diff --git a/Data/Sys/Shaders/posterize.glsl b/Data/Sys/Shaders/posterize.glsl index c04d4f7a68..f09563014a 100644 --- a/Data/Sys/Shaders/posterize.glsl +++ b/Data/Sys/Shaders/posterize.glsl @@ -7,8 +7,8 @@ void main() { float4 c0 = texture(samp9, uv0).rgba; float red = 0.0; - float green = 0.0; - float blue = 0.0; + float green = 0.0; + float blue = 0.0; if (c0.r > 0.25) red = c0.r;