Fix typos from PR1856 (address translation).

This commit is contained in:
magumagu 2015-02-12 12:10:10 -08:00
parent 20aa937824
commit f9e8ad39fc
2 changed files with 4 additions and 3 deletions

View File

@ -723,6 +723,7 @@
</ClCompile>
<ClCompile Include="HW\GCKeyboard.cpp">
<Filter>HW %28Flipper/Hollywood%29\GCKeyboard</Filter>
</ClCompile>
<ClCompile Include="PowerPC\MMU.cpp">
<Filter>PowerPC</Filter>
</ClCompile>

View File

@ -104,13 +104,13 @@ bool IsInitialized()
// Dolphin allocates memory to represent four regions:
// - 24MB RAM, available on Gamecube and Wii
// - 32MB RAM (actually 24MB on hardware), available on Gamecube and Wii
// - 64MB "EXRAM", RAM only available on Wii
// - 64MB FakeVMem, allocated when MMU support is turned off. This is used
// - 32MB FakeVMem, allocated when MMU support is turned off. This is used
// to approximate the behavior of a common library which pages memory to
// and from the DSP's dedicated RAM, which isn't directly addressable on
// GameCube.
// - 256KB Locked L1, to represent cache lines allocated out of the L1 data cache
// - 256KB Locked L1, to represent cache lines allocated out of the L1 data
// cache in Locked L1 mode. Dolphin does not emulate this hardware feature
// accurately; it just pretends there is extra memory at 0xE0000000.
//