SI: Ignore non-standard setGameID command

Avoids a panic when loading recent swiss. Not enough to have it run,
unfortunately.
This commit is contained in:
Vincent Pelletier 2022-09-17 00:11:49 +00:00
parent d9cd819a76
commit fbf9d6ea17
2 changed files with 9 additions and 0 deletions

View File

@ -47,6 +47,7 @@ enum class EBufferCommands : u8
CMD_STATUS = 0x00, CMD_STATUS = 0x00,
CMD_READ_GBA = 0x14, CMD_READ_GBA = 0x14,
CMD_WRITE_GBA = 0x15, CMD_WRITE_GBA = 0x15,
CMD_SET_GAME_ID = 0x1d,
CMD_DIRECT = 0x40, CMD_DIRECT = 0x40,
CMD_ORIGIN = 0x41, CMD_ORIGIN = 0x41,
CMD_RECALIBRATE = 0x42, CMD_RECALIBRATE = 0x42,

View File

@ -105,6 +105,14 @@ int CSIDevice_GCController::RunBuffer(u8* buffer, int request_length)
return sizeof(SOrigin); return sizeof(SOrigin);
} }
// GameID packet, no response needed, nothing to do
// On real hardware, this is used to configure the BlueRetro controler
// adapter, while licensed accessories ignore this command.
case EBufferCommands::CMD_SET_GAME_ID:
{
return 0;
}
// DEFAULT // DEFAULT
default: default:
{ {