From faf998966060a4556e8ff94dea9741049aa223a3 Mon Sep 17 00:00:00 2001 From: "kostamarino@hotmail.com" Date: Wed, 6 Apr 2011 17:55:10 +0000 Subject: [PATCH] Addition of Alone in the dark, Cursed mountain, Metal gear glitch in the system. --- GM5E7D.ini | 21 +++++++++++++++++++++ GM5F7D.ini | 21 +++++++++++++++++++++ GM5P7D.ini | 22 ++++++++++++++++++++++ RQ6EJJ.ini | 24 ++++++++++++++++++++++++ RQ6PKM.ini | 24 ++++++++++++++++++++++++ RQ6XKM.ini | 24 ++++++++++++++++++++++++ RRKE70.ini | 21 +++++++++++++++++++++ RRKP70.ini | 21 +++++++++++++++++++++ 8 files changed, 178 insertions(+) create mode 100644 GM5E7D.ini create mode 100644 GM5F7D.ini create mode 100644 GM5P7D.ini create mode 100644 RQ6EJJ.ini create mode 100644 RQ6PKM.ini create mode 100644 RQ6XKM.ini create mode 100644 RRKE70.ini create mode 100644 RRKP70.ini diff --git a/GM5E7D.ini b/GM5E7D.ini new file mode 100644 index 0000000000..d7d4672f32 --- /dev/null +++ b/GM5E7D.ini @@ -0,0 +1,21 @@ +# GM5E7D - Metal Arms: Glitch in the System +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +PostProcessingShader = +[Core] +CPUThread = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 3 +EmulationIssues = Needs single core or LLE audio to prevent random crashes(r7436). +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/GM5F7D.ini b/GM5F7D.ini new file mode 100644 index 0000000000..c9805a2d1e --- /dev/null +++ b/GM5F7D.ini @@ -0,0 +1,21 @@ +# GM5F7D - Metal Arms: Glitch in the System +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +PostProcessingShader = +[Core] +CPUThread = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 3 +EmulationIssues = Needs single core or LLE audio to prevent random crashes(r7436). +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/GM5P7D.ini b/GM5P7D.ini new file mode 100644 index 0000000000..5d38960aed --- /dev/null +++ b/GM5P7D.ini @@ -0,0 +1,22 @@ +# GM5P7D - Metal Arms: Glitch in the System +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +PostProcessingShader = +[Core] +CPUThread = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 3 +EmulationIssues = Needs single core or LLE audio to prevent random crashes(r7436). +[OnFrame] +[ActionReplay] +[Gecko] + diff --git a/RQ6EJJ.ini b/RQ6EJJ.ini new file mode 100644 index 0000000000..b43c0e6bd8 --- /dev/null +++ b/RQ6EJJ.ini @@ -0,0 +1,24 @@ +# RQ6EJJ - Cursed Mountain +[Video_Enhancements] +PostProcessingShader = +MaxAnisotropy = 0 +[Video_Hacks] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 +[Core] +MMU = 1 +BlockMerging = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = Use direct 3d 11 for less glitches. Slow, it needs mmu to not crash ingame(r7436). +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RQ6PKM.ini b/RQ6PKM.ini new file mode 100644 index 0000000000..26509be43e --- /dev/null +++ b/RQ6PKM.ini @@ -0,0 +1,24 @@ +# RQ6PKM - Cursed Mountain +[Video_Enhancements] +PostProcessingShader = +MaxAnisotropy = 0 +[Video_Hacks] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 +[Core] +MMU = 1 +BlockMerging = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = Use direct 3d 11 for less glitches. Slow, it needs mmu to not crash ingame(r7436). +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RQ6XKM.ini b/RQ6XKM.ini new file mode 100644 index 0000000000..1d83c955c9 --- /dev/null +++ b/RQ6XKM.ini @@ -0,0 +1,24 @@ +# RQ6XKM - Cursed Mountain +[Video_Enhancements] +PostProcessingShader = +MaxAnisotropy = 0 +[Video_Hacks] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 +[Core] +MMU = 1 +BlockMerging = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = Use direct 3d 11 for less glitches. Slow, it needs mmu to not crash ingame(r7436). +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RRKE70.ini b/RRKE70.ini new file mode 100644 index 0000000000..e9e8eeb576 --- /dev/null +++ b/RRKE70.ini @@ -0,0 +1,21 @@ +# RRKE70 - Alone In The Dark +[Video_Enhancements] +PostProcessingShader = +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/RRKP70.ini b/RRKP70.ini new file mode 100644 index 0000000000..a4ca20e56f --- /dev/null +++ b/RRKP70.ini @@ -0,0 +1,21 @@ +# RRKP70 - Alone In The Dark +[Video_Enhancements] +PostProcessingShader = +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] +[Video_Hacks] +EFBEmulateFormatChanges = True