap(CreateBitmapForSpeakers(i, (bool)g_Speakers[i]));
}
if(g_Leds[0] == 0)
{
// LOGV(CONSOLE, 0, "Break");
}
std::string Temp = ArrayToString(g_Speakers, sizeof(g_Speakers));
LOGV(CONSOLE, 0, "Speakers: %s", Temp.c_str());
Temp = ArrayToString(g_Leds, sizeof(g_Leds));
LOGV(CONSOLE, 0, "Leds: %s", Temp.c_str());
}
// ==============
// =======================================================
// Create the Leds bitmap
// -------------
wxBitmap CFrame::CreateBitmapForLeds(bool On)
{
wxBitmap bitmap(WiimoteLeds::LED_SIZE_X, WiimoteLeds::LED_SIZE_Y);
wxMemoryDC dc;
dc.SelectObject(bitmap);
// Set outline and fill colors
wxBrush LightBlueBrush(_T("#0383f0"));
wxPen LightBluePen(_T("#80c5fd"));
wxPen LightGrayPen(_T("#909090"));
dc.SetPen(On ? LightBluePen : LightGrayPen);
dc.SetBrush(On ? LightBlueBrush : *wxWHITE_BRUSH);
dc.Clear();
dc.DrawRectangle(0, 0, WiimoteLeds::LED_SIZE_X, WiimoteLeds::LED_SIZE_Y);
dc.SelectObject(wxNullBitmap);
return bitmap;
}
// =======================================================
// Create the Speaker bitmap
// -------------
wxBitmap CFrame::CreateBitmapForSpeakers(int BitmapType, bool On)
{
wxBitmap bitmap(WiimoteLeds::LED_SIZE_X, WiimoteLeds::LED_SIZE_Y);
wxMemoryDC dc;
dc.SelectObject(bitmap);
wxBrush BackgroundGrayBrush(_T("#ece9d8")); // the right color in windows
switch(BitmapType)
{
case 0:
{
// Set outline and fill colors
dc.SetPen(On ? *wxMEDIUM_GREY_PEN : *wxMEDIUM_GREY_PEN);
dc.SetBrush(On ? *wxGREEN_BRUSH : *wxWHITE_BRUSH);
dc.SetBackground(BackgroundGrayBrush);
dc.Clear();
dc.DrawEllipse(0, 0, WiimoteLeds::SPEAKER_SIZE_X, WiimoteLeds::SPEAKER_SIZE_Y);
dc.SelectObject(wxNullBitmap);
return bitmap;
}
case 1:
{
// Set outline and fill colors
dc.SetPen(On ? *wxMEDIUM_GREY_PEN : *wxMEDIUM_GREY_PEN);
dc.SetBrush(On ? *wxBLUE_BRUSH : *wxWHITE_BRUSH);
dc.SetBackground(BackgroundGrayBrush);
dc.Clear();
dc.DrawEllipse(0, 0, WiimoteLeds::SPEAKER_SIZE_X, WiimoteLeds::SPEAKER_SIZE_Y);
dc.SelectObject(wxNullBitmap);
return bitmap;
}
case 2:
{
// Set outline and fill colors
dc.SetPen(On ? *wxMEDIUM_GREY_PEN : *wxMEDIUM_GREY_PEN);
dc.SetBrush(On ? *wxGREEN_BRUSH : *wxWHITE_BRUSH);
dc.SetBackground(BackgroundGrayBrush);
dc.Clear();
dc.DrawEllipse(0, 0, WiimoteLeds::SPEAKER_SIZE_X, WiimoteLeds::SPEAKER_SIZE_Y);
dc.SelectObject(wxNullBitmap);
return bitmap;
}
}
}
// =======================================================
// Move the bitmaps
// -------------
void CFrame::MoveIcons(wxSizeEvent& event)
{
DoMoveIcons();
event.Skip();
}
void CFrame::DoMoveIcons()
{
if(HaveLeds) MoveLeds();
if(HaveSpeakers) MoveSpeakers();
}
void CFrame::MoveLeds()
{
wxRect Rect;
// Get the bitmap field coordinates
m_pStatusBar->GetFieldRect((HaveLeds && HaveSpeakers) ? 3 : 2, Rect);
wxSize Size = m_StatBmp[0]->GetSize(); // Get the bitmap size
//wxMessageBox(wxString::Format("%i", Rect.x));
int x = Rect.x + 10;
int Dist = WiimoteLeds::LED_SIZE_X + 7;
int y = Rect.y + (Rect.height - Size.y) / 2;
for(int i = 0; i < 4; i++)
{
if(i > 0) x = m_StatBmp[i-1]->GetPosition().x + Dist;
m_StatBmp[i]->Move(x, y);
}
}
void CFrame::MoveSpeakers()
{
wxRect Rect;
m_pStatusBar->GetFieldRect(2, Rect); // Get the bitmap field coordinates
// Get the actual bitmap size, currently it's the same as SPEAKER_SIZE_Y
wxSize Size = m_StatBmp[4]->GetSize();
//wxMessageBox(wxString::Format("%i", Rect.x));
int x = Rect.x + 9;
int Dist = WiimoteLeds::SPEAKER_SIZE_X + 7;
int y = Rect.y + (Rect.height - Size.y) / 2;
for(int i = 0; i < 3; i++)
{
if(i > 0) x = m_StatBmp[i-1+4]->GetPosition().x + Dist;
m_StatBmp[i+4]->Move(x, y);
}
}
// ==============

View File

@ -492,8 +492,11 @@ void CGameListCtrl::OnRightClick(wxMouseEvent& event)
popupMenu.AppendSeparator();
popupMenu.Append(IDM_OPENCONTAININGFOLDER, _("Open &containing folder"));
popupMenu.AppendCheckItem(IDM_SETDEFAULTGCM, _("Set as &default ISO"));
if(selected_iso->GetFileName() == SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM)
popupMenu.FindItemByPosition(3)->Check();
// First we have to decide a starting value when we append it
if(selected_iso->GetFileName() == SConfig::GetInstance().
m_LocalCoreStartupParameter.m_strDefaultGCM)
popupMenu.FindItem(IDM_SETDEFAULTGCM)->Check();
popupMenu.AppendSeparator();
popupMenu.Append(IDM_DELETEGCM, _("&Delete ISO..."));
@ -562,12 +565,21 @@ void CGameListCtrl::OnOpenContainingFolder(wxCommandEvent& WXUNUSED (event))
// =======================================================
// Save this file as the default file
// -------------
void CGameListCtrl::OnSetDefaultGCM(wxCommandEvent& WXUNUSED (event))
void CGameListCtrl::OnSetDefaultGCM(wxCommandEvent& event)
{
const GameListItem *iso = GetSelectedISO();
if (!iso) return;
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM = iso->GetFileName();
SConfig::GetInstance().SaveSettings();
if (event.IsChecked()) // Write the new default value and save it the ini file
{
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM = iso->GetFileName();
SConfig::GetInstance().SaveSettings();
}
else // Othwerise blank the value and save it
{
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM = "";
SConfig::GetInstance().SaveSettings();
}
}
// =============

View File

@ -37,7 +37,9 @@ namespace WiiMoteEmu
// Definitions and variable declarations
//******************************************************************************
u8 g_Leds = 0x1;
u8 g_Leds = 0x0; // 4 bits
u8 g_Speaker = 0x1; // 1 = on
u8 g_SpeakerVoice = 0x1; // 1 = on
u8 g_IR = 0x1; // 1 = on
u8 g_Eeprom[WIIMOTE_EEPROM_SIZE];
@ -54,4 +56,4 @@ wiimote_key g_ExtKey; // the extension encryption key
} // namespace
#endif //_EMU_DECLARATIONS_
#endif //_EMU_DECLARATIONS_

View File

@ -20,7 +20,10 @@
#include <vector>
#include <string>
#include "Common.h"
#include "Common.h" // Common
#include "StringUtil.h" // for ArrayToString
#include "wiimote_hid.h"
#include "EmuSubroutines.h"
#include "EmuDefinitions.h"
@ -53,7 +56,6 @@ namespace WiiMoteEmu
// ----------------
void HidOutputReport(u16 _channelID, wm_report* sr) {
LOGV(WII_IPC_WIIMOTE, 0, "===========================================================");
LOGV(WII_IPC_WIIMOTE, 0, "HidOutputReport (0x%02x)", sr->channel);
switch(sr->channel)
@ -73,22 +75,31 @@ void HidOutputReport(u16 _channelID, wm_report* sr) {
case WM_READ_DATA: // 0x17
WmReadData(_channelID, (wm_read_data*)sr->data);
break;
/* This enables or disables the IR lights, we update the global variable g_IR
so that WmRequestStatus() knows about it */
case WM_IR_PIXEL_CLOCK: // 0x13
case WM_IR_LOGIC: // 0x1a
LOGV(WII_IPC_WIIMOTE, 0, " IR Enable 0x%02x: 0x%02x", sr->channel, sr->data[0]);
//wprintf("IR Enable/Disable 0x%02x: 0x%02x\n", sr->channel, sr->data[0]);
// Update the global value so that WmRequestStatus() knows it
if(sr->data[0] == 0x02) g_IR = 0;
else if(sr->data[0] == 0x06) g_IR = 1;
break;
case WM_WRITE_DATA: // 0x16
WmWriteData(_channelID, (wm_write_data*)sr->data);
break;
case WM_SPEAKER_ENABLE:
case WM_SPEAKER_ENABLE: // 0x14
LOGV(WII_IPC_WIIMOTE, 1, " WM Speaker Enable 0x%02x: 0x%02x", sr->channel, sr->data[0]);
//wprintf("Speaker Enable/Disable 0x%02x: 0x%02x\n", sr->channel, sr->data[0]);
if(sr->data[0] == 0x02) g_Speaker = 0;
else if(sr->data[0] == 0x06) g_Speaker = 1;
break;
case WM_SPEAKER_MUTE:
LOGV(WII_IPC_WIIMOTE, 1, " WM Mute Enable 0x%02x: 0x%02x", sr->channel, sr->data[0]);
//wprintf("Speaker Mute/Unmute 0x%02x: 0x%02x\n", sr->channel, sr->data[0]);
if(sr->data[0] == 0x02) g_SpeakerVoice = 0;
else if(sr->data[0] == 0x06) g_SpeakerVoice = 1;
break;
default:
PanicAlert("HidOutputReport: Unknown channel 0x%02x", sr->channel);
@ -307,7 +318,7 @@ void WmWriteData(u16 _channelID, wm_write_data* wd)
LOG(WII_IPC_WIIMOTE, " Address: 0x%06x", address);
LOG(WII_IPC_WIIMOTE, " Size: 0x%02x", wd->size);
LOG(WII_IPC_WIIMOTE, " Rumble: %x", wd->rumble);
//std::string Temp = WiiMoteEmu::ArrayToString(wd->data, wd->size);
//std::string Temp = ArrayToString(wd->data, wd->size);
//LOGV(WII_IPC_WIIMOTE, 0, " Data: %s", Temp.c_str());
// Write to EEPROM
@ -329,7 +340,10 @@ void WmWriteData(u16 _channelID, wm_write_data* wd)
case 0xA2:
block = g_RegSpeaker;
blockSize = WIIMOTE_REG_SPEAKER_SIZE;
LOGV(WII_IPC_WIIMOTE, 0, " Case 0xa2: g_RegSpeaker");
LOGV(WII_IPC_WIIMOTE, 0, " Case 0xa2: RegSpeaker");
//wprintf("\n\nWrite to RegSpeaker: Size: %i, Address: %08x, Offset: %08x\n",
// wd->size, address, (address & 0xffff));
//wprintf("Data: %s\n", Temp.c_str());
break;
case 0xA4:
block = g_RegExt; // Extension Controller register
@ -337,13 +351,13 @@ void WmWriteData(u16 _channelID, wm_write_data* wd)
//LOGV(WII_IPC_WIIMOTE, 0, " *******************************************************");
LOGV(WII_IPC_WIIMOTE, 0, " Case 0xa4: ExtReg");
//LOGV(WII_IPC_WIIMOTE, 0, " *******************************************************");
wprintf("\n\nWmWriteData Size: %i Address: %08x Offset: %08x \n",
wd->size, address, (address & 0xffff));
//wprintf("\n\nWmWriteData Size: %i Address: %08x Offset: %08x \n",
// wd->size, address, (address & 0xffff));
break;
case 0xB0:
block = g_RegIr;
blockSize = WIIMOTE_REG_IR_SIZE;
LOGV(WII_IPC_WIIMOTE, 0, " Case 0xb0: g_RegIr");
LOGV(WII_IPC_WIIMOTE, 0, " Case 0xb0: RegIr");
break;
default:
PanicAlert("WmWriteData: bad register block!");
@ -479,9 +493,9 @@ void WmRequestStatus(u16 _channelID, wm_request_status* rs)
// Status values
pStatus->battery_low = 0; // battery is okay
pStatus->leds = g_Leds; // current setting
pStatus->ir = g_IR; // current setting
pStatus->leds = g_Leds; // leds are 4 bit
pStatus->ir = g_IR; // 1 bit
pStatus->speaker = g_Speaker; // 1 bit
/* Battery levels in voltage
0x00 - 0x32: level 1
0x33 - 0x43: level 2
@ -500,11 +514,9 @@ void WmRequestStatus(u16 _channelID, wm_request_status* rs)
LOGV(WII_IPC_WIIMOTE, 0, " Flags: 0x%02x", pStatus->padding1[2]);
LOGV(WII_IPC_WIIMOTE, 0, " Battery: %d", pStatus->battery);
//std::string Temp = WiiMoteEmu::ArrayToString(DataFrame, Offset, 0);
//wprintf("Status Report: %s\n", Temp.c_str());
g_WiimoteInitialize.pWiimoteInput(_channelID, DataFrame, Offset);
LOGV(WII_IPC_WIIMOTE, 0, "=================================================");
}
} // end of namespace

View File

@ -31,8 +31,6 @@ void InterruptChannel(u16 _channelID, const void* _pData, u32 _Size);
void ControlChannel(u16 _channelID, const void* _pData, u32 _Size) ;
void Update();
std::string ArrayToString(const u8 *data, u32 size, u32 offset = 0, int line_len = 20);
};
#endif

View File

@ -41,8 +41,12 @@
#include <vector>
#include <string>
#include "Common.h"
#include "Common.h" // Common
#include "StringUtil.h"
#include "wiimote_hid.h"
#include "EmuMain.h"
#include "EmuSubroutines.h"
#include "EmuDefinitions.h"
#include "Console.h" // for startConsoleWin, wprintf, GetConsoleHwnd
@ -172,17 +176,10 @@ void InterruptChannel(u16 _channelID, const void* _pData, u32 _Size)
const u8* data = (const u8*)_pData;
// Debugging. Dump raw data.
{
LOGV(WII_IPC_WIIMOTE, 3, "Wiimote_Input");
std::string Temp;
for (u32 j=0; j<_Size; j++)
{
char Buffer[128];
sprintf(Buffer, "%02x ", data[j]);
Temp.append(Buffer);
}
LOGV(WII_IPC_WIIMOTE, 3, " Data: %s", Temp.c_str());
}
LOGV(WII_IPC_WIIMOTE, 3, "Wiimote_Input");
//std::string Temp = ArrayToString(data, sizeof(data), 0, 30);
//LOGV(WII_IPC_WIIMOTE, 3, " Data: %s", Temp.c_str());
hid_packet* hidp = (hid_packet*) data;
switch(hidp->type)
@ -194,7 +191,6 @@ void InterruptChannel(u16 _channelID, const void* _pData, u32 _Size)
case HID_PARAM_OUTPUT:
{
wm_report* sr = (wm_report*)hidp->data;
HidOutputReport(_channelID, sr);
/* This is the 0x22 answer to all Inputs. In most games it didn't matter

View File

@ -41,6 +41,8 @@ namespace WiiMoteEmu
extern u8 g_Leds;
extern u8 g_Speaker;
extern u8 g_SpeakerVoice;
extern u8 g_IR;
extern u8 g_Eeprom[WIIMOTE_EEPROM_SIZE];
@ -156,4 +158,4 @@ void GetMousePos(float& x, float& y);
} // namespace
#endif //_EMU_DECLARATIONS_
#endif //_EMU_DECLARATIONS_

View File

@ -40,25 +40,6 @@ namespace WiiMoteEmu
//******************************************************************************
// ===================================================
/* Debugging. Read out an u8 array. */
// ----------------
std::string ArrayToString(const u8 *data, u32 size, u32 offset, int line_len)
{
//const u8* _data = (const u8*)data;
std::string Temp;
for (u32 i = 0; i < size; i++)
{
char Buffer[128];
sprintf(Buffer, "%02x ", data[i + offset]);
if((i + 1) % line_len == 0) Temp.append("\n"); // break long lines
Temp.append(Buffer);
}
return Temp;
}
// ================
void FillReportInfo(wm_core& _core)
{
memset(&_core, 0x00, sizeof(wm_core));

View File

@ -177,7 +177,7 @@ extern "C" void Wiimote_InterruptChannel(u16 _channelID, const void* _pData, u32
{
LOGV(WII_IPC_WIIMOTE, 3, "Wiimote_Input");
LOGV(WII_IPC_WIIMOTE, 3, " Channel ID: %04x", _channelID);
std::string Temp = WiiMoteEmu::ArrayToString(data, _Size);
std::string Temp = ArrayToString(data, _Size);
LOGV(WII_IPC_WIIMOTE, 3, " Data: %s", Temp.c_str());
}
@ -199,7 +199,7 @@ extern "C" void Wiimote_ControlChannel(u16 _channelID, const void* _pData, u32 _
// Debugging
{
LOGV(WII_IPC_WIIMOTE, 3, "Wiimote_ControlChannel");
std::string Temp = WiiMoteEmu::ArrayToString(data, _Size);
std::string Temp = ArrayToString(data, _Size);
LOGV(WII_IPC_WIIMOTE, 3, " Data: %s", Temp.c_str());
}