Get rid of GetUsbPointer for emulated Bluetooth
It held a raw pointer to a IOS::HLE::Device::BluetoothEmu that is not guaranteed to exist (and of course, nothing checked that it wasn't nullptr), but what is more, it's totally unnecessary because we have IOS::HLE::GetDeviceByName(). Since we cannot always inform the host that Wii remotes are disconnected from ES, that is now done in BluetoothEmu's destructor.
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5fd5eeb82a
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@ -528,9 +528,11 @@ void EmuThread()
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Wiimote::LoadConfig();
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// Activate Wiimotes which don't have source set to "None"
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const auto bt = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>(
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IOS::HLE::GetDeviceByName("/dev/usb/oh1/57e/305"));
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for (unsigned int i = 0; i != MAX_BBMOTES; ++i)
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if (g_wiimote_sources[i])
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IOS::HLE::GetUsbPointer()->AccessWiiMote(i | 0x100)->Activate(true);
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if (g_wiimote_sources[i] && bt)
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bt->AccessWiiMote(i | 0x100)->Activate(true);
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}
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AudioCommon::InitSoundStream();
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@ -1201,29 +1201,30 @@ IPCCommandResult ES::LaunchBC(const IOCtlVRequest& request)
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void ES::ResetAfterLaunch(const u64 ios_to_load) const
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{
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auto bt = std::static_pointer_cast<BluetoothEmu>(GetDeviceByName("/dev/usb/oh1/57e/305"));
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bool* wiiMoteConnected = new bool[MAX_BBMOTES];
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if (!SConfig::GetInstance().m_bt_passthrough_enabled)
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if (!SConfig::GetInstance().m_bt_passthrough_enabled && bt)
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{
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BluetoothEmu* s_Usb = GetUsbPointer();
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for (unsigned int i = 0; i < MAX_BBMOTES; i++)
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wiiMoteConnected[i] = s_Usb->m_WiiMotes[i].IsConnected();
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wiiMoteConnected[i] = bt->m_WiiMotes[i].IsConnected();
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}
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Reload(ios_to_load);
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if (!SConfig::GetInstance().m_bt_passthrough_enabled)
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// Get the new Bluetooth device. Note that it is not guaranteed to exist.
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bt = std::static_pointer_cast<BluetoothEmu>(GetDeviceByName("/dev/usb/oh1/57e/305"));
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if (!SConfig::GetInstance().m_bt_passthrough_enabled && bt)
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{
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BluetoothEmu* s_Usb = GetUsbPointer();
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for (unsigned int i = 0; i < MAX_BBMOTES; i++)
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{
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if (wiiMoteConnected[i])
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{
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s_Usb->m_WiiMotes[i].Activate(false);
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s_Usb->m_WiiMotes[i].Activate(true);
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bt->m_WiiMotes[i].Activate(false);
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bt->m_WiiMotes[i].Activate(true);
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}
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else
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{
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s_Usb->m_WiiMotes[i].Activate(false);
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bt->m_WiiMotes[i].Activate(false);
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}
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}
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}
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@ -50,7 +50,6 @@ BluetoothEmu::BluetoothEmu(u32 device_id, const std::string& device_name)
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// Activate only first Wii Remote by default
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_conf_pads BT_DINF;
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SetUsbPointer(this);
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if (!sysconf.GetArrayData("BT.DINF", (u8*)&BT_DINF, sizeof(_conf_pads)))
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{
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PanicAlertT("Trying to read from invalid SYSCONF\nWii Remote Bluetooth IDs are not available");
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@ -103,8 +102,8 @@ BluetoothEmu::BluetoothEmu(u32 device_id, const std::string& device_name)
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BluetoothEmu::~BluetoothEmu()
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{
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Host_SetWiiMoteConnectionState(0);
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m_WiiMotes.clear();
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SetUsbPointer(nullptr);
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}
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template <typename T>
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@ -25,18 +25,6 @@ namespace IOS
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{
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namespace HLE
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{
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static Device::BluetoothEmu* s_Usb = nullptr;
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Device::BluetoothEmu* GetUsbPointer()
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{
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return s_Usb;
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}
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void SetUsbPointer(Device::BluetoothEmu* ptr)
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{
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s_Usb = ptr;
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}
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WiimoteDevice::WiimoteDevice(Device::BluetoothEmu* host, int number, bdaddr_t bd, bool ready)
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: m_BD(bd),
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m_Name(number == WIIMOTE_BALANCE_BOARD ? "Nintendo RVL-WBC-01" : "Nintendo RVL-CNT-01"),
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@ -943,6 +931,9 @@ void Callback_WiimoteInterruptChannel(int _number, u16 _channelID, const void* _
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DEBUG_LOG(WIIMOTE, " Data: %s", ArrayToString(pData, _Size, 50).c_str());
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DEBUG_LOG(WIIMOTE, " Channel: %x", _channelID);
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IOS::HLE::s_Usb->m_WiiMotes[_number].ReceiveL2capData(_channelID, _pData, _Size);
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const auto bt = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>(
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IOS::HLE::GetDeviceByName("/dev/usb/oh1/57e/305"));
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if (bt)
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bt->m_WiiMotes[_number].ReceiveL2capData(_channelID, _pData, _Size);
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}
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}
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@ -23,9 +23,6 @@ namespace Device
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class BluetoothEmu;
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}
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Device::BluetoothEmu* GetUsbPointer();
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void SetUsbPointer(Device::BluetoothEmu* ptr);
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class CBigEndianBuffer
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{
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public:
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@ -521,11 +521,13 @@ void ChangeWiiPads(bool instantly)
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if (instantly && (s_controllers >> 4) == controllers)
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return;
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const auto bt = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>(
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IOS::HLE::GetDeviceByName("/dev/usb/oh1/57e/305"));
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for (int i = 0; i < MAX_WIIMOTES; ++i)
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{
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g_wiimote_sources[i] = IsUsingWiimote(i) ? WIIMOTE_SRC_EMU : WIIMOTE_SRC_NONE;
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if (!SConfig::GetInstance().m_bt_passthrough_enabled)
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IOS::HLE::GetUsbPointer()->AccessWiiMote(i | 0x100)->Activate(IsUsingWiimote(i));
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if (!SConfig::GetInstance().m_bt_passthrough_enabled && bt)
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bt->AccessWiiMote(i | 0x100)->Activate(IsUsingWiimote(i));
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}
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}
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@ -1245,7 +1245,10 @@ void CFrame::ConnectWiimote(int wm_idx, bool connect)
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!SConfig::GetInstance().m_bt_passthrough_enabled)
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{
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bool was_unpaused = Core::PauseAndLock(true);
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IOS::HLE::GetUsbPointer()->AccessWiiMote(wm_idx | 0x100)->Activate(connect);
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const auto bt = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>(
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IOS::HLE::GetDeviceByName("/dev/usb/oh1/57e/305"));
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if (bt)
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bt->AccessWiiMote(wm_idx | 0x100)->Activate(connect);
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const char* message = connect ? "Wii Remote %i connected" : "Wii Remote %i disconnected";
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Core::DisplayMessage(StringFromFormat(message, wm_idx + 1), 3000);
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Host_UpdateMainFrame();
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@ -1258,10 +1261,11 @@ void CFrame::OnConnectWiimote(wxCommandEvent& event)
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if (SConfig::GetInstance().m_bt_passthrough_enabled)
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return;
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bool was_unpaused = Core::PauseAndLock(true);
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ConnectWiimote(event.GetId() - IDM_CONNECT_WIIMOTE1,
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!IOS::HLE::GetUsbPointer()
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->AccessWiiMote((event.GetId() - IDM_CONNECT_WIIMOTE1) | 0x100)
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->IsConnected());
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const auto bt = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>(
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IOS::HLE::GetDeviceByName("/dev/usb/oh1/57e/305"));
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const bool is_connected =
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bt && bt->AccessWiiMote((event.GetId() - IDM_CONNECT_WIIMOTE1) | 0x100)->IsConnected();
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ConnectWiimote(event.GetId() - IDM_CONNECT_WIIMOTE1, !is_connected);
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Core::PauseAndLock(false, was_unpaused);
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}
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@ -1416,8 +1420,9 @@ void CFrame::UpdateGUI()
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// Tools
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GetMenuBar()->FindItem(IDM_CHEATS)->Enable(SConfig::GetInstance().bEnableCheats);
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bool ShouldEnableWiimotes =
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Running && SConfig::GetInstance().bWii && !SConfig::GetInstance().m_bt_passthrough_enabled;
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const auto bt = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>(
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IOS::HLE::GetDeviceByName("/dev/usb/oh1/57e/305"));
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bool ShouldEnableWiimotes = Running && bt && !SConfig::GetInstance().m_bt_passthrough_enabled;
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GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE1)->Enable(ShouldEnableWiimotes);
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GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE2)->Enable(ShouldEnableWiimotes);
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GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE3)->Enable(ShouldEnableWiimotes);
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@ -1426,21 +1431,13 @@ void CFrame::UpdateGUI()
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if (ShouldEnableWiimotes)
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{
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bool was_unpaused = Core::PauseAndLock(true);
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GetMenuBar()
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->FindItem(IDM_CONNECT_WIIMOTE1)
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->Check(IOS::HLE::GetUsbPointer()->AccessWiiMote(0x0100)->IsConnected());
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GetMenuBar()
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->FindItem(IDM_CONNECT_WIIMOTE2)
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->Check(IOS::HLE::GetUsbPointer()->AccessWiiMote(0x0101)->IsConnected());
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GetMenuBar()
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->FindItem(IDM_CONNECT_WIIMOTE3)
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->Check(IOS::HLE::GetUsbPointer()->AccessWiiMote(0x0102)->IsConnected());
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GetMenuBar()
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->FindItem(IDM_CONNECT_WIIMOTE4)
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->Check(IOS::HLE::GetUsbPointer()->AccessWiiMote(0x0103)->IsConnected());
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GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE1)->Check(bt->AccessWiiMote(0x0100)->IsConnected());
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GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE2)->Check(bt->AccessWiiMote(0x0101)->IsConnected());
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GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE3)->Check(bt->AccessWiiMote(0x0102)->IsConnected());
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GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE4)->Check(bt->AccessWiiMote(0x0103)->IsConnected());
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GetMenuBar()
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->FindItem(IDM_CONNECT_BALANCEBOARD)
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->Check(IOS::HLE::GetUsbPointer()->AccessWiiMote(0x0104)->IsConnected());
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->Check(bt->AccessWiiMote(0x0104)->IsConnected());
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Core::PauseAndLock(false, was_unpaused);
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}
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@ -143,7 +143,10 @@ void Host_ConnectWiimote(int wm_idx, bool connect)
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{
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Core::QueueHostJob([=] {
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bool was_unpaused = Core::PauseAndLock(true);
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IOS::HLE::GetUsbPointer()->AccessWiiMote(wm_idx | 0x100)->Activate(connect);
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const auto bt = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>(
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IOS::HLE::GetDeviceByName("/dev/usb/oh1/57e/305"));
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if (bt)
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bt->AccessWiiMote(wm_idx | 0x100)->Activate(connect);
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Host_UpdateMainFrame();
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Core::PauseAndLock(false, was_unpaused);
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});
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