Timer: protect usages of ms timers from rollover

This commit is contained in:
Shawn Hoffman 2022-07-18 11:48:20 -07:00
parent 0fe99e9bc8
commit fec61f89a3
4 changed files with 16 additions and 31 deletions

View File

@ -48,8 +48,7 @@ void Timer::Start()
void Timer::StartWithOffset(u64 offset) void Timer::StartWithOffset(u64 offset)
{ {
Start(); Start();
if (m_start_ms > offset) m_start_ms -= offset;
m_start_ms -= offset;
} }
void Timer::Stop() void Timer::Stop()
@ -60,23 +59,10 @@ void Timer::Stop()
u64 Timer::ElapsedMs() const u64 Timer::ElapsedMs() const
{ {
// If we have not started yet, return zero const u64 end = m_running ? NowMs() : m_end_ms;
if (m_start_ms == 0) // Can handle up to 1 rollover event (underflow produces correct result)
return 0; // If Start() has never been called, will return 0
return end - m_start_ms;
if (m_running)
{
u64 now = NowMs();
if (m_start_ms >= now)
return 0;
return now - m_start_ms;
}
else
{
if (m_start_ms >= m_end_ms)
return 0;
return m_end_ms - m_start_ms;
}
} }
u64 Timer::GetLocalTimeSinceJan1970() u64 Timer::GetLocalTimeSinceJan1970()

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@ -18,7 +18,6 @@ public:
// Effectively "resumes" a timer // Effectively "resumes" a timer
void StartWithOffset(u64 offset); void StartWithOffset(u64 offset);
void Stop(); void Stop();
bool IsRunning() const { return m_running; }
u64 ElapsedMs() const; u64 ElapsedMs() const;
// The rest of these functions probably belong somewhere else // The rest of these functions probably belong somewhere else

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@ -159,7 +159,8 @@ void HiresTexture::Prefetch()
const size_t max_mem = const size_t max_mem =
(sys_mem / 2 < recommended_min_mem) ? (sys_mem / 2) : (sys_mem - recommended_min_mem); (sys_mem / 2 < recommended_min_mem) ? (sys_mem / 2) : (sys_mem - recommended_min_mem);
const u64 start_time = Common::Timer::NowMs(); Common::Timer timer;
timer.Start();
for (const auto& entry : s_textureMap) for (const auto& entry : s_textureMap)
{ {
const std::string& base_filename = entry.first; const std::string& base_filename = entry.first;
@ -207,9 +208,8 @@ void HiresTexture::Prefetch()
} }
} }
const u64 stop_time = Common::Timer::NowMs();
OSD::AddMessage(fmt::format("Custom Textures loaded, {:.1f} MB in {:.1f}s", OSD::AddMessage(fmt::format("Custom Textures loaded, {:.1f} MB in {:.1f}s",
size_sum / (1024.0 * 1024.0), (stop_time - start_time) / 1000.0), size_sum / (1024.0 * 1024.0), timer.ElapsedMs() / 1000.0),
10000); 10000);
} }

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@ -32,12 +32,14 @@ static std::atomic<int> s_obscured_pixels_top = 0;
struct Message struct Message
{ {
Message() = default; Message() = default;
Message(std::string text_, u64 timestamp_, u32 duration_, u32 color_) Message(std::string text_, u32 duration_, u32 color_)
: text(std::move(text_)), timestamp(timestamp_), duration(duration_), color(color_) : text(std::move(text_)), duration(duration_), color(color_)
{ {
timer.Start();
} }
s64 TimeRemaining() const { return duration - timer.ElapsedMs(); }
std::string text; std::string text;
u64 timestamp = 0; Common::Timer timer;
u32 duration = 0; u32 duration = 0;
bool ever_drawn = false; bool ever_drawn = false;
u32 color = 0; u32 color = 0;
@ -93,20 +95,18 @@ void AddTypedMessage(MessageType type, std::string message, u32 ms, u32 argb)
{ {
std::lock_guard lock{s_messages_mutex}; std::lock_guard lock{s_messages_mutex};
s_messages.erase(type); s_messages.erase(type);
s_messages.emplace(type, Message(std::move(message), Common::Timer::NowMs() + ms, ms, argb)); s_messages.emplace(type, Message(std::move(message), ms, argb));
} }
void AddMessage(std::string message, u32 ms, u32 argb) void AddMessage(std::string message, u32 ms, u32 argb)
{ {
std::lock_guard lock{s_messages_mutex}; std::lock_guard lock{s_messages_mutex};
s_messages.emplace(MessageType::Typeless, s_messages.emplace(MessageType::Typeless, Message(std::move(message), ms, argb));
Message(std::move(message), Common::Timer::NowMs() + ms, ms, argb));
} }
void DrawMessages() void DrawMessages()
{ {
const bool draw_messages = Config::Get(Config::MAIN_OSD_MESSAGES); const bool draw_messages = Config::Get(Config::MAIN_OSD_MESSAGES);
const u64 now = Common::Timer::NowMs();
const float current_x = const float current_x =
LEFT_MARGIN * ImGui::GetIO().DisplayFramebufferScale.x + s_obscured_pixels_left; LEFT_MARGIN * ImGui::GetIO().DisplayFramebufferScale.x + s_obscured_pixels_left;
float current_y = TOP_MARGIN * ImGui::GetIO().DisplayFramebufferScale.y + s_obscured_pixels_top; float current_y = TOP_MARGIN * ImGui::GetIO().DisplayFramebufferScale.y + s_obscured_pixels_top;
@ -117,7 +117,7 @@ void DrawMessages()
for (auto it = s_messages.begin(); it != s_messages.end();) for (auto it = s_messages.begin(); it != s_messages.end();)
{ {
Message& msg = it->second; Message& msg = it->second;
const int time_left = static_cast<int>(msg.timestamp - now); const s64 time_left = msg.TimeRemaining();
// Make sure we draw them at least once if they were printed with 0ms, // Make sure we draw them at least once if they were printed with 0ms,
// unless enough time has expired, in that case, we drop them // unless enough time has expired, in that case, we drop them