commit
fbf7e93f9b
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@ -107,7 +107,8 @@ void Guitar::Update()
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}
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// slider bar
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if (m_slider_bar->controls[0]->control_ref->BoundCount())
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if (m_slider_bar->controls[0]->control_ref->BoundCount() &&
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m_slider_bar->controls[1]->control_ref->BoundCount())
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{
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const ControllerEmu::Slider::StateData slider_data = m_slider_bar->GetState();
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@ -17,10 +17,11 @@ void Attachments::AddAttachment(std::unique_ptr<EmulatedController> att)
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u32 Attachments::GetSelectedAttachment() const
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{
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const u32 value = m_selection_value.GetValue();
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// This is originally an int, treat it as such
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const int value = m_selection_value.GetValue();
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if (value < m_attachments.size())
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return value;
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if (value > 0 && static_cast<size_t>(value) < m_attachments.size())
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return u32(value);
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return 0;
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}
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@ -4,13 +4,12 @@
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#include "InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.h"
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#include <algorithm>
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#include <memory>
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#include "Common/Common.h"
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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#include "InputCommon/ControlReference/ControlReference.h"
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#include "InputCommon/ControllerEmu/Control/Control.h"
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#include "InputCommon/ControllerEmu/Control/Input.h"
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namespace ControllerEmu
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{
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@ -25,9 +24,15 @@ IMUAccelerometer::IMUAccelerometer(std::string name_, std::string ui_name_)
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AddInput(Translate, _trans("Backward"));
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}
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bool IMUAccelerometer::AreInputsBound() const
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{
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return std::all_of(controls.begin(), controls.end(),
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[](const auto& control) { return control->control_ref->BoundCount() > 0; });
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}
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std::optional<IMUAccelerometer::StateData> IMUAccelerometer::GetState() const
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{
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if (controls[0]->control_ref->BoundCount() == 0)
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if (!AreInputsBound())
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return std::nullopt;
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StateData state;
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@ -20,5 +20,7 @@ public:
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IMUAccelerometer(std::string name, std::string ui_name);
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std::optional<StateData> GetState() const;
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bool AreInputsBound() const;
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};
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} // namespace ControllerEmu
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@ -12,7 +12,6 @@
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#include "InputCommon/ControlReference/ControlReference.h"
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#include "InputCommon/ControllerEmu/Control/Control.h"
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#include "InputCommon/ControllerEmu/Control/Input.h"
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namespace ControllerEmu
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{
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@ -52,13 +51,13 @@ IMUGyroscope::IMUGyroscope(std::string name_, std::string ui_name_)
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3, 0, 30);
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}
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void IMUGyroscope::RestartCalibration() const
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void IMUGyroscope::RestartCalibration()
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{
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m_calibration_period_start = Clock::now();
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m_running_calibration.Clear();
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}
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void IMUGyroscope::UpdateCalibration(const StateData& state) const
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void IMUGyroscope::UpdateCalibration(const StateData& state)
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{
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const auto now = Clock::now();
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const auto calibration_period = m_calibration_period_setting.GetValue();
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@ -123,21 +122,36 @@ auto IMUGyroscope::GetRawState() const -> StateData
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controls[4]->GetState() - controls[5]->GetState());
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}
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std::optional<IMUGyroscope::StateData> IMUGyroscope::GetState() const
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bool IMUGyroscope::AreInputsBound() const
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{
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if (std::all_of(controls.begin(), controls.end(),
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[](const auto& control) { return control->control_ref->BoundCount() == 0; }))
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return std::all_of(controls.begin(), controls.end(),
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[](const auto& control) { return control->control_ref->BoundCount() > 0; });
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}
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bool IMUGyroscope::CanCalibrate() const
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{
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// If the input gate is disabled, miscalibration to zero values would occur.
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return ControlReference::GetInputGate();
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}
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std::optional<IMUGyroscope::StateData> IMUGyroscope::GetState(bool update)
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{
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if (!AreInputsBound())
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{
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// Set calibration to zero.
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m_calibration = {};
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RestartCalibration();
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if (update)
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{
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// Set calibration to zero.
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m_calibration = {};
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RestartCalibration();
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}
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return std::nullopt;
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}
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auto state = GetRawState();
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// If the input gate is disabled, miscalibration to zero values would occur.
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if (ControlReference::GetInputGate())
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// Alternatively we could open the control gate around GetRawState() while calibrating,
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// but that would imply background input would temporarily be treated differently for our controls
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if (update && CanCalibrate())
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UpdateCalibration(state);
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state -= m_calibration;
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@ -23,7 +23,8 @@ public:
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IMUGyroscope(std::string name, std::string ui_name);
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StateData GetRawState() const;
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std::optional<StateData> GetState() const;
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// Also updates the state by default
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std::optional<StateData> GetState(bool update = true);
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// Value is in rad/s.
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ControlState GetDeadzone() const;
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private:
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using Clock = std::chrono::steady_clock;
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void RestartCalibration() const;
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void UpdateCalibration(const StateData&) const;
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bool AreInputsBound() const;
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bool CanCalibrate() const;
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void RestartCalibration();
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void UpdateCalibration(const StateData&);
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SettingValue<double> m_deadzone_setting;
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SettingValue<double> m_calibration_period_setting;
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mutable StateData m_calibration = {};
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mutable MathUtil::RunningMean<StateData> m_running_calibration;
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mutable Clock::time_point m_calibration_period_start = Clock::now();
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StateData m_calibration = {};
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MathUtil::RunningMean<StateData> m_running_calibration;
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Clock::time_point m_calibration_period_start = Clock::now();
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};
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} // namespace ControllerEmu
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Reference in New Issue