TextureDecoder: Add an enum for the TLUT formats

Quick code cleanup. The enum names and values come from libogc.
This commit is contained in:
Jasper St. Pierre 2014-08-10 15:04:29 -04:00
parent 32da01edec
commit fcd4ecc942
6 changed files with 50 additions and 41 deletions

View File

@ -179,18 +179,20 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample)
WrapCoord(imageSPlus1, tm0.wrap_s, imageWidth);
WrapCoord(imageTPlus1, tm0.wrap_t, imageHeight);
TlutFormat tlutfmt = (TlutFormat) texTlut.tlut_format;
if (!(ti0.format == GX_TF_RGBA8 && texUnit.texImage1[subTexmap].image_type))
{
TexDecoder_DecodeTexel(sampledTex, imageSrc, imageS, imageT, imageWidth, ti0.format, tlutAddress, texTlut.tlut_format);
TexDecoder_DecodeTexel(sampledTex, imageSrc, imageS, imageT, imageWidth, ti0.format, tlutAddress, tlutfmt);
SetTexel(sampledTex, texel, (128 - fractS) * (128 - fractT));
TexDecoder_DecodeTexel(sampledTex, imageSrc, imageSPlus1, imageT, imageWidth, ti0.format, tlutAddress, texTlut.tlut_format);
TexDecoder_DecodeTexel(sampledTex, imageSrc, imageSPlus1, imageT, imageWidth, ti0.format, tlutAddress, tlutfmt);
AddTexel(sampledTex, texel, (fractS) * (128 - fractT));
TexDecoder_DecodeTexel(sampledTex, imageSrc, imageS, imageTPlus1, imageWidth, ti0.format, tlutAddress, texTlut.tlut_format);
TexDecoder_DecodeTexel(sampledTex, imageSrc, imageS, imageTPlus1, imageWidth, ti0.format, tlutAddress, tlutfmt);
AddTexel(sampledTex, texel, (128 - fractS) * (fractT));
TexDecoder_DecodeTexel(sampledTex, imageSrc, imageSPlus1, imageTPlus1, imageWidth, ti0.format, tlutAddress, texTlut.tlut_format);
TexDecoder_DecodeTexel(sampledTex, imageSrc, imageSPlus1, imageTPlus1, imageWidth, ti0.format, tlutAddress, tlutfmt);
AddTexel(sampledTex, texel, (fractS) * (fractT));
}
else
@ -224,7 +226,7 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample)
WrapCoord(imageT, tm0.wrap_t, imageHeight);
if (!(ti0.format == GX_TF_RGBA8 && texUnit.texImage1[subTexmap].image_type))
TexDecoder_DecodeTexel(sample, imageSrc, imageS, imageT, imageWidth, ti0.format, tlutAddress, texTlut.tlut_format);
TexDecoder_DecodeTexel(sample, imageSrc, imageS, imageT, imageWidth, ti0.format, tlutAddress, (TlutFormat) texTlut.tlut_format);
else
TexDecoder_DecodeTexelRGBA8FromTmem(sample, imageSrc, imageSrcOdd, imageS, imageT, imageWidth);
}

View File

@ -490,7 +490,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
{
if (!(texformat == GX_TF_RGBA8 && from_tmem))
{
pcfmt = TexDecoder_Decode(temp, src_data, expandedWidth, expandedHeight, texformat, tlutaddr, tlutfmt);
pcfmt = TexDecoder_Decode(temp, src_data, expandedWidth, expandedHeight, texformat, tlutaddr, (TlutFormat) tlutfmt);
}
else
{
@ -566,7 +566,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
const u8*& mip_src_data = from_tmem
? ((level % 2) ? ptr_odd : ptr_even)
: src_data;
TexDecoder_Decode(temp, mip_src_data, expanded_mip_width, expanded_mip_height, texformat, tlutaddr, tlutfmt);
TexDecoder_Decode(temp, mip_src_data, expanded_mip_width, expanded_mip_height, texformat, tlutaddr, (TlutFormat) tlutfmt);
mip_src_data += TexDecoder_GetTextureSizeInBytes(expanded_mip_width, expanded_mip_height, texformat);
entry->Load(mip_width, mip_height, expanded_mip_width, level);

View File

@ -52,6 +52,13 @@ enum TextureFormat
GX_CTF_Z16L = 0xC | _GX_TF_ZTF | _GX_TF_CTF,
};
enum TlutFormat
{
GX_TL_IA8 = 0x0,
GX_TL_RGB565 = 0x1,
GX_TL_RGB5A3 = 0x2,
};
int TexDecoder_GetTexelSizeInNibbles(int format);
int TexDecoder_GetTextureSizeInBytes(int width, int height, int format);
int TexDecoder_GetBlockWidthInTexels(u32 format);
@ -71,12 +78,12 @@ enum PC_TexFormat
PC_TEX_FMT_DXT1,
};
PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt);
PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, TlutFormat tlutfmt);
PC_TexFormat TexDecoder_DecodeRGBA8FromTmem(u8* dst, const u8 *src_ar, const u8 *src_gb, int width, int height);
void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, int tlutaddr, int tlutfmt);
void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, int tlutaddr, TlutFormat tlutfmt);
void TexDecoder_DecodeTexelRGBA8FromTmem(u8 *dst, const u8 *src_ar, const u8* src_gb, int s, int t, int imageWidth);
void TexDecoder_SetTexFmtOverlayOptions(bool enable, bool center);
/* Internal method, implemented by TextureDecoder_Generic and TextureDecoder_x64. */
PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, int tlutfmt);
PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, TlutFormat tlutfmt);

View File

@ -242,7 +242,7 @@ static void TexDecoder_DrawOverlay(u8 *dst, int width, int height, int texformat
}
}
PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, TlutFormat tlutfmt)
{
PC_TexFormat pc_texformat = _TexDecoder_DecodeImpl((u32*)dst, src, width, height, texformat, tlutaddr, tlutfmt);
@ -301,7 +301,7 @@ struct DXTBlock
u8 lines[4];
};
void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, int tlutaddr, int tlutfmt)
void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, int tlutaddr, TlutFormat tlutfmt)
{
/* General formula for computing texture offset
//
@ -334,13 +334,13 @@ void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth
switch (tlutfmt)
{
case 0:
case GX_TL_IA8:
*((u32*)dst) = decodeIA8Swapped(tlut[val]);
break;
case 1:
case GX_TL_RGB565:
*((u32*)dst) = decode565RGBA(Common::swap16(tlut[val]));
break;
case 2:
case GX_TL_RGB5A3:
*((u32*)dst) = decode5A3RGBA(Common::swap16(tlut[val]));
break;
}
@ -399,13 +399,13 @@ void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth
switch (tlutfmt)
{
case 0:
case GX_TL_IA8:
*((u32*)dst) = decodeIA8Swapped(tlut[val]);
break;
case 1:
case GX_TL_RGB565:
*((u32*)dst) = decode565RGBA(Common::swap16(tlut[val]));
break;
case 2:
case GX_TL_RGB5A3:
*((u32*)dst) = decode5A3RGBA(Common::swap16(tlut[val]));
break;
}
@ -464,13 +464,13 @@ void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth
switch (tlutfmt)
{
case 0:
case GX_TL_IA8:
*((u32*)dst) = decodeIA8Swapped(tlut[val]);
break;
case 1:
case GX_TL_RGB565:
*((u32*)dst) = decode565RGBA(Common::swap16(tlut[val]));
break;
case 2:
case GX_TL_RGB5A3:
*((u32*)dst) = decode5A3RGBA(Common::swap16(tlut[val]));
break;
}

View File

@ -246,7 +246,7 @@ static void decodeDXTBlockRGBA(u32 *dst, const DXTBlock *src, int pitch)
// TODO: complete SSE2 optimization of less often used texture formats.
// TODO: refactor algorithms using _mm_loadl_epi64 unaligned loads to prefer 128-bit aligned loads.
PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, TlutFormat tlutfmt)
{
const int Wsteps4 = (width + 3) / 4;
@ -255,7 +255,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
switch (texformat)
{
case GX_TF_C4:
if (tlutfmt == 2)
if (tlutfmt == GX_TL_RGB5A3)
{
// Special decoding is required for TLUT format 5A3
for (int y = 0; y < height; y += 8)
@ -263,14 +263,14 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
for (int iy = 0, xStep = 8 * yStep; iy < 8; iy++,xStep++)
decodebytesC4_5A3_To_rgba32(dst + (y + iy) * width + x, src + 4 * xStep, tlutaddr);
}
else if (tlutfmt == 0)
else if (tlutfmt == GX_TL_IA8)
{
for (int y = 0; y < height; y += 8)
for (int x = 0, yStep = (y / 8) * Wsteps8; x < width; x += 8,yStep++)
for (int iy = 0, xStep = 8 * yStep; iy < 8; iy++,xStep++)
decodebytesC4IA8_To_RGBA(dst + (y + iy) * width + x, src + 4 * xStep, tlutaddr);
}
else
else if (tlutfmt == GX_TL_RGB565)
{
for (int y = 0; y < height; y += 8)
for (int x = 0, yStep = (y / 8) * Wsteps8; x < width; x += 8,yStep++)
@ -317,7 +317,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
}
break;
case GX_TF_C8:
if (tlutfmt == 2)
if (tlutfmt == GX_TL_RGB5A3)
{
// Special decoding is required for TLUT format 5A3
for (int y = 0; y < height; y += 4)
@ -325,14 +325,14 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++)
decodebytesC8_5A3_To_RGBA32((u32*)dst + (y + iy) * width + x, src + 8 * xStep, tlutaddr);
}
else if (tlutfmt == 0)
else if (tlutfmt == GX_TL_IA8)
{
for (int y = 0; y < height; y += 4)
for (int x = 0, yStep = (y / 4) * Wsteps8; x < width; x += 8, yStep++)
for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++)
decodebytesC8IA8_To_RGBA(dst + (y + iy) * width + x, src + 8 * xStep, tlutaddr);
}
else
else if (tlutfmt == GX_TL_RGB565)
{
for (int y = 0; y < height; y += 4)
for (int x = 0, yStep = (y / 4) * Wsteps8; x < width; x += 8, yStep++)
@ -366,7 +366,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
}
break;
case GX_TF_C14X2:
if (tlutfmt == 2)
if (tlutfmt == GX_TL_RGB5A3)
{
// Special decoding is required for TLUT format 5A3
for (int y = 0; y < height; y += 4)
@ -374,14 +374,14 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++)
decodebytesC14X2_5A3_To_RGBA(dst + (y + iy) * width + x, (u16*)(src + 8 * xStep), tlutaddr);
}
else if (tlutfmt == 0)
else if (tlutfmt == GX_TL_IA8)
{
for (int y = 0; y < height; y += 4)
for (int x = 0, yStep = (y / 4) * Wsteps4; x < width; x += 4, yStep++)
for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++)
decodebytesC14X2IA8_To_RGBA(dst + (y + iy) * width + x, (u16*)(src + 8 * xStep), tlutaddr);
}
else
else if (tlutfmt == GX_TL_RGB565)
{
for (int y = 0; y < height; y += 4)
for (int x = 0, yStep = (y / 4) * Wsteps4; x < width; x += 4, yStep++)

View File

@ -287,7 +287,7 @@ static inline void SetOpenMPThreadCount(int width, int height)
// TODO: complete SSE2 optimization of less often used texture formats.
// TODO: refactor algorithms using _mm_loadl_epi64 unaligned loads to prefer 128-bit aligned loads.
PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, TlutFormat tlutfmt)
{
SetOpenMPThreadCount(width, height);
@ -297,7 +297,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
switch (texformat)
{
case GX_TF_C4:
if (tlutfmt == 2)
if (tlutfmt == GX_TL_RGB5A3)
{
// Special decoding is required for TLUT format 5A3
#pragma omp parallel for
@ -306,7 +306,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
for (int iy = 0, xStep = 8 * yStep; iy < 8; iy++,xStep++)
decodebytesC4_5A3_To_rgba32(dst + (y + iy) * width + x, src + 4 * xStep, tlutaddr);
}
else if (tlutfmt == 0)
else if (tlutfmt == GX_TL_IA8)
{
#pragma omp parallel for
for (int y = 0; y < height; y += 8)
@ -315,7 +315,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
decodebytesC4IA8_To_RGBA(dst + (y + iy) * width + x, src + 4 * xStep, tlutaddr);
}
else
else if (tlutfmt == GX_TL_RGB565)
{
#pragma omp parallel for
for (int y = 0; y < height; y += 8)
@ -555,7 +555,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
}
break;
case GX_TF_C8:
if (tlutfmt == 2)
if (tlutfmt == GX_TL_RGB5A3)
{
// Special decoding is required for TLUT format 5A3
#pragma omp parallel for
@ -564,7 +564,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++)
decodebytesC8_5A3_To_RGBA32((u32*)dst + (y + iy) * width + x, src + 8 * xStep, tlutaddr);
}
else if (tlutfmt == 0)
else if (tlutfmt == GX_TL_IA8)
{
#pragma omp parallel for
for (int y = 0; y < height; y += 4)
@ -573,7 +573,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
decodebytesC8IA8_To_RGBA(dst + (y + iy) * width + x, src + 8 * xStep, tlutaddr);
}
else
else if (tlutfmt == GX_TL_RGB565)
{
#pragma omp parallel for
for (int y = 0; y < height; y += 4)
@ -668,7 +668,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
}
break;
case GX_TF_C14X2:
if (tlutfmt == 2)
if (tlutfmt == GX_TL_RGB5A3)
{
// Special decoding is required for TLUT format 5A3
#pragma omp parallel for
@ -677,7 +677,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++)
decodebytesC14X2_5A3_To_RGBA(dst + (y + iy) * width + x, (u16*)(src + 8 * xStep), tlutaddr);
}
else if (tlutfmt == 0)
else if (tlutfmt == GX_TL_IA8)
{
#pragma omp parallel for
for (int y = 0; y < height; y += 4)
@ -685,7 +685,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++)
decodebytesC14X2IA8_To_RGBA(dst + (y + iy) * width + x, (u16*)(src + 8 * xStep), tlutaddr);
}
else
else if (tlutfmt == GX_TL_RGB565)
{
#pragma omp parallel for
for (int y = 0; y < height; y += 4)