diff --git a/Source/Core/VideoCommon/TextureConversionShader.cpp b/Source/Core/VideoCommon/TextureConversionShader.cpp index 0bcf0b9d0d..fc9d33635a 100644 --- a/Source/Core/VideoCommon/TextureConversionShader.cpp +++ b/Source/Core/VideoCommon/TextureConversionShader.cpp @@ -115,7 +115,7 @@ void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType) WRITE(p, " uv0.y = 1.0-uv0.y;\n"); } - WRITE(p, " float sample_offset = position.w / float(%d);\n", EFB_WIDTH); + WRITE(p, " float sample_offset = float(position.w) / float(%d);\n", EFB_WIDTH); } void WriteSampleColor(char*& p, const char* colorComp, const char* dest, int xoffset, API_TYPE ApiType)