TextureDecoder: Add an enum for the TLUT formats
Quick code cleanup. The enum names and values come from libogc.
This commit is contained in:
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32da01edec
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fcd4ecc942
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@ -179,18 +179,20 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample)
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WrapCoord(imageSPlus1, tm0.wrap_s, imageWidth);
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WrapCoord(imageTPlus1, tm0.wrap_t, imageHeight);
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TlutFormat tlutfmt = (TlutFormat) texTlut.tlut_format;
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if (!(ti0.format == GX_TF_RGBA8 && texUnit.texImage1[subTexmap].image_type))
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{
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TexDecoder_DecodeTexel(sampledTex, imageSrc, imageS, imageT, imageWidth, ti0.format, tlutAddress, texTlut.tlut_format);
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TexDecoder_DecodeTexel(sampledTex, imageSrc, imageS, imageT, imageWidth, ti0.format, tlutAddress, tlutfmt);
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SetTexel(sampledTex, texel, (128 - fractS) * (128 - fractT));
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TexDecoder_DecodeTexel(sampledTex, imageSrc, imageSPlus1, imageT, imageWidth, ti0.format, tlutAddress, texTlut.tlut_format);
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TexDecoder_DecodeTexel(sampledTex, imageSrc, imageSPlus1, imageT, imageWidth, ti0.format, tlutAddress, tlutfmt);
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AddTexel(sampledTex, texel, (fractS) * (128 - fractT));
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TexDecoder_DecodeTexel(sampledTex, imageSrc, imageS, imageTPlus1, imageWidth, ti0.format, tlutAddress, texTlut.tlut_format);
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TexDecoder_DecodeTexel(sampledTex, imageSrc, imageS, imageTPlus1, imageWidth, ti0.format, tlutAddress, tlutfmt);
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AddTexel(sampledTex, texel, (128 - fractS) * (fractT));
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TexDecoder_DecodeTexel(sampledTex, imageSrc, imageSPlus1, imageTPlus1, imageWidth, ti0.format, tlutAddress, texTlut.tlut_format);
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TexDecoder_DecodeTexel(sampledTex, imageSrc, imageSPlus1, imageTPlus1, imageWidth, ti0.format, tlutAddress, tlutfmt);
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AddTexel(sampledTex, texel, (fractS) * (fractT));
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}
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else
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@ -224,7 +226,7 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample)
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WrapCoord(imageT, tm0.wrap_t, imageHeight);
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if (!(ti0.format == GX_TF_RGBA8 && texUnit.texImage1[subTexmap].image_type))
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TexDecoder_DecodeTexel(sample, imageSrc, imageS, imageT, imageWidth, ti0.format, tlutAddress, texTlut.tlut_format);
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TexDecoder_DecodeTexel(sample, imageSrc, imageS, imageT, imageWidth, ti0.format, tlutAddress, (TlutFormat) texTlut.tlut_format);
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else
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TexDecoder_DecodeTexelRGBA8FromTmem(sample, imageSrc, imageSrcOdd, imageS, imageT, imageWidth);
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}
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@ -490,7 +490,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
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{
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if (!(texformat == GX_TF_RGBA8 && from_tmem))
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{
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pcfmt = TexDecoder_Decode(temp, src_data, expandedWidth, expandedHeight, texformat, tlutaddr, tlutfmt);
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pcfmt = TexDecoder_Decode(temp, src_data, expandedWidth, expandedHeight, texformat, tlutaddr, (TlutFormat) tlutfmt);
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}
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else
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{
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@ -566,7 +566,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
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const u8*& mip_src_data = from_tmem
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? ((level % 2) ? ptr_odd : ptr_even)
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: src_data;
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TexDecoder_Decode(temp, mip_src_data, expanded_mip_width, expanded_mip_height, texformat, tlutaddr, tlutfmt);
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TexDecoder_Decode(temp, mip_src_data, expanded_mip_width, expanded_mip_height, texformat, tlutaddr, (TlutFormat) tlutfmt);
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mip_src_data += TexDecoder_GetTextureSizeInBytes(expanded_mip_width, expanded_mip_height, texformat);
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entry->Load(mip_width, mip_height, expanded_mip_width, level);
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@ -52,6 +52,13 @@ enum TextureFormat
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GX_CTF_Z16L = 0xC | _GX_TF_ZTF | _GX_TF_CTF,
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};
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enum TlutFormat
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{
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GX_TL_IA8 = 0x0,
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GX_TL_RGB565 = 0x1,
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GX_TL_RGB5A3 = 0x2,
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};
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int TexDecoder_GetTexelSizeInNibbles(int format);
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int TexDecoder_GetTextureSizeInBytes(int width, int height, int format);
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int TexDecoder_GetBlockWidthInTexels(u32 format);
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@ -71,12 +78,12 @@ enum PC_TexFormat
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PC_TEX_FMT_DXT1,
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};
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PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt);
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PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, TlutFormat tlutfmt);
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PC_TexFormat TexDecoder_DecodeRGBA8FromTmem(u8* dst, const u8 *src_ar, const u8 *src_gb, int width, int height);
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void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, int tlutaddr, int tlutfmt);
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void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, int tlutaddr, TlutFormat tlutfmt);
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void TexDecoder_DecodeTexelRGBA8FromTmem(u8 *dst, const u8 *src_ar, const u8* src_gb, int s, int t, int imageWidth);
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void TexDecoder_SetTexFmtOverlayOptions(bool enable, bool center);
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/* Internal method, implemented by TextureDecoder_Generic and TextureDecoder_x64. */
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PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, int tlutfmt);
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PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, TlutFormat tlutfmt);
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@ -242,7 +242,7 @@ static void TexDecoder_DrawOverlay(u8 *dst, int width, int height, int texformat
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}
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}
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PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
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PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, TlutFormat tlutfmt)
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{
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PC_TexFormat pc_texformat = _TexDecoder_DecodeImpl((u32*)dst, src, width, height, texformat, tlutaddr, tlutfmt);
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@ -301,7 +301,7 @@ struct DXTBlock
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u8 lines[4];
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};
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void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, int tlutaddr, int tlutfmt)
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void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, int tlutaddr, TlutFormat tlutfmt)
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{
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/* General formula for computing texture offset
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//
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@ -334,13 +334,13 @@ void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth
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switch (tlutfmt)
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{
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case 0:
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case GX_TL_IA8:
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*((u32*)dst) = decodeIA8Swapped(tlut[val]);
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break;
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case 1:
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case GX_TL_RGB565:
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*((u32*)dst) = decode565RGBA(Common::swap16(tlut[val]));
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break;
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case 2:
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case GX_TL_RGB5A3:
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*((u32*)dst) = decode5A3RGBA(Common::swap16(tlut[val]));
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break;
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}
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@ -399,13 +399,13 @@ void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth
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switch (tlutfmt)
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{
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case 0:
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case GX_TL_IA8:
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*((u32*)dst) = decodeIA8Swapped(tlut[val]);
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break;
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case 1:
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case GX_TL_RGB565:
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*((u32*)dst) = decode565RGBA(Common::swap16(tlut[val]));
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break;
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case 2:
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case GX_TL_RGB5A3:
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*((u32*)dst) = decode5A3RGBA(Common::swap16(tlut[val]));
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break;
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}
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@ -464,13 +464,13 @@ void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth
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switch (tlutfmt)
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{
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case 0:
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case GX_TL_IA8:
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*((u32*)dst) = decodeIA8Swapped(tlut[val]);
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break;
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case 1:
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case GX_TL_RGB565:
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*((u32*)dst) = decode565RGBA(Common::swap16(tlut[val]));
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break;
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case 2:
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case GX_TL_RGB5A3:
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*((u32*)dst) = decode5A3RGBA(Common::swap16(tlut[val]));
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break;
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}
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@ -246,7 +246,7 @@ static void decodeDXTBlockRGBA(u32 *dst, const DXTBlock *src, int pitch)
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// TODO: complete SSE2 optimization of less often used texture formats.
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// TODO: refactor algorithms using _mm_loadl_epi64 unaligned loads to prefer 128-bit aligned loads.
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PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
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PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, TlutFormat tlutfmt)
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{
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const int Wsteps4 = (width + 3) / 4;
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@ -255,7 +255,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
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switch (texformat)
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{
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case GX_TF_C4:
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if (tlutfmt == 2)
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if (tlutfmt == GX_TL_RGB5A3)
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{
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// Special decoding is required for TLUT format 5A3
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for (int y = 0; y < height; y += 8)
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@ -263,14 +263,14 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
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for (int iy = 0, xStep = 8 * yStep; iy < 8; iy++,xStep++)
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decodebytesC4_5A3_To_rgba32(dst + (y + iy) * width + x, src + 4 * xStep, tlutaddr);
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}
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else if (tlutfmt == 0)
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else if (tlutfmt == GX_TL_IA8)
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{
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for (int y = 0; y < height; y += 8)
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for (int x = 0, yStep = (y / 8) * Wsteps8; x < width; x += 8,yStep++)
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for (int iy = 0, xStep = 8 * yStep; iy < 8; iy++,xStep++)
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decodebytesC4IA8_To_RGBA(dst + (y + iy) * width + x, src + 4 * xStep, tlutaddr);
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}
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else
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else if (tlutfmt == GX_TL_RGB565)
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{
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for (int y = 0; y < height; y += 8)
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for (int x = 0, yStep = (y / 8) * Wsteps8; x < width; x += 8,yStep++)
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@ -317,7 +317,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
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}
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break;
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case GX_TF_C8:
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if (tlutfmt == 2)
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if (tlutfmt == GX_TL_RGB5A3)
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{
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// Special decoding is required for TLUT format 5A3
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for (int y = 0; y < height; y += 4)
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@ -325,14 +325,14 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
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for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++)
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decodebytesC8_5A3_To_RGBA32((u32*)dst + (y + iy) * width + x, src + 8 * xStep, tlutaddr);
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}
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else if (tlutfmt == 0)
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else if (tlutfmt == GX_TL_IA8)
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{
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for (int y = 0; y < height; y += 4)
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for (int x = 0, yStep = (y / 4) * Wsteps8; x < width; x += 8, yStep++)
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for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++)
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decodebytesC8IA8_To_RGBA(dst + (y + iy) * width + x, src + 8 * xStep, tlutaddr);
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}
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else
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else if (tlutfmt == GX_TL_RGB565)
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{
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for (int y = 0; y < height; y += 4)
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for (int x = 0, yStep = (y / 4) * Wsteps8; x < width; x += 8, yStep++)
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@ -366,7 +366,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
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}
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break;
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case GX_TF_C14X2:
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if (tlutfmt == 2)
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if (tlutfmt == GX_TL_RGB5A3)
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{
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// Special decoding is required for TLUT format 5A3
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for (int y = 0; y < height; y += 4)
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@ -374,14 +374,14 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
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for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++)
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decodebytesC14X2_5A3_To_RGBA(dst + (y + iy) * width + x, (u16*)(src + 8 * xStep), tlutaddr);
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}
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else if (tlutfmt == 0)
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else if (tlutfmt == GX_TL_IA8)
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{
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for (int y = 0; y < height; y += 4)
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for (int x = 0, yStep = (y / 4) * Wsteps4; x < width; x += 4, yStep++)
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for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++)
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decodebytesC14X2IA8_To_RGBA(dst + (y + iy) * width + x, (u16*)(src + 8 * xStep), tlutaddr);
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}
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else
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else if (tlutfmt == GX_TL_RGB565)
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{
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for (int y = 0; y < height; y += 4)
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for (int x = 0, yStep = (y / 4) * Wsteps4; x < width; x += 4, yStep++)
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@ -287,7 +287,7 @@ static inline void SetOpenMPThreadCount(int width, int height)
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// TODO: complete SSE2 optimization of less often used texture formats.
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// TODO: refactor algorithms using _mm_loadl_epi64 unaligned loads to prefer 128-bit aligned loads.
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PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
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PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, TlutFormat tlutfmt)
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{
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SetOpenMPThreadCount(width, height);
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@ -297,7 +297,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
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switch (texformat)
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{
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case GX_TF_C4:
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if (tlutfmt == 2)
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if (tlutfmt == GX_TL_RGB5A3)
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{
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// Special decoding is required for TLUT format 5A3
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#pragma omp parallel for
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@ -306,7 +306,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
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for (int iy = 0, xStep = 8 * yStep; iy < 8; iy++,xStep++)
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decodebytesC4_5A3_To_rgba32(dst + (y + iy) * width + x, src + 4 * xStep, tlutaddr);
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}
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else if (tlutfmt == 0)
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else if (tlutfmt == GX_TL_IA8)
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{
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#pragma omp parallel for
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for (int y = 0; y < height; y += 8)
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@ -315,7 +315,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
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decodebytesC4IA8_To_RGBA(dst + (y + iy) * width + x, src + 4 * xStep, tlutaddr);
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}
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else
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else if (tlutfmt == GX_TL_RGB565)
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{
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#pragma omp parallel for
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for (int y = 0; y < height; y += 8)
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@ -555,7 +555,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
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}
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break;
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case GX_TF_C8:
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if (tlutfmt == 2)
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if (tlutfmt == GX_TL_RGB5A3)
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{
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// Special decoding is required for TLUT format 5A3
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#pragma omp parallel for
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@ -564,7 +564,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
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for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++)
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decodebytesC8_5A3_To_RGBA32((u32*)dst + (y + iy) * width + x, src + 8 * xStep, tlutaddr);
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}
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else if (tlutfmt == 0)
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else if (tlutfmt == GX_TL_IA8)
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{
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#pragma omp parallel for
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for (int y = 0; y < height; y += 4)
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@ -573,7 +573,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
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decodebytesC8IA8_To_RGBA(dst + (y + iy) * width + x, src + 8 * xStep, tlutaddr);
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}
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else
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else if (tlutfmt == GX_TL_RGB565)
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{
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#pragma omp parallel for
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for (int y = 0; y < height; y += 4)
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@ -668,7 +668,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
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}
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break;
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case GX_TF_C14X2:
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if (tlutfmt == 2)
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if (tlutfmt == GX_TL_RGB5A3)
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{
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// Special decoding is required for TLUT format 5A3
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#pragma omp parallel for
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@ -677,7 +677,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
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for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++)
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decodebytesC14X2_5A3_To_RGBA(dst + (y + iy) * width + x, (u16*)(src + 8 * xStep), tlutaddr);
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}
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else if (tlutfmt == 0)
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else if (tlutfmt == GX_TL_IA8)
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{
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#pragma omp parallel for
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for (int y = 0; y < height; y += 4)
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@ -685,7 +685,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
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for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++)
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decodebytesC14X2IA8_To_RGBA(dst + (y + iy) * width + x, (u16*)(src + 8 * xStep), tlutaddr);
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}
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else
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else if (tlutfmt == GX_TL_RGB565)
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{
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#pragma omp parallel for
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for (int y = 0; y < height; y += 4)
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