VideoCommon: Dirty pixel shader manager on efb scale changes
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@ -293,6 +293,10 @@ bool FramebufferManager::CreateEFBFramebuffer()
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g_gfx->SetAndClearFramebuffer(m_efb_framebuffer.get(), {{0.0f, 0.0f, 0.0f, 0.0f}},
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g_ActiveConfig.backend_info.bSupportsReversedDepthRange ? 1.0f :
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0.0f);
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// Pixel Shader uses EFB scale as a constant, dirty that in case it changed
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Core::System::GetInstance().GetPixelShaderManager().Dirty();
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return true;
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}
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