Revert part of Omega's change - ctaxi works again

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@846 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard 2008-10-12 21:18:10 +00:00
parent cb61bb5005
commit fdba232644
1 changed files with 3 additions and 3 deletions

View File

@ -428,7 +428,7 @@ void VertexShaderMngr::SetConstants(VERTEXSHADER& vs)
g_fProjectionMatrix[8] = 0.0f; g_fProjectionMatrix[8] = 0.0f;
g_fProjectionMatrix[9] = 0.0f; g_fProjectionMatrix[9] = 0.0f;
g_fProjectionMatrix[10] = rawProjection[4]; g_fProjectionMatrix[10] = rawProjection[4];
g_fProjectionMatrix[11] = rawProjection[5]; g_fProjectionMatrix[11] = -(0.0f - rawProjection[5]);
g_fProjectionMatrix[12] = 0.0f; g_fProjectionMatrix[12] = 0.0f;
g_fProjectionMatrix[13] = 0.0f; g_fProjectionMatrix[13] = 0.0f;
@ -449,7 +449,7 @@ void VertexShaderMngr::SetConstants(VERTEXSHADER& vs)
g_fProjectionMatrix[8] = 0.0f; g_fProjectionMatrix[8] = 0.0f;
g_fProjectionMatrix[9] = 0.0f; g_fProjectionMatrix[9] = 0.0f;
g_fProjectionMatrix[10] = rawProjection[4]; g_fProjectionMatrix[10] = rawProjection[4];
g_fProjectionMatrix[11] = -rawProjection[5]; g_fProjectionMatrix[11] = -(0.0f - rawProjection[5]);
g_fProjectionMatrix[12] = 0; g_fProjectionMatrix[12] = 0;
g_fProjectionMatrix[13] = 0; g_fProjectionMatrix[13] = 0;
@ -457,7 +457,7 @@ void VertexShaderMngr::SetConstants(VERTEXSHADER& vs)
g_fProjectionMatrix[15] = 1.0f; g_fProjectionMatrix[15] = 1.0f;
} }
PRIM_LOG("Projection: %f %f %f %f %f %f\n",rawProjection[0], rawProjection[1], rawProjection[2], rawProjection[3], rawProjection[4], rawProjection[5]); PRIM_LOG("Projection: %f %f %f %f %f %f\n", rawProjection[0], rawProjection[1], rawProjection[2], rawProjection[3], rawProjection[4], rawProjection[5]);
SetVSConstant4fv(C_PROJECTION, &g_fProjectionMatrix[0]); SetVSConstant4fv(C_PROJECTION, &g_fProjectionMatrix[0]);
SetVSConstant4fv(C_PROJECTION+1, &g_fProjectionMatrix[4]); SetVSConstant4fv(C_PROJECTION+1, &g_fProjectionMatrix[4]);
SetVSConstant4fv(C_PROJECTION+2, &g_fProjectionMatrix[8]); SetVSConstant4fv(C_PROJECTION+2, &g_fProjectionMatrix[8]);