IPC HLE: don't automatically make all addresses the cached one, leave them as however they have been written.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6099 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman 2010-08-16 00:14:08 +00:00
parent b83d3e8970
commit fec9234aca
1 changed files with 0 additions and 7 deletions

View File

@ -101,11 +101,7 @@ protected:
{ {
SBuffer Buffer; SBuffer Buffer;
Buffer.m_Address = Memory::Read_U32(BufferVectorOffset); Buffer.m_Address = Memory::Read_U32(BufferVectorOffset);
// Restore cached address, mauled by emulator's ioctl functions.
Memory::Write_U32(Buffer.m_Address | 0x80000000, BufferVectorOffset);
BufferVectorOffset += 4; BufferVectorOffset += 4;
Buffer.m_Size = Memory::Read_U32(BufferVectorOffset); Buffer.m_Size = Memory::Read_U32(BufferVectorOffset);
BufferVectorOffset += 4; BufferVectorOffset += 4;
DEBUG_LOG(WII_IPC_HLE, "SIOCtlVBuffer in%i: 0x%08x, 0x%x", DEBUG_LOG(WII_IPC_HLE, "SIOCtlVBuffer in%i: 0x%08x, 0x%x",
@ -118,10 +114,7 @@ protected:
{ {
SBuffer Buffer; SBuffer Buffer;
Buffer.m_Address = Memory::Read_U32(BufferVectorOffset); Buffer.m_Address = Memory::Read_U32(BufferVectorOffset);
Memory::Write_U32(Buffer.m_Address | 0x80000000, BufferVectorOffset);
BufferVectorOffset += 4; BufferVectorOffset += 4;
Buffer.m_Size = Memory::Read_U32(BufferVectorOffset); Buffer.m_Size = Memory::Read_U32(BufferVectorOffset);
BufferVectorOffset += 4; BufferVectorOffset += 4;
DEBUG_LOG(WII_IPC_HLE, "SIOCtlVBuffer io%i: 0x%08x, 0x%x", DEBUG_LOG(WII_IPC_HLE, "SIOCtlVBuffer io%i: 0x%08x, 0x%x",