TextureDecoder: Add some statics to some of our helper functions

I know these are already inline, but this makes it more clear that
they're helper functions to be used in this file only.
This commit is contained in:
Jasper St. Pierre 2014-08-10 15:37:01 -04:00
parent a8e591dc73
commit f975307016
2 changed files with 28 additions and 28 deletions

View File

@ -60,7 +60,7 @@ struct DXTBlock
u8 lines[4]; u8 lines[4];
}; };
inline void decodebytesC4_5A3_To_rgba32(u32 *dst, const u8 *src, int tlutaddr) static inline void decodebytesC4_5A3_To_rgba32(u32 *dst, const u8 *src, int tlutaddr)
{ {
u16 *tlut = (u16*)(texMem + tlutaddr); u16 *tlut = (u16*)(texMem + tlutaddr);
for (int x = 0; x < 4; x++) for (int x = 0; x < 4; x++)
@ -71,7 +71,7 @@ inline void decodebytesC4_5A3_To_rgba32(u32 *dst, const u8 *src, int tlutaddr)
} }
} }
inline void decodebytesC4IA8_To_RGBA(u32* dst, const u8* src, int tlutaddr) static inline void decodebytesC4IA8_To_RGBA(u32* dst, const u8* src, int tlutaddr)
{ {
u16* tlut = (u16*)(texMem+tlutaddr); u16* tlut = (u16*)(texMem+tlutaddr);
for (int x = 0; x < 4; x++) for (int x = 0; x < 4; x++)
@ -82,7 +82,7 @@ inline void decodebytesC4IA8_To_RGBA(u32* dst, const u8* src, int tlutaddr)
} }
} }
inline void decodebytesC4RGB565_To_RGBA(u32* dst, const u8* src, int tlutaddr) static inline void decodebytesC4RGB565_To_RGBA(u32* dst, const u8* src, int tlutaddr)
{ {
u16* tlut = (u16*)(texMem+tlutaddr); u16* tlut = (u16*)(texMem+tlutaddr);
for (int x = 0; x < 4; x++) for (int x = 0; x < 4; x++)
@ -93,7 +93,7 @@ inline void decodebytesC4RGB565_To_RGBA(u32* dst, const u8* src, int tlutaddr)
} }
} }
inline void decodebytesC8_5A3_To_RGBA32(u32 *dst, const u8 *src, int tlutaddr) static inline void decodebytesC8_5A3_To_RGBA32(u32 *dst, const u8 *src, int tlutaddr)
{ {
u16 *tlut = (u16*)(texMem + tlutaddr); u16 *tlut = (u16*)(texMem + tlutaddr);
for (int x = 0; x < 8; x++) for (int x = 0; x < 8; x++)
@ -103,7 +103,7 @@ inline void decodebytesC8_5A3_To_RGBA32(u32 *dst, const u8 *src, int tlutaddr)
} }
} }
inline void decodebytesC8IA8_To_RGBA(u32* dst, const u8* src, int tlutaddr) static inline void decodebytesC8IA8_To_RGBA(u32* dst, const u8* src, int tlutaddr)
{ {
u16* tlut = (u16*)(texMem + tlutaddr); u16* tlut = (u16*)(texMem + tlutaddr);
for (int x = 0; x < 8; x++) for (int x = 0; x < 8; x++)
@ -112,7 +112,7 @@ inline void decodebytesC8IA8_To_RGBA(u32* dst, const u8* src, int tlutaddr)
} }
} }
inline void decodebytesC8RGB565_To_RGBA(u32* dst, const u8* src, int tlutaddr) static inline void decodebytesC8RGB565_To_RGBA(u32* dst, const u8* src, int tlutaddr)
{ {
u16* tlut = (u16*)(texMem + tlutaddr); u16* tlut = (u16*)(texMem + tlutaddr);
for (int x = 0; x < 8; x++) for (int x = 0; x < 8; x++)
@ -121,7 +121,7 @@ inline void decodebytesC8RGB565_To_RGBA(u32* dst, const u8* src, int tlutaddr)
} }
} }
inline void decodebytesC14X2_5A3_To_RGBA(u32 *dst, const u16 *src, int tlutaddr) static inline void decodebytesC14X2_5A3_To_RGBA(u32 *dst, const u16 *src, int tlutaddr)
{ {
u16 *tlut = (u16*)(texMem + tlutaddr); u16 *tlut = (u16*)(texMem + tlutaddr);
for (int x = 0; x < 4; x++) for (int x = 0; x < 4; x++)
@ -131,7 +131,7 @@ inline void decodebytesC14X2_5A3_To_RGBA(u32 *dst, const u16 *src, int tlutaddr)
} }
} }
inline void decodebytesC14X2IA8_To_RGBA(u32* dst, const u16* src, int tlutaddr) static inline void decodebytesC14X2IA8_To_RGBA(u32* dst, const u16* src, int tlutaddr)
{ {
u16* tlut = (u16*)(texMem + tlutaddr); u16* tlut = (u16*)(texMem + tlutaddr);
for (int x = 0; x < 4; x++) for (int x = 0; x < 4; x++)
@ -141,7 +141,7 @@ inline void decodebytesC14X2IA8_To_RGBA(u32* dst, const u16* src, int tlutaddr)
} }
} }
inline void decodebytesC14X2rgb565_To_RGBA(u32* dst, const u16* src, int tlutaddr) static inline void decodebytesC14X2rgb565_To_RGBA(u32* dst, const u16* src, int tlutaddr)
{ {
u16* tlut = (u16*)(texMem + tlutaddr); u16* tlut = (u16*)(texMem + tlutaddr);
for (int x = 0; x < 4; x++) for (int x = 0; x < 4; x++)
@ -151,7 +151,7 @@ inline void decodebytesC14X2rgb565_To_RGBA(u32* dst, const u16* src, int tlutadd
} }
} }
inline void decodebytesIA4RGBA(u32 *dst, const u8 *src) static inline void decodebytesIA4RGBA(u32 *dst, const u8 *src)
{ {
for (int x = 0; x < 8; x++) for (int x = 0; x < 8; x++)
{ {
@ -162,7 +162,7 @@ inline void decodebytesIA4RGBA(u32 *dst, const u8 *src)
} }
} }
inline void decodebytesRGB5A3rgba(u32 *dst, const u16 *src) static inline void decodebytesRGB5A3rgba(u32 *dst, const u16 *src)
{ {
#if 0 #if 0
for (int x = 0; x < 4; x++) for (int x = 0; x < 4; x++)
@ -175,7 +175,7 @@ inline void decodebytesRGB5A3rgba(u32 *dst, const u16 *src)
#endif #endif
} }
inline void decodebytesARGB8_4ToRgba(u32 *dst, const u16 *src, const u16 * src2) static inline void decodebytesARGB8_4ToRgba(u32 *dst, const u16 *src, const u16 * src2)
{ {
#if 0 #if 0
for (int x = 0; x < 4; x++) for (int x = 0; x < 4; x++)
@ -190,12 +190,12 @@ inline void decodebytesARGB8_4ToRgba(u32 *dst, const u16 *src, const u16 * src2)
#endif #endif
} }
inline u32 makeRGBA(int r, int g, int b, int a) static inline u32 makeRGBA(int r, int g, int b, int a)
{ {
return (a<<24)|(b<<16)|(g<<8)|r; return (a<<24)|(b<<16)|(g<<8)|r;
} }
void decodeDXTBlockRGBA(u32 *dst, const DXTBlock *src, int pitch) static void decodeDXTBlockRGBA(u32 *dst, const DXTBlock *src, int pitch)
{ {
// S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support) // S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support)
// Needs more speed. // Needs more speed.

View File

@ -83,7 +83,7 @@ struct DXTBlock
u8 lines[4]; u8 lines[4];
}; };
inline void decodebytesC4_5A3_To_rgba32(u32 *dst, const u8 *src, int tlutaddr) static inline void decodebytesC4_5A3_To_rgba32(u32 *dst, const u8 *src, int tlutaddr)
{ {
u16 *tlut = (u16*)(texMem + tlutaddr); u16 *tlut = (u16*)(texMem + tlutaddr);
for (int x = 0; x < 4; x++) for (int x = 0; x < 4; x++)
@ -94,7 +94,7 @@ inline void decodebytesC4_5A3_To_rgba32(u32 *dst, const u8 *src, int tlutaddr)
} }
} }
inline void decodebytesC4IA8_To_RGBA(u32* dst, const u8* src, int tlutaddr) static inline void decodebytesC4IA8_To_RGBA(u32* dst, const u8* src, int tlutaddr)
{ {
u16* tlut = (u16*)(texMem+tlutaddr); u16* tlut = (u16*)(texMem+tlutaddr);
for (int x = 0; x < 4; x++) for (int x = 0; x < 4; x++)
@ -105,7 +105,7 @@ inline void decodebytesC4IA8_To_RGBA(u32* dst, const u8* src, int tlutaddr)
} }
} }
inline void decodebytesC4RGB565_To_RGBA(u32* dst, const u8* src, int tlutaddr) static inline void decodebytesC4RGB565_To_RGBA(u32* dst, const u8* src, int tlutaddr)
{ {
u16* tlut = (u16*)(texMem+tlutaddr); u16* tlut = (u16*)(texMem+tlutaddr);
for (int x = 0; x < 4; x++) for (int x = 0; x < 4; x++)
@ -116,7 +116,7 @@ inline void decodebytesC4RGB565_To_RGBA(u32* dst, const u8* src, int tlutaddr)
} }
} }
inline void decodebytesC8_5A3_To_RGBA32(u32 *dst, const u8 *src, int tlutaddr) static inline void decodebytesC8_5A3_To_RGBA32(u32 *dst, const u8 *src, int tlutaddr)
{ {
u16 *tlut = (u16*)(texMem + tlutaddr); u16 *tlut = (u16*)(texMem + tlutaddr);
for (int x = 0; x < 8; x++) for (int x = 0; x < 8; x++)
@ -126,7 +126,7 @@ inline void decodebytesC8_5A3_To_RGBA32(u32 *dst, const u8 *src, int tlutaddr)
} }
} }
inline void decodebytesC8IA8_To_RGBA(u32* dst, const u8* src, int tlutaddr) static inline void decodebytesC8IA8_To_RGBA(u32* dst, const u8* src, int tlutaddr)
{ {
u16* tlut = (u16*)(texMem + tlutaddr); u16* tlut = (u16*)(texMem + tlutaddr);
for (int x = 0; x < 8; x++) for (int x = 0; x < 8; x++)
@ -135,7 +135,7 @@ inline void decodebytesC8IA8_To_RGBA(u32* dst, const u8* src, int tlutaddr)
} }
} }
inline void decodebytesC8RGB565_To_RGBA(u32* dst, const u8* src, int tlutaddr) static inline void decodebytesC8RGB565_To_RGBA(u32* dst, const u8* src, int tlutaddr)
{ {
u16* tlut = (u16*)(texMem + tlutaddr); u16* tlut = (u16*)(texMem + tlutaddr);
for (int x = 0; x < 8; x++) for (int x = 0; x < 8; x++)
@ -144,7 +144,7 @@ inline void decodebytesC8RGB565_To_RGBA(u32* dst, const u8* src, int tlutaddr)
} }
} }
inline void decodebytesC14X2_5A3_To_RGBA(u32 *dst, const u16 *src, int tlutaddr) static inline void decodebytesC14X2_5A3_To_RGBA(u32 *dst, const u16 *src, int tlutaddr)
{ {
u16 *tlut = (u16*)(texMem + tlutaddr); u16 *tlut = (u16*)(texMem + tlutaddr);
for (int x = 0; x < 4; x++) for (int x = 0; x < 4; x++)
@ -154,7 +154,7 @@ inline void decodebytesC14X2_5A3_To_RGBA(u32 *dst, const u16 *src, int tlutaddr)
} }
} }
inline void decodebytesC14X2IA8_To_RGBA(u32* dst, const u16* src, int tlutaddr) static inline void decodebytesC14X2IA8_To_RGBA(u32* dst, const u16* src, int tlutaddr)
{ {
u16* tlut = (u16*)(texMem + tlutaddr); u16* tlut = (u16*)(texMem + tlutaddr);
for (int x = 0; x < 4; x++) for (int x = 0; x < 4; x++)
@ -164,7 +164,7 @@ inline void decodebytesC14X2IA8_To_RGBA(u32* dst, const u16* src, int tlutaddr)
} }
} }
inline void decodebytesC14X2rgb565_To_RGBA(u32* dst, const u16* src, int tlutaddr) static inline void decodebytesC14X2rgb565_To_RGBA(u32* dst, const u16* src, int tlutaddr)
{ {
u16* tlut = (u16*)(texMem + tlutaddr); u16* tlut = (u16*)(texMem + tlutaddr);
for (int x = 0; x < 4; x++) for (int x = 0; x < 4; x++)
@ -174,7 +174,7 @@ inline void decodebytesC14X2rgb565_To_RGBA(u32* dst, const u16* src, int tlutadd
} }
} }
inline void decodebytesIA4RGBA(u32 *dst, const u8 *src) static inline void decodebytesIA4RGBA(u32 *dst, const u8 *src)
{ {
for (int x = 0; x < 8; x++) for (int x = 0; x < 8; x++)
{ {
@ -185,7 +185,7 @@ inline void decodebytesIA4RGBA(u32 *dst, const u8 *src)
} }
} }
inline void decodebytesRGB5A3rgba(u32 *dst, const u16 *src) static inline void decodebytesRGB5A3rgba(u32 *dst, const u16 *src)
{ {
#if 0 #if 0
for (int x = 0; x < 4; x++) for (int x = 0; x < 4; x++)
@ -198,7 +198,7 @@ inline void decodebytesRGB5A3rgba(u32 *dst, const u16 *src)
#endif #endif
} }
inline void decodebytesARGB8_4ToRgba(u32 *dst, const u16 *src, const u16 * src2) static inline void decodebytesARGB8_4ToRgba(u32 *dst, const u16 *src, const u16 * src2)
{ {
#if 0 #if 0
for (int x = 0; x < 4; x++) for (int x = 0; x < 4; x++)
@ -213,7 +213,7 @@ inline void decodebytesARGB8_4ToRgba(u32 *dst, const u16 *src, const u16 * src2)
#endif #endif
} }
inline u32 makeRGBA(int r, int g, int b, int a) static inline u32 makeRGBA(int r, int g, int b, int a)
{ {
return (a<<24)|(b<<16)|(g<<8)|r; return (a<<24)|(b<<16)|(g<<8)|r;
} }
@ -263,7 +263,7 @@ static void decodeDXTBlockRGBA(u32 *dst, const DXTBlock *src, int pitch)
} }
#endif #endif
inline void SetOpenMPThreadCount(int width, int height) static inline void SetOpenMPThreadCount(int width, int height)
{ {
#ifdef _OPENMP #ifdef _OPENMP
// Don't use multithreading in small Textures // Don't use multithreading in small Textures