Make sure profile actually exists.

This commit is contained in:
Rachel Bryk 2013-01-09 20:41:14 -05:00
parent e32b1526b3
commit fad2468e30
1 changed files with 11 additions and 6 deletions

View File

@ -34,21 +34,31 @@ bool InputPlugin::LoadConfig(bool isGC)
bool useProfile[4] = {false, false, false, false};
std::string num[4] = {"1", "2", "3", "4"};
std::string profile[4];
std::string path;
if (SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID() != "00000000")
{
std::string type;
if (isGC)
{
type = "GC";
path = "Profiles/GCPad/";
}
else
{
type = "Wii";
path = "Profiles/Wiimote/";
}
game_ini.Load(File::GetUserPath(D_GAMECONFIG_IDX) + SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID() + ".ini");
for (int i = 0; i < 4; i++)
{
if (game_ini.Exists("Core", (type + "Profile" + num[i]).c_str()))
{
useProfile[i] = true;
game_ini.Get("Core", (type + "Profile" + num[i]).c_str(), &profile[i]);
if (File::Exists(File::GetUserPath(D_CONFIG_IDX) + path + profile[i] + ".ini"))
useProfile[i] = true;
else
PanicAlertT("Selected controller profile does not exist");
}
}
}
@ -64,11 +74,6 @@ bool InputPlugin::LoadConfig(bool isGC)
if (useProfile[n])
{
IniFile profile_ini;
std::string path;
if (isGC)
path = "Profiles/GCPad/";
else
path = "Profiles/Wiimote/";
profile_ini.Load(File::GetUserPath(D_CONFIG_IDX) + path + profile[n] + ".ini");
(*i)->LoadConfig(profile_ini.GetOrCreateSection("Profile"));
}