RenderBase: Ensure the draw size does not exceed the window size
This was happening when crop was enabled, causing blank outputs for some Vulkan drivers (namely radv), as the draw rectangle is used as the viewport.
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@ -539,6 +539,10 @@ void Renderer::UpdateDrawRectangle()
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crop_width = win_width;
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}
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// Clamp the draw width/height to the screen size, to ensure we don't render off-screen.
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draw_width = std::min(draw_width, win_width);
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draw_height = std::min(draw_height, win_height);
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// ensure divisibility by 4 to make it compatible with all the video encoders
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draw_width = std::ceil(draw_width) - static_cast<int>(std::ceil(draw_width)) % 4;
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draw_height = std::ceil(draw_height) - static_cast<int>(std::ceil(draw_height)) % 4;
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