Put dsp_thread_debug() entirely inside the "#ifdef _WIN32" block, since it is only used on Windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@415 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
362b9d2514
commit
f9d04ae1ad
|
@ -125,9 +125,9 @@ void* dsp_thread(void* lpParameter)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
#ifdef _WIN32
|
||||||
DWORD WINAPI dsp_thread_debug(LPVOID lpParameter)
|
DWORD WINAPI dsp_thread_debug(LPVOID lpParameter)
|
||||||
{
|
{
|
||||||
#ifdef _WIN32
|
|
||||||
while (1)
|
while (1)
|
||||||
{
|
{
|
||||||
if (g_Dialog.CanDoStep())
|
if (g_Dialog.CanDoStep())
|
||||||
|
@ -139,8 +139,8 @@ DWORD WINAPI dsp_thread_debug(LPVOID lpParameter)
|
||||||
Sleep(100);
|
Sleep(100);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
void DSP_DebugBreak()
|
void DSP_DebugBreak()
|
||||||
|
|
Loading…
Reference in New Issue