Fix shadowing warnings
Fixes type/variable shadowing warnings on debian and ubuntu
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@ -146,7 +146,7 @@ s32 SDIOSlot0Device::ExecuteCommand(const Request& request, u32 buffer_in, u32 b
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{
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// The game will send us a SendCMD with this information. To be able to read and write
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// to a file we need to prepare a 0x10 byte output buffer as response.
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struct Request
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struct
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{
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u32 command;
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u32 type;
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@ -186,8 +186,8 @@ void PCAPSSLCaptureLogger::LogIPv4(LogType log_type, const u8* data, u16 length,
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}
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std::vector<u8> packet;
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auto insert = [&](const auto* data, std::size_t size) {
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const u8* begin = reinterpret_cast<const u8*>(data);
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auto insert = [&](const auto* new_data, std::size_t size) {
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const u8* begin = reinterpret_cast<const u8*>(new_data);
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packet.insert(packet.end(), begin, begin + size);
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};
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