GameDetailsDialog: Actually load the banner
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@ -11,12 +11,11 @@ import androidx.fragment.app.DialogFragment;
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import com.google.android.material.floatingactionbutton.FloatingActionButton;
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import com.squareup.picasso.Picasso;
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import org.dolphinemu.dolphinemu.R;
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import org.dolphinemu.dolphinemu.activities.EmulationActivity;
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import org.dolphinemu.dolphinemu.model.GameFile;
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import org.dolphinemu.dolphinemu.services.GameFileCacheService;
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import org.dolphinemu.dolphinemu.utils.PicassoUtils;
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import de.hdodenhof.circleimageview.CircleImageView;
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@ -77,7 +76,7 @@ public final class GameDetailsDialog extends DialogFragment
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.noPlaceholder()
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.into(imageGameScreen);
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circleBanner.setImageResource(R.drawable.no_banner);
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PicassoUtils.loadGameBanner(circleBanner, gameFile);
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builder.setView(contents);
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return builder.create();
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