ini updates : remove auto enabled codes. i dont see the point in that

This commit is contained in:
daco65 2008-10-26 09:26:33 +00:00
parent 56eb79f757
commit f9eaa25cd0
9 changed files with 51 additions and 51 deletions

View File

@ -8,30 +8,30 @@ EmulationStateId = 2
#Add memory patches here.
[ActionReplay]
+$This Code Must Be On!
$This Code Must Be On!
043BC410 906D0000
043BC414 88030004
043BC418 4BC5C1F4
04018608 483A3E08
+$Infinite Health
$Infinite Health
4241FD80 000A44BB
4241FD80 000B6000
+$Max Energy Tanks
$Max Energy Tanks
4241FD80 012B000E
4241FD80 012D000E
+$Maximum Missiles
$Maximum Missiles
4241FD80 013900FA
+$Infinite Missiles
$Infinite Missiles
4241FD80 013700FA
+$Infinite Dark Beam Ammo
$Infinite Dark Beam Ammo
4241FD80 013D00FA
+$Infinite Light Beam Ammo
$Infinite Light Beam Ammo
4241FD80 014300FA
$Weild the Metroid Prime 2 Phazon Beam anywhere.
@ -44,37 +44,37 @@ $Weild the Metroid Prime 2 Phazon Beam anywhere.
#BEAM WEAPON CODES:
+$Have Charge Beam
$Have Charge Beam
4241FD80 00310001
4241FD80 00330001
+$Have Dark Beam
$Have Dark Beam
4241FD80 0037000F
4241FD80 0039000F
+$Have Light Beam
$Have Light Beam
4241FD80 003D000F
4241FD80 003F000F
+$Have Annihilator
$Have Annihilator
4241FD80 0043000F
4241FD80 0045000F
#CHARGE COMBO CODES:
+$Have Super Missile
$Have Super Missile
4241FD80 00470001
4241FD80 00490001
+$Have Darkburst
$Have Darkburst
4241FD80 004D0001
4241FD80 004F0001
+$Have Sunburst
$Have Sunburst
4241FD80 00530001
4241FD80 00550001
+$Have Sonic Boom
$Have Sonic Boom
4241FD80 00590001
4241FD80 005B0001
@ -98,47 +98,47 @@ $Have Echo Visor
#ARMOR CODES:
+$Have Varia Suit
$Have Varia Suit
4241FD80 00770001
4241FD80 00790001
+$Have Dark Suit
$Have Dark Suit
4241FD80 007D0001
4241FD80 007F0001
+$Have Light Suit (break)
$Have Light Suit (break)
4241FD80 00830001
4241FD80 00850001
#MOVEMENT SYSTEMS CODES:
+$Have Space Jump Boots
$Have Space Jump Boots
4241FD80 00BF0001
4241FD80 00C10001
+$Have Grapple Beam
$Have Grapple Beam
4241FD80 00B90001
4241FD80 00BB0001
+$Have Gravity Boost
$Have Gravity Boost
4241FD80 00C50001
4241FD80 00C70001
+$Have Screw Attack
$Have Screw Attack
4241FD80 00D10001
4241FD80 00D30001
#MISCELLANEOUS CODES:
+$Have Seeker Missile
$Have Seeker Missile
4241FD80 00CB0001
4241FD80 00CD0001
+$Have Morph Ball Power Bomb
$Have Morph Ball Power Bomb
4241FD80 01310001
4241FD80 01330001
+$Have Beam Ammo Expansion
$Have Beam Ammo Expansion
4241FD80 013D000F
4241FD80 013F000F

View File

@ -16,7 +16,7 @@ EmulationStateId = 4
#0x04937B88=dword:0x000F423F
#Infinite Stamina
0x04939730=dword:0x00000064
#0x04939730=dword:0x00000064
#Never Sleepy
#0x0093976F=dword:0x00000000
@ -49,7 +49,7 @@ EmulationStateId = 4
#0x04322848=dword:0x41000000
#Time halfspeed
0x049379A4=dword:0x00000076
#0x049379A4=dword:0x00000076
#First Shelf slot is Blue Feather
#0x049383B0=dword:0x0400045F

View File

@ -4,7 +4,7 @@ EmulationStateId = 4
[OnFrame]
#0x8044CD30=dword:0xFFFFFFFF
[ActionReplay]
+$P1 - No Damage
$P1 - No Damage
04443E80 00000000
$P2 - No Damage
@ -16,13 +16,13 @@ $P3 - No Damage
$P4 - No Damage
04446A60 00000000
+$Infinite Lives
$Infinite Lives
00443EAE 00000009
+$One Hit Kills
$One Hit Kills
044C9578 40100000
+$Infinite Jumps
$Infinite Jumps
040CC114 60000000
$Infinite Retries

View File

@ -5,15 +5,15 @@ EmulationStateId = 4
[OnFrame]
#Add memory patches here.
[ActionReplay]
+$Infinite Health
$Infinite Health
040B9524 60000000
+$999 Cash
$999 Cash
040AE4D0 3C00270F
040AE4E8 60000000
040AE500 60000000
+$99 of some treasures
$99 of some treasures
040AE518 63180063
040AE51C 3F000063
040AE520 3F000063
@ -22,5 +22,5 @@ EmulationStateId = 4
040AE52C 3F000063
040AE530 3F000063
+$End Boss Has No HP
$End Boss Has No HP
04126E6C 60000000

View File

@ -6,7 +6,7 @@ EmulationStateId = 3
#Add memory patches here.
[ActionReplay]
+$This Code Must Be On
$This Code Must Be On
043CB1A8 3C808000
043CB1AC 93E4183C
043CB1B0 809F0008
@ -44,13 +44,13 @@ $Play NES Metroid
#ARM CANNON
+$Have Ice Beam
$Have Ice Beam
4200183C 001B0001
+$Have Wave Beam
$Have Wave Beam
4200183C 001F0001
+$Have Plasma Beam
$Have Plasma Beam
4200183C 00230001
$Have Phazon Beam (break)
@ -87,16 +87,16 @@ $Have Phazon Suit (break)
#VISORS
+$Have Combat Visor
$Have Combat Visor
4200183C 005B0001
+$Have Scan Visor
$Have Scan Visor
4200183C 002B0001
+$Have X-Ray Visor
$Have X-Ray Visor
4200183C 004B0001
+$Have Thermal Visor
$Have Thermal Visor
4200183C 003B0001
#SECONDARY ITEMS

View File

@ -4,7 +4,7 @@ EmulationStateId = 0
[OnFrame]
[ActionReplay]
+$All Shines (not working)
$All Shines (not working)
045708E8 FFFFFFFF
045708EC FFFFFFFF
045708F0 FFFFFFFF

View File

@ -5,10 +5,10 @@ EmulationStateId = 5
[OnFrame]
#Add memory patches here.
[ActionReplay]
+$999 Rings
$999 Rings
021CC430 000003E7
+$99 Lives
$99 Lives
021CC42C 00000063
$Monster Score

View File

@ -8,10 +8,10 @@ EmulationStateId = 2
$(M)
C435D468 0000FF01
+$Infinite Health
$Infinite Health
004061C3 00000050
+$Max Health
$Max Health
004061C1 00000064
$Infinite Rupees

View File

@ -73,10 +73,10 @@ $Run/Swim/Crawl fast Hold A
123ED84A 00000120
0435DB94 40400000
+$Max Health
$Max Health
003C4C09 00000050
+$Infinite Health
$Infinite Health
01E0197F 08000000
003C4C0B 00000050
@ -135,7 +135,7 @@ $Sink or Swim A+D-pad down sink B+D-pad down swim
$Jump to a ledge at any height
0435D734 469C4000
+$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
00000000 8435DB18
41200000 00040002
0435DB38 7F7FFFFF