diff --git a/GPIE01.ini b/GPIE01.ini new file mode 100644 index 0000000000..defa3f6337 --- /dev/null +++ b/GPIE01.ini @@ -0,0 +1,214 @@ +# GPIE01 - Pikmin v1.1 NTSC + +[EmuState] +#The Emulation State as of r1062; works very well; occasionally crashes +EmulationStateId = 4 + +[OnFrame] +#Add memory patches here. + +[ActionReplay] +#Add decrypted action replay cheats here. + +$(m) +04CE586A 88000000 +C4205638 0000FF00 + +$Infinite Health: Captain Olimar +04CE586B 08000000 +423D1E50 006C42C8 + +$One Hit Kills All Enemies +04CE586C 08000000 +04145BCC C002008C +043F028C 00000000 + +$All Areas Open +04CE586D 08000000 +0439D980 0000001F + +$D-Pad Left To Reset Time +04CE586E 08000000 +4A39D400 00000001 +0439DAB0 00000007 +0439DAA4 40131E59 + +$D-Pad Right To Advance Time +04CE586F 08000000 +0A39D400 00000002 +8439DAA4 00020400 + +$D-Pad Up Displays Debug Info +04CE5870 08000000 +8A39D400 00000008 +003988BC 00000001 +003E7CC0 00000001 +003988A4 00000701 +00000000 40000000 + +$D-Pad Down Hides Debug Info +04CE5871 08000000 +8A39D400 00000004 +003988BC 00000000 +003E7CC0 00000000 +003988A4 00000700 +00000000 40000000 + +$No Blur +04CE5872 08000000 +003988B7 00000000 + +#REFILL THE ONIONS EACH DAY CODES: + +$Have 999 Red Flower Pikmin +04CE5874 08000000 +023D1DFC 00030000 +043D1E04 000003E7 + +$Have 999 Yellow Flower Pikmin +04CE5875 08000000 +023D1E08 00030000 +043D1E10 000003E7 + +$Have 999 Blue Flower Pikmin +04CE5876 08000000 +023D1DF0 00030000 +043D1DF8 000003E7 + +#DAY MODIFIER CODES: + +$Always Day 2 +04CE5878 08000000 +0039DAB7 00000002 + +$Always Day 10 +04CE5879 08000000 +0039DAB7 0000000A + +$Always Day 20 +04CE587A 08000000 +0039DAB7 00000014 + +$Always Day 29 +04CE587B 08000000 +0039DAB7 0000001D + +#RED PIKMIN COLOR(Pick One): + +$Red Pikmin Are Black +04CE587D 08000000 +043D1E1C 00000000 + +$Red Pikmin Are White +04CE587E 08000000 +043D1E1C FFFFFFFF + +$Red Pikmin Are Grey +04CE587F 08000000 +043D1E1C 80808080 + +$Red Pikmin Are Yellow +04CE5880 08000000 +043D1E1C FFD200FF + +$Red Pikmin Are Blue +04CE5881 08000000 +043D1E1C 0000FF00 + +$Red Pikmin Are Green +04CE5882 08000000 +043D1E1C 00FF0000 + ++$Red Pikmin Are Purple +04CE5883 08000000 +043D1E1C D200D200 + +$Red Pikmin Are Pink +04CE5884 08000000 +043D1E1C FE808000 + +$Random Colors-Every Red Pikmin +04CE5885 08000000 +803D1E1C 00000001 +803D1E1D FFFFFFFF +803D1E1E 0000007F + +#YELLOW PIKMIN COLOR(Pick One): + +$Yellow Pikmin Are Black +04CE5887 08000000 +043D1E20 00000000 + +$Yellow Pikmin Are White +04CE5888 08000000 +043D1E20 FFFFFFFF + +$Yellow Pikmin Are Grey +04CE5889 08000000 +043D1E20 80808080 + +$Yellow Pikmin Are Red +04CE588A 08000000 +043D1E20 FF000000 + +$Yellow Pikmin Are Blue +04CE588B 08000000 +043D1E20 0000FF00 + +$Yellow Pikmin Are Green +04CE588C 08000000 +043D1E20 00FF0000 + +$Yellow Pikmin Are Purple +04CE588D 08000000 +043D1E20 D200D200 + +$Yellow Pikmin Are Pink +04CE588E 08000000 +043D1E20 FE808000 + +$Random Colors-Every Yellow Pikmin +04CE588F 08000000 +803D1E20 00000001 +803D1E21 FFFFFFFF +803D1E22 0000007F + +#BLUE PIKMIN COLOR(Pick One): + +$Blue Pikmin Are Black +04CE5891 08000000 +043D1E18 00000000 + +$Blue Pikmin Are White +04CE5892 08000000 +043D1E18 FFFFFFFF + +$Blue Pikmin Are Grey +04CE5893 08000000 +043D1E18 80808080 + +$Blue Pikmin Are Red +04CE5894 08000000 +043D1E18 FF000000 + +$Blue Pikmin Are Yellow +04CE5895 08000000 +043D1E18 FFD200FF + +$Blue Pikmin Are Green +04CE5896 08000000 +043D1E18 00FF0000 + +$Blue Pikmin Are Purple +04CE5897 08000000 +043D1E18 D200D200 + +$Blue Pikmin Are Pink +04CE5898 08000000 +043D1E18 FE808000 + +$Random Colors-Every Blue Pikmin +04CE5899 08000000 +803D1E18 00000001 +803D1E19 FFFFFFFF +803D1E1A 0000007F diff --git a/GPVE01.ini b/GPVE01.ini new file mode 100644 index 0000000000..4f44a3f781 --- /dev/null +++ b/GPVE01.ini @@ -0,0 +1,92 @@ +# GPVE01 - PIKMIN 2 NTSC + +[EmuState] +#The Emulation State as of r1062; game freezes during transition to day 2 +EmulationStateId = 2 + +[OnFrame] +#Add memory patches here. + +[ActionReplay] +#Add decrypted action replay cheats here. + +$(M) +05B4DC4E 88000000 +C40F5B4C 0000FF01 + +$Infinite Health +05B4DC4F 08000000 +04144540 60000000 + +$Unlock All Areas +05B4DC50 08000000 +0492F9E0 07070707 + +$1 Hit Kills Everything +05B4DC51 08000000 +04105FE8 C02D0008 + +$Pikis Dig & Destroy Quickly +05B4DC52 08000000 +041C9874 C00D0008 + +$Infinite Spicey Spray +05B4DC53 08000000 +0492F834 00000063 + +$Infinite Bitter Spray +05B4DC54 08000000 +0492F838 00000063 + +$D-Pad Left Resets Time +05B4DC55 08000000 +0A507008 00000001 +04B0B4A8 43E5ED60 + +$D-Pad Right Advances Time +05B4DC56 08000000 +0A507008 00000002 +84B0B4A8 00000800 + +$Piklopedia Complete +05B4DC57 08000000 +00000000 8092FB90 +00000003 0064000C + +#This will beat the game. +$Max Money +05B4DC58 08000000 +0492F85C 000F423F + +$INFINITE PIKMIN CODES: +05B4DC5A 05008000 + +#Do not use on Day 1 +$999 Red Flower Pikmin +05B4DC5B 046E2D40 +0292F988 00030000 +0492F990 000003E7 + +#Do not use until you have the Yellow Onion +$999 Yellow Flower Pikmin +05B4DC5C 046E2D40 +0292F994 00030000 +0492F99C 000003E7 + +#Do not use until you have the Blue Onion +$999 Blue Flower Pikmin +05B4DC5D 046E2D40 +0292F97C 00030000 +0492F984 000003E7 + +#Do not use until Purple Pikmin are stored in ship +$999 Purple Flower Pikmin +05B4DC5E 046E2D40 +0292F9A0 00030000 +0492F9A8 000003E7 + +#Do not use until White Pikmin are stored in ship +$999 White Flower Pikmin +05B4DC5F 046E2D40 +0292F9AC 00030000 +0492F9B4 000003E7 \ No newline at end of file