Merge branch 'master' into wii-network
Conflicts: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp Source/VSProps/Dolphin.Win32.props Source/VSProps/Dolphin.x64.props
This commit is contained in:
commit
fdff4cb1ff
|
@ -27,9 +27,7 @@ obj/
|
||||||
[Rr]elease*/
|
[Rr]elease*/
|
||||||
_ReSharper*/
|
_ReSharper*/
|
||||||
[Tt]est[Rr]esult*
|
[Tt]est[Rr]esult*
|
||||||
Binary/Win32
|
Binary
|
||||||
Binary/x64
|
|
||||||
Binary/Darwin*
|
|
||||||
Source/Core/Common/Src/scmrev.h
|
Source/Core/Common/Src/scmrev.h
|
||||||
*.opensdf
|
*.opensdf
|
||||||
*.sdf
|
*.sdf
|
||||||
|
|
111
CMakeLists.txt
111
CMakeLists.txt
|
@ -2,6 +2,17 @@
|
||||||
# General setup
|
# General setup
|
||||||
#
|
#
|
||||||
cmake_minimum_required(VERSION 2.6)
|
cmake_minimum_required(VERSION 2.6)
|
||||||
|
|
||||||
|
# Update compiler before calling project()
|
||||||
|
if (APPLE)
|
||||||
|
# Use clang compiler
|
||||||
|
set(CMAKE_C_COMPILER "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang")
|
||||||
|
set(CMAKE_CXX_COMPILER "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++")
|
||||||
|
if (NOT EXISTS "${CMAKE_CXX_COMPILER}")
|
||||||
|
set(CMAKE_C_COMPILER "clang")
|
||||||
|
set(CMAKE_CXX_COMPILER "clang++")
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
project(dolphin-emu)
|
project(dolphin-emu)
|
||||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/CMakeTests)
|
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/CMakeTests)
|
||||||
set(DOLPHIN_IS_STABLE FALSE)
|
set(DOLPHIN_IS_STABLE FALSE)
|
||||||
|
@ -114,7 +125,7 @@ if(UNIX AND NOT APPLE)
|
||||||
endif(VISIBILITY_HIDDEN)
|
endif(VISIBILITY_HIDDEN)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (APPLE)
|
if(APPLE)
|
||||||
# Ignore MacPorts and Fink and any other locally installed packages that
|
# Ignore MacPorts and Fink and any other locally installed packages that
|
||||||
# might prevent building a distributable binary.
|
# might prevent building a distributable binary.
|
||||||
set(CMAKE_SYSTEM_PREFIX_PATH /usr)
|
set(CMAKE_SYSTEM_PREFIX_PATH /usr)
|
||||||
|
@ -135,8 +146,17 @@ if (APPLE)
|
||||||
# features can be used, not the minimum required version to run.
|
# features can be used, not the minimum required version to run.
|
||||||
set(OSX_MIN_VERSION "10.5.4")
|
set(OSX_MIN_VERSION "10.5.4")
|
||||||
set(TARGET_FLAGS "${TARGET_FLAGS} -mmacosx-version-min=${OSX_MIN_VERSION}")
|
set(TARGET_FLAGS "${TARGET_FLAGS} -mmacosx-version-min=${OSX_MIN_VERSION}")
|
||||||
set(TARGET_FLAGS "${TARGET_FLAGS} -isysroot /Developer/SDKs/MacOSX10.6.sdk")
|
set(SYSROOT_LEGACY_PATH "/Developer/SDKs/MacOSX10.6.sdk")
|
||||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-syslibroot,/Developer/SDKs/MacOSX10.6.sdk")
|
set(SYSROOT_PATH "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.6.sdk")
|
||||||
|
if(EXISTS "${SYSROOT_PATH}/")
|
||||||
|
set(TARGET_SYSROOT ${SYSROOT_PATH})
|
||||||
|
elseif(EXISTS "${SYSROOT_LEGACY_PATH}/")
|
||||||
|
set(TARGET_SYSROOT ${SYSROOT_LEGACY_PATH})
|
||||||
|
endif()
|
||||||
|
if(${TARGET_SYSROOT})
|
||||||
|
set(TARGET_FLAGS "${TARGET_FLAGS} -isysroot ${TARGET_SYSROOT}")
|
||||||
|
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-syslibroot,${TARGET_SYSROOT}")
|
||||||
|
endif()
|
||||||
# Do not warn about frameworks that are not available on all architectures.
|
# Do not warn about frameworks that are not available on all architectures.
|
||||||
# This avoids a warning when linking with QuickTime.
|
# This avoids a warning when linking with QuickTime.
|
||||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-no_arch_warnings")
|
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-no_arch_warnings")
|
||||||
|
@ -459,10 +479,8 @@ endif()
|
||||||
|
|
||||||
option(DISABLE_WX "Disable wxWidgets (use CLI interface)" OFF)
|
option(DISABLE_WX "Disable wxWidgets (use CLI interface)" OFF)
|
||||||
if(NOT DISABLE_WX)
|
if(NOT DISABLE_WX)
|
||||||
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
include(FindwxWidgets OPTIONAL)
|
||||||
include(FindwxWidgets OPTIONAL)
|
FIND_PACKAGE(wxWidgets COMPONENTS core aui adv)
|
||||||
FIND_PACKAGE(wxWidgets COMPONENTS core aui adv)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
if(wxWidgets_FOUND)
|
if(wxWidgets_FOUND)
|
||||||
EXECUTE_PROCESS(
|
EXECUTE_PROCESS(
|
||||||
|
@ -473,53 +491,66 @@ if(NOT DISABLE_WX)
|
||||||
ERROR_QUIET
|
ERROR_QUIET
|
||||||
)
|
)
|
||||||
message("Found wxWidgets version ${wxWidgets_VERSION}")
|
message("Found wxWidgets version ${wxWidgets_VERSION}")
|
||||||
if(${wxWidgets_VERSION} VERSION_LESS "2.8.9")
|
if(UNIX AND NOT APPLE)
|
||||||
message("At least 2.8.9 is required; ignoring found version")
|
set(wxMIN_VERSION "2.9.3")
|
||||||
|
else()
|
||||||
|
set(wxMIN_VERSION "2.9.4")
|
||||||
|
endif()
|
||||||
|
if(${wxWidgets_VERSION} VERSION_LESS ${wxMIN_VERSION})
|
||||||
|
message("At least ${wxMIN_VERSION} is required; ignoring found version")
|
||||||
unset(wxWidgets_FOUND)
|
unset(wxWidgets_FOUND)
|
||||||
endif()
|
endif()
|
||||||
endif(wxWidgets_FOUND)
|
endif(wxWidgets_FOUND)
|
||||||
|
|
||||||
if(wxWidgets_FOUND)
|
|
||||||
include(${wxWidgets_USE_FILE})
|
|
||||||
|
|
||||||
if(UNIX AND NOT APPLE)
|
if(UNIX AND NOT APPLE)
|
||||||
# There is a bug in the FindGTK module in cmake version 2.8.2 that
|
# There is a bug in the FindGTK module in cmake version 2.8.2 that
|
||||||
# does not find gdk-pixbuf-2.0. On the other hand some 2.8.3
|
# does not find gdk-pixbuf-2.0. On the other hand some 2.8.3
|
||||||
# users have complained that pkg-config does not find
|
# users have complained that pkg-config does not find
|
||||||
# gdk-pixbuf-2.0. On yet another hand, cmake version 2.8.3 in
|
# gdk-pixbuf-2.0. On yet another hand, cmake version 2.8.3 in
|
||||||
# Ubuntu Natty does not find the glib libraries correctly.
|
# Ubuntu Natty does not find the glib libraries correctly.
|
||||||
# Ugly!!!
|
# Ugly!!!
|
||||||
execute_process(COMMAND lsb_release -c -s
|
execute_process(COMMAND lsb_release -c -s
|
||||||
OUTPUT_VARIABLE DIST_NAME
|
OUTPUT_VARIABLE DIST_NAME
|
||||||
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
|
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||||
if(${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}.${CMAKE_PATCH_VERSION}
|
if(${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}.${CMAKE_PATCH_VERSION}
|
||||||
VERSION_EQUAL 2.8.2 OR "${DIST_NAME}" STREQUAL "natty")
|
VERSION_EQUAL 2.8.2 OR "${DIST_NAME}" STREQUAL "natty")
|
||||||
check_lib(GTK2 gtk+-2.0 gtk.h REQUIRED)
|
check_lib(GTK2 gtk+-2.0 gtk.h REQUIRED)
|
||||||
else()
|
else()
|
||||||
include(FindGTK2)
|
include(FindGTK2)
|
||||||
if(GTK2_FOUND)
|
if(GTK2_FOUND)
|
||||||
include_directories(${GTK2_INCLUDE_DIRS})
|
include_directories(${GTK2_INCLUDE_DIRS})
|
||||||
endif()
|
|
||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(wxWidgets_FOUND)
|
||||||
|
include(${wxWidgets_USE_FILE})
|
||||||
message("wxWidgets found, enabling GUI build")
|
message("wxWidgets found, enabling GUI build")
|
||||||
else(wxWidgets_FOUND)
|
else(wxWidgets_FOUND)
|
||||||
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
|
|
||||||
message(FATAL_ERROR "wxWidgets not found. It is required to build the GUI")
|
|
||||||
endif()
|
|
||||||
message("Using static wxWidgets from Externals")
|
message("Using static wxWidgets from Externals")
|
||||||
|
|
||||||
|
# These definitions and includes are used when building dolphin against wx,
|
||||||
|
# not when building wx itself (see wxw3 CMakeLists.txt for that)
|
||||||
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||||
add_definitions(-D__WXOSX_COCOA__)
|
add_definitions(-D__WXOSX_COCOA__)
|
||||||
include_directories(Externals/wxWidgets3)
|
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
|
||||||
include_directories(Externals/wxWidgets3/include)
|
add_definitions(-D__WXGTK__)
|
||||||
add_subdirectory(Externals/wxWidgets3)
|
|
||||||
set(wxWidgets_LIBRARIES "wx")
|
# Check for required libs
|
||||||
|
check_lib(GTHREAD2 gthread-2.0 glib/gthread.h REQUIRED)
|
||||||
|
check_lib(PANGOCAIRO pangocairo pango/pangocairo.h REQUIRED)
|
||||||
|
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
|
||||||
|
add_definitions(-D__WXMSW__)
|
||||||
else()
|
else()
|
||||||
include_directories(Externals/wxWidgets/include)
|
message(FATAL_ERROR "wxWidgets in Externals is not compatible with your platform")
|
||||||
add_subdirectory(Externals/wxWidgets)
|
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
include_directories(
|
||||||
|
Externals/wxWidgets3
|
||||||
|
Externals/wxWidgets3/include)
|
||||||
|
add_subdirectory(Externals/wxWidgets3)
|
||||||
set(wxWidgets_FOUND TRUE)
|
set(wxWidgets_FOUND TRUE)
|
||||||
|
set(wxWidgets_LIBRARIES "wx")
|
||||||
endif(wxWidgets_FOUND)
|
endif(wxWidgets_FOUND)
|
||||||
add_definitions(-DHAVE_WX=1)
|
add_definitions(-DHAVE_WX=1)
|
||||||
endif(NOT DISABLE_WX)
|
endif(NOT DISABLE_WX)
|
||||||
|
@ -554,7 +585,7 @@ option(UNITTESTS "Build unitests" OFF)
|
||||||
########################################
|
########################################
|
||||||
# Start compiling our code
|
# Start compiling our code
|
||||||
#
|
#
|
||||||
add_definitions(-std=c++0x)
|
add_definitions(-std=gnu++0x)
|
||||||
add_subdirectory(Source)
|
add_subdirectory(Source)
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,18 +1,17 @@
|
||||||
# G2BE5G - Black & Bruised
|
# G2BE5G - Black & Bruised
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Needs LLE audio for sound ingame.
|
EmulationIssues = Needs LLE audio for sound ingame.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -1,18 +1,17 @@
|
||||||
# G2BP7D - Black & Bruised
|
# G2BP7D - Black & Bruised
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Needs LLE audio for sound ingame.
|
EmulationIssues = Needs LLE audio for sound ingame.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -1,160 +1,159 @@
|
||||||
# G2ME01 - Metroid Prime 2 Echoes
|
# G2ME01 - Metroid Prime 2 Echoes
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State.
|
#The Emulation State.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.
|
EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.
|
||||||
[Speedhacks]
|
[Speedhacks]
|
||||||
0x803758bc=400
|
0x803758bc=400
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
$(M)
|
$(M)
|
||||||
C4354E70 0000FF01
|
C4354E70 0000FF01
|
||||||
C436F000 0000FF02
|
C436F000 0000FF02
|
||||||
4D30294C 4E800020
|
4D30294C 4E800020
|
||||||
C530294C 0000FF03
|
C530294C 0000FF03
|
||||||
0441FD80 00000000
|
0441FD80 00000000
|
||||||
C6004010 000000FF
|
C6004010 000000FF
|
||||||
$This Code Must Be On!
|
$This Code Must Be On!
|
||||||
043BC410 906D0000
|
043BC410 906D0000
|
||||||
043BC414 88030004
|
043BC414 88030004
|
||||||
043BC418 4BC5C1F4
|
043BC418 4BC5C1F4
|
||||||
04018608 483A3E08
|
04018608 483A3E08
|
||||||
$Infinite Health
|
$Infinite Health
|
||||||
4241FD80 000A44BB
|
4241FD80 000A44BB
|
||||||
4241FD80 000B6000
|
4241FD80 000B6000
|
||||||
$Max Energy Tanks
|
$Max Energy Tanks
|
||||||
4241FD80 012B000E
|
4241FD80 012B000E
|
||||||
4241FD80 012D000E
|
4241FD80 012D000E
|
||||||
$Maximum Missiles
|
$Maximum Missiles
|
||||||
4241FD80 013900FA
|
4241FD80 013900FA
|
||||||
$Infinite Missiles
|
$Infinite Missiles
|
||||||
4241FD80 013700FA
|
4241FD80 013700FA
|
||||||
$Have Charge Beam
|
$Have Charge Beam
|
||||||
4241FD80 00310001
|
4241FD80 00310001
|
||||||
4241FD80 00330001
|
4241FD80 00330001
|
||||||
$Have Dark Beam
|
$Have Dark Beam
|
||||||
4241FD80 0037000F
|
4241FD80 0037000F
|
||||||
4241FD80 0039000F
|
4241FD80 0039000F
|
||||||
$Have Light Beam
|
$Have Light Beam
|
||||||
4241FD80 003D000F
|
4241FD80 003D000F
|
||||||
4241FD80 003F000F
|
4241FD80 003F000F
|
||||||
$Have Annihilator
|
$Have Annihilator
|
||||||
4241FD80 0043000F
|
4241FD80 0043000F
|
||||||
4241FD80 0045000F
|
4241FD80 0045000F
|
||||||
$Have Super Missile
|
$Have Super Missile
|
||||||
4241FD80 00470001
|
4241FD80 00470001
|
||||||
4241FD80 00490001
|
4241FD80 00490001
|
||||||
$Have Darkburst
|
$Have Darkburst
|
||||||
4241FD80 004D0001
|
4241FD80 004D0001
|
||||||
4241FD80 004F0001
|
4241FD80 004F0001
|
||||||
$Have Sunburst
|
$Have Sunburst
|
||||||
4241FD80 00530001
|
4241FD80 00530001
|
||||||
4241FD80 00550001
|
4241FD80 00550001
|
||||||
$Have Sonic Boom
|
$Have Sonic Boom
|
||||||
4241FD80 00590001
|
4241FD80 00590001
|
||||||
4241FD80 005B0001
|
4241FD80 005B0001
|
||||||
$Have Combat Visor
|
$Have Combat Visor
|
||||||
4241FD80 005F0001
|
4241FD80 005F0001
|
||||||
4241FD80 00610001
|
4241FD80 00610001
|
||||||
$Have Scan Visor
|
$Have Scan Visor
|
||||||
4241FD80 00650001
|
4241FD80 00650001
|
||||||
4241FD80 00670001
|
4241FD80 00670001
|
||||||
$Have Dark Visor
|
$Have Dark Visor
|
||||||
4241FD80 006B0001
|
4241FD80 006B0001
|
||||||
4241FD80 006D0001
|
4241FD80 006D0001
|
||||||
$Have Echo Visor
|
$Have Echo Visor
|
||||||
4241FD80 00710001
|
4241FD80 00710001
|
||||||
4241FD80 00730001
|
4241FD80 00730001
|
||||||
$Have Varia Suit
|
$Have Varia Suit
|
||||||
4241FD80 00770001
|
4241FD80 00770001
|
||||||
4241FD80 00790001
|
4241FD80 00790001
|
||||||
$Have Dark Suit
|
$Have Dark Suit
|
||||||
4241FD80 007D0001
|
4241FD80 007D0001
|
||||||
4241FD80 007F0001
|
4241FD80 007F0001
|
||||||
$Have Light Suit
|
$Have Light Suit
|
||||||
4241FD80 00830001
|
4241FD80 00830001
|
||||||
4241FD80 00850001
|
4241FD80 00850001
|
||||||
$Have Space Jump Boots
|
$Have Space Jump Boots
|
||||||
4241FD80 00BF0001
|
4241FD80 00BF0001
|
||||||
4241FD80 00C10001
|
4241FD80 00C10001
|
||||||
$Have Grapple Beam
|
$Have Grapple Beam
|
||||||
4241FD80 00B90001
|
4241FD80 00B90001
|
||||||
4241FD80 00BB0001
|
4241FD80 00BB0001
|
||||||
$Have Gravity Boost
|
$Have Gravity Boost
|
||||||
4241FD80 00C50001
|
4241FD80 00C50001
|
||||||
4241FD80 00C70001
|
4241FD80 00C70001
|
||||||
$Have Screw Attack
|
$Have Screw Attack
|
||||||
4241FD80 00D10001
|
4241FD80 00D10001
|
||||||
4241FD80 00D30001
|
4241FD80 00D30001
|
||||||
$Have Seeker Missile
|
$Have Seeker Missile
|
||||||
4241FD80 00CB0001
|
4241FD80 00CB0001
|
||||||
4241FD80 00CD0001
|
4241FD80 00CD0001
|
||||||
$Have Morph Ball Power Bomb
|
$Have Morph Ball Power Bomb
|
||||||
4241FD80 01310001
|
4241FD80 01310001
|
||||||
4241FD80 01330001
|
4241FD80 01330001
|
||||||
$Have Beam Ammo Expansion
|
$Have Beam Ammo Expansion
|
||||||
4241FD80 013D000F
|
4241FD80 013D000F
|
||||||
4241FD80 013F000F
|
4241FD80 013F000F
|
||||||
$Have Sky Temple Key 1
|
$Have Sky Temple Key 1
|
||||||
4241FD80 00DD0001
|
4241FD80 00DD0001
|
||||||
4241FD80 00DF0001
|
4241FD80 00DF0001
|
||||||
$Have Sky Temple Key 2
|
$Have Sky Temple Key 2
|
||||||
4241FD80 00E30001
|
4241FD80 00E30001
|
||||||
4241FD80 00E50001
|
4241FD80 00E50001
|
||||||
$Have Sky Temple Key 3
|
$Have Sky Temple Key 3
|
||||||
4241FD80 00E90001
|
4241FD80 00E90001
|
||||||
4241FD80 00EB0001
|
4241FD80 00EB0001
|
||||||
$Have Agon Temple Key 1
|
$Have Agon Temple Key 1
|
||||||
4241FD80 00EF0001
|
4241FD80 00EF0001
|
||||||
4241FD80 00F10001
|
4241FD80 00F10001
|
||||||
$Have Agon Temple Key 2
|
$Have Agon Temple Key 2
|
||||||
4241FD80 00F50001
|
4241FD80 00F50001
|
||||||
4241FD80 00F70001
|
4241FD80 00F70001
|
||||||
$Have Agon Temple Key 3
|
$Have Agon Temple Key 3
|
||||||
4241FD80 00FB0001
|
4241FD80 00FB0001
|
||||||
4241FD80 00FD0001
|
4241FD80 00FD0001
|
||||||
$Have Torvus Temple Key 1
|
$Have Torvus Temple Key 1
|
||||||
4241FD80 01010001
|
4241FD80 01010001
|
||||||
4241FD80 01030001
|
4241FD80 01030001
|
||||||
$Have Torvus Temple Key 2
|
$Have Torvus Temple Key 2
|
||||||
4241FD80 01070001
|
4241FD80 01070001
|
||||||
4241FD80 01090001
|
4241FD80 01090001
|
||||||
$Have Torvus Temple Key 3
|
$Have Torvus Temple Key 3
|
||||||
4241FD80 010D0001
|
4241FD80 010D0001
|
||||||
4241FD80 010F0001
|
4241FD80 010F0001
|
||||||
$Have Ing Hive Temple Key 1
|
$Have Ing Hive Temple Key 1
|
||||||
4241FD80 01130001
|
4241FD80 01130001
|
||||||
4241FD80 01150001
|
4241FD80 01150001
|
||||||
$Have Ing Hive Temple Key 2
|
$Have Ing Hive Temple Key 2
|
||||||
4241FD80 01190001
|
4241FD80 01190001
|
||||||
4241FD80 011B0001
|
4241FD80 011B0001
|
||||||
$Have Ing Hive Temple Key 3
|
$Have Ing Hive Temple Key 3
|
||||||
4241FD80 011F0001
|
4241FD80 011F0001
|
||||||
$One Hit Kill
|
$One Hit Kill
|
||||||
0403DB68 4BFC539C
|
0403DB68 4BFC539C
|
||||||
04002F04 FFC00090
|
04002F04 FFC00090
|
||||||
04002F08 7C1BE050
|
04002F08 7C1BE050
|
||||||
04002F0C 2C000010
|
04002F0C 2C000010
|
||||||
04002F10 41820008
|
04002F10 41820008
|
||||||
04002F14 EFDEF028
|
04002F14 EFDEF028
|
||||||
04002F18 4803AC54
|
04002F18 4803AC54
|
||||||
$Full Logbook
|
$Full Logbook
|
||||||
0421166C 4BDF18CC
|
0421166C 4BDF18CC
|
||||||
04002F38 3BE000FF
|
04002F38 3BE000FF
|
||||||
04002F3C 9BE50004
|
04002F3C 9BE50004
|
||||||
04002F40 88050004
|
04002F40 88050004
|
||||||
04002F44 4820E72C
|
04002F44 4820E72C
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
[Video_Hacks]
|
||||||
[Video_Hacks]
|
EFBCopyEnable = True
|
||||||
EFBCopyEnable = True
|
EFBToTextureEnable = False
|
||||||
EFBToTextureEnable = False
|
|
||||||
|
|
|
@ -1,158 +1,157 @@
|
||||||
# G2MP01 - Metroid Prime 2 Echoes
|
# G2MP01 - Metroid Prime 2 Echoes
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State.
|
#The Emulation State.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.
|
EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.
|
||||||
[Speedhacks]
|
[Speedhacks]
|
||||||
#Patch OSYieldThread to take more time - MP2's idle loop is really stupid.
|
#Patch OSYieldThread to take more time - MP2's idle loop is really stupid.
|
||||||
0x80375c68=400
|
0x80375c68=400
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
$(M)
|
$(M)
|
||||||
C43552C8 0000FF01
|
C43552C8 0000FF01
|
||||||
C436F41C 0000FF02
|
C436F41C 0000FF02
|
||||||
0D30294C 4E800020
|
0D30294C 4E800020
|
||||||
C530294C 0000FF03
|
C530294C 0000FF03
|
||||||
$Infinite Health
|
$Infinite Health
|
||||||
423DDE0C 000A44BB
|
423DDE0C 000A44BB
|
||||||
423DDE0C 000B6000
|
423DDE0C 000B6000
|
||||||
$Max Energy Tanks
|
$Max Energy Tanks
|
||||||
423DDE0C 012B000E
|
423DDE0C 012B000E
|
||||||
423DDE0C 012D000E
|
423DDE0C 012D000E
|
||||||
$Maximum Missiles
|
$Maximum Missiles
|
||||||
423DDE0C 013900FA
|
423DDE0C 013900FA
|
||||||
$Infinite Missiles
|
$Infinite Missiles
|
||||||
423DDE0C 013700FA
|
423DDE0C 013700FA
|
||||||
$Moon Jump (Hold B)
|
$Moon Jump (Hold B)
|
||||||
3A705F24 00000200
|
3A705F24 00000200
|
||||||
423DDDFC 00D84101
|
423DDDFC 00D84101
|
||||||
$Have Charge Beam
|
$Have Charge Beam
|
||||||
423DDE0C 00310001
|
423DDE0C 00310001
|
||||||
423DDE0C 00330001
|
423DDE0C 00330001
|
||||||
$Have Dark Beam
|
$Have Dark Beam
|
||||||
423DDE0C 00370001
|
423DDE0C 00370001
|
||||||
423DDE0C 00390001
|
423DDE0C 00390001
|
||||||
$Have Light Beam
|
$Have Light Beam
|
||||||
423DDE0C 003D0001
|
423DDE0C 003D0001
|
||||||
423DDE0C 003F0001
|
423DDE0C 003F0001
|
||||||
$Have Annihilator
|
$Have Annihilator
|
||||||
423DDE0C 00430001
|
423DDE0C 00430001
|
||||||
423DDE0C 00450001
|
423DDE0C 00450001
|
||||||
$Have Super Missile
|
$Have Super Missile
|
||||||
423DDE0C 00470001
|
423DDE0C 00470001
|
||||||
423DDE0C 00490001
|
423DDE0C 00490001
|
||||||
$Have Darkburst
|
$Have Darkburst
|
||||||
423DDE0C 004D0001
|
423DDE0C 004D0001
|
||||||
423DDE0C 004F0001
|
423DDE0C 004F0001
|
||||||
$Have Sunburst
|
$Have Sunburst
|
||||||
423DDE0C 00530001
|
423DDE0C 00530001
|
||||||
423DDE0C 00550001
|
423DDE0C 00550001
|
||||||
$Have Sonic Boom
|
$Have Sonic Boom
|
||||||
423DDE0C 00590001
|
423DDE0C 00590001
|
||||||
423DDE0C 005B0001
|
423DDE0C 005B0001
|
||||||
$Have Combat Visor
|
$Have Combat Visor
|
||||||
423DDE0C 005F0001
|
423DDE0C 005F0001
|
||||||
423DDE0C 00610001
|
423DDE0C 00610001
|
||||||
$Have Scan Visor
|
$Have Scan Visor
|
||||||
423DDE0C 00650001
|
423DDE0C 00650001
|
||||||
423DDE0C 00670001
|
423DDE0C 00670001
|
||||||
$Have Dark Visor
|
$Have Dark Visor
|
||||||
423DDE0C 006B0001
|
423DDE0C 006B0001
|
||||||
423DDE0C 006D0001
|
423DDE0C 006D0001
|
||||||
$Have Echo Visor
|
$Have Echo Visor
|
||||||
423DDE0C 00710001
|
423DDE0C 00710001
|
||||||
423DDE0C 00730001
|
423DDE0C 00730001
|
||||||
$Have Varia Suit
|
$Have Varia Suit
|
||||||
423DDE0C 00770001
|
423DDE0C 00770001
|
||||||
423DDE0C 00790001
|
423DDE0C 00790001
|
||||||
$Have Dark Suit
|
$Have Dark Suit
|
||||||
423DDE0C 007D0001
|
423DDE0C 007D0001
|
||||||
423DDE0C 007F0001
|
423DDE0C 007F0001
|
||||||
$Have Light Suit
|
$Have Light Suit
|
||||||
423DDE0C 00830001
|
423DDE0C 00830001
|
||||||
423DDE0C 00850001
|
423DDE0C 00850001
|
||||||
$Have Space Jump Boots
|
$Have Space Jump Boots
|
||||||
423DDE0C 00BF0001
|
423DDE0C 00BF0001
|
||||||
423DDE0C 00C10001
|
423DDE0C 00C10001
|
||||||
$Have Grapple Beam
|
$Have Grapple Beam
|
||||||
423DDE0C 00B90001
|
423DDE0C 00B90001
|
||||||
423DDE0C 00BB0001
|
423DDE0C 00BB0001
|
||||||
$Have Gravity Boost
|
$Have Gravity Boost
|
||||||
423DDE0C 00C50001
|
423DDE0C 00C50001
|
||||||
423DDE0C 00C70001
|
423DDE0C 00C70001
|
||||||
$Have Screw Attack
|
$Have Screw Attack
|
||||||
423DDE0C 00D10001
|
423DDE0C 00D10001
|
||||||
423DDE0C 00D30001
|
423DDE0C 00D30001
|
||||||
$Have Seeker Missile
|
$Have Seeker Missile
|
||||||
423DDE0C 00CB0001
|
423DDE0C 00CB0001
|
||||||
423DDE0C 00CD0001
|
423DDE0C 00CD0001
|
||||||
$Have Morph Ball Power Bomb
|
$Have Morph Ball Power Bomb
|
||||||
423DDE0C 01310001
|
423DDE0C 01310001
|
||||||
423DDE0C 01330001
|
423DDE0C 01330001
|
||||||
$Have Beam Ammo Expansion
|
$Have Beam Ammo Expansion
|
||||||
423DDE0C 013D000F
|
423DDE0C 013D000F
|
||||||
423DDE0C 013F000F
|
423DDE0C 013F000F
|
||||||
$Have Sky Temple Key 1
|
$Have Sky Temple Key 1
|
||||||
423DDE0C 00DD0001
|
423DDE0C 00DD0001
|
||||||
423DDE0C 00DF0001
|
423DDE0C 00DF0001
|
||||||
$Have Sky Temple Key 2
|
$Have Sky Temple Key 2
|
||||||
423DDE0C 00E30001
|
423DDE0C 00E30001
|
||||||
423DDE0C 00E50001
|
423DDE0C 00E50001
|
||||||
$Have Sky Temple Key 3
|
$Have Sky Temple Key 3
|
||||||
423DDE0C 00E90001
|
423DDE0C 00E90001
|
||||||
423DDE0C 00EB0001
|
423DDE0C 00EB0001
|
||||||
$Have Agon Temple Key 1
|
$Have Agon Temple Key 1
|
||||||
423DDE0C 00EF0001
|
423DDE0C 00EF0001
|
||||||
423DDE0C 00F10001
|
423DDE0C 00F10001
|
||||||
$Have Agon Temple Key 2
|
$Have Agon Temple Key 2
|
||||||
423DDE0C 00F50001
|
423DDE0C 00F50001
|
||||||
423DDE0C 00F70001
|
423DDE0C 00F70001
|
||||||
$Have Agon Temple Key 3
|
$Have Agon Temple Key 3
|
||||||
423DDE0C 00FB0001
|
423DDE0C 00FB0001
|
||||||
423DDE0C 00FD0001
|
423DDE0C 00FD0001
|
||||||
$Have Torvus Temple Key 1
|
$Have Torvus Temple Key 1
|
||||||
423DDE0C 01010001
|
423DDE0C 01010001
|
||||||
423DDE0C 01030001
|
423DDE0C 01030001
|
||||||
$Have Torvus Temple Key 2
|
$Have Torvus Temple Key 2
|
||||||
423DDE0C 01070001
|
423DDE0C 01070001
|
||||||
423DDE0C 01090001
|
423DDE0C 01090001
|
||||||
$Have Torvus Temple Key 3
|
$Have Torvus Temple Key 3
|
||||||
423DDE0C 010D0001
|
423DDE0C 010D0001
|
||||||
423DDE0C 010F0001
|
423DDE0C 010F0001
|
||||||
$Have Ing Hive Temple Key 1
|
$Have Ing Hive Temple Key 1
|
||||||
423DDE0C 01130001
|
423DDE0C 01130001
|
||||||
423DDE0C 01150001
|
423DDE0C 01150001
|
||||||
$Have Ing Hive Temple Key 2
|
$Have Ing Hive Temple Key 2
|
||||||
423DDE0C 01190001
|
423DDE0C 01190001
|
||||||
423DDE0C 011B0001
|
423DDE0C 011B0001
|
||||||
$Have Ing Hive Temple Key 3
|
$Have Ing Hive Temple Key 3
|
||||||
423DDE0C 011F0001
|
423DDE0C 011F0001
|
||||||
423DDE0C 01210001
|
423DDE0C 01210001
|
||||||
$One Hit Kill
|
$One Hit Kill
|
||||||
0403DCB8 4BFC524C
|
0403DCB8 4BFC524C
|
||||||
04002F04 FFC00090
|
04002F04 FFC00090
|
||||||
04002F08 7C1BE050
|
04002F08 7C1BE050
|
||||||
04002F0C 2C000010
|
04002F0C 2C000010
|
||||||
04002F10 41820008
|
04002F10 41820008
|
||||||
04002F14 EFDEF028
|
04002F14 EFDEF028
|
||||||
04002F18 4803ADA4
|
04002F18 4803ADA4
|
||||||
$Full Logbook
|
$Full Logbook
|
||||||
04211974 4BDF15C4
|
04211974 4BDF15C4
|
||||||
04002F38 3BE000FF
|
04002F38 3BE000FF
|
||||||
04002F3C 9BE50004
|
04002F3C 9BE50004
|
||||||
04002F40 88050004
|
04002F40 88050004
|
||||||
04002F44 4820EA34
|
04002F44 4820EA34
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
[Video_Hacks]
|
||||||
[Video_Hacks]
|
EFBCopyEnable = True
|
||||||
EFBCopyEnable = True
|
EFBToTextureEnable = False
|
||||||
EFBToTextureEnable = False
|
|
||||||
|
|
|
@ -1,20 +1,19 @@
|
||||||
# G2OE41 - PoP:WW
|
# G2OE41 - PoP:WW
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
||||||
|
|
|
@ -1,19 +1,18 @@
|
||||||
# G2OP41 - PoP:WW
|
# G2OP41 - PoP:WW
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -1,21 +1,20 @@
|
||||||
# G2XE8P - SONIC GEMS COLLECTION
|
# G2XE8P - SONIC GEMS COLLECTION
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Everything playable with minor glitches.
|
EmulationIssues = Everything playable with minor glitches.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
[Video_Hacks]
|
||||||
[Video_Hacks]
|
DlistCachingEnable = False
|
||||||
DlistCachingEnable = False
|
|
||||||
|
|
|
@ -1,21 +1,20 @@
|
||||||
# G2XP8P - SONIC GEMS COLLECTION
|
# G2XP8P - SONIC GEMS COLLECTION
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Everything playable with minor glitches.
|
EmulationIssues = Everything playable with minor glitches.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
[Video_Hacks]
|
||||||
[Video_Hacks]
|
DlistCachingEnable = False
|
||||||
DlistCachingEnable = False
|
|
||||||
|
|
|
@ -1,19 +1,18 @@
|
||||||
# G3AD69 - The Lord of the Rings, The Third Age
|
# G3AD69 - The Lord of the Rings, The Third Age
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 0
|
||||||
SafeTextureCacheColorSamples = 0
|
|
||||||
|
|
|
@ -1,19 +1,18 @@
|
||||||
# G3AE69 - The Lord of the Rings, The Third Age
|
# G3AE69 - The Lord of the Rings, The Third Age
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 0
|
||||||
SafeTextureCacheColorSamples = 0
|
|
||||||
|
|
|
@ -1,19 +1,18 @@
|
||||||
# G3AF69 - The Lord of the Rings, The Third Age
|
# G3AF69 - The Lord of the Rings, The Third Age
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 0
|
||||||
SafeTextureCacheColorSamples = 0
|
|
||||||
|
|
|
@ -1,19 +1,18 @@
|
||||||
# G3AE69 - The Lord of the Rings, The Third Age
|
# G3AE69 - The Lord of the Rings, The Third Age
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 0
|
||||||
SafeTextureCacheColorSamples = 0
|
|
||||||
|
|
|
@ -1,24 +1,23 @@
|
||||||
# G3FE69 - TimeSplitters Future Perfect
|
# G3FE69 - TimeSplitters Future Perfect
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State.
|
#The Emulation State.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
|
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Core]
|
[Core]
|
||||||
MMU = 1
|
MMU = 1
|
||||||
VBeam = 1
|
VBeam = 1
|
||||||
BlockMerging = 1
|
BlockMerging = 1
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 0
|
||||||
SafeTextureCacheColorSamples = 0
|
[Video_Hacks]
|
||||||
[Video_Hacks]
|
DlistCachingEnable = False
|
||||||
DlistCachingEnable = False
|
|
||||||
|
|
|
@ -1,24 +1,23 @@
|
||||||
# G3FF69 - TimeSplitters Future Perfect
|
# G3FF69 - TimeSplitters Future Perfect
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State.
|
#The Emulation State.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
|
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Core]
|
[Core]
|
||||||
MMU = 1
|
MMU = 1
|
||||||
VBeam = 1
|
VBeam = 1
|
||||||
BlockMerging = 1
|
BlockMerging = 1
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 0
|
||||||
SafeTextureCacheColorSamples = 0
|
[Video_Hacks]
|
||||||
[Video_Hacks]
|
DlistCachingEnable = False
|
||||||
DlistCachingEnable = False
|
|
||||||
|
|
|
@ -1,24 +1,23 @@
|
||||||
# G3FP69 - TimeSplitters Future Perfect
|
# G3FP69 - TimeSplitters Future Perfect
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State.
|
#The Emulation State.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
|
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Core]
|
[Core]
|
||||||
MMU = 1
|
MMU = 1
|
||||||
VBeam = 1
|
VBeam = 1
|
||||||
BlockMerging = 1
|
BlockMerging = 1
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 0
|
||||||
SafeTextureCacheColorSamples = 0
|
[Video_Hacks]
|
||||||
[Video_Hacks]
|
DlistCachingEnable = False
|
||||||
DlistCachingEnable = False
|
|
||||||
|
|
|
@ -1,20 +1,19 @@
|
||||||
# G3XE52 - X-Men: The Official Game
|
# G3XE52 - X-Men: The Official Game
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
MMU = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
||||||
|
|
|
@ -1,19 +1,18 @@
|
||||||
# G3XP52 - X-Men: The Official Game
|
# G3XP52 - X-Men: The Official Game
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
MMU = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -1,11 +1,16 @@
|
||||||
# G4FD69 - FIFA 07
|
# G4FD69 - FIFA 07
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU(r6932)
|
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
|
|
|
@ -1,12 +1,16 @@
|
||||||
# G4FE69 - FIFA 07
|
# G4FE69 - FIFA 07
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU(r6932)
|
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
|
|
||||||
|
|
|
@ -1,11 +1,16 @@
|
||||||
# G4FF69 - FIFA 07
|
# G4FF69 - FIFA 07
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU(r6932)
|
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
|
|
|
@ -1,11 +1,16 @@
|
||||||
# G4FE69 - FIFA 07
|
# G4FE69 - FIFA 07
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU(r6932)
|
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
|
|
|
@ -1,20 +1,19 @@
|
||||||
# G4ME69 - The Sims: Bustin Out GameCube
|
# G4ME69 - The Sims: Bustin Out GameCube
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
||||||
|
|
|
@ -1,19 +1,18 @@
|
||||||
# G4MP69 - The Sims: Bustin Out GameCube
|
# G4MP69 - The Sims: Bustin Out GameCube
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -1,19 +1,18 @@
|
||||||
# G4SE01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE
|
# G4SE01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
||||||
|
|
|
@ -1,109 +1,108 @@
|
||||||
# G4SP01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE
|
# G4SP01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
$(M)
|
$(M)
|
||||||
0658E214 98000000
|
0658E214 98000000
|
||||||
C404F588 0002FF00
|
C404F588 0002FF00
|
||||||
$Infinite Health
|
$Infinite Health
|
||||||
0658E215 18000000
|
0658E215 18000000
|
||||||
04247EDC 80030BF8
|
04247EDC 80030BF8
|
||||||
04247EE0 90030BFC
|
04247EE0 90030BFC
|
||||||
04247EE4 4800000C
|
04247EE4 4800000C
|
||||||
$Max Health
|
$Max Health
|
||||||
0658E216 18000000
|
0658E216 18000000
|
||||||
0425AB40 38000020
|
0425AB40 38000020
|
||||||
$Max/Infinite Force Gems
|
$Max/Infinite Force Gems
|
||||||
0658E217 18000000
|
0658E217 18000000
|
||||||
0423C730 3860270F
|
0423C730 3860270F
|
||||||
$All Adventure Mode Levels Unlocked
|
$All Adventure Mode Levels Unlocked
|
||||||
0658E218 18000000
|
0658E218 18000000
|
||||||
0452A2C8 FFFFFFFF
|
0452A2C8 FFFFFFFF
|
||||||
0452A390 FFFFFFFF
|
0452A390 FFFFFFFF
|
||||||
0452A548 FFFFFFFF
|
0452A548 FFFFFFFF
|
||||||
$Items Always Level 2
|
$Items Always Level 2
|
||||||
0658E22C 18000000
|
0658E22C 18000000
|
||||||
04247BB4 38600002
|
04247BB4 38600002
|
||||||
$Super Jump
|
$Super Jump
|
||||||
0658E219 18000000
|
0658E219 18000000
|
||||||
0455D684 415CCCCD
|
0455D684 415CCCCD
|
||||||
$Infinite Force Fairies
|
$Infinite Force Fairies
|
||||||
0658E21A 18000000
|
0658E21A 18000000
|
||||||
00545660 00000063
|
00545660 00000063
|
||||||
0052A390 00000063
|
0052A390 00000063
|
||||||
$Infinite Air
|
$Infinite Air
|
||||||
0658E21B 18000000
|
0658E21B 18000000
|
||||||
04248F40 38030000
|
04248F40 38030000
|
||||||
04289A44 38030000
|
04289A44 38030000
|
||||||
$Massive Links
|
$Massive Links
|
||||||
0658E21C 18000000
|
0658E21C 18000000
|
||||||
0426B82C C02200DC
|
0426B82C C02200DC
|
||||||
0426B834 C06200DC
|
0426B834 C06200DC
|
||||||
0426B844 C00200DC
|
0426B844 C00200DC
|
||||||
$Mini Links
|
$Mini Links
|
||||||
0658E21D 18000000
|
0658E21D 18000000
|
||||||
0426B82C C0220108
|
0426B82C C0220108
|
||||||
0426B834 C0620108
|
0426B834 C0620108
|
||||||
0426B844 C0020108
|
0426B844 C0020108
|
||||||
$More Time On Huge Death Bombs(Press Z)
|
$More Time On Huge Death Bombs(Press Z)
|
||||||
0658E21E 18000000
|
0658E21E 18000000
|
||||||
0434A148 3803FFFF
|
0434A148 3803FFFF
|
||||||
0A52EA28 00000010
|
0A52EA28 00000010
|
||||||
0434A148 38000300
|
0434A148 38000300
|
||||||
$Item Codes
|
$Item Codes
|
||||||
0658E21F 15008000
|
0658E21F 15008000
|
||||||
$Pegasus Boots(D-Pad Left)
|
$Pegasus Boots(D-Pad Left)
|
||||||
0658E220 14710FC0
|
0658E220 14710FC0
|
||||||
0A54BD94 00000001
|
0A54BD94 00000001
|
||||||
04247D04 38600001
|
04247D04 38600001
|
||||||
$Lantern(D-Pad Right)
|
$Lantern(D-Pad Right)
|
||||||
0658E221 14710FC0
|
0658E221 14710FC0
|
||||||
0A54BD94 00000002
|
0A54BD94 00000002
|
||||||
04247D04 38600002
|
04247D04 38600002
|
||||||
$Boomerang(D-Pad Up)
|
$Boomerang(D-Pad Up)
|
||||||
0658E222 14710FC0
|
0658E222 14710FC0
|
||||||
0A54BD94 00000008
|
0A54BD94 00000008
|
||||||
04247D04 38600003
|
04247D04 38600003
|
||||||
$Bow & Arrows(D-Pad Down)
|
$Bow & Arrows(D-Pad Down)
|
||||||
0658E223 14710FC0
|
0658E223 14710FC0
|
||||||
0A54BD94 00000004
|
0A54BD94 00000004
|
||||||
04247D04 38600004
|
04247D04 38600004
|
||||||
$Magic Hammer(L+D-Pad Left)
|
$Magic Hammer(L+D-Pad Left)
|
||||||
0658E224 14710FC0
|
0658E224 14710FC0
|
||||||
0A54BD94 00000041
|
0A54BD94 00000041
|
||||||
04247D04 38600005
|
04247D04 38600005
|
||||||
$Fire Rod(L+D-Pad Right)
|
$Fire Rod(L+D-Pad Right)
|
||||||
0658E225 14710FC0
|
0658E225 14710FC0
|
||||||
0A54BD94 00000042
|
0A54BD94 00000042
|
||||||
04247D04 38600006
|
04247D04 38600006
|
||||||
$Roc's Feather(L+D-Pad)
|
$Roc's Feather(L+D-Pad)
|
||||||
0658E226 14710FC0
|
0658E226 14710FC0
|
||||||
0A54BD94 00000048
|
0A54BD94 00000048
|
||||||
04247D04 38600007
|
04247D04 38600007
|
||||||
$Bombs(L+D-Pad)
|
$Bombs(L+D-Pad)
|
||||||
0658E227 14710FC0
|
0658E227 14710FC0
|
||||||
0A54BD94 00000044
|
0A54BD94 00000044
|
||||||
04247D04 38600008
|
04247D04 38600008
|
||||||
$Shovel(R Button)
|
$Shovel(R Button)
|
||||||
0658E228 14710FC0
|
0658E228 14710FC0
|
||||||
0A54BD94 00000020
|
0A54BD94 00000020
|
||||||
04247D04 38600009
|
04247D04 38600009
|
||||||
$Slingshot(Z BUtton)
|
$Slingshot(Z BUtton)
|
||||||
0658E229 14710FC0
|
0658E229 14710FC0
|
||||||
0A54BD94 00000010
|
0A54BD94 00000010
|
||||||
04247D04 3860000A
|
04247D04 3860000A
|
||||||
$Have Blue Bracelet
|
$Have Blue Bracelet
|
||||||
0658E22A 14710FC0
|
0658E22A 14710FC0
|
||||||
0A54BD94 60000000
|
0A54BD94 60000000
|
||||||
$Have Power Bracelet
|
$Have Power Bracelet
|
||||||
0658E22B 14710FC0
|
0658E22B 14710FC0
|
||||||
0A54BD94 60000000
|
0A54BD94 60000000
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -1,19 +1,18 @@
|
||||||
# G6TE5G - Teen Titans
|
# G6TE5G - Teen Titans
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 2
|
EmulationStateId = 2
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -1,18 +1,18 @@
|
||||||
# G6TP5G - Teen Titans
|
# G6TP5G - Teen Titans
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 2
|
EmulationStateId = 2
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
|
|
|
@ -1,19 +1,18 @@
|
||||||
# G9SE8P - SONIC HEROES
|
# G9SE8P - SONIC HEROES
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame.
|
EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 0
|
||||||
SafeTextureCacheColorSamples = 0
|
EFBScale = 2
|
||||||
EFBScale = 2
|
|
||||||
|
|
|
@ -1,19 +1,18 @@
|
||||||
# G9SJ8P - SONIC HEROES
|
# G9SJ8P - SONIC HEROES
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame.
|
EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 0
|
||||||
SafeTextureCacheColorSamples = 0
|
EFBScale = 2
|
||||||
EFBScale = 2
|
|
||||||
|
|
|
@ -1,19 +1,18 @@
|
||||||
# G9SP8P - SONIC HEROES
|
# G9SP8P - SONIC HEROES
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame.
|
EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 0
|
||||||
SafeTextureCacheColorSamples = 0
|
EFBScale = 2
|
||||||
EFBScale = 2
|
|
||||||
|
|
|
@ -1,323 +1,322 @@
|
||||||
# GAFE01 - Animal Crossing NTSC
|
# GAFE01 - Animal Crossing NTSC
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State (as of r1027)
|
#The Emulation State (as of r1027)
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
$(M) (Datel)
|
$(M) (Datel)
|
||||||
01521549 88000000
|
01521549 88000000
|
||||||
C40959EC 0000FF00
|
C40959EC 0000FF00
|
||||||
$Make Game Save Copyable (donny2112)
|
$Make Game Save Copyable (donny2112)
|
||||||
01522C0A 08000000
|
01522C0A 08000000
|
||||||
8C091F20 909C0028
|
8C091F20 909C0028
|
||||||
04091F24 4BF70FFC
|
04091F24 4BF70FFC
|
||||||
04002F20 38000004
|
04002F20 38000004
|
||||||
04002F24 981C0034
|
04002F24 981C0034
|
||||||
04002F28 38000000
|
04002F28 38000000
|
||||||
04002F2C 4808EFFC
|
04002F2C 4808EFFC
|
||||||
$Weed-Be-Gone Avtivate/Restore (D-Pad Down/Up) (donny2112)
|
$Weed-Be-Gone Avtivate/Restore (D-Pad Down/Up) (donny2112)
|
||||||
015229BD 08000000
|
015229BD 08000000
|
||||||
04002484 4E800020
|
04002484 4E800020
|
||||||
04002F10 3CE08128
|
04002F10 3CE08128
|
||||||
04002F14 80A7D720
|
04002F14 80A7D720
|
||||||
04002F18 A0C50000
|
04002F18 A0C50000
|
||||||
04002F1C 2C060008
|
04002F1C 2C060008
|
||||||
04002F20 41820018
|
04002F20 41820018
|
||||||
04002F24 2C060009
|
04002F24 2C060009
|
||||||
04002F28 41820010
|
04002F28 41820010
|
||||||
04002F2C 2C06000A
|
04002F2C 2C06000A
|
||||||
04002F30 41820008
|
04002F30 41820008
|
||||||
04002F34 4800000C
|
04002F34 4800000C
|
||||||
04002F38 38C00000
|
04002F38 38C00000
|
||||||
04002F3C B0C50000
|
04002F3C B0C50000
|
||||||
04002F40 38A50002
|
04002F40 38A50002
|
||||||
04002F44 54A6043E
|
04002F44 54A6043E
|
||||||
04002F48 2806D710
|
04002F48 2806D710
|
||||||
04002F4C 41820008
|
04002F4C 41820008
|
||||||
04002F50 4BFFFFC8
|
04002F50 4BFFFFC8
|
||||||
04002F54 4E800020
|
04002F54 4E800020
|
||||||
4A2070F8 00000004
|
4A2070F8 00000004
|
||||||
0527D720 81279BA8
|
0527D720 81279BA8
|
||||||
04002484 48000A8C
|
04002484 48000A8C
|
||||||
0A2070F8 00000008
|
0A2070F8 00000008
|
||||||
0527D720 00000000
|
0527D720 00000000
|
||||||
$Full Song Library (JasonHaffner)
|
$Full Song Library (JasonHaffner)
|
||||||
0152368C 08000000
|
0152368C 08000000
|
||||||
01279B78 000036FF
|
01279B78 000036FF
|
||||||
$Turnips are Free (donny2112)
|
$Turnips are Free (donny2112)
|
||||||
015254DD 08000000
|
015254DD 08000000
|
||||||
03286880 00000000
|
03286880 00000000
|
||||||
$Turnips Sell for 65535 Bells on all days but Sunday (donny2112)
|
$Turnips Sell for 65535 Bells on all days but Sunday (donny2112)
|
||||||
01526DFE 08000000
|
01526DFE 08000000
|
||||||
03286882 0005FFFF
|
03286882 0005FFFF
|
||||||
$P1 Solid Black (JasonHaffner)
|
$P1 Solid Black (JasonHaffner)
|
||||||
01522449 08000000
|
01522449 08000000
|
||||||
03266434 00000051
|
03266434 00000051
|
||||||
$P2 Infinite Bells (SSBMaster)
|
$P2 Infinite Bells (SSBMaster)
|
||||||
0152063E 08000000
|
0152063E 08000000
|
||||||
052688EC 000F423F
|
052688EC 000F423F
|
||||||
052A18A0 000F423F
|
052A18A0 000F423F
|
||||||
$P3 Infinite Bells (SSBMaster)
|
$P3 Infinite Bells (SSBMaster)
|
||||||
01520343 08000000
|
01520343 08000000
|
||||||
0526AD2C 000F423F
|
0526AD2C 000F423F
|
||||||
052A3CE0 000F434F
|
052A3CE0 000F434F
|
||||||
$P4 Infinite Bells (SSBMaster)
|
$P4 Infinite Bells (SSBMaster)
|
||||||
01521976 08000000
|
01521976 08000000
|
||||||
0526D16C 000F423F
|
0526D16C 000F423F
|
||||||
052A6120 000F423F
|
052A6120 000F423F
|
||||||
$P2 Full Bank Account-Post Office (SSBMaster)
|
$P2 Full Bank Account-Post Office (SSBMaster)
|
||||||
015233C3 08000000
|
015233C3 08000000
|
||||||
05269A8C 3B9AC9FF
|
05269A8C 3B9AC9FF
|
||||||
$P3 Full Bank Account-Post Office (SSBMaster)
|
$P3 Full Bank Account-Post Office (SSBMaster)
|
||||||
015270A7 08000000
|
015270A7 08000000
|
||||||
0526BECC 3B9AC9FF
|
0526BECC 3B9AC9FF
|
||||||
$P4 Full Bank Account-Post Office (SSBMaster)
|
$P4 Full Bank Account-Post Office (SSBMaster)
|
||||||
01525D28 08000000
|
01525D28 08000000
|
||||||
0526E30C 3B9AC9FF
|
0526E30C 3B9AC9FF
|
||||||
$P2 100% Full Nooks Catalog (SSBMaster)
|
$P2 100% Full Nooks Catalog (SSBMaster)
|
||||||
0152426E 08000000
|
0152426E 08000000
|
||||||
03269950 005BFFFF
|
03269950 005BFFFF
|
||||||
03269A14 0013FFFF
|
03269A14 0013FFFF
|
||||||
$P3 100% Full Nooks Catalog (SSBMaster)
|
$P3 100% Full Nooks Catalog (SSBMaster)
|
||||||
0152374B 08000000
|
0152374B 08000000
|
||||||
0326BD90 005BFFFF
|
0326BD90 005BFFFF
|
||||||
0326BE54 0013FFFF
|
0326BE54 0013FFFF
|
||||||
$P4 100% Full Nooks Catalog (SSBMaster)
|
$P4 100% Full Nooks Catalog (SSBMaster)
|
||||||
01524164 08000000
|
01524164 08000000
|
||||||
0326E1D0 005BFFFF
|
0326E1D0 005BFFFF
|
||||||
0326E294 0013FFFF
|
0326E294 0013FFFF
|
||||||
$P2 House Upgrades = 1 Bell (SSBMaster)
|
$P2 House Upgrades = 1 Bell (SSBMaster)
|
||||||
01525770 08000000
|
01525770 08000000
|
||||||
352688B0 00000001
|
352688B0 00000001
|
||||||
052688F0 00000001
|
052688F0 00000001
|
||||||
$P3 House Upgrades = 1 Bell (SSBMaster)
|
$P3 House Upgrades = 1 Bell (SSBMaster)
|
||||||
01526612 08000000
|
01526612 08000000
|
||||||
3526ACF0 00000001
|
3526ACF0 00000001
|
||||||
0526AD30 00000001
|
0526AD30 00000001
|
||||||
$P4 House Upgrades = 1 Bell (SSBMaster)
|
$P4 House Upgrades = 1 Bell (SSBMaster)
|
||||||
01523EFC 08000000
|
01523EFC 08000000
|
||||||
3526D130 00000001
|
3526D130 00000001
|
||||||
0526D170 00000001
|
0526D170 00000001
|
||||||
$P2 - 100 Bags Worth 10,000 (SSBMaster)
|
$P2 - 100 Bags Worth 10,000 (SSBMaster)
|
||||||
01521A3F 08000000
|
01521A3F 08000000
|
||||||
046CF5E8 0000270F
|
046CF5E8 0000270F
|
||||||
$P3 - 100 Bags Worth 10,000 (SSBMaster)
|
$P3 - 100 Bags Worth 10,000 (SSBMaster)
|
||||||
015265ED 08000000
|
015265ED 08000000
|
||||||
046D1A28 0000270F
|
046D1A28 0000270F
|
||||||
$P4 - 100 Bags Worth 10,000 (SSBMaster)
|
$P4 - 100 Bags Worth 10,000 (SSBMaster)
|
||||||
01527451 08000000
|
01527451 08000000
|
||||||
046D3E68 0000270F
|
046D3E68 0000270F
|
||||||
$P2 - 1,000 Bags Worth 30,000 (SSBMaster)
|
$P2 - 1,000 Bags Worth 30,000 (SSBMaster)
|
||||||
01524075 08000000
|
01524075 08000000
|
||||||
046CF5DC 00007530
|
046CF5DC 00007530
|
||||||
$P3 - 1,000 Bags Worth 30,000 (SSBMaster)
|
$P3 - 1,000 Bags Worth 30,000 (SSBMaster)
|
||||||
015207B7 08000000
|
015207B7 08000000
|
||||||
046D1A1C 00007530
|
046D1A1C 00007530
|
||||||
$P4 - 1,000 Bags Worth 30,000 (SSBMaster)
|
$P4 - 1,000 Bags Worth 30,000 (SSBMaster)
|
||||||
01522B70 08000000
|
01522B70 08000000
|
||||||
046D3E5C 00007530
|
046D3E5C 00007530
|
||||||
$P2 - 10,000 Bags Worth 50,000 (SSBMaster)
|
$P2 - 10,000 Bags Worth 50,000 (SSBMaster)
|
||||||
01525AC6 08000000
|
01525AC6 08000000
|
||||||
046CF5E0 0000C350
|
046CF5E0 0000C350
|
||||||
$P3 - 10,000 Bags Worth 50,000 (SSBMaster)
|
$P3 - 10,000 Bags Worth 50,000 (SSBMaster)
|
||||||
01527710 08000000
|
01527710 08000000
|
||||||
046D1A20 0000C350
|
046D1A20 0000C350
|
||||||
$P4 - 10,000 Bags Worth 50,000 (SSBMaster)
|
$P4 - 10,000 Bags Worth 50,000 (SSBMaster)
|
||||||
01520422 08000000
|
01520422 08000000
|
||||||
046D3E60 0000C350
|
046D3E60 0000C350
|
||||||
$P2 - 30,000 Bags Worth 99,999 (SSBMaster)
|
$P2 - 30,000 Bags Worth 99,999 (SSBMaster)
|
||||||
01525F8D 08000000
|
01525F8D 08000000
|
||||||
046CF5E4 0001869F
|
046CF5E4 0001869F
|
||||||
$P3 - 30,000 Bags Worth 99,999 (SSBMaster)
|
$P3 - 30,000 Bags Worth 99,999 (SSBMaster)
|
||||||
01520C18 08000000
|
01520C18 08000000
|
||||||
046D1A24 0001869F
|
046D1A24 0001869F
|
||||||
$P4 - 30,000 Bags Worth 99,999 (SSBMaster)
|
$P4 - 30,000 Bags Worth 99,999 (SSBMaster)
|
||||||
01523607 08000000
|
01523607 08000000
|
||||||
046D3E64 0001869F
|
046D3E64 0001869F
|
||||||
$All Villagers Wear Big Bro's Shirt (JasonHaffner)
|
$All Villagers Wear Big Bro's Shirt (JasonHaffner)
|
||||||
01527609 08000000
|
01527609 08000000
|
||||||
00000000 8327E11C
|
00000000 8327E11C
|
||||||
00002496 000F04C4
|
00002496 000F04C4
|
||||||
$All Villagers Are Bob the Cat (JasonHaffner)
|
$All Villagers Are Bob the Cat (JasonHaffner)
|
||||||
01526E08 08000000
|
01526E08 08000000
|
||||||
00000000 8127D839
|
00000000 8127D839
|
||||||
00000000 000F0988
|
00000000 000F0988
|
||||||
$All Islanders Are Bob the Cat (JasonHaffner)
|
$All Islanders Are Bob the Cat (JasonHaffner)
|
||||||
01524BAC 08000000
|
01524BAC 08000000
|
||||||
01289841 00000000
|
01289841 00000000
|
||||||
$All NES Games in Lost & Found (JasonHaffner)
|
$All NES Games in Lost & Found (JasonHaffner)
|
||||||
01521968 08000000
|
01521968 08000000
|
||||||
052872D0 1DA81DAC
|
052872D0 1DA81DAC
|
||||||
052872D4 1DB01DB4
|
052872D4 1DB01DB4
|
||||||
052872D8 1DB81DBC
|
052872D8 1DB81DBC
|
||||||
052872DC 1DC01DC4
|
052872DC 1DC01DC4
|
||||||
052872E0 1DC81DCC
|
052872E0 1DC81DCC
|
||||||
052872E4 1DD01DD4
|
052872E4 1DD01DD4
|
||||||
052872E8 1DD81DDC
|
052872E8 1DD81DDC
|
||||||
052872EC 1DE01DE4
|
052872EC 1DE01DE4
|
||||||
052872F0 1DE81DEC
|
052872F0 1DE81DEC
|
||||||
052872F4 1DF01DF4
|
052872F4 1DF01DF4
|
||||||
$NES Balloon Fight - P1 Infinite Lives (donny2112)
|
$NES Balloon Fight - P1 Infinite Lives (donny2112)
|
||||||
01522488 08000000
|
01522488 08000000
|
||||||
01658FE1 00000009
|
01658FE1 00000009
|
||||||
$NES Balloon Fight - P2 Infinite Lives (donny2112)
|
$NES Balloon Fight - P2 Infinite Lives (donny2112)
|
||||||
015245C2 08000000
|
015245C2 08000000
|
||||||
01658FE2 00000009
|
01658FE2 00000009
|
||||||
$NES Clu Clu Land - P1 Infinite Lives (donny2112)
|
$NES Clu Clu Land - P1 Infinite Lives (donny2112)
|
||||||
01527EEE 08000000
|
01527EEE 08000000
|
||||||
01659020 00000009
|
01659020 00000009
|
||||||
$NES Clu Clu Land - Max out Clock (C-stick Right) (donny2112)
|
$NES Clu Clu Land - Max out Clock (C-stick Right) (donny2112)
|
||||||
01523F59 08000000
|
01523F59 08000000
|
||||||
BD2F5408 00010000
|
BD2F5408 00010000
|
||||||
03658FCE 00000999
|
03658FCE 00000999
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
$NES Clu Clu Land D - P1 Infinite Lives (donny2112)
|
$NES Clu Clu Land D - P1 Infinite Lives (donny2112)
|
||||||
01527EEE 08000000
|
01527EEE 08000000
|
||||||
01659020 00000009
|
01659020 00000009
|
||||||
$NES Clu Clu Land D - Max out Clock (C-stick Right) (donny2112)
|
$NES Clu Clu Land D - Max out Clock (C-stick Right) (donny2112)
|
||||||
01526C12 08000000
|
01526C12 08000000
|
||||||
BD2F5408 00010000
|
BD2F5408 00010000
|
||||||
03658FC6 00000999
|
03658FC6 00000999
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
$NES Donkey Kong - P1 Infinite Lives (donny2112)
|
$NES Donkey Kong - P1 Infinite Lives (donny2112)
|
||||||
01523F81 08000000
|
01523F81 08000000
|
||||||
01658FF5 00000009
|
01658FF5 00000009
|
||||||
$NES Donkey Kong - Jump to get Hammer (Hold A+C-stick Right) (donny2112)
|
$NES Donkey Kong - Jump to get Hammer (Hold A+C-stick Right) (donny2112)
|
||||||
015246D9 08000000
|
015246D9 08000000
|
||||||
BD2F5408 00810000
|
BD2F5408 00810000
|
||||||
01659040 00000001
|
01659040 00000001
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
$NES Donkey Kong 3 - P1 Infinite Lives (donny2112)
|
$NES Donkey Kong 3 - P1 Infinite Lives (donny2112)
|
||||||
01522FF9 08000000
|
01522FF9 08000000
|
||||||
01659030 00000009
|
01659030 00000009
|
||||||
$NES Donkey Kong Jr. - 1 Infinite Lives (donny2112)
|
$NES Donkey Kong Jr. - 1 Infinite Lives (donny2112)
|
||||||
01523D7E 08000000
|
01523D7E 08000000
|
||||||
01658FEC 00000009
|
01658FEC 00000009
|
||||||
$NES Excitebike - Never Overheat (SSBMaster)
|
$NES Excitebike - Never Overheat (SSBMaster)
|
||||||
015222EF 08000000
|
015222EF 08000000
|
||||||
01659356 00000000
|
01659356 00000000
|
||||||
$NES Golf - Always on First Stroke (SSBMaster)
|
$NES Golf - Always on First Stroke (SSBMaster)
|
||||||
01526F6F 08000000
|
01526F6F 08000000
|
||||||
01658FCC 00000001
|
01658FCC 00000001
|
||||||
$NES Ice Climber - P1 Infinite Lives (JasonHaffner)
|
$NES Ice Climber - P1 Infinite Lives (JasonHaffner)
|
||||||
01524E4C 08000000
|
01524E4C 08000000
|
||||||
01658FC0 00000003
|
01658FC0 00000003
|
||||||
$NES Ice Climber - P2 Infinite Lives (JasonHaffner)
|
$NES Ice Climber - P2 Infinite Lives (JasonHaffner)
|
||||||
01522A2C 08000000
|
01522A2C 08000000
|
||||||
01658FC1 00000003
|
01658FC1 00000003
|
||||||
$NES Ice Climber - Infinite Bonus Time (donny2112)
|
$NES Ice Climber - Infinite Bonus Time (donny2112)
|
||||||
01525048 08000000
|
01525048 08000000
|
||||||
0365979A 00004000
|
0365979A 00004000
|
||||||
0365979E 00004000
|
0365979E 00004000
|
||||||
$NES Legend of Zelda - Have Magical Sword (donny2112)
|
$NES Legend of Zelda - Have Magical Sword (donny2112)
|
||||||
01521118 08000000
|
01521118 08000000
|
||||||
016595F7 00000003
|
016595F7 00000003
|
||||||
$NES Legend of Zelda - Have Silver Arrows, Bow, Red Candle & Infinite Bombs (donny2112)
|
$NES Legend of Zelda - Have Silver Arrows, Bow, Red Candle & Infinite Bombs (donny2112)
|
||||||
01527752 08000000
|
01527752 08000000
|
||||||
056595F8 FF020102
|
056595F8 FF020102
|
||||||
$NES Legend of Zelda - Have Flute, Meat, Red Potion & Magic Wand (donny2112)
|
$NES Legend of Zelda - Have Flute, Meat, Red Potion & Magic Wand (donny2112)
|
||||||
01520EA2 08000000
|
01520EA2 08000000
|
||||||
056595FC 01010201
|
056595FC 01010201
|
||||||
$NES Legend of Zelda - Have Raft, Spell Book, Red Ring & Ladder (donny2112)
|
$NES Legend of Zelda - Have Raft, Spell Book, Red Ring & Ladder (donny2112)
|
||||||
01527F69 08000000
|
01527F69 08000000
|
||||||
05659600 01010201
|
05659600 01010201
|
||||||
$NES Legend of Zelda - Have Lion Key & Power Bracelet (donny2112)
|
$NES Legend of Zelda - Have Lion Key & Power Bracelet (donny2112)
|
||||||
01520ADE 08000000
|
01520ADE 08000000
|
||||||
03659604 00000101
|
03659604 00000101
|
||||||
$NES Legend of Zelda - Infinite Rupees and Arrows (donny2112)
|
$NES Legend of Zelda - Infinite Rupees and Arrows (donny2112)
|
||||||
01520953 08000000
|
01520953 08000000
|
||||||
0165960D 000000FF
|
0165960D 000000FF
|
||||||
$NES Legend of Zelda - Have Magical Boomerang (donny2112)
|
$NES Legend of Zelda - Have Magical Boomerang (donny2112)
|
||||||
01523CE4 08000000
|
01523CE4 08000000
|
||||||
01659615 00000001
|
01659615 00000001
|
||||||
$NES Legend of Zelda - Have Magical Shield (donny2112)
|
$NES Legend of Zelda - Have Magical Shield (donny2112)
|
||||||
01522114 08000000
|
01522114 08000000
|
||||||
01659616 00000001
|
01659616 00000001
|
||||||
$NES Legend of Zelda - Max Hearts/Invincibility (donny2112)
|
$NES Legend of Zelda - Max Hearts/Invincibility (donny2112)
|
||||||
01521605 08000000
|
01521605 08000000
|
||||||
0165960F 000000FF
|
0165960F 000000FF
|
||||||
$NES Legend of Zelda - Freeze Enemies (C-stick Left) (donny2112)
|
$NES Legend of Zelda - Freeze Enemies (C-stick Left) (donny2112)
|
||||||
01527C62 08000000
|
01527C62 08000000
|
||||||
BD2F5408 00020000
|
BD2F5408 00020000
|
||||||
0165960C 00000001
|
0165960C 00000001
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
$NES Legend of Zelda - Have All Dungeon Maps & Compasses (donny2112)
|
$NES Legend of Zelda - Have All Dungeon Maps & Compasses (donny2112)
|
||||||
01523E2D 08000000
|
01523E2D 08000000
|
||||||
01659607 000000FF
|
01659607 000000FF
|
||||||
03659608 0000FFFF
|
03659608 0000FFFF
|
||||||
0165960A 000000FF
|
0165960A 000000FF
|
||||||
$NES Legend of Zelda - HAve All Triforce Pieces (SSBMaster)
|
$NES Legend of Zelda - HAve All Triforce Pieces (SSBMaster)
|
||||||
01523635 08000000
|
01523635 08000000
|
||||||
01659611 000000FF
|
01659611 000000FF
|
||||||
$NES Legend of Zelda - Turbo Sword (SSBMaster)
|
$NES Legend of Zelda - Turbo Sword (SSBMaster)
|
||||||
01521613 08000000
|
01521613 08000000
|
||||||
0165937D 00000001
|
0165937D 00000001
|
||||||
$NES Mario Bros. - P1 Infinite Lives (JasonHaffner)
|
$NES Mario Bros. - P1 Infinite Lives (JasonHaffner)
|
||||||
0152484F 08000000
|
0152484F 08000000
|
||||||
01658FE8 00000003
|
01658FE8 00000003
|
||||||
$NES Mario Bros. - P2 Infinite Lives (JasonHaffner)
|
$NES Mario Bros. - P2 Infinite Lives (JasonHaffner)
|
||||||
015216F2 08000000
|
015216F2 08000000
|
||||||
01658FEC 00000003
|
01658FEC 00000003
|
||||||
$NES Mario Bros. - POW Block Never Shrinks (JasonHaffner)
|
$NES Mario Bros. - POW Block Never Shrinks (JasonHaffner)
|
||||||
01521F9C 08000000
|
01521F9C 08000000
|
||||||
01659010 00000003
|
01659010 00000003
|
||||||
$NES Pinball - P1 Infinite Balls (donny2112)
|
$NES Pinball - P1 Infinite Balls (donny2112)
|
||||||
0152585F 08000000
|
0152585F 08000000
|
||||||
016590F1 00000009
|
016590F1 00000009
|
||||||
$NES Punch-Out! - Infinite Hearts (donny2112)
|
$NES Punch-Out! - Infinite Hearts (donny2112)
|
||||||
0152195A 08000000
|
0152195A 08000000
|
||||||
016592C3 00000009
|
016592C3 00000009
|
||||||
016592C4 00000009
|
016592C4 00000009
|
||||||
$NES Punch-Out! - Infinite Stars (donny2112)
|
$NES Punch-Out! - Infinite Stars (donny2112)
|
||||||
01523894 08000000
|
01523894 08000000
|
||||||
016592E1 00000003
|
016592E1 00000003
|
||||||
$NES Punch-Out! - Infinite Health (One hit knock-downs still knock you down) (donny2112)
|
$NES Punch-Out! - Infinite Health (One hit knock-downs still knock you down) (donny2112)
|
||||||
015272A0 08000000
|
015272A0 08000000
|
||||||
01659331 00000060
|
01659331 00000060
|
||||||
03659332 00006060
|
03659332 00006060
|
||||||
$NES Punch-Out! - Knock Down Opponent with one Successful Hit (donny2112)
|
$NES Punch-Out! - Knock Down Opponent with one Successful Hit (donny2112)
|
||||||
01526C66 08000000
|
01526C66 08000000
|
||||||
05659338 00000000
|
05659338 00000000
|
||||||
$NES Punch-Out! - Reset Timer (D-pad Left) (donny2112)
|
$NES Punch-Out! - Reset Timer (D-pad Left) (donny2112)
|
||||||
01521E0F 08000000
|
01521E0F 08000000
|
||||||
4A2070F8 00000001
|
4A2070F8 00000001
|
||||||
016592A2 00000000
|
016592A2 00000000
|
||||||
036592A4 00000001
|
036592A4 00000001
|
||||||
$NES Super Mario Bros. - Enable 2nd Quest (donny2112)
|
$NES Super Mario Bros. - Enable 2nd Quest (donny2112)
|
||||||
01520FF8 08000000
|
01520FF8 08000000
|
||||||
0165979C 00000001
|
0165979C 00000001
|
||||||
$NES Super Mario Bros. - Infinite Lives (donny2112)
|
$NES Super Mario Bros. - Infinite Lives (donny2112)
|
||||||
01523180 08000000
|
01523180 08000000
|
||||||
016596FA 00000009
|
016596FA 00000009
|
||||||
$NES Super Mario Bros. - Invincible (Pass Through Enemies) (donny2112)
|
$NES Super Mario Bros. - Invincible (Pass Through Enemies) (donny2112)
|
||||||
01520B59 08000000
|
01520B59 08000000
|
||||||
0165973E 00000006
|
0165973E 00000006
|
||||||
$NES Super Mario Bros. - Invincible (Kill Enemies) (donny2112)
|
$NES Super Mario Bros. - Invincible (Kill Enemies) (donny2112)
|
||||||
01523FD2 08000000
|
01523FD2 08000000
|
||||||
0165973F 00000018
|
0165973F 00000018
|
||||||
$NES Super Mario Bros. - Always Big Mario (donny2112)
|
$NES Super Mario Bros. - Always Big Mario (donny2112)
|
||||||
01522617 08000000
|
01522617 08000000
|
||||||
016596F6 00000001
|
016596F6 00000001
|
||||||
$NES Super Mario Bros. - Always Fire Mario (donny2112)
|
$NES Super Mario Bros. - Always Fire Mario (donny2112)
|
||||||
01525F74 08000000
|
01525F74 08000000
|
||||||
016596F6 00000002
|
016596F6 00000002
|
||||||
$NES Super Mario Bros. - Freeze Timer (donny2112)
|
$NES Super Mario Bros. - Freeze Timer (donny2112)
|
||||||
0152245E 08000000
|
0152245E 08000000
|
||||||
01659727 0000000C
|
01659727 0000000C
|
||||||
$NES Wario's Woods - Infinite Credits (donny2112)
|
$NES Wario's Woods - Infinite Credits (donny2112)
|
||||||
01523E93 08000000
|
01523E93 08000000
|
||||||
0165E60B 00000009
|
0165E60B 00000009
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
[Core]
|
||||||
[Core]
|
FastDiscSpeed = 1
|
||||||
FastDiscSpeed = 1
|
|
||||||
|
|
|
@ -1,20 +1,19 @@
|
||||||
# GAFJ01 - Doubutsu no Mori Plus
|
# GAFJ01 - Doubutsu no Mori Plus
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State
|
#The Emulation State
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
[Core]
|
||||||
[Core]
|
FastDiscSpeed = 1
|
||||||
FastDiscSpeed = 1
|
|
||||||
|
|
|
@ -1,20 +1,19 @@
|
||||||
# GAFP01 - Animal Crossing
|
# GAFP01 - Animal Crossing
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State
|
#The Emulation State
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
[Core]
|
||||||
[Core]
|
FastDiscSpeed = 1
|
||||||
FastDiscSpeed = 1
|
|
||||||
|
|
|
@ -1,20 +1,19 @@
|
||||||
# GAFU01 - Animal Crossing
|
# GAFU01 - Animal Crossing
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State
|
#The Emulation State
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
[Core]
|
||||||
[Core]
|
FastDiscSpeed = 1
|
||||||
FastDiscSpeed = 1
|
|
||||||
|
|
|
@ -1,70 +1,68 @@
|
||||||
# GAUE08 - auto modellista
|
# GAUE08 - auto modellista
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 5
|
EmulationStateId = 5
|
||||||
EmulationIssues = Slowdowns ingame if Accurate texture cache is disabled.
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
$Master Code
|
$Master Code
|
||||||
C40EBABC 0000FF00
|
C40EBABC 0000FF00
|
||||||
$Max Total Races Played
|
$Max Total Races Played
|
||||||
021B301C 0000270F
|
021B301C 0000270F
|
||||||
$Low Total Play Time
|
$Low Total Play Time
|
||||||
041B3018 00000000
|
041B3018 00000000
|
||||||
$Max Total Play Time
|
$Max Total Play Time
|
||||||
041B3018 80BF0000
|
041B3018 80BF0000
|
||||||
$Max 1st Places
|
$Max 1st Places
|
||||||
021B301E 0000270F
|
021B301E 0000270F
|
||||||
$Max 2nd Places
|
$Max 2nd Places
|
||||||
021B3020 0000270F
|
021B3020 0000270F
|
||||||
$No 2nd Places
|
$No 2nd Places
|
||||||
021B3020 00000000
|
021B3020 00000000
|
||||||
$Max 3rd Places
|
$Max 3rd Places
|
||||||
021B3022 0000270F
|
021B3022 0000270F
|
||||||
$No 3rd Places
|
$No 3rd Places
|
||||||
021B3022 00000000
|
021B3022 00000000
|
||||||
$Max 4th+ Places
|
$Max 4th+ Places
|
||||||
021B3024 0000270F
|
021B3024 0000270F
|
||||||
$No 4th+ Places
|
$No 4th+ Places
|
||||||
021B3024 00000000
|
021B3024 00000000
|
||||||
$No Top Speed/No Shifting Needed
|
$No Top Speed/No Shifting Needed
|
||||||
3A1EA826 00000020
|
3A1EA826 00000020
|
||||||
04205CC0 00000000
|
04205CC0 00000000
|
||||||
$C-Stick Sends Car 1 Back To Start
|
$C-Stick Sends Car 1 Back To Start
|
||||||
3A1EA826 00000080
|
3A1EA826 00000080
|
||||||
00206704 00000000
|
00206704 00000000
|
||||||
$C-Stick Sends Car 2 Back To Start
|
$C-Stick Sends Car 2 Back To Start
|
||||||
3A1EA826 00000080
|
3A1EA826 00000080
|
||||||
00207264 00000000
|
00207264 00000000
|
||||||
$C-Stick Sends Car 3 Back To Start
|
$C-Stick Sends Car 3 Back To Start
|
||||||
3A1EA826 00000080
|
3A1EA826 00000080
|
||||||
00207DC4 00000000
|
00207DC4 00000000
|
||||||
$C-Stick Sends Car 4 Back To Start
|
$C-Stick Sends Car 4 Back To Start
|
||||||
3A1EA826 00000080
|
3A1EA826 00000080
|
||||||
00208924 00000000
|
00208924 00000000
|
||||||
$C-Stick Sends Car 5 Back To Start
|
$C-Stick Sends Car 5 Back To Start
|
||||||
3A1EA826 00000080
|
3A1EA826 00000080
|
||||||
00209484 00000000
|
00209484 00000000
|
||||||
$C-Stick Sends Car 6 Back To Start
|
$C-Stick Sends Car 6 Back To Start
|
||||||
3A1EA826 00000080
|
3A1EA826 00000080
|
||||||
00209FE4 00000000
|
00209FE4 00000000
|
||||||
$C-Stick Sends Car 7 Back To Start
|
$C-Stick Sends Car 7 Back To Start
|
||||||
3A1EA826 00000080
|
3A1EA826 00000080
|
||||||
0020AB44 00000000
|
0020AB44 00000000
|
||||||
$C-Stick Sends All Car Back To Start
|
$C-Stick Sends All Car Back To Start
|
||||||
7A1EA826 00000080
|
7A1EA826 00000080
|
||||||
00000000 80206704
|
00000000 80206704
|
||||||
00000000 00070B60
|
00000000 00070B60
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
UseXFB = True
|
UseXFB = True
|
||||||
UseRealXFB = False
|
UseRealXFB = False
|
||||||
SafeTextureCache = True
|
[Gecko]
|
||||||
SafeTextureCacheColorSamples = 128
|
|
||||||
[Gecko]
|
|
||||||
|
|
|
@ -1,20 +1,18 @@
|
||||||
# GAUJ08 - auto modellista
|
# GAUJ08 - auto modellista
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 5
|
EmulationStateId = 5
|
||||||
EmulationIssues = Slowdowns ingame if Accurate texture cache is disabled.
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
UseXFB = True
|
UseXFB = True
|
||||||
UseRealXFB = False
|
UseRealXFB = False
|
||||||
SafeTextureCache = True
|
[Gecko]
|
||||||
SafeTextureCacheColorSamples = 128
|
|
||||||
[Gecko]
|
|
||||||
|
|
|
@ -1,15 +1,14 @@
|
||||||
# GAVE78 - Avatar 06
|
# GAVE78 - Avatar 06
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 3
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
||||||
|
|
|
@ -1,19 +1,18 @@
|
||||||
# GAVP78 - Avatar: The Legend of Aang
|
# GAVP78 - Avatar: The Legend of Aang
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 3
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -1,19 +1,18 @@
|
||||||
# GAVE78 - Avatar: The Legend of Aang
|
# GAVE78 - Avatar: The Legend of Aang
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 3
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -1,20 +1,19 @@
|
||||||
# GC6E01 - Pokemon Colosseum
|
# GC6E01 - Pokemon Colosseum
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = HLE music drops notes, if EFB scale is not integral, 1x, 2x or 3x serious texture glitches occur
|
EmulationIssues = HLE music drops notes, if EFB scale is not integral, 1x, 2x or 3x serious texture glitches occur
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
EFBScale = 1
|
EFBScale = 1
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 0
|
||||||
SafeTextureCacheColorSamples = 0
|
|
||||||
|
|
||||||
|
|
|
@ -1,19 +1,18 @@
|
||||||
# GC6P01 - Pokemon Colosseum
|
# GC6P01 - Pokemon Colosseum
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = HLE music drops notes, if EFB scale is not integral, 1x, 2x or 3x serious texture glitches occur
|
EmulationIssues = HLE music drops notes, if EFB scale is not integral, 1x, 2x or 3x serious texture glitches occur
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
EFBScale = 1
|
EFBScale = 1
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 0
|
||||||
SafeTextureCacheColorSamples = 0
|
|
||||||
|
|
|
@ -1,11 +1,10 @@
|
||||||
# GC9P6S - Conan disc0
|
# GC9P6S - Conan disc0
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Need ZTP BLoom Hack and Safe Texture Cache
|
EmulationIssues = Need ZTP BLoom Hack and Safe Texture Cache
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -1,306 +1,305 @@
|
||||||
# GCCE01 - FINAL FANTASY Crystal Chronicles
|
# GCCE01 - FINAL FANTASY Crystal Chronicles
|
||||||
[Core]
|
[Core]
|
||||||
#Values set here will override the main dolphin settings.
|
#Values set here will override the main dolphin settings.
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
$(M)
|
$(M)
|
||||||
04EC59D3 88000000
|
04EC59D3 88000000
|
||||||
C418D2E0 0000FF01
|
C418D2E0 0000FF01
|
||||||
$Infinite Health: Single Player
|
$Infinite Health: Single Player
|
||||||
04EC59D4 08000000
|
04EC59D4 08000000
|
||||||
0410B494 A0A3001A
|
0410B494 A0A3001A
|
||||||
0410B4A0 B0A3001C
|
0410B4A0 B0A3001C
|
||||||
0410B4AC 48000058
|
0410B4AC 48000058
|
||||||
$Infinite Health: Multi-Player
|
$Infinite Health: Multi-Player
|
||||||
04EC59D5 08000000
|
04EC59D5 08000000
|
||||||
0410B494 A0A3001A
|
0410B494 A0A3001A
|
||||||
0410B4A0 B0A3001C
|
0410B4A0 B0A3001C
|
||||||
0410B4AC 48000058
|
0410B4AC 48000058
|
||||||
041227D8 A003001A
|
041227D8 A003001A
|
||||||
041227E0 B003001C
|
041227E0 B003001C
|
||||||
$Max Hearts
|
$Max Hearts
|
||||||
04EC59D6 08000000
|
04EC59D6 08000000
|
||||||
0409F3D4 38C00010
|
0409F3D4 38C00010
|
||||||
$Max Strength
|
$Max Strength
|
||||||
04EC59D7 08000000
|
04EC59D7 08000000
|
||||||
0409F3A0 38C003E7
|
0409F3A0 38C003E7
|
||||||
$Super Max Strength
|
$Super Max Strength
|
||||||
04EC59D8 08000000
|
04EC59D8 08000000
|
||||||
0409F3A0 38C003E7
|
0409F3A0 38C003E7
|
||||||
0409FA88 380003E7
|
0409FA88 380003E7
|
||||||
$Max Defense
|
$Max Defense
|
||||||
04EC59D9 08000000
|
04EC59D9 08000000
|
||||||
0409F3C8 38C003E7
|
0409F3C8 38C003E7
|
||||||
$Super Max Defense
|
$Super Max Defense
|
||||||
04EC59DA 08000000
|
04EC59DA 08000000
|
||||||
0409F3C8 38C003E7
|
0409F3C8 38C003E7
|
||||||
0409FA9C 380003E7
|
0409FA9C 380003E7
|
||||||
$Max Magic
|
$Max Magic
|
||||||
04EC59DB 08000000
|
04EC59DB 08000000
|
||||||
0409F3BC 38C003E7
|
0409F3BC 38C003E7
|
||||||
$Super Max Magic
|
$Super Max Magic
|
||||||
04EC59DC 08000000
|
04EC59DC 08000000
|
||||||
0409F3BC 38C003E7
|
0409F3BC 38C003E7
|
||||||
0409FAB4 380003E7
|
0409FAB4 380003E7
|
||||||
$Able To Leave Chalice Aura
|
$Able To Leave Chalice Aura
|
||||||
04EC59DD 08000000
|
04EC59DD 08000000
|
||||||
0412122C 60000000
|
0412122C 60000000
|
||||||
04121250 60000000
|
04121250 60000000
|
||||||
$Press L+X - Change Chalice to Fire
|
$Press L+X - Change Chalice to Fire
|
||||||
04EC59E0 08000000
|
04EC59E0 08000000
|
||||||
0A243104 00000440
|
0A243104 00000440
|
||||||
0221EF3E 00000001
|
0221EF3E 00000001
|
||||||
$Press L+Y - Change Chalice to Water
|
$Press L+Y - Change Chalice to Water
|
||||||
04EC59E1 08000000
|
04EC59E1 08000000
|
||||||
0A243104 00000840
|
0A243104 00000840
|
||||||
0221EF3E 00000002
|
0221EF3E 00000002
|
||||||
$Press R+X - Change Chalice to Wind
|
$Press R+X - Change Chalice to Wind
|
||||||
04EC59E2 08000000
|
04EC59E2 08000000
|
||||||
0A243104 00000420
|
0A243104 00000420
|
||||||
0221EF3E 00000004
|
0221EF3E 00000004
|
||||||
$Press R+Y - Change Chalice to Earth
|
$Press R+Y - Change Chalice to Earth
|
||||||
04EC59E3 08000000
|
04EC59E3 08000000
|
||||||
0A243104 00000820
|
0A243104 00000820
|
||||||
0221EF3E 00000008
|
0221EF3E 00000008
|
||||||
$Press L+R - Change Chalice to Unknown
|
$Press L+R - Change Chalice to Unknown
|
||||||
04EC59E4 08000000
|
04EC59E4 08000000
|
||||||
0A243104 00000060
|
0A243104 00000060
|
||||||
0221EF3E 00000010
|
0221EF3E 00000010
|
||||||
$Single player Max/Infinite Gil
|
$Single player Max/Infinite Gil
|
||||||
04EC59ED 08000000
|
04EC59ED 08000000
|
||||||
0421F470 05F5E0FF
|
0421F470 05F5E0FF
|
||||||
$Single player Love All Foods
|
$Single player Love All Foods
|
||||||
04EC59EE 08000000
|
04EC59EE 08000000
|
||||||
0221F628 00070064
|
0221F628 00070064
|
||||||
$Single player Have All Artifacts
|
$Single player Have All Artifacts
|
||||||
04EC59EF 08000000
|
04EC59EF 08000000
|
||||||
00000000 8221F3A6
|
00000000 8221F3A6
|
||||||
0000009F 01490001
|
0000009F 01490001
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Copper Sword
|
$Single Player ITEM SLOT 4 CONTAINS Copper Sword
|
||||||
04EC59F1 08000000
|
04EC59F1 08000000
|
||||||
0221F32C 00000001
|
0221F32C 00000001
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Iron Sword
|
$Single Player ITEM SLOT 4 CONTAINS Iron Sword
|
||||||
04EC59F2 08000000
|
04EC59F2 08000000
|
||||||
0221F32C 00000002
|
0221F32C 00000002
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Steel Blade
|
$Single Player ITEM SLOT 4 CONTAINS Steel Blade
|
||||||
04EC59F3 08000000
|
04EC59F3 08000000
|
||||||
0221F32C 00000003
|
0221F32C 00000003
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Feather Saber
|
$Single Player ITEM SLOT 4 CONTAINS Feather Saber
|
||||||
04EC59F4 08000000
|
04EC59F4 08000000
|
||||||
0221F32C 00000004
|
0221F32C 00000004
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Bastard Sword
|
$Single Player ITEM SLOT 4 CONTAINS Bastard Sword
|
||||||
04EC59F5 08000000
|
04EC59F5 08000000
|
||||||
0221F32C 00000005
|
0221F32C 00000005
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Defender
|
$Single Player ITEM SLOT 4 CONTAINS Defender
|
||||||
04EC59F6 08000000
|
04EC59F6 08000000
|
||||||
0221F32C 00000006
|
0221F32C 00000006
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Rune Blade
|
$Single Player ITEM SLOT 4 CONTAINS Rune Blade
|
||||||
04EC59F7 08000000
|
04EC59F7 08000000
|
||||||
0221F32C 00000007
|
0221F32C 00000007
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Excalibur
|
$Single Player ITEM SLOT 4 CONTAINS Excalibur
|
||||||
04EC59F8 08000000
|
04EC59F8 08000000
|
||||||
0221F32C 00000008
|
0221F32C 00000008
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Ragnarok
|
$Single Player ITEM SLOT 4 CONTAINS Ragnarok
|
||||||
04EC59F9 08000000
|
04EC59F9 08000000
|
||||||
0221F32C 00000009
|
0221F32C 00000009
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Treasured Sword
|
$Single Player ITEM SLOT 4 CONTAINS Treasured Sword
|
||||||
04EC59FA 08000000
|
04EC59FA 08000000
|
||||||
0221F32C 0000000A
|
0221F32C 0000000A
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Father's Sword
|
$Single Player ITEM SLOT 4 CONTAINS Father's Sword
|
||||||
04EC59FB 08000000
|
04EC59FB 08000000
|
||||||
0221F32C 0000000B
|
0221F32C 0000000B
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Marr Sword
|
$Single Player ITEM SLOT 4 CONTAINS Marr Sword
|
||||||
04EC59FC 08000000
|
04EC59FC 08000000
|
||||||
0221F32C 0000000C
|
0221F32C 0000000C
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Ultima Sword
|
$Single Player ITEM SLOT 4 CONTAINS Ultima Sword
|
||||||
04EC59FD 08000000
|
04EC59FD 08000000
|
||||||
0221F32C 0000000F
|
0221F32C 0000000F
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Iron Lance
|
$Single Player ITEM SLOT 4 CONTAINS Iron Lance
|
||||||
04EC59FE 08000000
|
04EC59FE 08000000
|
||||||
0221F32C 00000012
|
0221F32C 00000012
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Partisan
|
$Single Player ITEM SLOT 4 CONTAINS Partisan
|
||||||
04EC59FF 08000000
|
04EC59FF 08000000
|
||||||
0221F32C 00000013
|
0221F32C 00000013
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Sonic Lance
|
$Single Player ITEM SLOT 4 CONTAINS Sonic Lance
|
||||||
04EC5A00 08000000
|
04EC5A00 08000000
|
||||||
0221F32C 00000014
|
0221F32C 00000014
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Titan Lance
|
$Single Player ITEM SLOT 4 CONTAINS Titan Lance
|
||||||
04EC5A01 08000000
|
04EC5A01 08000000
|
||||||
0221F32C 00000015
|
0221F32C 00000015
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Halberd
|
$Single Player ITEM SLOT 4 CONTAINS Halberd
|
||||||
04EC5A02 08000000
|
04EC5A02 08000000
|
||||||
0221F32C 00000016
|
0221F32C 00000016
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Highwind
|
$Single Player ITEM SLOT 4 CONTAINS Highwind
|
||||||
04EC5A03 08000000
|
04EC5A03 08000000
|
||||||
0221F32C 00000017
|
0221F32C 00000017
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Dragon Lance
|
$Single Player ITEM SLOT 4 CONTAINS Dragon Lance
|
||||||
04EC5A04 08000000
|
04EC5A04 08000000
|
||||||
0221F32C 00000018
|
0221F32C 00000018
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Dragoon Spear
|
$Single Player ITEM SLOT 4 CONTAINS Dragoon Spear
|
||||||
04EC5A05 08000000
|
04EC5A05 08000000
|
||||||
0221F32C 00000019
|
0221F32C 00000019
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Gungnir
|
$Single Player ITEM SLOT 4 CONTAINS Gungnir
|
||||||
04EC5A06 08000000
|
04EC5A06 08000000
|
||||||
0221F32C 0000001A
|
0221F32C 0000001A
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Longinus
|
$Single Player ITEM SLOT 4 CONTAINS Longinus
|
||||||
04EC5A07 08000000
|
04EC5A07 08000000
|
||||||
0221F32C 0000001B
|
0221F32C 0000001B
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Treasured Spear
|
$Single Player ITEM SLOT 4 CONTAINS Treasured Spear
|
||||||
04EC5A08 08000000
|
04EC5A08 08000000
|
||||||
0221F32C 0000001C
|
0221F32C 0000001C
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Father's Spear
|
$Single Player ITEM SLOT 4 CONTAINS Father's Spear
|
||||||
04EC5A09 08000000
|
04EC5A09 08000000
|
||||||
0221F32C 0000001D
|
0221F32C 0000001D
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Marr Spear
|
$Single Player ITEM SLOT 4 CONTAINS Marr Spear
|
||||||
04EC5A0A 08000000
|
04EC5A0A 08000000
|
||||||
0221F32C 0000001E
|
0221F32C 0000001E
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Ultima Lance
|
$Single Player ITEM SLOT 4 CONTAINS Ultima Lance
|
||||||
04EC5A0B 08000000
|
04EC5A0B 08000000
|
||||||
0221F32C 0000001F
|
0221F32C 0000001F
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Orc Hammer
|
$Single Player ITEM SLOT 4 CONTAINS Orc Hammer
|
||||||
04EC5A0C 08000000
|
04EC5A0C 08000000
|
||||||
0221F32C 00000024
|
0221F32C 00000024
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Wave Hammer
|
$Single Player ITEM SLOT 4 CONTAINS Wave Hammer
|
||||||
04EC5A0D 08000000
|
04EC5A0D 08000000
|
||||||
0221F32C 00000025
|
0221F32C 00000025
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Rune Hammer
|
$Single Player ITEM SLOT 4 CONTAINS Rune Hammer
|
||||||
04EC5A0E 08000000
|
04EC5A0E 08000000
|
||||||
0221F32C 00000026
|
0221F32C 00000026
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Goblin Hammer
|
$Single Player ITEM SLOT 4 CONTAINS Goblin Hammer
|
||||||
04EC5A0F 08000000
|
04EC5A0F 08000000
|
||||||
0221F32C 00000027
|
0221F32C 00000027
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Sonic Hammer
|
$Single Player ITEM SLOT 4 CONTAINS Sonic Hammer
|
||||||
04EC5A10 08000000
|
04EC5A10 08000000
|
||||||
0221F32C 00000028
|
0221F32C 00000028
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Prism Hammer
|
$Single Player ITEM SLOT 4 CONTAINS Prism Hammer
|
||||||
04EC5A11 08000000
|
04EC5A11 08000000
|
||||||
0221F32C 00000029
|
0221F32C 00000029
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Mythril Hammer
|
$Single Player ITEM SLOT 4 CONTAINS Mythril Hammer
|
||||||
04EC5A12 08000000
|
04EC5A12 08000000
|
||||||
0221F32C 0000002A
|
0221F32C 0000002A
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Mystic Hammer
|
$Single Player ITEM SLOT 4 CONTAINS Mystic Hammer
|
||||||
04EC5A13 08000000
|
04EC5A13 08000000
|
||||||
0221F32C 0000002B
|
0221F32C 0000002B
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Treasured Hammer
|
$Single Player ITEM SLOT 4 CONTAINS Treasured Hammer
|
||||||
04EC5A14 08000000
|
04EC5A14 08000000
|
||||||
0221F32C 0000002C
|
0221F32C 0000002C
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Father's Hammer
|
$Single Player ITEM SLOT 4 CONTAINS Father's Hammer
|
||||||
04EC5A15 08000000
|
04EC5A15 08000000
|
||||||
0221F32C 0000002D
|
0221F32C 0000002D
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Marr Hammer
|
$Single Player ITEM SLOT 4 CONTAINS Marr Hammer
|
||||||
04EC5A16 08000000
|
04EC5A16 08000000
|
||||||
0221F32C 0000002E
|
0221F32C 0000002E
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Ultima Hammer
|
$Single Player ITEM SLOT 4 CONTAINS Ultima Hammer
|
||||||
04EC5A17 08000000
|
04EC5A17 08000000
|
||||||
0221F32C 0000002F
|
0221F32C 0000002F
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Aura Racket
|
$Single Player ITEM SLOT 4 CONTAINS Aura Racket
|
||||||
04EC5A18 08000000
|
04EC5A18 08000000
|
||||||
0221F32C 00000034
|
0221F32C 00000034
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Solid Racket
|
$Single Player ITEM SLOT 4 CONTAINS Solid Racket
|
||||||
04EC5A19 08000000
|
04EC5A19 08000000
|
||||||
0221F32C 00000035
|
0221F32C 00000035
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Dual Shooter
|
$Single Player ITEM SLOT 4 CONTAINS Dual Shooter
|
||||||
04EC5A1A 08000000
|
04EC5A1A 08000000
|
||||||
0221F32C 00000036
|
0221F32C 00000036
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Elemental Cudgel
|
$Single Player ITEM SLOT 4 CONTAINS Elemental Cudgel
|
||||||
04EC5A1B 08000000
|
04EC5A1B 08000000
|
||||||
0221F32C 00000037
|
0221F32C 00000037
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Steel Cudgel
|
$Single Player ITEM SLOT 4 CONTAINS Steel Cudgel
|
||||||
04EC5A1C 08000000
|
04EC5A1C 08000000
|
||||||
0221F32C 00000038
|
0221F32C 00000038
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Prism Bludgeon
|
$Single Player ITEM SLOT 4 CONTAINS Prism Bludgeon
|
||||||
04EC5A1D 08000000
|
04EC5A1D 08000000
|
||||||
0221F32C 00000039
|
0221F32C 00000039
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Butterfly Head
|
$Single Player ITEM SLOT 4 CONTAINS Butterfly Head
|
||||||
04EC5A1E 08000000
|
04EC5A1E 08000000
|
||||||
0221F32C 0000003A
|
0221F32C 0000003A
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Queen's Head
|
$Single Player ITEM SLOT 4 CONTAINS Queen's Head
|
||||||
04EC5A1F 08000000
|
04EC5A1F 08000000
|
||||||
0221F32C 0000003B
|
0221F32C 0000003B
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Dreamcatcher
|
$Single Player ITEM SLOT 4 CONTAINS Dreamcatcher
|
||||||
04EC5A20 08000000
|
04EC5A20 08000000
|
||||||
0221F32C 0000003C
|
0221F32C 0000003C
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Treasured Maul
|
$Single Player ITEM SLOT 4 CONTAINS Treasured Maul
|
||||||
04EC5A21 08000000
|
04EC5A21 08000000
|
||||||
0221F32C 0000003D
|
0221F32C 0000003D
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Father's Maul
|
$Single Player ITEM SLOT 4 CONTAINS Father's Maul
|
||||||
04EC5A22 08000000
|
04EC5A22 08000000
|
||||||
0221F32C 0000003E
|
0221F32C 0000003E
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Marr Maul
|
$Single Player ITEM SLOT 4 CONTAINS Marr Maul
|
||||||
04EC5A23 08000000
|
04EC5A23 08000000
|
||||||
0221F32C 0000003F
|
0221F32C 0000003F
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Ultima Maul
|
$Single Player ITEM SLOT 4 CONTAINS Ultima Maul
|
||||||
04EC5A24 08000000
|
04EC5A24 08000000
|
||||||
0221F32C 00000040
|
0221F32C 00000040
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Travel Clothes
|
$Single Player ITEM SLOT 4 CONTAINS Travel Clothes
|
||||||
04EC5A25 08000000
|
04EC5A25 08000000
|
||||||
0221F32C 00000045
|
0221F32C 00000045
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Bronze Plate
|
$Single Player ITEM SLOT 4 CONTAINS Bronze Plate
|
||||||
04EC5A26 08000000
|
04EC5A26 08000000
|
||||||
0221F32C 00000046
|
0221F32C 00000046
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Iron Plate
|
$Single Player ITEM SLOT 4 CONTAINS Iron Plate
|
||||||
04EC5A27 08000000
|
04EC5A27 08000000
|
||||||
0221F32C 00000047
|
0221F32C 00000047
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Mythril Plate
|
$Single Player ITEM SLOT 4 CONTAINS Mythril Plate
|
||||||
04EC5A28 08000000
|
04EC5A28 08000000
|
||||||
0221F32C 00000048
|
0221F32C 00000048
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Flame Mail
|
$Single Player ITEM SLOT 4 CONTAINS Flame Mail
|
||||||
04EC5A29 08000000
|
04EC5A29 08000000
|
||||||
0221F32C 00000049
|
0221F32C 00000049
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Frost Mail
|
$Single Player ITEM SLOT 4 CONTAINS Frost Mail
|
||||||
04EC5A2A 08000000
|
04EC5A2A 08000000
|
||||||
0221F32C 0000004A
|
0221F32C 0000004A
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Storm Mail
|
$Single Player ITEM SLOT 4 CONTAINS Storm Mail
|
||||||
04EC5A2B 08000000
|
04EC5A2B 08000000
|
||||||
0221F32C 0000004B
|
0221F32C 0000004B
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Time Mail
|
$Single Player ITEM SLOT 4 CONTAINS Time Mail
|
||||||
04EC5A2C 08000000
|
04EC5A2C 08000000
|
||||||
0221F32C 0000004C
|
0221F32C 0000004C
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Eternal Mail
|
$Single Player ITEM SLOT 4 CONTAINS Eternal Mail
|
||||||
04EC5A2D 08000000
|
04EC5A2D 08000000
|
||||||
0221F32C 0000004D
|
0221F32C 0000004D
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Blessed Mail
|
$Single Player ITEM SLOT 4 CONTAINS Blessed Mail
|
||||||
04EC5A2E 08000000
|
04EC5A2E 08000000
|
||||||
0221F32C 0000004E
|
0221F32C 0000004E
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Saintly Mail
|
$Single Player ITEM SLOT 4 CONTAINS Saintly Mail
|
||||||
04EC5A2F 08000000
|
04EC5A2F 08000000
|
||||||
0221F32C 0000004F
|
0221F32C 0000004F
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Gold Mail
|
$Single Player ITEM SLOT 4 CONTAINS Gold Mail
|
||||||
04EC5A30 08000000
|
04EC5A30 08000000
|
||||||
0221F32C 00000050
|
0221F32C 00000050
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Crystal Mail
|
$Single Player ITEM SLOT 4 CONTAINS Crystal Mail
|
||||||
04EC5A31 08000000
|
04EC5A31 08000000
|
||||||
0221F32C 00000051
|
0221F32C 00000051
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Diamond Plate
|
$Single Player ITEM SLOT 4 CONTAINS Diamond Plate
|
||||||
04EC5A32 08000000
|
04EC5A32 08000000
|
||||||
0221F32C 00000052
|
0221F32C 00000052
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Gaia Plate
|
$Single Player ITEM SLOT 4 CONTAINS Gaia Plate
|
||||||
04EC5A33 08000000
|
04EC5A33 08000000
|
||||||
0221F32C 00000053
|
0221F32C 00000053
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Mystic Armor
|
$Single Player ITEM SLOT 4 CONTAINS Mystic Armor
|
||||||
04EC5A34 08000000
|
04EC5A34 08000000
|
||||||
0221F32C 00000054
|
0221F32C 00000054
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Taterskin Coat
|
$Single Player ITEM SLOT 4 CONTAINS Taterskin Coat
|
||||||
04EC5A35 08000000
|
04EC5A35 08000000
|
||||||
0221F32C 00000055
|
0221F32C 00000055
|
||||||
$Single Player ITEM SLOT 4 CONTAINS Coat
|
$Single Player ITEM SLOT 4 CONTAINS Coat
|
||||||
04EC5A36 08000000
|
04EC5A36 08000000
|
||||||
0221F32C 00000056
|
0221F32C 00000056
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
[Video_Enhancements]
|
||||||
[Video_Enhancements]
|
[Video_Hacks]
|
||||||
[Video_Hacks]
|
EFBEmulateFormatChanges = True
|
||||||
EFBEmulateFormatChanges = True
|
|
||||||
|
|
|
@ -1,22 +1,21 @@
|
||||||
# GCCP01 - FINAL FANTASY Crystal Chronicles
|
# GCCP01 - FINAL FANTASY Crystal Chronicles
|
||||||
[Core]
|
[Core]
|
||||||
#Values set here will override the main dolphin settings.
|
#Values set here will override the main dolphin settings.
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
[Video_Hacks]
|
||||||
[Video_Hacks]
|
EFBEmulateFormatChanges = True
|
||||||
EFBEmulateFormatChanges = True
|
|
||||||
|
|
|
@ -1,17 +1,19 @@
|
||||||
# GCZE69 - CATWOMAN
|
# GCZE69 - CATWOMAN
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
MMU = 1
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
EmulationIssues =
|
||||||
EmulationIssues = Needs MMU and is slow (r6898)
|
EmulationStateId = 4
|
||||||
EmulationStateId = 4
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[Video]
|
||||||
[Video]
|
ProjectionHack = 0
|
||||||
ProjectionHack = 0
|
PH_SZNear = 0
|
||||||
[Gecko]
|
PH_SZFar = 0
|
||||||
[Video_Settings]
|
PH_ExtraParam = 0
|
||||||
SafeTextureCache = True
|
PH_ZNear =
|
||||||
SafeTextureCacheColorSamples = 512
|
PH_ZFar =
|
||||||
[Video_Enhancements]
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCacheColorSamples = 512
|
||||||
|
[Video_Enhancements]
|
||||||
|
|
|
@ -1,15 +1,19 @@
|
||||||
# GCZP69 - CATWOMAN
|
# GCZP69 - CATWOMAN
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
MMU = 1
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
EmulationIssues =
|
||||||
EmulationIssues = Needs MMU and is slow (r6898)
|
EmulationStateId = 4
|
||||||
EmulationStateId = 4
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[Video]
|
||||||
[Video]
|
ProjectionHack = 0
|
||||||
ProjectionHack = 0
|
PH_SZNear = 0
|
||||||
[Gecko]
|
PH_SZFar = 0
|
||||||
[Video_Settings]
|
PH_ExtraParam = 0
|
||||||
SafeTextureCache = True
|
PH_ZNear =
|
||||||
SafeTextureCacheColorSamples = 512
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCacheColorSamples = 512
|
||||||
|
[Video_Enhancements]
|
||||||
|
|
|
@ -1,20 +1,19 @@
|
||||||
# GDEE71 - Baldur's Gate: Dark Alliance
|
# GDEE71 - Baldur's Gate: Dark Alliance
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
SkipIdle = 0
|
SkipIdle = 0
|
||||||
BlockMerging = 1
|
BlockMerging = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -1,9 +1,9 @@
|
||||||
# GDGE7H - Dragon's Lair 3D
|
# GDGE7H - Dragon's Lair 3D
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
EmulationIssues = Needs MMU (very slow due to that).
|
EmulationIssues = Needs Real Xfb for videos to show up.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
|
|
|
@ -1,9 +1,9 @@
|
||||||
# GDGP78 - Dragon's Lair 3D
|
# GDGP78 - Dragon's Lair 3D
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
EmulationIssues = Needs MMU (very slow due to that).
|
EmulationIssues = Needs Real Xfb for videos to show up.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
|
|
|
@ -1,18 +1,17 @@
|
||||||
# GEAE8P - Skies of Arcadia Legends
|
# GEAE8P - Skies of Arcadia Legends
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = LLE audio is needed to fix sound issues. Gfx glitches.
|
EmulationIssues = LLE audio is needed to fix sound issues. Gfx glitches.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 1
|
ProjectionHack = 1
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 1
|
PH_SZFar = 1
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar = 1.99998
|
PH_ZFar = 1.99998
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -1,18 +1,17 @@
|
||||||
# GEAP8P - Skies of Arcadia Legends
|
# GEAP8P - Skies of Arcadia Legends
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = LLE audio is needed to fix sound issues. Gfx glitches.
|
EmulationIssues = LLE audio is needed to fix sound issues. Gfx glitches.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 1
|
ProjectionHack = 1
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 1
|
PH_SZFar = 1
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar = 1.99998
|
PH_ZFar = 1.99998
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -1,18 +1,17 @@
|
||||||
# GEDE01 - Eternal Darkness
|
# GEDE01 - Eternal Darkness
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 1
|
ProjectionHack = 1
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear = 5
|
PH_ZNear = 5
|
||||||
PH_ZFar = 0.15
|
PH_ZFar = 0.15
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -1,18 +1,17 @@
|
||||||
# GEDP01 - Eternal Darkness
|
# GEDP01 - Eternal Darkness
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 1
|
ProjectionHack = 1
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear = 5
|
PH_ZNear = 5
|
||||||
PH_ZFar = 0.15
|
PH_ZFar = 0.15
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -1,16 +1,18 @@
|
||||||
# GEND69 - 007: Everything or Nothing
|
# GEND69 - 007: Everything or Nothing
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
EmulationIssues = Needs LLE audio for proper sound.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCacheColorSamples = 512
|
||||||
|
|
|
@ -1,16 +1,18 @@
|
||||||
# GENE69 - 007: Everything or Nothing
|
# GENE69 - 007: Everything or Nothing
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
EmulationIssues = Needs LLE audio for proper sound.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCacheColorSamples = 512
|
||||||
|
|
|
@ -1,16 +1,18 @@
|
||||||
# GENP69 - 007: Everything or Nothing
|
# GENP69 - 007: Everything or Nothing
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
EmulationIssues = Needs LLE audio for proper sound.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCacheColorSamples = 512
|
||||||
|
|
|
@ -1,16 +1,18 @@
|
||||||
# GENS69 - 007: Everything or Nothing
|
# GENS69 - 007: Everything or Nothing
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
EmulationIssues = Needs LLE audio for proper sound.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCacheColorSamples = 512
|
||||||
|
|
|
@ -1,22 +1,21 @@
|
||||||
# GEOE08 - CAPCOM VS. SNK 2 EO
|
# GEOE08 - CAPCOM VS. SNK 2 EO
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = GFX glitches
|
EmulationIssues = GFX glitches
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
UseXFB = True
|
UseXFB = True
|
||||||
UseRealXFB = False
|
UseRealXFB = False
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
EFBScale = 0
|
||||||
EFBScale = 0
|
[Video]
|
||||||
[Video]
|
ProjectionHack = 0
|
||||||
ProjectionHack = 0
|
PH_SZNear = 0
|
||||||
PH_SZNear = 0
|
PH_SZFar = 0
|
||||||
PH_SZFar = 0
|
PH_ExtraParam = 0
|
||||||
PH_ExtraParam = 0
|
PH_ZNear =
|
||||||
PH_ZNear =
|
PH_ZFar =
|
||||||
PH_ZFar =
|
[Gecko]
|
||||||
[Gecko]
|
[Video_Enhancements]
|
||||||
[Video_Enhancements]
|
|
||||||
|
|
|
@ -1,22 +1,21 @@
|
||||||
# GEOP08 - CAPCOM VS. SNK 2 EO
|
# GEOP08 - CAPCOM VS. SNK 2 EO
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = GFX glitches
|
EmulationIssues = GFX glitches
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
UseXFB = True
|
UseXFB = True
|
||||||
UseRealXFB = False
|
UseRealXFB = False
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
EFBScale = 0
|
||||||
EFBScale = 0
|
[Video]
|
||||||
[Video]
|
ProjectionHack = 0
|
||||||
ProjectionHack = 0
|
PH_SZNear = 0
|
||||||
PH_SZNear = 0
|
PH_SZFar = 0
|
||||||
PH_SZFar = 0
|
PH_ExtraParam = 0
|
||||||
PH_ExtraParam = 0
|
PH_ZNear =
|
||||||
PH_ZNear =
|
PH_ZFar =
|
||||||
PH_ZFar =
|
[Gecko]
|
||||||
[Gecko]
|
[Video_Enhancements]
|
||||||
[Video_Enhancements]
|
|
||||||
|
|
|
@ -1,20 +1,19 @@
|
||||||
# GEZE8P - BillyHatcher
|
# GEZE8P - BillyHatcher
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
[Video_Enhancements]
|
||||||
[Video_Enhancements]
|
[Video_Hacks]
|
||||||
[Video_Hacks]
|
|
||||||
|
|
|
@ -1,20 +1,19 @@
|
||||||
# GEZP8P - BillyHatcher
|
# GEZP8P - BillyHatcher
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
[Video_Enhancements]
|
||||||
[Video_Enhancements]
|
[Video_Hacks]
|
||||||
[Video_Hacks]
|
|
||||||
|
|
|
@ -1,13 +1,16 @@
|
||||||
# GF5E69 - FIFA Soccer 2005
|
# GF5E69 - FIFA Soccer 2005
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
MMU = 1
|
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU(r6932)
|
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
|
|
||||||
|
|
|
@ -1,12 +1,16 @@
|
||||||
# GF6E69 - FIFA 06
|
# GF6E69 - FIFA 06
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU(r6932)
|
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
|
|
||||||
|
|
|
@ -1,11 +1,16 @@
|
||||||
# GF6F69 - FIFA 06
|
# GF6F69 - FIFA 06
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU(r6932)
|
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
|
|
|
@ -1,85 +1,84 @@
|
||||||
# GF7E01 - STARFOX ASSAULT
|
# GF7E01 - STARFOX ASSAULT
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = EFB must be an integer (integral, 1x, 2x, 3x).
|
EmulationIssues = EFB must be an integer (integral, 1x, 2x, 3x).
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
$(M)
|
$(M)
|
||||||
C4159190 0000FF01
|
C4159190 0000FF01
|
||||||
$Infinite Health
|
$Infinite Health
|
||||||
0402C334 380006C0
|
0402C334 380006C0
|
||||||
0402C3E0 380006C0
|
0402C3E0 380006C0
|
||||||
0402F51C 380006C0
|
0402F51C 380006C0
|
||||||
04046160 38A002BC
|
04046160 38A002BC
|
||||||
04046188 38A002BC
|
04046188 38A002BC
|
||||||
0404619C 386004B0
|
0404619C 386004B0
|
||||||
040461D8 380004B0
|
040461D8 380004B0
|
||||||
04077510 380002BC
|
04077510 380002BC
|
||||||
04083E14 38000360
|
04083E14 38000360
|
||||||
$Invincible (On Foot)
|
$Invincible (On Foot)
|
||||||
04080F18 C04D0000
|
04080F18 C04D0000
|
||||||
0438D120 41000000
|
0438D120 41000000
|
||||||
$Infinite Lives
|
$Infinite Lives
|
||||||
002A2D20 00000063
|
002A2D20 00000063
|
||||||
$Infinite Boost
|
$Infinite Boost
|
||||||
0402D8E0 380003E9
|
0402D8E0 380003E9
|
||||||
0405136C C02D0004
|
0405136C C02D0004
|
||||||
04054A90 C02D0004
|
04054A90 C02D0004
|
||||||
04054C4C C02D0004
|
04054C4C C02D0004
|
||||||
0438D124 43340000
|
0438D124 43340000
|
||||||
0404ACA0 C02D0004
|
0404ACA0 C02D0004
|
||||||
04050BDC C02D0004
|
04050BDC C02D0004
|
||||||
0405092C C02D0004
|
0405092C C02D0004
|
||||||
$Max Laser Upgrade: Arwing
|
$Max Laser Upgrade: Arwing
|
||||||
040468FC 38000002
|
040468FC 38000002
|
||||||
04046900 901E0208
|
04046900 901E0208
|
||||||
04046904 2C000002
|
04046904 2C000002
|
||||||
$Max Hits
|
$Max Hits
|
||||||
022A2D2E 0000270F
|
022A2D2E 0000270F
|
||||||
$Infinite Bombs (On Pick-Up)
|
$Infinite Bombs (On Pick-Up)
|
||||||
04046E08 38000003
|
04046E08 38000003
|
||||||
$Infinite Ammo
|
$Infinite Ammo
|
||||||
040814C8 60000000
|
040814C8 60000000
|
||||||
040814CC B064021A
|
040814CC B064021A
|
||||||
04081720 38000063
|
04081720 38000063
|
||||||
$Super Jump
|
$Super Jump
|
||||||
0A29A8BA 00000800
|
0A29A8BA 00000800
|
||||||
0407CD30 60000000
|
0407CD30 60000000
|
||||||
1229A8BA 00000800
|
1229A8BA 00000800
|
||||||
0407CD30 D01F014C
|
0407CD30 D01F014C
|
||||||
$All Missions Unlocked
|
$All Missions Unlocked
|
||||||
0029E550 0000000A
|
0029E550 0000000A
|
||||||
$All Missions Perfectly Completed
|
$All Missions Perfectly Completed
|
||||||
0229E554 0004FFFF
|
0229E554 0004FFFF
|
||||||
0229E55E 00040505
|
0229E55E 00040505
|
||||||
00000000 8429E574
|
00000000 8429E574
|
||||||
000F4240 000A0001
|
000F4240 000A0001
|
||||||
0429E568 000F4240
|
0429E568 000F4240
|
||||||
0429E56C 000F4240
|
0429E56C 000F4240
|
||||||
$Unlock Xevious
|
$Unlock Xevious
|
||||||
0029E526 00000001
|
0029E526 00000001
|
||||||
$Unlock Wolf (Multiplayer)
|
$Unlock Wolf (Multiplayer)
|
||||||
0029E523 00000001
|
0029E523 00000001
|
||||||
$Unlock Peppy (Multiplayer)
|
$Unlock Peppy (Multiplayer)
|
||||||
0029E522 00000001
|
0029E522 00000001
|
||||||
$All Multiplayer Maps
|
$All Multiplayer Maps
|
||||||
0029E50B 00000601
|
0029E50B 00000601
|
||||||
0229E518 00000101
|
0229E518 00000101
|
||||||
$Unlock Lots of Stuff In VS Mode By Completing A Match
|
$Unlock Lots of Stuff In VS Mode By Completing A Match
|
||||||
0429E538 0000FFFF
|
0429E538 0000FFFF
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
EFBScale = 1
|
EFBScale = 1
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
[Video_Hacks]
|
||||||
[Video_Hacks]
|
EFBToTextureEnable = False
|
||||||
EFBToTextureEnable = False
|
EFBCopyEnable = True
|
||||||
EFBCopyEnable = True
|
|
||||||
|
|
|
@ -1,82 +1,81 @@
|
||||||
# GF7P01 - STARFOX ASSAULT
|
# GF7P01 - STARFOX ASSAULT
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = EFB must be an integer (integral, 1x, 2x, 3x).
|
EmulationIssues = EFB must be an integer (integral, 1x, 2x, 3x).
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
$(M)
|
$(M)
|
||||||
06A0E452 98000000
|
06A0E452 98000000
|
||||||
C4141B8C 0002FF00
|
C4141B8C 0002FF00
|
||||||
$Single Mode
|
$Single Mode
|
||||||
06A0E453 15008000
|
06A0E453 15008000
|
||||||
$Unlock Missions
|
$Unlock Missions
|
||||||
06A0E460 147229C0
|
06A0E460 147229C0
|
||||||
842B85F4 000109A0
|
842B85F4 000109A0
|
||||||
422B85F4 000038A0
|
422B85F4 000038A0
|
||||||
422B85F4 000298A3
|
422B85F4 000298A3
|
||||||
422B85F4 00030014
|
422B85F4 00030014
|
||||||
842B85F4 FFFEF660
|
842B85F4 FFFEF660
|
||||||
$On Foot Missions
|
$On Foot Missions
|
||||||
06A0E45D 147229A8
|
06A0E45D 147229A8
|
||||||
04000000 00000000
|
04000000 00000000
|
||||||
$Infinite Health
|
$Infinite Health
|
||||||
06A0E45E 14722EC0
|
06A0E45E 14722EC0
|
||||||
422BCF20 006F0258
|
422BCF20 006F0258
|
||||||
$Infinite Ammo
|
$Infinite Ammo
|
||||||
06A0E462 14722EC0
|
06A0E462 14722EC0
|
||||||
04085ECC 38000063
|
04085ECC 38000063
|
||||||
04085ED0 B003021A
|
04085ED0 B003021A
|
||||||
04085ED4 4800014C
|
04085ED4 4800014C
|
||||||
$Moon Jump (Hold Y)
|
$Moon Jump (Hold Y)
|
||||||
06A0E461 14722EC0
|
06A0E461 14722EC0
|
||||||
3A2B4C7A 00000800
|
3A2B4C7A 00000800
|
||||||
422BCF20 00A63E80
|
422BCF20 00A63E80
|
||||||
$Have Some Weapons
|
$Have Some Weapons
|
||||||
06A0E463 14722EC0
|
06A0E463 14722EC0
|
||||||
04086070 380001CE
|
04086070 380001CE
|
||||||
$Flying Missions
|
$Flying Missions
|
||||||
06A0E454 147229A8
|
06A0E454 147229A8
|
||||||
04000000 00000000
|
04000000 00000000
|
||||||
$Infinite Health
|
$Infinite Health
|
||||||
06A0E455 14722A40
|
06A0E455 14722A40
|
||||||
040465FC 38000500
|
040465FC 38000500
|
||||||
$Infinite Lives
|
$Infinite Lives
|
||||||
06A0E456 14722A40
|
06A0E456 14722A40
|
||||||
002BD0E0 00000063
|
002BD0E0 00000063
|
||||||
$Infinite Bombs
|
$Infinite Bombs
|
||||||
06A0E45F 14722A40
|
06A0E45F 14722A40
|
||||||
040471C8 3800000A
|
040471C8 3800000A
|
||||||
002BCF2B 00000009
|
002BCF2B 00000009
|
||||||
$Instant Power Refill
|
$Instant Power Refill
|
||||||
06A0E457 14722A40
|
06A0E457 14722A40
|
||||||
04055240 D07F0380
|
04055240 D07F0380
|
||||||
$VS. Mode
|
$VS. Mode
|
||||||
06A0E458 15008000
|
06A0E458 15008000
|
||||||
$Unlock Maps
|
$Unlock Maps
|
||||||
06A0E459 14722C40
|
06A0E459 14722C40
|
||||||
002B88CB 00000E01
|
002B88CB 00000E01
|
||||||
$Unlock Peppy Hare
|
$Unlock Peppy Hare
|
||||||
06A0E45A 14722C40
|
06A0E45A 14722C40
|
||||||
002B88E3 00000001
|
002B88E3 00000001
|
||||||
$Unlock Star Wolf
|
$Unlock Star Wolf
|
||||||
06A0E45B 14722C40
|
06A0E45B 14722C40
|
||||||
002B88E4 00000001
|
002B88E4 00000001
|
||||||
$Bonus: Unlock Xevious
|
$Bonus: Unlock Xevious
|
||||||
06A0E45C 18000000
|
06A0E45C 18000000
|
||||||
002B88E6 00000001
|
002B88E6 00000001
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
EFBScale = 1
|
EFBScale = 1
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
[Video_Hacks]
|
||||||
[Video_Hacks]
|
EFBToTextureEnable = False
|
||||||
EFBToTextureEnable = False
|
EFBCopyEnable = True
|
||||||
EFBCopyEnable = True
|
|
||||||
|
|
|
@ -1,9 +1,9 @@
|
||||||
# GFAD69 - FIFA 2003
|
# GFAD69 - FIFA 2003
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU.
|
EmulationIssues = Sound issues need LLE plugin and videos are messed up.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
|
|
|
@ -1,9 +1,9 @@
|
||||||
# GFAE69 - FIFA 2003
|
# GFAE69 - FIFA 2003
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU.
|
EmulationIssues = Sound issues need LLE plugin and videos are messed up.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
|
|
|
@ -1,9 +1,9 @@
|
||||||
# GFAP69 - FIFA 2003
|
# GFAP69 - FIFA 2003
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU.
|
EmulationIssues = Sound issues need LLE plugin and videos are messed up.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
|
|
|
@ -1,9 +1,9 @@
|
||||||
# GFAS69 - FIFA 2003
|
# GFAS69 - FIFA 2003
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU.
|
EmulationIssues = Sound issues need LLE plugin and videos are messed up.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
|
|
|
@ -1,42 +1,44 @@
|
||||||
# GFYE69 - FIFA Street 2
|
# GFYE69 - FIFA Street 2
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
MMU = 1
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
EmulationStateId = 4
|
||||||
EmulationStateId = 3
|
EmulationIssues = Sound issues need LLE plugin and videos are messed up.
|
||||||
EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU(r6932)
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
$Master Code
|
||||||
$Master Code
|
C4344534 0000FF01
|
||||||
C4344534 0000FF01
|
$Home Team Starts With 10
|
||||||
$Home Team Starts With 10
|
2843491F 0000000A
|
||||||
2843491F 0000000A
|
0043491F 0000000A
|
||||||
0043491F 0000000A
|
$Home Team Starts With 5
|
||||||
$Home Team Starts With 5
|
2843491F 00000005
|
||||||
2843491F 00000005
|
0043491F 00000005
|
||||||
0043491F 00000005
|
$Home Team Can't Score
|
||||||
$Home Team Can't Score
|
0043491F 00000000
|
||||||
0043491F 00000000
|
$Home Team Quick Trick Points
|
||||||
$Home Team Quick Trick Points
|
04434920 000F423F
|
||||||
04434920 000F423F
|
$Home Team Low Trick Points
|
||||||
$Home Team Low Trick Points
|
04434920 00000000
|
||||||
04434920 00000000
|
$Away Team Starts With 10
|
||||||
$Away Team Starts With 10
|
284349E7 0000000A
|
||||||
284349E7 0000000A
|
004349E7 0000000A
|
||||||
004349E7 0000000A
|
$Away Team Starts With 5
|
||||||
$Away Team Starts With 5
|
284349E7 00000005
|
||||||
284349E7 00000005
|
004349E7 00000005
|
||||||
004349E7 00000005
|
$Away Team Can't Score
|
||||||
$Away Team Can't Score
|
004349E7 00000000
|
||||||
004349E7 00000000
|
$Away Team Quick Trick Points
|
||||||
$Away Team Quick Trick Points
|
044349E8 000F423F
|
||||||
044349E8 000F423F
|
$Away Team Low Trick Points
|
||||||
$Away Team Low Trick Points
|
044349E8 00000000
|
||||||
044349E8 00000000
|
[Video]
|
||||||
[Video]
|
ProjectionHack = 0
|
||||||
ProjectionHack = 0
|
PH_SZNear = 0
|
||||||
[Gecko]
|
PH_SZFar = 0
|
||||||
[Video_Settings]
|
PH_ExtraParam = 0
|
||||||
SafeTextureCache = True
|
PH_ZNear =
|
||||||
SafeTextureCacheColorSamples = 512
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCacheColorSamples = 512
|
||||||
|
|
|
@ -1,15 +1,13 @@
|
||||||
# GFYP69 - FIFA Street 2
|
# GFYP69 - FIFA Street 2
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
MMU = 1
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
EmulationStateId = 4
|
||||||
EmulationStateId = 3
|
EmulationIssues = Sound issues need LLE plugin and videos are messed up.
|
||||||
EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU(r6932)
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[Video]
|
||||||
[Video]
|
ProjectionHack = 0
|
||||||
ProjectionHack = 0
|
[Gecko]
|
||||||
[Gecko]
|
[Video_Settings]
|
||||||
[Video_Settings]
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCache = True
|
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationIssues = Needs Jitil to run. LLE audio fixes sound issues.
|
EmulationIssues = LLE audio fixes sound issues.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
|
|
@ -1,21 +1,20 @@
|
||||||
# GGSEA4 - METAL GEAR SOLID THE TWIN SNAKES
|
# GGSEA4 - METAL GEAR SOLID THE TWIN SNAKES
|
||||||
[Core]
|
[Core]
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
||||||
|
|
|
@ -1,15 +1,14 @@
|
||||||
# GGSJA4 - METAL GEAR SOLID THE TWIN SNAKES
|
# GGSJA4 - METAL GEAR SOLID THE TWIN SNAKES
|
||||||
[Core]
|
[Core]
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
#Values set here will override the main dolphin settings.
|
#Values set here will override the main dolphin settings.
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -1,121 +1,120 @@
|
||||||
# GGSPA4 - METAL GEAR SOLID THE TWIN SNAKES
|
# GGSPA4 - METAL GEAR SOLID THE TWIN SNAKES
|
||||||
[Core]
|
[Core]
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
#Values set here will override the main dolphin settings.
|
#Values set here will override the main dolphin settings.
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
$Infinite Health
|
$Infinite Health
|
||||||
425577DC 02D90064
|
425577DC 02D90064
|
||||||
6C5577DC 81000000
|
6C5577DC 81000000
|
||||||
425577DC 015C0064
|
425577DC 015C0064
|
||||||
425577DC 02310064
|
425577DC 02310064
|
||||||
$Infinite Oxygen
|
$Infinite Oxygen
|
||||||
025666B6 00000DAC
|
025666B6 00000DAC
|
||||||
$No Reload
|
$No Reload
|
||||||
325B08F6 0000000F
|
325B08F6 0000000F
|
||||||
025B08FA 00000019
|
025B08FA 00000019
|
||||||
2A5B08F6 00000010
|
2A5B08F6 00000010
|
||||||
025B08FA 0000000F
|
025B08FA 0000000F
|
||||||
$Max Grip Level
|
$Max Grip Level
|
||||||
025666E8 0000012C
|
025666E8 0000012C
|
||||||
$Have Infinite Rations
|
$Have Infinite Rations
|
||||||
025668FA 00000005
|
025668FA 00000005
|
||||||
$Have Infinite Medicine
|
$Have Infinite Medicine
|
||||||
025668FE 00000001
|
025668FE 00000001
|
||||||
$Have Infinite Bandages
|
$Have Infinite Bandages
|
||||||
02566900 0000000A
|
02566900 0000000A
|
||||||
$Have Infinite Pentazem
|
$Have Infinite Pentazem
|
||||||
02566902 0000000A
|
02566902 0000000A
|
||||||
$Have Body Armor
|
$Have Body Armor
|
||||||
02566906 00000001
|
02566906 00000001
|
||||||
$Have Mine Detector
|
$Have Mine Detector
|
||||||
0256690A 00000001
|
0256690A 00000001
|
||||||
$Have RP Sensor
|
$Have RP Sensor
|
||||||
0256692A 00000001
|
0256692A 00000001
|
||||||
$Have Gas Mask
|
$Have Gas Mask
|
||||||
0256690E 00000001
|
0256690E 00000001
|
||||||
$Have Night Vision Goggles
|
$Have Night Vision Goggles
|
||||||
02566910 00000001
|
02566910 00000001
|
||||||
$Have Thermal Goggles
|
$Have Thermal Goggles
|
||||||
02566912 00000001
|
02566912 00000001
|
||||||
$Have Scope
|
$Have Scope
|
||||||
02566914 00000001
|
02566914 00000001
|
||||||
$Have Digital Camera
|
$Have Digital Camera
|
||||||
02566916 00000001
|
02566916 00000001
|
||||||
$Have Rope
|
$Have Rope
|
||||||
02566920 00000001
|
02566920 00000001
|
||||||
$Have Handkerchief
|
$Have Handkerchief
|
||||||
0256694A 00000001
|
0256694A 00000001
|
||||||
$Have Box 1
|
$Have Box 1
|
||||||
02566918 00000001
|
02566918 00000001
|
||||||
$Have Box 2
|
$Have Box 2
|
||||||
02566924 00000001
|
02566924 00000001
|
||||||
$Have Box 3
|
$Have Box 3
|
||||||
02566926 00000001
|
02566926 00000001
|
||||||
$Have Ketchup
|
$Have Ketchup
|
||||||
02566928 00000001
|
02566928 00000001
|
||||||
$Have SOCOM Suppressor
|
$Have SOCOM Suppressor
|
||||||
02566932 00000001
|
02566932 00000001
|
||||||
$Have MO Disc
|
$Have MO Disc
|
||||||
0256693C 00000001
|
0256693C 00000001
|
||||||
$Have Level 99 Keycard
|
$Have Level 99 Keycard
|
||||||
0256691C 00000063
|
0256691C 00000063
|
||||||
$Have Bandana
|
$Have Bandana
|
||||||
02566938 00000001
|
02566938 00000001
|
||||||
$Have Stealth Suit
|
$Have Stealth Suit
|
||||||
02566908 00000001
|
02566908 00000001
|
||||||
$Have M9 (Infinite Ammo)
|
$Have M9 (Infinite Ammo)
|
||||||
0256686A 0000002E
|
0256686A 0000002E
|
||||||
$Have SOCOM (Infinite Ammo)
|
$Have SOCOM (Infinite Ammo)
|
||||||
0256686E 0000003D
|
0256686E 0000003D
|
||||||
$Have PSG1 (Infinite Ammo)
|
$Have PSG1 (Infinite Ammo)
|
||||||
02566870 0000003D
|
02566870 0000003D
|
||||||
$Have Nikita (Infinite Ammo)
|
$Have Nikita (Infinite Ammo)
|
||||||
02566874 00000028
|
02566874 00000028
|
||||||
$Have Stinger (Infinite Ammo)
|
$Have Stinger (Infinite Ammo)
|
||||||
02566876 00000028
|
02566876 00000028
|
||||||
$Have Claymore (Infinite Ammo)
|
$Have Claymore (Infinite Ammo)
|
||||||
02566878 00000010
|
02566878 00000010
|
||||||
$Have C4 (Infinite Ammo)
|
$Have C4 (Infinite Ammo)
|
||||||
0256687A 00000010
|
0256687A 00000010
|
||||||
$Have Chaff Grenade (Infinite Ammo)
|
$Have Chaff Grenade (Infinite Ammo)
|
||||||
0256687C 00000014
|
0256687C 00000014
|
||||||
$Have Stun Grenade (Infinite Ammo)
|
$Have Stun Grenade (Infinite Ammo)
|
||||||
0256687E 00000014
|
0256687E 00000014
|
||||||
$Have Grenade (Infinite Ammo)
|
$Have Grenade (Infinite Ammo)
|
||||||
0256688A 00000014
|
0256688A 00000014
|
||||||
$Have FAMAS (Infinite Ammo)
|
$Have FAMAS (Infinite Ammo)
|
||||||
0256688C 000000D3
|
0256688C 000000D3
|
||||||
$Have PSG1-T (Infinite Ammo)
|
$Have PSG1-T (Infinite Ammo)
|
||||||
0256688E 0000003D
|
0256688E 0000003D
|
||||||
$Have Book (Infinite Ammo)
|
$Have Book (Infinite Ammo)
|
||||||
02566892 00000005
|
02566892 00000005
|
||||||
$Have Magazine (Infinite Ammo)
|
$Have Magazine (Infinite Ammo)
|
||||||
02566888 00000064
|
02566888 00000064
|
||||||
$Have No PAL Key
|
$Have No PAL Key
|
||||||
0256694C 00000000
|
0256694C 00000000
|
||||||
$Have Warm (Yellow) PAL Key
|
$Have Warm (Yellow) PAL Key
|
||||||
0256694C 00000001
|
0256694C 00000001
|
||||||
$Have Cold (Blue) PAL Key
|
$Have Cold (Blue) PAL Key
|
||||||
0256694C 00000002
|
0256694C 00000002
|
||||||
$Have Hot (Red) PAL Key
|
$Have Hot (Red) PAL Key
|
||||||
0256694C 00000003
|
0256694C 00000003
|
||||||
$Low Total Game Time
|
$Low Total Game Time
|
||||||
045666F4 000000A0
|
045666F4 000000A0
|
||||||
$Saved 0 Times
|
$Saved 0 Times
|
||||||
025666F2 00000000
|
025666F2 00000000
|
||||||
$Continued 0 Times
|
$Continued 0 Times
|
||||||
025666EC 00000000
|
025666EC 00000000
|
||||||
$999 Kills
|
$999 Kills
|
||||||
02566700 000003E7
|
02566700 000003E7
|
||||||
$0 Rations Used
|
$0 Rations Used
|
||||||
02567B4C 00000000
|
02567B4C 00000000
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -1,23 +1,20 @@
|
||||||
# GGYE41 - GR2GC
|
# GGYE41 - GR2GC
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
MMU = 1
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
EmulationStateId = 3
|
||||||
EmulationStateId = 3
|
EmulationIssues = Needs Real XFB for videos to show up, lle for sound issues.(r6932)
|
||||||
EmulationIssues = Needs Real XFB for videos to show up, lle for sound issues.(r6932)
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[Video]
|
||||||
[Video]
|
ProjectionHack = 0
|
||||||
ProjectionHack = 0
|
PH_SZNear = 0
|
||||||
PH_SZNear = 0
|
PH_SZFar = 0
|
||||||
PH_SZFar = 0
|
PH_ExtraParam = 0
|
||||||
PH_ExtraParam = 0
|
PH_ZNear =
|
||||||
PH_ZNear =
|
PH_ZFar =
|
||||||
PH_ZFar =
|
[Gecko]
|
||||||
[Gecko]
|
[Video_Settings]
|
||||||
[Video_Settings]
|
UseXFB = True
|
||||||
UseXFB = True
|
UseRealXFB = True
|
||||||
UseRealXFB = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCache = True
|
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
||||||
|
|
|
@ -1,23 +1,20 @@
|
||||||
# GGYP41 - GR2GC
|
# GGYP41 - GR2GC
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
MMU = 1
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
EmulationStateId = 3
|
||||||
EmulationStateId = 3
|
EmulationIssues = Needs Real XFB for videos to show up, lle for sound issues.(r6932)
|
||||||
EmulationIssues = Needs Real XFB for videos to show up, lle for sound issues.(r6932)
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[Video]
|
||||||
[Video]
|
ProjectionHack = 0
|
||||||
ProjectionHack = 0
|
PH_SZNear = 0
|
||||||
PH_SZNear = 0
|
PH_SZFar = 0
|
||||||
PH_SZFar = 0
|
PH_ExtraParam = 0
|
||||||
PH_ExtraParam = 0
|
PH_ZNear =
|
||||||
PH_ZNear =
|
PH_ZFar =
|
||||||
PH_ZFar =
|
[Gecko]
|
||||||
[Gecko]
|
[Video_Settings]
|
||||||
[Video_Settings]
|
UseXFB = True
|
||||||
UseXFB = True
|
UseRealXFB = True
|
||||||
UseRealXFB = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCache = True
|
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
||||||
|
|
|
@ -1,19 +1,18 @@
|
||||||
# GH7E5D - Happy Feet
|
# GH7E5D - Happy Feet
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
# GHCE4Q - Chicken Little
|
# GHCE4Q - Chicken Little
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
|
@ -8,5 +8,9 @@ EmulationIssues =
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
# GHCF4Q - Chicken Little
|
# GHCF4Q - Chicken Little
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
|
@ -8,4 +8,9 @@ EmulationIssues =
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
|
|
|
@ -1,9 +1,15 @@
|
||||||
# GIKE70 - IKARUGA
|
# GIKE70 - IKARUGA
|
||||||
[EmuState]
|
[EmuState]
|
||||||
EmulationStateId = 5
|
EmulationStateId = 5
|
||||||
[Video]
|
EmulationIssues =
|
||||||
[OnFrame]
|
[Video]
|
||||||
[ActionReplay]
|
ProjectionHack = 0
|
||||||
[Gecko]
|
PH_SZNear = 0
|
||||||
[Video_Settings]
|
PH_SZFar = 0
|
||||||
SafeTextureCache = True
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
|
|
@ -1,9 +1,8 @@
|
||||||
# GIKP70 - IKARUGA
|
# GIKP70 - IKARUGA
|
||||||
[EmuState]
|
[EmuState]
|
||||||
EmulationStateId = 5
|
EmulationStateId = 5
|
||||||
[Video]
|
[Video]
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
|
||||||
|
|
|
@ -1,18 +1,17 @@
|
||||||
# GILE51 - Aggressive Inline
|
# GILE51 - Aggressive Inline
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
[Video_Hacks]
|
||||||
[Video_Hacks]
|
[Video]
|
||||||
[Video]
|
ProjectionHack = 0
|
||||||
ProjectionHack = 0
|
PH_SZNear = 0
|
||||||
PH_SZNear = 0
|
PH_SZFar = 0
|
||||||
PH_SZFar = 0
|
PH_ExtraParam = 0
|
||||||
PH_ExtraParam = 0
|
PH_ZNear =
|
||||||
PH_ZNear =
|
PH_ZFar =
|
||||||
PH_ZFar =
|
[EmuState]
|
||||||
[EmuState]
|
EmulationStateId = 4
|
||||||
EmulationStateId = 4
|
EmulationIssues =
|
||||||
EmulationIssues =
|
[OnFrame]
|
||||||
[OnFrame]
|
[ActionReplay]
|
||||||
[ActionReplay]
|
[Gecko]
|
||||||
[Gecko]
|
|
||||||
|
|
|
@ -1,18 +1,17 @@
|
||||||
# GILP51 - Aggressive Inline
|
# GILP51 - Aggressive Inline
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
[Video_Hacks]
|
||||||
[Video_Hacks]
|
[Video]
|
||||||
[Video]
|
ProjectionHack = 0
|
||||||
ProjectionHack = 0
|
PH_SZNear = 0
|
||||||
PH_SZNear = 0
|
PH_SZFar = 0
|
||||||
PH_SZFar = 0
|
PH_ExtraParam = 0
|
||||||
PH_ExtraParam = 0
|
PH_ZNear =
|
||||||
PH_ZNear =
|
PH_ZFar =
|
||||||
PH_ZFar =
|
[EmuState]
|
||||||
[EmuState]
|
EmulationStateId = 4
|
||||||
EmulationStateId = 4
|
EmulationIssues =
|
||||||
EmulationIssues =
|
[OnFrame]
|
||||||
[OnFrame]
|
[ActionReplay]
|
||||||
[ActionReplay]
|
[Gecko]
|
||||||
[Gecko]
|
|
||||||
|
|
|
@ -1,8 +1,8 @@
|
||||||
# GIZE52 - Ty3
|
# GIZE52 - Ty3
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
EmulationIssues = Text is broken ingame. Fixed in tex-preload Dolphin branch.
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
|
|
|
@ -1,16 +1,15 @@
|
||||||
# GJ3PA4 - International Superstar Soccer 3
|
# GJ3PA4 - International Superstar Soccer 3
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Need a Projection Hack Bloom and Safe Texture cache
|
EmulationIssues = Need a Projection Hack Bloom and Safe Texture cache
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 1
|
ProjectionHack = 1
|
||||||
PH_SZNear = 1
|
PH_SZNear = 1
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar = 0.1
|
PH_ZFar = 0.1
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
|
||||||
|
|
|
@ -1,20 +1,19 @@
|
||||||
# GJBE5G - Bomberman Jetters
|
# GJBE5G - Bomberman Jetters
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 3
|
||||||
EmulationIssues = Use D3D9 for less problems. Videos need Real XFB to show up. Graphic glitches / unstable during videos.
|
EmulationIssues = Use D3D9 for less problems. Videos need Real XFB to show up. Graphic glitches / unstable during videos.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 1
|
ProjectionHack = 1
|
||||||
PH_SZNear = 1
|
PH_SZNear = 1
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar = 0.1
|
PH_ZFar = 0.1
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
UseXFB = True
|
||||||
UseXFB = True
|
UseRealXFB = True
|
||||||
UseRealXFB = True
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
# GJWE78 - Tak: The Great Juju Challenge
|
# GJWE78 - Tak: The Great Juju Challenge
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
|
@ -26,5 +26,9 @@ $Infinite Green Fruit
|
||||||
0444C434 4479C000
|
0444C434 4479C000
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
|
|
||||||
|
|
|
@ -1,20 +1,18 @@
|
||||||
# GJXE51 - Vexx
|
# GJXE51 - Vexx
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[EmuState]
|
[EmuState]
|
||||||
EmulationStateId = 3
|
EmulationStateId = 3
|
||||||
EmulationIssues = Slow,needs mmu and lle audio plugin for proper audio(r7411).
|
EmulationIssues = Slow,needs mmu and lle audio plugin for proper audio(r7411).
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
[Core]
|
||||||
SafeTextureCacheColorSamples = 128
|
MMU = 1
|
||||||
[Core]
|
FastDiscSpeed = 1
|
||||||
MMU = 1
|
|
||||||
FastDiscSpeed = 1
|
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Needs Jitil to run. LLE audio fixes some sound issues.
|
EmulationIssues = LLE audio fixes some sound issues.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
#Values set here will override the main dolphin settings.
|
#Values set here will override the main dolphin settings.
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 5
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
|
@ -51,5 +51,12 @@ $MILLIARDE Quick Level Up
|
||||||
042D55E0 000F423F
|
042D55E0 000F423F
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
||||||
[Gecko]
|
[Gecko]
|
||||||
|
|
||||||
|
|
|
@ -1,19 +1,18 @@
|
||||||
# GK5E78 - Monster House
|
# GK5E78 - Monster House
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -1,19 +1,18 @@
|
||||||
# GK5X78 - Monster House
|
# GK5X78 - Monster House
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
|
@ -17,4 +17,3 @@ PH_ZFar =
|
||||||
EFBAccessEnable = False
|
EFBAccessEnable = False
|
||||||
EFBCopyEnable = True
|
EFBCopyEnable = True
|
||||||
EFBToTextureEnable = False
|
EFBToTextureEnable = False
|
||||||
|
|
||||||
|
|
|
@ -1,13 +1,18 @@
|
||||||
# GKLE69 - The Lord of the Rings; The Return of the King
|
# GKLE69 - The Lord of the Rings; The Return of the King
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
EmulationIssues = Needs MMU, and is very slow because of it (r6572)
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
[Gecko]
|
PH_SZNear = 0
|
||||||
[Video_Settings]
|
PH_SZFar = 0
|
||||||
SafeTextureCache = True
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCacheColorSamples = 512
|
||||||
|
|
|
@ -1,13 +1,18 @@
|
||||||
# GKLF69 - The Lord of the Rings; The Return of the King
|
# GKLF69 - The Lord of the Rings; The Return of the King
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
EmulationIssues = Needs MMU, and is very slow because of it (r6572)
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
[Gecko]
|
PH_SZNear = 0
|
||||||
[Video_Settings]
|
PH_SZFar = 0
|
||||||
SafeTextureCache = True
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCacheColorSamples = 512
|
||||||
|
|
|
@ -1,20 +1,18 @@
|
||||||
# GKLP69 - The Lord of the Rings; The Return of the King
|
# GKLP69 - The Lord of the Rings; The Return of the King
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
EmulationIssues = Needs MMU, and is very slow because of it (r6572)
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCacheColorSamples = 512
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
||||||
|
|
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Loading…
Reference in New Issue